Thanks - I was about to ask... I was thinking I hadn't heard bliz had changed the questing interface. Seeing this one makes you realise how dated the native one is xD
I have no issue slowing my leveling speed for "stay awhile and listen" moments and other forms of narrative absorption. I just don't want to do it for every alt. If there's no option to skip the level up story then I expect it will have to be too fast to be memorable.
@@ActionRan So have I. We get pissed off, we vent, then we calm down and move on. It is what we do. Ever have an argument with a friend or family member? Why are you on good terms now!? GASP! ..........OK then.
@@beeforbacon "pull the ripcord! Pull the ripcord!" lmao I rember him crying a lot bout this. "They dont listen to the playerbase' 😂😂 I told them to just stop playing and quit crying, grown men crying bout a videogame not doing what they want lol. I dont know why his channel keeps popping up for me, maybe cause I watched some warcraft videos. Ive noticed he put "Warcraft" in his channel name so he probably gets payd by them nowdays
Why did you come to this video then? Just because you want to act indignant because you were stupid enough to come here despite being really defensive about not wanting to know anything?
Warcraft is the feeling of scope. Being a small figure exploring an expansive rich world. The sheer size of Eastern Kingdoms, with one load screen being able to run through connected rainforests, plains, different cultures and cities, dangerous threats, and fun quests that bring the world to life. Having activities, dailies, professions, and options that made it feel worthwhile revisiting these far flung places at max level, like Booty Bay, Southshore, and Gadgetzan.
That only really existed in Classic. That idea was kinda killed in TBC. Maybe this expansion will be like that. I don’t know, didn’t preorder the expansion.
I want more long quests for epic rewards, like legendary crafting or like Shadowmourne style quests to get something. I really enjoyed Dragonflight, more than most expansions in a long time.
Yea it would've been so nice if they expanded on them instead of just removing them! Class order halls made it much more fun for me to play alts because classes really had unique stories going on etc
I really wish they'd just let us timewalk into expansions and have the borrowed power in that time. It would make a lot of sense if they did that and people could experience the xpacs later as they should have instead of it feeling weird and bad now.
6 месяцев назад+10
I just hope that they won't have 8 yrs old in mind when they do the story script and also the voice acting. Fyrakk apart, Dragonflight story was like a disney princess movie.
The quest for Verigan's Fist in Vanilla was peak for me. Original Death Knight intro was another peak example. Class specific quests, like the Vanilla Warlock demon and mount quests are also noteworthy. So basically things that add depth to your character.
Seriously I see this same type of video every expansion lol, this time tho i'm out told myself last expansion I wasn't going to play as the story didn't excite me. Jumped in though when I saw the changes for crafting which is my favorite thing to do and I was pretty disappointed with this still being time gated and was pretty shitty if you didn't choose the right talents.
It’s a great return to form, only downside is that this saga seems to be missing the Horde. It doesn’t help that all the good Horde characters have been killed off without building up new good replacements.
Most expansions were honestly more horde centered / driven. Look at BFA, Look at WOD. I know it sucks and in reality you're not wrong for wanting balance but in my opinion before we can have that we should absolutely tilt the scale back in the Alliance's favor for a little bit. I play horde myself but I think they should have their moment in the spotlight, especially that most major conflicts are now within the Allaince like Alleria VS Turalyon, the Anduid void situation, Magni being an ancient being that used to be a dwarf himself.
@@szilardszecsi5255 WoD sure, but BFA was another alliance expansion with the trolls acting as an antagonist, alongside the Sylvanas storyline. Legion was purely Alliance and defeating the Legion, Shadowlands and DF Horde is neutered and nonexistent. The trend has been since Legion a storyline following the Alliance’s Sons of Lothar for their classic protagonist storyline.
thumbnail be like, "Spoiler Free!" and then video basically starts by saying, "Dalaran has been destroyed". I literally paused video here and had a wtf moment.
@@pKaizen who gives a shit, not everyone is hounding every public statement and forum post that Blizzard makes to know every detail about an upcoming expansions, often precisely because they want to avoid the spoilers that Blizzard themself dishes out.
As a Horde player i see very little to get exited about in this exp pack. What quest i felt was warcraft in the past? When the Horde army was arriving in Pandaria that was peak warcraft in my opinion.
@@derekgoff4328talk about yourself, some of us do want to know what happens to him, if you only have a CoD mindset just shut up about lore and go hit something 🎉
I am pretty sure the Thumbnail said "No AUDIO Spoilers" aka No Spoilers if you Listen rather than Watch. Which is how a lot of people interact with this kind of content anyway. Just have it running in the background while you are doing other stuff.
They would have gotten me back if your characters in your Warband could be a part of your group for Dungeons/Raids. i.e. like Guild Wars' Hero Sidekicks.
