With power shifting, if you got the timing right, you could effectively have even more than 60 energy. Unlike retail where energy is constantly regenerating, in classic energy was regained in batches every couple seconds / on a timer. Because the timer/tick that restored energy was always running, regardless of form, if you used up your energy, then power shifted just before the tick, you'd get 60 energy from the helm and talents, then immediately regain additional energy.
I think "Staff of Jordan" was way over the top for a lvl 35 item (+11 Intellect +11 Spirit +26 increased heal/spelldmg) together with Enchant Weapon - Spell Power (+30 dmg)Battlegrounds were really fun. used that stuff untill BC came out and still have it in the vault :)
Back in 04 we cleared strat with 20 people, yes it was a 20 man raid…krol blade dropped and obviously not knowing its value then I equipped it being a holy paladin losing out on soon to be 1500 gold back then which is probably 300,000 in todays classic era vanilla
Back in vanilla stacking exilirs and flask was so good... Them the warrior flask trinket was so good. That's why vanilla was fun. Imagine they brought those back
It looks like things have changed, but the moist towelette was my favorite item. Would clear negative status effects. Got them in vanilla, didnt use them until icc. Not sure if it was an unknown bug or something, but they never failed to work like they could in vanilla.
I think they never failed to work outside lf vanilla is because anything failing, like gathering professions failing mining or picking herbs, was removed in tbc. You could only fail in vanilla. Correct me if I am wrong but thats why, I think.
There is an item rewarded from a Badland quest that gives you a significant amount of speed bonus in exchange of 40% of your max life within 10s. Your character makes a /chicken animation during the time.
This remind me of when I was playing in WOTLK in a private server, a rare mob in Alterac Mountains drop The Pacifier, a used that weapon until lvl 61, my paladin dps was insane to lvlup, Judgement of 800 damage crazy stuff. What a funny memory of me.
I remember when I played a sword wielding Fury warrior in TBC I farmed my ass for two Blinkstrikes because at first they were bugged and the proc rate was sky high. I made a full attack speed build and it was like a machine gun, I saw proc hits everywhere and people were raging in arena when my 2-man group shredded through the ranks with Blinkstrikes. They quickly patched it though iirc.
I loved all these old items and trinkets that did weird and fun things. I dislike when they started making everything a stat-stick because "muh balance".
I farmed those rope nets back in the day. Speed potion, rope net, gnomish discombulator, desperate prayer and my human priest could kill undead rogues that ambushed me, if I wanted to spend a load of consumables.
I remember players in Dragonflight complaining about the rot cauldron thing requiring going into a 5 man dungeon to do certain alchemy things but that's small potatoes compared to having to run half of blackwing lair!
I remember a trinket in vanilla wow that allowed people to get scourgestones from undead mobs for reputation in the western and eastern plaguelands. I can't remember what the trinket was called. But I remember it had a relatively high amount of +spell power against undead. GIven that TBCs first raid was Karazhan and had a decent amount of undead, I was using that there. The guild I joined in TBC was a guild that did all the raids in vanilla, including Naxx, so I was a little surprised that nobody else thought to use that trinket.
It was also changed to an int flask in TBC and remained the single highest intellect providing consumable all the way until Cataclysm, being highly valued by Holy paladins for example (although in WotLK you could use elixirs to reach the same amount of int + 20 in other stats).
Removing Item's like this is actually bit by bit removing the Soul of classic since classic was never meant to be an esport and it was never meant to be all about numbers, instead it was meant to be a magical adventure witch could mean you could find unfair items and some classes were unfair in som areas.
Feral druids using the helm I can understand, the effect changes ur whole gameplay rotation. They even made it a talent at some point. But the pummler mace, farming gnomer 100 times just for it's on use haste effect is just stupid and ridiculous. Just find a cool guild or normal players who raid like normal and accept that feral druid, along with the other hybrid dps, just can't compete with pure dps classes. Only the silly hard-core and wannabe hard-core raiders would care about something like that. I couldn't imagine farming one weapon just for 3 uses and then trash it and replace with the same one.
As a feral player in classic I gotta say I dont mind the MCP farming. Its just like farming any other consumable if you ask me. Yeah theres instance lockout but I just use that time to farm gold or other consumes.
@saulgoodguy1840 Well I dunno how you got the patience for it cause it would drive me crazy. Maybe if it was 10 uses instead of just 3. But I obviously never knew about it back in vanilla and I slowly leveled a feral druid twinked out at 29 39 49 ect. Pvp is alot of fun as a druid, u basically carry wsg and can stealth to steal a base in ab or bear up and keep the enemy busy enough till ur team can come help defend. It's a cool version of a hybrid class. I gained prot warr tho and enhance shaman from tbc onward.... which is also a great hybrid class to play, but a different style to druid. Purge ftw baby!!
Mind control helmet removal ruined vanilla wow - I never played again. They made it a toddler's delight and there were plenty of toddlers around to exploit.
the "balance" meme is so stupid. it's a terrible argument to say that the game isn't "balanced" just because there is a clear rock paper scissors to 1v1 pvp matchups and clear optimal specs for pve roles. the balance in an rpg comes from the various classes filling their niche and complimenting/countering each other in team settings. vanilla is actually the MOST balanced version of the game *because* this class identity is so stark and complimentary. the idea that the classes should be homogenized to the point they became from cata forward comes from esports and arena, 2 modes of gameplay that really dont fit as well in RPG as they do in MOBA or FPS. but the hype and groupthink forced everything in this direction, and arena destroyed RPG objective based pvp in favor of glorified dueling.
Saying Vanilla was most balanced because every class/spec had its niche implies that all classes and specs had niches. From what I understand shadow priests are basically unplayable in endgame because the debuff cap limits their dos capability.
@@HeatherSchrivener-el2mx that's one spec of a whole class and the shadow still shines in pvp and dungeons. The class itself still has its places, and shadowpriest has its place in every setting besides raid. So this is still consistent with my overall argument.
@@Serphentin great argument! Wow! You provided such clear and convincing rebuttals to specific points made that I have to reevaluate my own position on these things! Everything I have come to expect from this community. Thank you for your contribution, what a value-added comment. Fucking vape brained zoomers.
I still dont quite understand why doping is such a big deal. They all are juiced to the gills in the off season or before the olympics come around anyway and get a great deal of the benefits of taking steroids, regardless of testing hit or not at the time of the games. If you are a weightlifter and put on 50 pounds of muscle mass using steroids over the 3 years prior to the olympics, and then come off the roids for the following months up to the olympics so you test negative for steroids at the time, even if you lose a few pounds of mass and strength over the time you are off the roids, youve still had 3 years of performance enhancement and the capability to lift more weight, put on more muscle and train harder than would otherwise have been possible without them. Just make a performance enhancement category or allow them all together. People are going to cheat regardless. It's what people do.
@@ArvelDreth using a game mechanic to interqct with another game mechanic in a way that shouldn't be allowed. You shouldn't be able to be immune for a full minute and then get sent to a safe zone. If they were able to survive for an entire minute with no immunity, sure that's fine.
@@Frostgnaw "shouldn't" is just your opinion. The people who do this aren't griefing other players or harming their experience with the game so I don't see what is scummy about it just because you see it as bad. No one is being taken advantage of so it doesn't seem justified to try and shame people for doing this.
How does a not really reliable, very expensive consumable only used in end game content ruin the whole HC experience for you? 90% of players dont even get to the point where it is relevant anyway and still a lot of players die at max level even with the Petri flask available.
hardcore could have been so much better if they made it so your gear dropped instead of perma death. they should make all servers pvp only as well. sad that this mode doesn't exist in wow knowing the top 100 games right now are literally all pvp games on steam except for maybe 5 games. old school mmorpgs also used to be like this. big reason modern mmorpgs are bad and have been bad for nearly 20 years is because they focus on pve and not on pvp. keep listening to streamers blizzard im sure you will go places lmao. goes for other developers as well. they are so clueless it's heartbreaking.
I still got my Dartols Rod in live
Never lose it!
The original Green Whelp Armor had no level cap and was absolutely broken in OG Vanilla.
