I wanted to send a Huge thanks to Mike for your amazing tutorials. I just wanted to point out something Mike did not cover. for this tutorial to work you need to go into your extrude settings and make polygons extrude along selected curve for this to work. Maya 2016 has this disabled natively. So Edit mesh extrude option box extrude along selected curve. Great tutorial Mike thanks so very much and please keep up the great work!
I'm struggling to do this in 2019, it doesn't seem to stretch from one point to another when I click the extrude function, do you have any idea where I might be going wrong?
Guys be sure select the damn curve and not the control points ,select the curve in the outliner then select polygon and it will change its pivot, Thank you for ur tutorials MaN
i love love love your videos. im currently at a parametric design unit at the AA and was asked to learn maya in a week time. So your videos really helped a lot. Sometimes its hard to connect different objects to the most basic shapes. But your videos showed me that. Thanks so much. Cannot explain my gratitude!
First, Thanks a lot for the video. I think I found something interesting may help someone. If you select the face from hit "F11" and select them by box (which means not select one by one using click). It will not work. The only way you can successfully extrude is doing the 100% same steps like Mike's video showing. Hope the little tip can help someone like me. LOL
Mike, another great tutorial, and particularly as it's an update. Maya changes often, and it puts the burden on educators to re-do tutorials, so thank you for the extra work on top of the regular work :) You have really great ideas for which objects to create as well.
I love how you seem to have infinite videos on your channel because every time I check your channel for any videos that I have not yet watched, there are so many of them.
Man thank you so much! I have been trying all day to do this by hand and I thought to my self its maya 2016 there has to be a button that does this for me. So thank you again.
Still works beautifully in 2019. thank you for the video. I am trying to create tree roots that are twisted around each other, and I didn't know how to create just 1 curve. I planned to make 1 curve, duplicate, and adjust. But your twist tool life and time saver!! thank you for adding info about it. also, special thanks for info where you add Twist option tool to Extude floating window. I didn't have It by default, but I do have it now ))) . This video is ROCK!
Thanks for the updated tutorial. It's a little hard to follow for beginners because you move rather quickly and use several hotkeys. It would make your tutorials much easier to follow if you could display keystrokes on-screen while recording. Just a suggestion, thanks again.
Thanks so much for the tutorial - really concise and clear! I did run into an issue with mine though - the rope twists are more dense in the middle and they loosen at both ends. I've played around with all the sliders and I've repeated the exercise from scratch in case I missed something. Can't figure it out so I'll work with what I have for now. Thanks you again, your free tutorials for the love of teaching and sharing are beyond awesome. :)
I tried that yeah, I don't know why it didn't help. Even when I set the twists to over a thousand there's still some variation. Someone else in the comments had the same weird issue. I'll try it again later though. Thanks again!
Bianca Eilertsen In my case I'm using this rope model on a smaller scale, as bits of detail on a gold crown so consistency is important. My temporary solution was to delete where the twists start to become less tight and Mesh -> Fill Hole. But after messing around some more, I finally get what I was doing wrong. Notice how when Mike is drawing the curve, he's plotting his points evenly? That even distribution of points = even twists. So when I draw my own curve and leave a wider gap between points, the rope barely twists at all. The closer the points the twistier it is. I feel stupid for not realising this sooner. :P Some screenshots of an example rope and what it looks like as a curve vs what it looks like extruded (500 divisions, 5,000 twists): imgur.com/a/BBczr
Thank you! Can you also please teach us how to create intricate objects using cross section of an object and a curve? Or how to create a closed curve shape and then extruding it to create a polygon. I know this is done in Max, exists in Maya as well but Maya turns everything into nurbs surface.
Hello there, for some reason in Maya 2015 I can't put an higher value than 180 on Twist. Edit: Nevermind, I can't do it on the scene like you did, but it works if done through the attribute editor. - I can't stress enough how your tutorials are useful. I'm doing a marathon through all your videos, learning really a lot. It's amazing how easy it is to follow you. Too bad that my Maya, sometimes, seems possessed and do weird stuff ahahah
Mike Hermes Thank you so much. I will try 2016 after I've done with every single video in your channel. Since it will be slightly different the interface, it's better to keep 2015 for now. At least I think so XD. Otherwise I'll be spamming 'how do you do this in 2016?' everytime ahahaha
Would love it if you could do a tutorial to animate those as well. I'm trying to get my head around animating fire tendrils. Should I simply create a few polygonal tendrils and add the fire to them or is there a way of twisting the actual fire itself?
Mike can you please do an advanced Hard surface modeling tutorial like modeling an entire Ironman suite with creating little detailed complex pieces with tips and tricks? Please?
I wanted to send a Huge thanks to Mike for your amazing tutorials. I just wanted to point out something Mike did not cover. for this tutorial to work you need to go into your extrude settings and make polygons extrude along selected curve for this to work. Maya 2016 has this disabled natively.