After playing mop remix then hopping into the beta, you cant compare the zones, quest, lore, music and the overal size. Mop is just on a whole different level, its not even close.
Really interesting stuff, and thanks for the non-spoiler setup. I was listening while doing chores, and not being afraid to run to the PC and skip it, or stop it 😅
A big space alien stabbing the planet: "That is what warcraft is"... That's just silly. It is one of the silliest images in WoW, and is very far removed from anything else that happens in the rest of the story or the game. That is related to titan lore and big cosmology stuff, which has been warcraft's mythology, but it hasn't been the game. World of warcraft was always about the larger than life characters and the conflicts. Epic moments like Wrathgate, the bombing of Theramore, the purge of Dalaran, the siege of Orgrimmar, the burning of Teldrassil, the battle for lordaeron... It would be kind of like if Game of Thrones suddenly had the drowned god coming to fight the night king, and then someone praising it as being what Game of Thrones was always about. Blizzard has really given into the part of the fandom that is more interested in the mythology and cosmology than their characters and the kind of stories that created emotional stories.
I like the exploration aspect of the beginning of the expansion being exploration and getting your foothold into the world you just entered. It reminds me of my D&D games and all the fun every corner of a dungeon can provide and the folks in the cities we get to meet with, etc.
Great analysis, but the big question I think many people have is, "How quickly did you reach the end of the quest line(s)?" One of the biggest complaints, and I am pretty sure I am correct here, is that each expansion for the last few have been so quick to the end and nothing left for those who are new/returning since the existing player base is quite exclusionary. Is there anything to keep a player engaged for 6+months or get a good month and check out?
Do u guys think it’s still worthwhile returning to WoW now? Just more than a month before next expac? I’m a vanilla WoW player, stopped somewhere around end of WOTLK, came back again last year for a short while (checked my account and my game was still Shawdowland) I still enjoy the leveling and story aspect, the things that hit me hard was how dead the open world feels..nobody talks nor responds, dungeons are very rushed and nobody talks too. The gaming mechanics etc is still fun, but it feels like a ‘soul less’ game. I lvl other alts too and read up on other alt skills and it seems like almost all classes now feels a lot the same in terms of the type of skills (other than class specific skills like portals for mages and summon stone/soulstone for Warlock, bubble for Pally). Like all classes now have some sort of aoe dps/heal, some sort of movement speed/tele skill. I remember back then I enjoyed thoroughly doing Heroic dungeons and raids, where everyone took their time and communicate if they’re ready for the next pull. Pulls were not as easy as 3-4 group pulls at once. I love WoW and its lore, am itching to play again. But it seems that many agree the game is dead in some ways in its social aspect, and it’s now just a rush to max level and farm and grind and that’s it…? And majority of the player base expects to rush through dungeons and raids? Or is classic WoW-Cata the better place to go to, for a Vanilla/now-casual/returning player like me?
Played a bit of Vanilla and a few weeks later BC came out. I eventually stopped playing a bit after Cata came out. I recently came back to the end of classic wotlk and played a bit of classic cata. I canceled my subscription. Felt very stuck due to kind of dead servers. I may jump back in later when the war within comes out.
After playing modern games with smaller better rotations and much less abilities it’s hard to want to go back to wow with its manic rotations of insane button mashing . Wish wow made ability and rotations much tighter and updated . I want to play a game, not focus on up , down left, left right , a, b, a ,b down m down up
The thing I miss from older WoW is the class quests. Warlocks had to do quests to get each of their pets at certain levels; rogues had to sneak into towers or lockpick boxes, and so on. If the elves unite, and I would guess the horde and alliance become one big faction, then give us Yrel and the Titans to war against.
What would really breath of fresh air is, if one expansion we would lost "saving the world" to the bad guys and players would be eager to play next expansion on what would happen next, like a cliffhanger. Kinda like it was made by Marvel on Infinity War. I have a feeling the story does not matter, if I know from the start, we will kill the bad guys and save the world over and over again, just different flavor every expansion.
What if the Arathi help us defeat the void and then when all these three expansions are over, they become a third faction allowing World of Warcraft to have war again, but it makes sense and you get to choose one of three factions and they’ll be a whole Nother continent part of the war or skirmishes
One epic quest that comes to mind might surprise people, but it's the Maldraxxus starting quest in Shadowlands. Just running into an arena free for all with everyone fighting everyone felt epic to me. And I would have loved it if they kept it like that. No matter the time of day or progression of story, if you could just return to that arena to fight massive free for alls with other players and NPC's I would have done so, so many times. Sadly they didn't so I didn't either.
Hey man, love the content! I know you didnt spoil anything major, but generally speaking if you say no spoilers people expect a very broad opionion not info on starting zones and details about what characters are doing and the flow of the story.
I've actually been watching a lot War Within content. I have been slowly building up hype on why its a great time to retry WoW. Then the video got to about the @9:00 mark. And then I remember why I quit. They just have a tough time selling their narrative characters to me. Once upon a time I cared very much about Alleria lore but its turned to apathy. As for Thrall, he should of died in WoD, imo. Or they should of retconned WoD. I've never liked Anduin, while I do empathize with the character's experience, he's just will always feel like a shadow of those who came before him. That just leaves Xal'atath. I absolutely love her character but that alone is just not enough for me. Maybe they'll bring Illidian back by the end of the trilogy, that's probably the only thing that would get me to return at this point. While the direction their headed is positive, I just don't care to dive into the world yet, if ever. They Killed the narrative for me and they've burned me to many times to take another chance on just faith. I need a strong incentive and its not there, yet.
Horde: Finding Mankrik's wife in the barrens screams Warcraft. The thirst for vengeance and for an outlet for Mankrik's fury is a true orcish reaction. Alliance: Looking for the lost guards in eastern Elwynn, only to discover their partially-devoured corpses. Only their insignias remain.
Idk man, I think MoP Remix does a flawless job of highlighting why the stupid "Campaign Quest/Side Quest" thing from SL doesn't work. The world felt big when you'd get sent to a town, there would be a story beat that unfolds by doing the quests in this town, big and small, then you get sent to the next one until you hit the climax of this zone that you've just thoroughly toured I really can't stand this "On rails" experience. It shrinks the world down big time.
You cant easily pinpoint the whole essence of warcraft in mentioning a few questlines or patches. The world plays a huge role in immersing us as well as the story which branches out in dungeons and raids as well as outdoors content. From there on you got momments, small snipets that feel epic. Sometimes its random stuff like obtaining a rare mount or soloing something thats meant to be unsoloable for the time or even exploring out of bounds areas. You never know what will hit this sweet dopamine hit next.
Spaces such as halls, caves, rooms are all so large in wow now. And for the last many epansions. I miss the old style tight hallways, corridors, caves that kept you on your toes and turning camera to see around the corner at any incoming patrol.
This might be a minor thing, but in older expansions of wow, you had towns you would ride into with buildings and houses and Inns and it was fun to me to explore what was inside. They made them part of the game by putting quests inside and npc's to interact with. Shadowlands and Dragonflight seemed to remove nearly all of that from the game. Did they bring back any of that in The War Within?
You re-earned a subscription with this video. Now - does the expansion match the pacing of the heroism-by-impassioned-example with changes to the world? Meaning does it deliver with zone-wide changes when a character lights a fire under the zone for an entire expansion? Does it start disarrayed and end up in one piece through player agency and character motivation?
_"This is a zero-spoiler video."_ Bless you. Part of what I think has been lost in the Warcraft experience is the element of discovery. So many creators give sneak-peeks into what's coming that when it finally arrives... the delight of discovery and surprise are gone. Ok, I'm going to watch the rest of the video now :)
It's amazing how nicely the writing comes along without Steve "Hide the Plot and Character Motivations At All Costs" Danuser getting in the way. I'm getting more and more optimistic about the narrative of the worldsoul saga. I feel less worried about investing my time into this. It's been almost a decade since I've felt this about warcraft.
I thought Dragon flight was "the WOW that we have been waiting for" . The truth is Blizz is making small strides in the right direction, but war within is not game breaking.
the things that are most "WoW" to me will always be Draenor Intro and Legion, especially Suramar. This were THE best campaigns ever. Draenor Intro is always cool and epic, even on the 27th char.
reasearching WoW after not playing for 15 years. What the hell is this? Where is the cryptic open world and the sense of discovery? Why is the focus on narrative and why is everything on rails?????? What am I looking at???
"If you didn't like Shadowbringers (very enjoyable story telling, great cutscenes, fantastic expansion for a game that's highly praised) you'll like this MORE!" THIS DOES NOT SPARK JOY HOLY SHIT
And the only thing people comment on is that quest UI 😆well this all seems jolly good. I imagine Blizz has (rightfully) treated the start of TWW as a moment to start rebuilding a cast of characters from the ground up, instead of (only) reusing old ones, hence the lesser focus on heroics. The fact that the new factions are done well, that's the greatest relief for me tbh, the worldbuilding
"No spoiler for zones specific". Litterally third sentence in, "Anyway, blizzard said Dalaran is seemingly destroyed and people think we lost Kadghar". "From Beta, we learn that Dalaran crashes in the isle of Dorn". Thanks for the spoiler. I guess that serves me right for checking a video about TWW, but i trusted the mention it was "spoiler safe". I unsubbed.
My main issue with this is that Blizzard seem to have completely given up on the RPG elements a long time ago. Our focus now is begging and hoping for decent lore. I really think this is, and was, best done when the character player was included. Race and class have no bearing anymore and the characters I play are completely interchangeable with each other. I love being a Paladin, but no NPC in-game seems to care or even notice.
It sounds a lot more thought through, like they actually care about doing the best they can. And it shows, the game looks and sounds WAY better then it's ever bin. And it's bin a long 20 year journey to get here. And that makes future stories and the future as a whole SO MUCH more exciting! But none of that matter if they are going to force ppl do what they hate.
I am one of the many who want more Sethrak, and I hope they make it into TWW since their lore talks about their _underground_ empire beneath Zandalar. 🐍
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STOP LYING U SYA THIS ABOUT EVERY WOW GAME LIKE DRAGONFLIGHT AND PREVIOUS EXPANSIONS THAT TEH GAME IS BACK U JUST SAYING IT FOR CLICKS AND ETC
@@wolfsterjones891 waa waa
dope lil toy, might grab one myself. wow is looking ok, I'm scared to step back in but I'm hopeful! These vids help a lot.
@@wolfsterjones891I almost had a massive stroke reading this.
@@coffeeandbiscuitz why would you be scared? either play it or don't, it's not complex at all.
*10 months into the expansion:* Where Did The War Within Go Wrong
Thus is the cycle of WoW.
@@needsanameedit4982 some might say "the great cycle"
Asmogolds is going to make that video within a week
Exactly!!! TWW is going to be a dud.
@@soapgaming4903 Good thing no one trusts his opinion.
For those asking about the quest giver addon I have found it. It's called Dialogue UI
Thank you ❤
You doing gods work thanks a lot!! Man this looks clean ASF
Thanks - I was about to ask... I was thinking I hadn't heard bliz had changed the questing interface. Seeing this one makes you realise how dated the native one is xD
You are special. The world needs you!
There is also "Immersive". I really like it.
I have no issue slowing my leveling speed for "stay awhile and listen" moments and other forms of narrative absorption. I just don't want to do it for every alt. If there's no option to skip the level up story then I expect it will have to be too fast to be memorable.
I completely agree, leveling is already very fast, I wouldn’t mind slowing down a bit.
Pretty sure you made these exact same proclamations before Shadowlands and Dragonflight released too.
This guy said hes done with wow over 200 times lmao
@@ActionRan So have I. We get pissed off, we vent, then we calm down and move on. It is what we do. Ever have an argument with a friend or family member? Why are you on good terms now!? GASP! ..........OK then.
yup. this channel is awful.
@@beeforbacon "pull the ripcord! Pull the ripcord!" lmao
I rember him crying a lot bout this.
"They dont listen to the playerbase' 😂😂
I told them to just stop playing and quit crying, grown men crying bout a videogame not doing what they want lol.
I dont know why his channel keeps popping up for me, maybe cause I watched some warcraft videos.
Ive noticed he put "Warcraft" in his channel name so he probably gets payd by them nowdays
Yeah total hopium
"0 spoilers video" -> "dalaran crashes into the ground" ok...
agree
Not a spoiler. It was announced a while ago.
@@ChinnuWoW Is it in any of the trailers, is it in Dragonflight? If no, then it's a spoiler
@@omarcomming722 Nah, it's the premise of the story. Like a trailer. Stop being a crybaby.
Yea.... love it.....
I'm ready to bet money that you've made a video with a title like this for every expansion since you started doing WoW news
"Spoiler Safe Audio" Proceeds to pretty much tell the story of each zone. Nice dude...
Actually cry baby, is the back of a book a spoiler to you, if you want 100% no spoilers unplug until the 26th
You made it 3:32 minutes before you dropped spoilers in your spoiler free video. Thanks a lot.
Crybaby
🍼
Dalaran being destroyed is a massive spoiler even if it's right at the beginning of the expansion...
Why did you come to this video then? Just because you want to act indignant because you were stupid enough to come here despite being really defensive about not wanting to know anything?
Warcraft is the feeling of scope. Being a small figure exploring an expansive rich world. The sheer size of Eastern Kingdoms, with one load screen being able to run through connected rainforests, plains, different cultures and cities, dangerous threats, and fun quests that bring the world to life. Having activities, dailies, professions, and options that made it feel worthwhile revisiting these far flung places at max level, like Booty Bay, Southshore, and Gadgetzan.
That only really existed in Classic. That idea was kinda killed in TBC. Maybe this expansion will be like that. I don’t know, didn’t preorder the expansion.
My man that's not true since TBC
@@soapgaming4903Thing is, the game has coasted on the remainder of those vibes ever since
@@maeschder It's coasted on both the scope of Classic, and the epic feel of Wrath. They're the lynchpins holding the whole thing together.
it died when they introduced flymounts and realm sharding and the likes. the world world is so fucking empty now expect high level zone
"This is a guaranteed completely spoiler free video" -> Goes on churning out 18 minutes of non stop spoilers.
Matt made him do it.
Fighting Nerubians isnt exactly a spoiler lol
@@maeschder But Dalaran crashing and Khadgar being potentially killed off 100% is.