I'll never forget when I got Edge masters on a world drop. Instant end to my struggle for gold. I also kept Light of Elune in my bank for ten years
With power shifting, if you got the timing right, you could effectively have even more than 60 energy. Unlike retail where energy is constantly regenerating, in classic energy was regained in batches every couple seconds / on a timer. Because the timer/tick that restored energy was always running, regardless of form, if you used up your energy, then power shifted just before the tick, you'd get 60 energy from the helm and talents, then immediately regain additional energy.
I think "Staff of Jordan" was way over the top for a lvl 35 item (+11 Intellect +11 Spirit +26 increased heal/spelldmg) together with Enchant Weapon - Spell Power (+30 dmg)Battlegrounds were really fun. used that stuff untill BC came out and still have it in the vault :)
Pre-nerf Aquamentas offhand is the coolest item in the history of vanilla.
Just looked into it and yeah -25 mana for every spell is insane. Healers would basically never run out of mana with that
@@saulgoodguy1840in season of Discovery priests basically have infinite mana anyway
Sod have nothing to do with vanila
@@ditonejt3250 what a horribly wrong comment
@@Meilk27 SoD has nothing to do with vanilla.
I had my bag of marbles until shadow lands. I always thought there would have been a use for that Item, but always forgot I had it.
Back in 04 we cleared strat with 20 people, yes it was a 20 man raid…krol blade dropped and obviously not knowing its value then I equipped it being a holy paladin losing out on soon to be 1500 gold back then which is probably 300,000 in todays classic era vanilla
Back in vanilla stacking exilirs and flask was so good... Them the warrior flask trinket was so good. That's why vanilla was fun. Imagine they brought those back
4:30 light of Elune is from a quest in ashinar the nelf zone below darkshore
Ashinar xD but i understand what you mean!
@@SteckiTV Astraanar
Decades later and it's still in my bank. Still saving it! One of these days!
Nice video!
Keep it up g!
Really interesting to find out more about wow classic since it’s the way I’m looking rn
It looks like things have changed, but the moist towelette was my favorite item. Would clear negative status effects. Got them in vanilla, didnt use them until icc. Not sure if it was an unknown bug or something, but they never failed to work like they could in vanilla.
I think they never failed to work outside lf vanilla is because anything failing, like gathering professions failing mining or picking herbs, was removed in tbc. You could only fail in vanilla. Correct me if I am wrong but thats why, I think.
@@Bleiser3 pretty sure you could fail professions until at least wotlk
Cool! Never knew about this item
Don't forget fishliver oil. Only chance to get a 100 parse and you only had 5 charges.
Not really true. Fishliver oil is Alliance only, and horde dominated the top parses in most phases.
There is an item rewarded from a Badland quest that gives you a significant amount of speed bonus in exchange of 40% of your max life within 10s. Your character makes a /chicken animation during the time.
This remind me of when I was playing in WOTLK in a private server, a rare mob in Alterac Mountains drop The Pacifier, a used that weapon until lvl 61, my paladin dps was insane to lvlup, Judgement of 800 damage crazy stuff.
What a funny memory of me.
BTW the druid head peice is so bustted you don't replace it until wrath, Yes feral dps used that head peice threw all of tbc.
The key to 2400 dps, 80 energy on demand letting you use 2 shreds back to back and infinite mana if you had a paladin putting on judgement of wisdom.
I remember when I played a sword wielding Fury warrior in TBC I farmed my ass for two Blinkstrikes because at first they were bugged and the proc rate was sky high. I made a full attack speed build and it was like a machine gun, I saw proc hits everywhere and people were raging in arena when my 2-man group shredded through the ranks with Blinkstrikes. They quickly patched it though iirc.
in SoD they removed the rainbow-stats set Feralheart Raiment and replaced it with 4 specialized sets... I am really sad about that...
I loved all these old items and trinkets that did weird and fun things. I dislike when they started making everything a stat-stick because "muh balance".
There was also a cool minus spell hit chance drop from banshee in strat UD.
I farmed those rope nets back in the day. Speed potion, rope net, gnomish discombulator, desperate prayer and my human priest could kill undead rogues that ambushed me, if I wanted to spend a load of consumables.
I remember players in Dragonflight complaining about the rot cauldron thing requiring going into a 5 man dungeon to do certain alchemy things but that's small potatoes compared to having to run half of blackwing lair!
I remember a trinket in vanilla wow that allowed people to get scourgestones from undead mobs for reputation in the western and eastern plaguelands. I can't remember what the trinket was called. But I remember it had a relatively high amount of +spell power against undead. GIven that TBCs first raid was Karazhan and had a decent amount of undead, I was using that there. The guild I joined in TBC was a guild that did all the raids in vanilla, including Naxx, so I was a little surprised that nobody else thought to use that trinket.
Argent Dawn trinkets called Rune of the Dawn(casters) and Seal of the Dawn(melee).
Still have the glue on my main. I think i used it once on a raid boss to avoid a wipe and it worked, my raid group went insane.
yaay a new video
Welcome back Jonathan :)
Great! New video👏🏻
I've never heard the term "overpowered vanilla items" and "druid" in the same sentence
Nice vid! 😁
amazing video!
It's not true that Flask of Distilled Wisdom is used less than the other flasks. It's used by all healers in top end Naxx guilds.
It was also changed to an int flask in TBC and remained the single highest intellect providing consumable all the way until Cataclysm, being highly valued by Holy paladins for example (although in WotLK you could use elixirs to reach the same amount of int + 20 in other stats).
8 healers vs 32 non healers, supreme power + titans is 4x more used than distilled wisdom unless flask potting
Maybe you should've watched the entire video because he mentions that after his initial comment on flasks...
Loveeeeeeeee the video legende mann
Any warlocks remember using The Black Book in duels with Felguard when they dropped the TBC pre-patch? Hilarious
Are you a Kurinnaxx native perhaps? I fought some glorious battles with Deathblow allies, inside and outside the Blackrock Mountain.
Ive played this game since vanilla and Ive never actually found a black lotus.
RIP The Knicker
Removing Item's like this is actually bit by bit removing the Soul of classic since classic was never meant to be an esport and it was never meant to be all about numbers, instead it was meant to be a magical adventure witch could mean you could find unfair items and some classes were unfair in som areas.
The 10 pound mud snapper, bis
Large rope should have been made a quest reward for balance
[Dirge]
Never knew of this
Carrot on a stick is op
Feral druids using the helm I can understand, the effect changes ur whole gameplay rotation. They even made it a talent at some point. But the pummler mace, farming gnomer 100 times just for it's on use haste effect is just stupid and ridiculous. Just find a cool guild or normal players who raid like normal and accept that feral druid, along with the other hybrid dps, just can't compete with pure dps classes. Only the silly hard-core and wannabe hard-core raiders would care about something like that. I couldn't imagine farming one weapon just for 3 uses and then trash it and replace with the same one.
As a feral player in classic I gotta say I dont mind the MCP farming. Its just like farming any other consumable if you ask me. Yeah theres instance lockout but I just use that time to farm gold or other consumes.
@saulgoodguy1840 Well I dunno how you got the patience for it cause it would drive me crazy. Maybe if it was 10 uses instead of just 3.
But I obviously never knew about it back in vanilla and I slowly leveled a feral druid twinked out at 29 39 49 ect. Pvp is alot of fun as a druid, u basically carry wsg and can stealth to steal a base in ab or bear up and keep the enemy busy enough till ur team can come help defend. It's a cool version of a hybrid class. I gained prot warr tho and enhance shaman from tbc onward.... which is also a great hybrid class to play, but a different style to druid. Purge ftw baby!!
Could've sworn that it also dropped from the murlocs in westfall too.
I wonder what the best item is now
large rope net used 1 bag slot per 1 item
I swear bros obsessed with scholomance
It *is* a good dungeon.
logic doesnt follow as they left magic dust in the game. drops from the dust devils in the same zone
Sounds like just reasons for people to complain.
Mind control helmet removal ruined vanilla wow - I never played again. They made it a toddler's delight and there were plenty of toddlers around to exploit.
This isn't the original Force Reactive Disc, wtf.
Haliscan -low level cloth set enchantable by lvl 60 enchants- beast mode pvp until it got nerfed.
well... i dont think that an item, designed for prob. the worst specc in the game (below ret paladin) can be considered as great item
and this wasnt about the goggles u could get instead of carrot on a stick.
1/10
the "balance" meme is so stupid. it's a terrible argument to say that the game isn't "balanced" just because there is a clear rock paper scissors to 1v1 pvp matchups and clear optimal specs for pve roles. the balance in an rpg comes from the various classes filling their niche and complimenting/countering each other in team settings. vanilla is actually the MOST balanced version of the game *because* this class identity is so stark and complimentary. the idea that the classes should be homogenized to the point they became from cata forward comes from esports and arena, 2 modes of gameplay that really dont fit as well in RPG as they do in MOBA or FPS. but the hype and groupthink forced everything in this direction, and arena destroyed RPG objective based pvp in favor of glorified dueling.
Saying Vanilla was most balanced because every class/spec had its niche implies that all classes and specs had niches. From what I understand shadow priests are basically unplayable in endgame because the debuff cap limits their dos capability.
@@HeatherSchrivener-el2mx that's one spec of a whole class and the shadow still shines in pvp and dungeons. The class itself still has its places, and shadowpriest has its place in every setting besides raid. So this is still consistent with my overall argument.
@@HeatherSchrivener-el2mx since pretty much all iterations of vanilla wow now have increased debuff slots, that is no longer a problem
Holy cope
@@Serphentin great argument! Wow! You provided such clear and convincing rebuttals to specific points made that I have to reevaluate my own position on these things! Everything I have come to expect from this community. Thank you for your contribution, what a value-added comment.
Fucking vape brained zoomers.
Magic dust
Danish accent represent.
5 flasks?
Supreme, titans, wisdom, chromatic and petri
Dansker, har jeg ret? SKÅL!
💪🏻
classic made me want to try each class. retail i'm like "meh".
no one cares
classic is not my Vanilla
Gad vide hvad dit førstesprog er 😂
I still dont quite understand why doping is such a big deal. They all are juiced to the gills in the off season or before the olympics come around anyway and get a great deal of the benefits of taking steroids, regardless of testing hit or not at the time of the games.
If you are a weightlifter and put on 50 pounds of muscle mass using steroids over the 3 years prior to the olympics, and then come off the roids for the following months up to the olympics so you test negative for steroids at the time, even if you lose a few pounds of mass and strength over the time you are off the roids, youve still had 3 years of performance enhancement and the capability to lift more weight, put on more muscle and train harder than would otherwise have been possible without them.
Just make a performance enhancement category or allow them all together. People are going to cheat regardless. It's what people do.
Flask of Petrification is such a scummy way to cheese Hardcore. Accept that you messed up. Lose with dignity.
Never. Cheaters always win! 😊
Nah because people still don’t know how to use it and die anyways. 😂
How is it scummy?
@@ArvelDreth using a game mechanic to interqct with another game mechanic in a way that shouldn't be allowed. You shouldn't be able to be immune for a full minute and then get sent to a safe zone. If they were able to survive for an entire minute with no immunity, sure that's fine.
@@Frostgnaw "shouldn't" is just your opinion. The people who do this aren't griefing other players or harming their experience with the game so I don't see what is scummy about it just because you see it as bad. No one is being taken advantage of so it doesn't seem justified to try and shame people for doing this.
You can hear that the video creator is from Denmark, he is trying sooo hard to hide his potato in his throat 😂
Flask of petri is the one and ONLY reason Hardcore freaking sucks, ruined the entire mode!
How does a not really reliable, very expensive consumable only used in end game content ruin the whole HC experience for you? 90% of players dont even get to the point where it is relevant anyway and still a lot of players die at max level even with the Petri flask available.
This is very lazy. Where's linken's boomerang? All this is HC shit.
typical of alliance players to whine while in fact they are the ones being advantaged lol
The irony behind this post.
Please stop? Putting multiple? Question marks? In every sentence?
hardcore could have been so much better if they made it so your gear dropped instead of perma death. they should make all servers pvp only as well.
sad that this mode doesn't exist in wow knowing the top 100 games right now are literally all pvp games on steam except for maybe 5 games. old school mmorpgs also used to be like this. big reason modern mmorpgs are bad and have been bad for nearly 20 years is because they focus on pve and not on pvp.
keep listening to streamers blizzard im sure you will go places lmao. goes for other developers as well. they are so clueless it's heartbreaking.
@kargoz
Stop it