So Edit mesh extrude option box extrude along selected curve.
Great tutorial Mike thanks so very much and please keep up the great work!
+Derick Wicks Thanks Derick !
Oh thanks buddy i was literaly going to comment about that.
Still really helpful in 2019!!!
I'm struggling to do this in 2019, it doesn't seem to stretch from one point to another when I click the extrude function, do you have any idea where I might be going wrong?
Can I use maya on Nvidea 940 mx 4gb
Guys be sure select the damn curve and not the control points ,select the curve in the outliner then select polygon and it will change its pivot,
Thank you for ur tutorials MaN
i love love love your videos. im currently at a parametric design unit at the AA and was asked to learn maya in a week time. So your videos really helped a lot. Sometimes its hard to connect different objects to the most basic shapes. But your videos showed me that. Thanks so much. Cannot explain my gratitude!
Thank you so much Natasha, I really appreciate that :-) Best of luck with your studies
Hey Mike, just wanted to say thanks so much. You have helped me get through my Graduate degree. Fyi, you made a difference in my life.
Thak you so much Gabriel. I really appreciate that !
I was always fascinated by trap soft, been listening to trap long ti and i finally decided that i will try to make my own but i was so
Mike, you're my personal Savior. Your tutorials, are awesome!!!!!!!!!!!!!!!!!!!
Thank you !
First, Thanks a lot for the video. I think I found something interesting may help someone. If you select the face from hit "F11" and select them by box (which means not select one by one using click). It will not work. The only way you can successfully extrude is doing the 100% same steps like Mike's video showing.
Hope the little tip can help someone like me. LOL
Mike you’re amazing! this video was clear, informative, and easy to follow along with. thank you for your help!
Mike, another great tutorial, and particularly as it's an update. Maya changes often, and it puts the burden on educators to re-do tutorials, so thank you for the extra work on top of the regular work :) You have really great ideas for which objects to create as well.
Thank you so much Kathryn
I love how you seem to have infinite videos on your channel because every time I check your channel for any videos that I have not yet watched, there are so many of them.
Almost 800 :-)
Thanks a lot for all your tutorials
golden channel for Maya beginners
Thank you
thanks for update,,, its crazy how often Maya changes its tiny features of any kind
Perfect tutorial, thankyou so much!
Man thank you so much! I have been trying all day to do this by hand and I thought to my self its maya 2016 there has to be a button that does this for me. So thank you again.
You are very welcome
Still works beautifully in 2019. thank you for the video. I am trying to create tree roots that are twisted around each other, and I didn't know how to create just 1 curve. I planned to make 1 curve, duplicate, and adjust. But your twist tool life and time saver!! thank you for adding info about it. also, special thanks for info where you add Twist option tool to Extude floating window. I didn't have It by default, but I do have it now ))) . This video is ROCK!
There is actually a new and updated video I posted on this
Thanks man. You illuminated a couple of things for me in that tute that I never knew about 2016.
You are welcome
My favorite channel Mike Hermes
Thanks
Thank you Mike! I've been waiting for this for a while! I'll try it when I come home. Thanks again!
i dont even use these programs and i love your videos
That is pretty amazing !
That's awesome! Thanks for the video using this in 2020!
Thanks a bunch for doing a video on this! Simple and easy to understand on how to do it.
You are very welcome
You, sir, are a life saver!!!!! Thanks for all your videos, they are so helpful!!!!!
Thank you for your tutorial. You're very clear and easy to follow!
thank you very much that was quite helpful
Thanks so much for your thoughtful and detailed videos! On to the soft!
this is awesome! I've been subbed to you since I started using maya and you are one of my favourite teachers by far, thank you for being you!
+Andrew Mohr Thank you Andrew, appreciate that
Thank you so much. This' very eazy to understand even i'm just a beginner.
Thanks you from the bottom of my heart for this video
You are very welcome
Hi Sir, love you so much. Thanks to share your knowledge.
You are most welcome
That was fairly easy! 🙏🏽
All of my computers got the softwares here. I first install them on virtual environnt to make sure they're not malware. So I can assure
Still helpful in 2021 with maya 2021 :) thank you.
Thank you for sharing this tutorial
I love your videos. Thats the best tutorials on youtube!
+3D Ruler Thank you
Thanks for the updated tutorial. It's a little hard to follow for beginners because you move rather quickly and use several hotkeys. It would make your tutorials much easier to follow if you could display keystrokes on-screen while recording. Just a suggestion, thanks again.
+BigNorman14 Thanks, I will keep that in mind !
very helpful for making wicks!! thank you
Thank you Mike
awesome man! thank you!
Thanks so much for the tutorial - really concise and clear! I did run into an issue with mine though - the rope twists are more dense in the middle and they loosen at both ends. I've played around with all the sliders and I've repeated the exercise from scratch in case I missed something. Can't figure it out so I'll work with what I have for now. