Maya 2016 tutorial : How to create twisted rope ( NEW )

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  • Опубликовано: 10 янв 2025

Комментарии • 316

  • @DerickWicks
    @DerickWicks 9 лет назад +48

    I wanted to send a Huge thanks to Mike for your amazing tutorials. I just wanted to point out something Mike did not cover. for this tutorial to work you need to go into your extrude settings and make polygons extrude along selected curve for this to work. Maya 2016 has this disabled natively.
    So Edit mesh extrude option box extrude along selected curve.
    Great tutorial Mike thanks so very much and please keep up the great work!

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Derick Wicks Thanks Derick !

    • @tannedbatman5597
      @tannedbatman5597 7 лет назад

      Oh thanks buddy i was literaly going to comment about that.

  • @n2square
    @n2square 8 лет назад +3

    i love love love your videos. im currently at a parametric design unit at the AA and was asked to learn maya in a week time. So your videos really helped a lot. Sometimes its hard to connect different objects to the most basic shapes. But your videos showed me that. Thanks so much. Cannot explain my gratitude!

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад +1

      Thank you so much Natasha, I really appreciate that :-) Best of luck with your studies

  • @gabrielwilsonmfa8857
    @gabrielwilsonmfa8857 6 лет назад +1

    Hey Mike, just wanted to say thanks so much. You have helped me get through my Graduate degree. Fyi, you made a difference in my life.

    • @MHTutorials3D
      @MHTutorials3D  6 лет назад

      Thak you so much Gabriel. I really appreciate that !

  • @adrinshams8483
    @adrinshams8483 5 лет назад +1

    Guys be sure select the damn curve and not the control points ,select the curve in the outliner then select polygon and it will change its pivot,
    Thank you for ur tutorials MaN

  • @kathryn71
    @kathryn71 6 лет назад +3

    Mike, another great tutorial, and particularly as it's an update. Maya changes often, and it puts the burden on educators to re-do tutorials, so thank you for the extra work on top of the regular work :) You have really great ideas for which objects to create as well.

  • @nicolehavelyana5265
    @nicolehavelyana5265 2 года назад +2

    Mike you’re amazing! this video was clear, informative, and easy to follow along with. thank you for your help!

  • @darijozivkovic7931
    @darijozivkovic7931 8 лет назад

    Mike, you're my personal Savior. Your tutorials, are awesome!!!!!!!!!!!!!!!!!!!

  • @FoeThaLoveOfMoney13
    @FoeThaLoveOfMoney13 9 лет назад +3

    Thank you Mike! I've been waiting for this for a while! I'll try it when I come home. Thanks again!

  • @Katia-dh8hc
    @Katia-dh8hc 4 года назад

    Still works beautifully in 2019. thank you for the video. I am trying to create tree roots that are twisted around each other, and I didn't know how to create just 1 curve. I planned to make 1 curve, duplicate, and adjust. But your twist tool life and time saver!! thank you for adding info about it. also, special thanks for info where you add Twist option tool to Extude floating window. I didn't have It by default, but I do have it now ))) . This video is ROCK!

    • @MHTutorials3D
      @MHTutorials3D  4 года назад

      There is actually a new and updated video I posted on this

  • @jessepinkmeng1556
    @jessepinkmeng1556 9 лет назад

    this is awesome! I've been subbed to you since I started using maya and you are one of my favourite teachers by far, thank you for being you!

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Andrew Mohr Thank you Andrew, appreciate that

  •  8 лет назад +1

    thanks for update,,, its crazy how often Maya changes its tiny features of any kind

  • @sankojin
    @sankojin 8 лет назад

    Man thank you so much! I have been trying all day to do this by hand and I thought to my self its maya 2016 there has to be a button that does this for me. So thank you again.

  • @tarunaira6818
    @tarunaira6818 7 лет назад

    golden channel for Maya beginners

  • @keithyakouboff8755
    @keithyakouboff8755 8 лет назад

    Thanks man. You illuminated a couple of things for me in that tute that I never knew about 2016.

  • @yuanchenli1471
    @yuanchenli1471 7 лет назад +1

    First, Thanks a lot for the video. I think I found something interesting may help someone. If you select the face from hit "F11" and select them by box (which means not select one by one using click). It will not work. The only way you can successfully extrude is doing the 100% same steps like Mike's video showing.
    Hope the little tip can help someone like me. LOL

  • @OversizePotato
    @OversizePotato 7 лет назад

    I love how you seem to have infinite videos on your channel because every time I check your channel for any videos that I have not yet watched, there are so many of them.

  • @Carlos97x
    @Carlos97x 5 лет назад +34

    Still really helpful in 2019!!!

    • @sirbacharach1
      @sirbacharach1 5 лет назад

      I'm struggling to do this in 2019, it doesn't seem to stretch from one point to another when I click the extrude function, do you have any idea where I might be going wrong?

    • @Conceptsofsanket
      @Conceptsofsanket 4 года назад

      Can I use maya on Nvidea 940 mx 4gb

  • @acejs223
    @acejs223 7 лет назад +1

    You, sir, are a life saver!!!!! Thanks for all your videos, they are so helpful!!!!!

  • @ReallyRedPanda
    @ReallyRedPanda 8 лет назад

    Thanks so much for the tutorial - really concise and clear! I did run into an issue with mine though - the rope twists are more dense in the middle and they loosen at both ends. I've played around with all the sliders and I've repeated the exercise from scratch in case I missed something. Can't figure it out so I'll work with what I have for now. Thanks you again, your free tutorials for the love of teaching and sharing are beyond awesome. :)

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад +1

      If you use the correct sliders and nothing else it should work. Try resetting the extrude tool

    • @ReallyRedPanda
      @ReallyRedPanda 8 лет назад +1

      I tried that yeah, I don't know why it didn't help. Even when I set the twists to over a thousand there's still some variation. Someone else in the comments had the same weird issue. I'll try it again later though. Thanks again!

    • @biancaurholmen9944
      @biancaurholmen9944 8 лет назад

      Im having the same problem. In places where there are more vertcies, it twists more, making it a very irregular rope

    • @ReallyRedPanda
      @ReallyRedPanda 8 лет назад

      Bianca Eilertsen In my case I'm using this rope model on a smaller scale, as bits of detail on a gold crown so consistency is important. My temporary solution was to delete where the twists start to become less tight and Mesh -> Fill Hole. But after messing around some more, I finally get what I was doing wrong.
      Notice how when Mike is drawing the curve, he's plotting his points evenly? That even distribution of points = even twists. So when I draw my own curve and leave a wider gap between points, the rope barely twists at all. The closer the points the twistier it is. I feel stupid for not realising this sooner. :P
      Some screenshots of an example rope and what it looks like as a curve vs what it looks like extruded (500 divisions, 5,000 twists):
      imgur.com/a/BBczr

    • @biancaurholmen9944
      @biancaurholmen9944 8 лет назад +1

      That does explain it. I wasn't evenly spacing it, either. Good to have a solution to this, thank you

  • @abdulwalial_khawlani8680
    @abdulwalial_khawlani8680 2 года назад

    I was always fascinated by trap soft, been listening to trap long ti and i finally decided that i will try to make my own but i was so

  • @KateQKing
    @KateQKing 8 лет назад +1

    Thank you for your tutorial. You're very clear and easy to follow!

  • @somtochukwusandra2728
    @somtochukwusandra2728 4 года назад +1

    Thanks a lot for all your tutorials

  • @blah8934
    @blah8934 3 года назад

    That's awesome! Thanks for the video using this in 2020!

  • @3d-tischler100
    @3d-tischler100 9 лет назад

    I love your videos. Thats the best tutorials on youtube!

  • @brynnhowe6543
    @brynnhowe6543 3 года назад

    The option of "Twist" doesn't appear on my polyExtrudeFace dropdown controls at 4:05

  • @Rabifanzzzz
    @Rabifanzzzz 5 лет назад +1

    My favorite channel Mike Hermes

  • @rosszess589
    @rosszess589 2 года назад

    Thanks so much for your thoughtful and detailed videos! On to the soft!

  • @kamimint2591
    @kamimint2591 4 года назад +1

    Thank you so much. This' very eazy to understand even i'm just a beginner.