@@pandaabear6762Didnt he say in the video that that was already announced by Blizzard?
@@pandaabear6762 No it's not, this was mentioned several times already before the video even came out. lol And Blizzard pretty much announced it.
I want more long quests for epic rewards, like legendary crafting or like Shadowmourne style quests to get something. I really enjoyed Dragonflight, more than most expansions in a long time.
The Warcraft I've been missing lies within the class order halls.
Legion was the best expansion ever tbh
Class fantasy? Because I agree.
wow is the king of adding things w/ little reason and removing things w/ no reason
Yea it would've been so nice if they expanded on them instead of just removing them! Class order halls made it much more fun for me to play alts because classes really had unique stories going on etc
I really wish they'd just let us timewalk into expansions and have the borrowed power in that time. It would make a lot of sense if they did that and people could experience the xpacs later as they should have instead of it feeling weird and bad now.
I just hope that they won't have 8 yrs old in mind when they do the story script and also the voice acting. Fyrakk apart, Dragonflight story was like a disney princess movie.
Tl;DR More Warcraft, less Disney.
Good luck with that. They've hired people that are all about that feminine Disney garbage
The quest for Verigan's Fist in Vanilla was peak for me. Original Death Knight intro was another peak example. Class specific quests, like the Vanilla Warlock demon and mount quests are also noteworthy. So basically things that add depth to your character.
I love how every time an expansion is about to be released, lots of RUclips videos claiming that "WoW is back" are there to give us hope 🙂
@@MEGA.0G ez clicks
Show me an example of that with Shadowlands.
Seriously I see this same type of video every expansion lol, this time tho i'm out told myself last expansion I wasn't going to play as the story didn't excite me. Jumped in though when I saw the changes for crafting which is my favorite thing to do and I was pretty disappointed with this still being time gated and was pretty shitty if you didn't choose the right talents.
Not really with Shadowlands and BFA to a lesser extent, people were a lot more concerned about those
and we fall for all of them because we love this shit :P
It’s a great return to form, only downside is that this saga seems to be missing the Horde.
It doesn’t help that all the good Horde characters have been killed off without building up new good replacements.
Thrall is our only hope
Most expansions were honestly more horde centered / driven. Look at BFA, Look at WOD. I know it sucks and in reality you're not wrong for wanting balance but in my opinion before we can have that we should absolutely tilt the scale back in the Alliance's favor for a little bit. I play horde myself but I think they should have their moment in the spotlight, especially that most major conflicts are now within the Allaince like Alleria VS Turalyon, the Anduid void situation, Magni being an ancient being that used to be a dwarf himself.
@@szilardszecsi5255 WoD sure, but BFA was another alliance expansion with the trolls acting as an antagonist, alongside the Sylvanas storyline.
Legion was purely Alliance and defeating the Legion, Shadowlands and DF Horde is neutered and nonexistent.
The trend has been since Legion a storyline following the Alliance’s Sons of Lothar for their classic protagonist storyline.
what even is "the horde" at this point.
Midnight will be centered in blood elf what are you talking about cry baby
Man, these titles makes my eyes roll automagically.
Then don't click. :)
+1
Especially when nothing in the content of the video indicates that lol. "Cool moments are coming (but they're nowhere to be found right now)".
Huh, I feel like that titles been used on every expansion post warlords.
thumbnail be like, "Spoiler Free!" and then video basically starts by saying, "Dalaran has been destroyed". I literally paused video here and had a wtf moment.
Same
Was publicly announced. He mentioned that a few seconds before.
Unless you live under a rock it's not a spoiler
@@pKaizen who gives a shit, not everyone is hounding every public statement and forum post that Blizzard makes to know every detail about an upcoming expansions, often precisely because they want to avoid the spoilers that Blizzard themself dishes out.
@@mattpulliam4494 No it's a spoiler unless you're a terminally online lunatic
If I listened to influencers, then I wouldn’t play any game. They binge play the game while bitching about it the whole time.
the quest that still sticks with me is the badlands: the day that deathwing came
Probably the one quest I hate the most over 17 years of world of warcraft play.
I always take the belf male.
@@reedacted214 true chad XD
The gimmick joke one that exemplifies a lot wrong with modern wow? nice
Gross
As a Horde player i see very little to get exited about in this exp pack. What quest i felt was warcraft in the past? When the Horde army was arriving in Pandaria that was peak warcraft in my opinion.
Promises no spoilers, then posts the full text scroll of what happens to Anduin lmao
Also tells us what happens to Dalaran. That would have been an epic surprise for people going in blind.
Literally no body gives af about Anduin and his emo story.
@@derekgoff4328talk about yourself, some of us do want to know what happens to him, if you only have a CoD mindset just shut up about lore and go hit something 🎉
seriously???? i I'm glad you wrote this, since I haven't started watching it yet... might unsubscribe, hate click baits and even more spoilers!
I am pretty sure the Thumbnail said "No AUDIO Spoilers" aka No Spoilers if you Listen rather than Watch. Which is how a lot of people interact with this kind of content anyway. Just have it running in the background while you are doing other stuff.
They would have gotten me back if your characters in your Warband could be a part of your group for Dungeons/Raids. i.e. like Guild Wars' Hero Sidekicks.
After playing mop remix then hopping into the beta, you cant compare the zones, quest, lore, music and the overal size. Mop is just on a whole different level, its not even close.
No spoilers
Clips of TWW in the background
fr. immediate spoilers :/
What quest giver addon is that - that zooms in and gives the black parchment effect?
Thought I was missing something!!!
Dialogue UI by Peterodox
It's an addon called Dialogue UI
/console actioncam on
Is in game and very similar
you can try immersion too, thats pretty fun also
Yeah I'm sticking with Cata.
Really interesting stuff, and thanks for the non-spoiler setup. I was listening while doing chores, and not being afraid to run to the PC and skip it, or stop it 😅
I really disliked the dalaran spoiler, is something i didnt know and would like to see ingame.
Matt made him do it.
A big space alien stabbing the planet: "That is what warcraft is"...
That's just silly. It is one of the silliest images in WoW, and is very far removed from anything else that happens in the rest of the story or the game.
That is related to titan lore and big cosmology stuff, which has been warcraft's mythology, but it hasn't been the game.
World of warcraft was always about the larger than life characters and the conflicts. Epic moments like Wrathgate, the bombing of Theramore, the purge of Dalaran, the siege of Orgrimmar, the burning of Teldrassil, the battle for lordaeron...
It would be kind of like if Game of Thrones suddenly had the drowned god coming to fight the night king, and then someone praising it as being what Game of Thrones was always about. Blizzard has really given into the part of the fandom that is more interested in the mythology and cosmology than their characters and the kind of stories that created emotional stories.
well said. The real highlight of Legion was the return of Illydan anyway.
@@otterlyfresh2886 For me the highlight of Legion was the Surumar campaign.
@@wolfhowl983 you are right that is the highlight and only correct answer.
Was thinking the exact same thing.
I like the exploration aspect of the beginning of the expansion being exploration and getting your foothold into the world you just entered. It reminds me of my D&D games and all the fun every corner of a dungeon can provide and the folks in the cities we get to meet with, etc.
Great analysis, but the big question I think many people have is, "How quickly did you reach the end of the quest line(s)?" One of the biggest complaints, and I am pretty sure I am correct here, is that each expansion for the last few have been so quick to the end and nothing left for those who are new/returning since the existing player base is quite exclusionary. Is there anything to keep a player engaged for 6+months or get a good month and check out?
Bellular : No spoilers !
Also Bell: DALARAN HAS BEEN DESTROYED !
And then your comment, thanks
thast a well known fact by the community
@@omarfuentesmola8307 Still a spoiler and people who wanted spoiler free content and clicked on a spoiler free video got spoiled. Not cool.
@@FritzSchober u right
It's not a spoiler, it's already a part of the expansion's marketing
Do u guys think it’s still worthwhile returning to WoW now? Just more than a month before next expac?
I’m a vanilla WoW player, stopped somewhere around end of WOTLK, came back again last year for a short while (checked my account and my game was still Shawdowland)
I still enjoy the leveling and story aspect, the things that hit me hard was how dead the open world feels..nobody talks nor responds, dungeons are very rushed and nobody talks too.
The gaming mechanics etc is still fun, but it feels like a ‘soul less’ game. I lvl other alts too and read up on other alt skills and it seems like almost all classes now feels a lot the same in terms of the type of skills (other than class specific skills like portals for mages and summon stone/soulstone for Warlock, bubble for Pally). Like all classes now have some sort of aoe dps/heal, some sort of movement speed/tele skill.
I remember back then I enjoyed thoroughly doing Heroic dungeons and raids, where everyone took their time and communicate if they’re ready for the next pull. Pulls were not as easy as 3-4 group pulls at once.
I love WoW and its lore, am itching to play again. But it seems that many agree the game is dead in some ways in its social aspect, and it’s now just a rush to max level and farm and grind and that’s it…? And majority of the player base expects to rush through dungeons and raids?
Or is classic WoW-Cata the better place to go to, for a Vanilla/now-casual/returning player like me?
Played a bit of Vanilla and a few weeks later BC came out. I eventually stopped playing a bit after Cata came out. I recently came back to the end of classic wotlk and played a bit of classic cata. I canceled my subscription. Felt very stuck due to kind of dead servers. I may jump back in later when the war within comes out.
After playing modern games with smaller better rotations and much less abilities it’s hard to want to go back to wow with its manic rotations of insane button mashing . Wish wow made ability and rotations much tighter and updated . I want to play a game, not focus on up , down left, left right , a, b, a ,b down m down up
Thank you for labeling that the audio is spoiler free!
The thing I miss from older WoW is the class quests. Warlocks had to do quests to get each of their pets at certain levels; rogues had to sneak into towers or lockpick boxes, and so on. If the elves unite, and I would guess the horde and alliance become one big faction, then give us Yrel and the Titans to war against.
What would really breath of fresh air is, if one expansion we would lost "saving the world" to the bad guys and players would be eager to play next expansion on what would happen next, like a cliffhanger. Kinda like it was made by Marvel on Infinity War.
I have a feeling the story does not matter, if I know from the start, we will kill the bad guys and save the world over and over again, just different flavor every expansion.
Do we still have to read walls and walls of text? I was over that BS with ESO
What if the Arathi help us defeat the void and then when all these three expansions are over, they become a third faction allowing World of Warcraft to have war again, but it makes sense and you get to choose one of three factions and they’ll be a whole Nother continent part of the war or skirmishes
One epic quest that comes to mind might surprise people, but it's the Maldraxxus starting quest in Shadowlands. Just running into an arena free for all with everyone fighting everyone felt epic to me. And I would have loved it if they kept it like that. No matter the time of day or progression of story, if you could just return to that arena to fight massive free for alls with other players and NPC's I would have done so, so many times. Sadly they didn't so I didn't either.
Is the Horde even there? Because all I've seen is Alliance characters with Thrall hanging around with them.
Hey man, love the content! I know you didnt spoil anything major, but generally speaking if you say no spoilers people expect a very broad opionion not info on starting zones and details about what characters are doing and the flow of the story.
15:25 So is this a pure Pervert return to form....?
You have become a master of saying contradictory statements and still get us hyped 😅
Thank you!
Anduin and the Divine Bell questline in MoP is peak warcraft + Purge of Dalaran
I've actually been watching a lot War Within content. I have been slowly building up hype on why its a great time to retry WoW. Then the video got to about the @9:00 mark. And then I remember why I quit.
They just have a tough time selling their narrative characters to me. Once upon a time I cared very much about Alleria lore but its turned to apathy. As for Thrall, he should of died in WoD, imo. Or they should of retconned WoD. I've never liked Anduin, while I do empathize with the character's experience, he's just will always feel like a shadow of those who came before him. That just leaves Xal'atath. I absolutely love her character but that alone is just not enough for me. Maybe they'll bring Illidian back by the end of the trilogy, that's probably the only thing that would get me to return at this point.
While the direction their headed is positive, I just don't care to dive into the world yet, if ever. They Killed the narrative for me and they've burned me to many times to take another chance on just faith. I need a strong incentive and its not there, yet.
we have said this since mop
Eh, every CC is like "omg wow is back, wow is saved, etc." making us trust blizzard and buy their shit. I'm not falling for it this time.
Horde: Finding Mankrik's wife in the barrens screams Warcraft. The thirst for vengeance and for an outlet for Mankrik's fury is a true orcish reaction.
Alliance: Looking for the lost guards in eastern Elwynn, only to discover their partially-devoured corpses. Only their insignias remain.
Is there new UI or he is just using addon for quests?
What UI addon is that on the dialogues?
Idk man, I think MoP Remix does a flawless job of highlighting why the stupid "Campaign Quest/Side Quest" thing from SL doesn't work. The world felt big when you'd get sent to a town, there would be a story beat that unfolds by doing the quests in this town, big and small, then you get sent to the next one until you hit the climax of this zone that you've just thoroughly toured
I really can't stand this "On rails" experience. It shrinks the world down big time.
You cant easily pinpoint the whole essence of warcraft in mentioning a few questlines or patches. The world plays a huge role in immersing us as well as the story which branches out in dungeons and raids as well as outdoors content. From there on you got momments, small snipets that feel epic. Sometimes its random stuff like obtaining a rare mount or soloing something thats meant to be unsoloable for the time or even exploring out of bounds areas. You never know what will hit this sweet dopamine hit next.
Spaces such as halls, caves, rooms are all so large in wow now. And for the last many epansions. I miss the old style tight hallways, corridors, caves that kept you on your toes and turning camera to see around the corner at any incoming patrol.
What quest UI is that? Is that the new default or an addon?
i beleive it's Dialogue UI
@@Locomotror thank you. was looking for this
@@Locomotror Thank you!!!
What's the name of the addon being used when you enter into a dialog with an NPC?
Old Warcraft didn't do it enough? Okay, but new wow does it WAY, WAY too much. It's all good, classic calls.
That UI for quest is awesome. If that's an addon, anyone knows which one is it?
Dialogue UI by Peterodox
oh cmon. that is the same sentence everybody uses at the very beginning of all wow expansions…
What's the name of that addon for quest text and zoom in to the character?
Any luck finding it?
This might be a minor thing, but in older expansions of wow, you had towns you would ride into with buildings and houses and Inns and it was fun to me to explore what was inside. They made them part of the game by putting quests inside and npc's to interact with. Shadowlands and Dragonflight seemed to remove nearly all of that from the game. Did they bring back any of that in The War Within?
You re-earned a subscription with this video. Now - does the expansion match the pacing of the heroism-by-impassioned-example with changes to the world? Meaning does it deliver with zone-wide changes when a character lights a fire under the zone for an entire expansion? Does it start disarrayed and end up in one piece through player agency and character motivation?
_"This is a zero-spoiler video."_
Bless you. Part of what I think has been lost in the Warcraft experience is the element of discovery. So many creators give sneak-peeks into what's coming that when it finally arrives... the delight of discovery and surprise are gone. Ok, I'm going to watch the rest of the video now :)
It's amazing how nicely the writing comes along without Steve "Hide the Plot and Character Motivations At All Costs" Danuser getting in the way. I'm getting more and more optimistic about the narrative of the worldsoul saga. I feel less worried about investing my time into this. It's been almost a decade since I've felt this about warcraft.
I doubt it. The wow we want back is pre-activision wow.
Is that quest logg in the game or is it an add on looks really cool
I thought Dragon flight was "the WOW that we have been waiting for" . The truth is Blizz is making small strides in the right direction, but war within is not game breaking.
the things that are most "WoW" to me will always be Draenor Intro and Legion, especially Suramar. This were THE best campaigns ever. Draenor Intro is always cool and epic, even on the 27th char.
What questing mod is that in all black?
I have high hopes for this expansion. Hopefully Blizzard delivers.
"hindered by length".
I have the same issue....
Great Channel my brother !
reasearching WoW after not playing for 15 years.
What the hell is this? Where is the cryptic open world and the sense of discovery? Why is the focus on narrative and why is everything on rails??????
What am I looking at???
Wonder if that Emperor over on the other side of Azeroth is actually a Titan...?
Where is the horde representation!!
nope, Warcraft is gone, it will never be back
Hope Khadgar is ok, been a fan since Beyond the dark portal books
please do a lore video on Blood Magic.
extra: why do corrupted planet (purple) look like roots are on them? tentacles cant split like roots do they?
You say this about every expansion
What is that addon for the fancy quest test view and the spacebar to accept / reach in quest and esc for cancel dialog? 3:31 and 4:01
I still don't see where they bridge the gap between Classic and Retail for old Classic players in both mechanics or story telling.
"If you didn't like Shadowbringers (very enjoyable story telling, great cutscenes, fantastic expansion for a game that's highly praised) you'll like this MORE!"
THIS DOES NOT SPARK JOY HOLY SHIT
Wow retail lost its touch years ago
"Spoiler free"
*shows spoilers*
dosent affect me but i think it will piss off some people
And the only thing people comment on is that quest UI 😆well this all seems jolly good. I imagine Blizz has (rightfully) treated the start of TWW as a moment to start rebuilding a cast of characters from the ground up, instead of (only) reusing old ones, hence the lesser focus on heroics. The fact that the new factions are done well, that's the greatest relief for me tbh, the worldbuilding
spoilers start at 2min man...
Nope.
@@ChinnuWoW Yope.
2029? I thought each expansion of this saga was only suppose to be a year apart?
"No spoiler for zones specific".
Litterally third sentence in, "Anyway, blizzard said Dalaran is seemingly destroyed and people think we lost Kadghar". "From Beta, we learn that Dalaran crashes in the isle of Dorn".
Thanks for the spoiler. I guess that serves me right for checking a video about TWW, but i trusted the mention it was "spoiler safe".
I unsubbed.
My main issue with this is that Blizzard seem to have completely given up on the RPG elements a long time ago.
Our focus now is begging and hoping for decent lore. I really think this is, and was, best done when the character player was included. Race and class have no bearing anymore and the characters I play are completely interchangeable with each other.
I love being a Paladin, but no NPC in-game seems to care or even notice.
Warcraft has been back for the last ten years and hasn’t been there yet
this channel must have like 8 or 10 videos with this tile
Must be good then
What addon is that they have in quest taking and completing?
It sounds a lot more thought through, like they actually care about doing the best they can. And it shows, the game looks and sounds WAY better then it's ever bin. And it's bin a long 20 year journey to get here. And that makes future stories and the future as a whole SO MUCH more exciting!
But none of that matter if they are going to force ppl do what they hate.
I am one of the many who want more Sethrak, and I hope they make it into TWW since their lore talks about their _underground_ empire beneath Zandalar. 🐍
Is the quest-giver dialogue box updated, or is that a mod?
Dialogue UI is the addon used for the quest interface.