  • @lalcom6304
    @lalcom6304 6 лет назад

    Thanks you from the bottom of my heart for this video

  • @cpt.stranglewank9569
    @cpt.stranglewank9569 4 года назад

    i dont even use these programs and i love your videos

  • @shimaparsa524
    @shimaparsa524 4 года назад +1

    That was fairly easy! 🙏🏽

  • @BigNorman14
    @BigNorman14 9 лет назад

    Thanks for the updated tutorial. It's a little hard to follow for beginners because you move rather quickly and use several hotkeys. It would make your tutorials much easier to follow if you could display keystrokes on-screen while recording. Just a suggestion, thanks again.

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +BigNorman14 Thanks, I will keep that in mind !

  • @DayaanABA
    @DayaanABA 8 лет назад

    Thank you so much for an awesome and clear tutorial! this was really helpful.

  • @santanumandal498
    @santanumandal498 5 лет назад

    I am Frome India. I am watching your RUclips channel .I love you bro

  • @SilverSkylark
    @SilverSkylark 7 месяцев назад

    Perfect tutorial, thankyou so much!

  • @ethan-thangtran4220
    @ethan-thangtran4220 9 лет назад +1

    I'm right here before you answered :)) lol!!thank you very much,both your tut and you replied.

  • @mapartche2744
    @mapartche2744 7 лет назад +1

    Hey Mike ! Could you make a tutorial of how to model a bird nest ? There's not a lot of tutorial about objets like nests...

  • @hypernervz5364
    @hypernervz5364 8 лет назад

    Hi, I'm new to Maya. How do I open the window that pops up at 3:46 ? (the box that opens after you click extrude)

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад

      It should happen automatically if you are using Maya 2016

  • @YoungMailly
    @YoungMailly 9 лет назад

    Appreciate the vid, sir, currently conceptualizing for my engineering presentation!

  • @lordsmith830
    @lordsmith830 5 лет назад

    your tutorial is amazing

  • @kylemcneill5751
    @kylemcneill5751 3 года назад

    Extremely helpful tutorial. Thank you :)

  • @Amonlith
    @Amonlith 3 года назад

    Still helpful in 2021 with maya 2021 :) thank you.

  • @purparyumi-raimyura-2
    @purparyumi-raimyura-2 5 лет назад

    Yes this is very helpful.
    Evergreen!

  • @driftingorb5812
    @driftingorb5812 5 лет назад

    very helpful for making wicks!! thank you

  • @NachetraGhimire
    @NachetraGhimire 9 лет назад +1

    Thanks Mike! love your tutorial :D

  • @nefwaenre
    @nefwaenre 5 лет назад

    Thank you! Can you also please teach us how to create intricate objects using cross section of an object and a curve? Or how to create a closed curve shape and then extruding it to create a polygon. I know this is done in Max, exists in Maya as well but Maya turns everything into nurbs surface.

  • @EverydayVagaries
    @EverydayVagaries 7 лет назад +1

    Thank you!! You're a lifesaver :0

  • @kuldeepnath4471
    @kuldeepnath4471 3 года назад

    Thank you sir for helping me 🖤

  • @paux4097
    @paux4097 2 года назад

    Thank you for sharing this tutorial

  • @nazmulislam-nh9wc
    @nazmulislam-nh9wc 4 года назад

    Hi Sir, love you so much. Thanks to share your knowledge.

  • @spagyeet
    @spagyeet 4 года назад

    thanks for the quick tutorial!

  • @tommygunengineer9184
    @tommygunengineer9184 6 лет назад

    Would love it if you could do a tutorial to animate those as well. I'm trying to get my head around animating fire tendrils. Should I simply create a few polygonal tendrils and add the fire to them or is there a way of twisting the actual fire itself?

  • @gamalmohamed6051
    @gamalmohamed6051 8 лет назад

    u r avery good in maya and I'm very haapy that u continue teatch us

  • @Ryzler13
    @Ryzler13 8 лет назад

    Hi Mike, Is there any way to apply tension to ropes? Like on a sail or holding down tent? Or a rope holding down the top of a tree and the tree snapping back when rope is broken or released?
    A rope holding a sail and then tightening it to stretch the sail?
    Is there a command for that or is that all in the animating key frames? Like before float object people would manually set key frames and animate an object floating.
    Also things like spring board? Is there a snap back function where things can be held and then let go and they spring back?
    Can you model a ruler being twanged on the side of a table?

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад

      Hi Ryad,
      Wow, a lot of questions, Well to start, yes it is possible. I will see what I can do with your requests
      Mike

  • @day8166
    @day8166 6 лет назад

    Thank you so much!This was really helpful for me.

  • @jasbirsinghpamar1787
    @jasbirsinghpamar1787 2 года назад

    All of my computers got the softwares here. I first install them on virtual environnt to make sure they're not malware. So I can assure

  • @jozf8163
    @jozf8163 7 лет назад

    Hi Mike, great video as always, thank you. How do I seperate and delete the curve without loosing the rope?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +3

      Delete the history of the object first

  • @umangkapoor165
    @umangkapoor165 9 лет назад

    amazing real looking rope ... gr8 tutorial

  • @edpx
    @edpx 2 года назад

    WNice tutorialch version do you use to get all the setup and polyphonic softs?

  • @laurenking8598
    @laurenking8598 4 года назад

    BRAVO! So pretty

  • @kshanep
    @kshanep 7 лет назад

    I've done exactly what you have demonstrated in the video, but it will not extrude along the curve. I even checked in the options box to make sure it was set to extrude along the selected curve.

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Kyler, have you selected the face of the circle only before extruding or the whole thing ?

  • @mahaalibrahim7934
    @mahaalibrahim7934 8 месяцев назад

    thank you very much that was quite helpful

  • @TheDorianTube
    @TheDorianTube 9 лет назад

    Hello there, for some reason in Maya 2015 I can't put an higher value than 180 on Twist. Edit: Nevermind, I can't do it on the scene like you did, but it works if done through the attribute editor.
    -
    I can't stress enough how your tutorials are useful. I'm doing a marathon through all your videos, learning really a lot. It's amazing how easy it is to follow you. Too bad that my Maya, sometimes, seems possessed and do weird stuff ahahah

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад +1

      +TheDorianTube Thank you. try Maya 2016. It's much faster and has way less issues. When I worked with 2015 it crashed almost every day

    • @TheDorianTube
      @TheDorianTube 9 лет назад +1

      Mike Hermes Thank you so much. I will try 2016 after I've done with every single video in your channel. Since it will be slightly different the interface, it's better to keep 2015 for now. At least I think so XD. Otherwise I'll be spamming 'how do you do this in 2016?' everytime ahahaha

  • @harikrishnan_g
    @harikrishnan_g 5 лет назад

    Helped a lot. Thanks ♥

  • @jench2588
    @jench2588 8 лет назад

    Thanks so much, finally got it to work. :)

  • @Ori___._
    @Ori___._ 4 года назад

    I love you ♥ Its so simple

  • @mikhailkonstantin9927
    @mikhailkonstantin9927 6 лет назад

    its like connecting together ! after extruding and adding subdivisions .. from the start to the end its connecting together !!

  • @nalasnala8028
    @nalasnala8028 4 года назад +1

    hi, how to make arms for Forky character (toy story4) ?

    • @MHTutorials3D
      @MHTutorials3D  4 года назад +2

      Did you watch this video ? That's how

    • @nalasnala8028
      @nalasnala8028 4 года назад

      Mike Hermes hi, yes I did watch and made it like on your video. But his hands are fluffy / like some fibers, so I dont know what to do to make it like that? Im new in this and sorry for bad english

    • @nathanjohnson2197
      @nathanjohnson2197 4 года назад

      @@nalasnala8028 You will do that when texturing it, not really possible in the 3D software itself unless you use the fiber stuff (I don't know how to do that myself)

  • @timboslice5351
    @timboslice5351 2 года назад

    awesome man! thank you!

  • @karljoyeux5148
    @karljoyeux5148 6 лет назад

    thx for this tutorial. Its awsome !

  • @Mrcoolagainbuzy
    @Mrcoolagainbuzy 9 лет назад +3

    Mike can you please do an advanced Hard surface modeling tutorial like modeling an entire Ironman suite with creating little detailed complex pieces with tips and tricks? Please?

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад +2

      +Harsh jain I would love to, problem is that a tutorial like that would take 30 to 40 hours to do it properly

    • @Mrcoolagainbuzy
      @Mrcoolagainbuzy 9 лет назад +2

      +Mike Hermes I am sure many people want to learn that and from one of the best tutors as you it'd be freaking AWESOME! :D

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Harsh jain Thanks :-) Maybe I can do a section or two

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      LOL, you just made my day :-)

  • @lifestories101.1
    @lifestories101.1 8 лет назад

    Respect and God increase you in every good ways.

  • @milagroswarnholtz2137
    @milagroswarnholtz2137 3 года назад

    good video! very useful!! thanks for shearing

  • @rodinclaus9380
    @rodinclaus9380 8 лет назад

    So how would you suggest UVing this for texture application? I've been unitizing all the UVs and then piecing them together via move and sew, but I feel like there's a faster trick, or even an extra step before the extrude that would make the whole thing easier.

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад +1

      It is basically just uving 4 cylinders

  • @pokemonmanyou4239
    @pokemonmanyou4239 4 года назад

    For some reason when I extruding the polygons overlap each other. Any advice?

  • @NeixTiMe123
    @NeixTiMe123 5 лет назад

    Thank you Mike !

  • @harikiran687
    @harikiran687 5 лет назад

    hi sir could you tell how do we bake this type of things into low poly

  • @jklhklluilu
    @jklhklluilu 7 лет назад

    Mike I have a question, is it possible to make this an activate body in a bullet simulation? Right now it doesn't behave like a rope at all and I'm not able to figure out what features I need to use to make it behave correctly. Could you help me with this?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      I did a video on how to create interactive ropes, wires etc

  • @aussieErider
    @aussieErider 6 лет назад

    Why does mine join all 4 surfaces to one surface? I see your model extrudes all 4 together, mine joins at the end into one surface

  • @mike309saa
    @mike309saa 8 лет назад

    works well but how do I go about texturing it? Would I have to UV map each of the individual ropes?

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад

      I have textured thus in the past by UV ing each individual strand ( there are only 4 )

    • @mike309saa
      @mike309saa 8 лет назад +1

      I found an easier way of creating a rope as the rope I've created is quite long and coils round a pole and has a knot at one end so it's quite complex to UV. Instead I created one tube then used a displacement map I found online to make it look like 4 individual strands. Also helps decrease render time as less poly count and if you want to animate too it'll be easier and faster but still retains the detail needed for close up shots.

    • @josephpaavola3606
      @josephpaavola3606 8 лет назад

      Would you link that map? I may want it for future game dev.

  • @Motusification
    @Motusification 7 лет назад

    Thank you. Very helpful.

  • @محمدخلیلی-خ2س
    @محمدخلیلی-خ2س 3 года назад

    still really helpful in 2021!

  • @archercandy6122
    @archercandy6122 8 лет назад

    woah... thats amazing

  • @mvtrappett
    @mvtrappett 7 лет назад

    Hi Mike. Hey, I am struggling with trying to get a good looking twisty telephone cable. I tried just using one strand with this video, but, I can't get it looking any good. Can you do a tutorial please?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      I can but do people still have twisted telephone cables ?

    • @mvtrappett
      @mvtrappett 7 лет назад

      For retro phones I think people still model, also for other uses for this type of cable/wire I think it would be a useful video. All the videos I have been through seem to leave issues with posing the phones cable after creation, or getting the right look to the cable such as roundness and size.

    • @mvtrappett
      @mvtrappett 7 лет назад

      By the way, thank you for all these awesome tutorials that you have provided.

  • @SeventeenDiamonds17
    @SeventeenDiamonds17 5 лет назад

    so i wanted to make a straight rope and i didn't use the curve and just extrude straight away but the twist doesn't work. Did I do anything wrong?

    • @MHTutorials3D
      @MHTutorials3D  5 лет назад

      Did you add subdivision ? ( it needs subdiv te bend )

  • @h.korayonel7148
    @h.korayonel7148 3 года назад

    Perfect tutorial thanks

  • @ozloya
    @ozloya 9 лет назад

    Hi Mike:
    I really enjoy your videos. I'm having some trouble with rigging influences on a character hands. Any take on that?
    Thanks in advance.

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Oz Loya Hi Oz, do you mean skin weights ?

    • @ozloya
      @ozloya 9 лет назад

      +Mike Hermes Yes, that's it.

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Oz Loya I am preparing to do a video on Skin weights soon :-)

  • @felipe_ai
    @felipe_ai 9 лет назад

    Hey Mike, awesome stuff, please I-m having some issue, So I select the circle faces, but when I shift select the curve it goes in control vertex mode and doesn't let me extrude along it, it doesn't let me select the whole curve, thanks :)

    • @MHTutorials3D
      @MHTutorials3D  9 лет назад

      +Felipe Pesantez After creating the curve you need to hit Enter. And when selecting the circle, select the face of the circle, not the entire object

  • @jorgedavalos5663
    @jorgedavalos5663 7 лет назад

    what is better for creating a shoe laces? this tecnique or using uvs?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Depends on where and how the model will be used

  • @shivangchauhan9260
    @shivangchauhan9260 6 лет назад

    hey ! mike.......well i wanna ask you , that in maya 16 whenever in work on front view and the moment i press (f) on the selected object, the view disappears. please tell me how to fix that?

    • @MHTutorials3D
      @MHTutorials3D  6 лет назад

      Do you press F while you have an object selected ?

  • @666Exodia666
    @666Exodia666 8 лет назад

    The bset tutorial ever TY

  • @s.s.s.9740
    @s.s.s.9740 5 лет назад

    when you have you curve done you cant escale it ?
    because my wire is too thick

  • @godfear000
    @godfear000 7 лет назад

    shift drag select doesn't select the curve

  • @xuntadegaliza
    @xuntadegaliza 7 лет назад

    Hi Mike, I have a question, How you can get a good UVs to texturing after?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      Extrude - UV - Texture - Twist

    • @xuntadegaliza
      @xuntadegaliza 7 лет назад

      ahhhh oks!! Perfect!! Thank you! :D

    • @stobak
      @stobak 7 лет назад

      Can you explain in greater detail, please? Screenshots would definitely help. Cheers!

  • @owosenidamilare7311
    @owosenidamilare7311 2 года назад

    Thank you Mike

  • @calvinchan3404
    @calvinchan3404 6 лет назад

    Still really helpful in 2018!!!

  • @Smarglenargle
    @Smarglenargle 8 лет назад

    I had to tie a complex knot with the curves manually and tried to extrude rope to follow that curve, sounds easy enough and a solid plan. However, some areas had SUPER dense divisions while others don't. I thought it was correlated to the curve points but after some deleting and trying again, its not? Then I had to manually delete 100 divisions for each of the 4 ropes thats twisting. The rope doesn't even follow the curve all the way to the end but just stop 70% of the way and forces me to extrude more to do it manually. This is super frustrating and I thought there had to be a better way, how did I mess up. After rewatching several different videos on how to make rope, i can't figure out why.

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад

      Arkey, after creating the curve manually ( regardless of positions of points ) you can redistribute them so that they have an even distance

    • @Smarglenargle
      @Smarglenargle 8 лет назад +1

      o_o how do you redistribute it evenly? the division just does it randomly and dense and i cant find any more options in the drop down that looks like it could do it.

    • @danip4417
      @danip4417 8 лет назад

      I'm having the same issue with the extremely dense areas. Can you walk us through the redistribution?

  • @bahribudak3350
    @bahribudak3350 6 лет назад

    simple and valuable

  • @SuperHuntster
    @SuperHuntster 8 лет назад

    hey mike i'm pretty new to Maya, i've created the rope same as you did. but i can't get rid of the CV curve without the whole thing deleting, what is the issue here ?

    • @MHTutorials3D
      @MHTutorials3D  8 лет назад +1

      Select the object and delete the history. Then go into the outliner and delete the curve

    • @SuperHuntster
      @SuperHuntster 8 лет назад

      thank you so much ! keep up the amazing tutorials :)

  • @crimsonBen
    @crimsonBen 5 лет назад

    ha! genius mike!! Thanks!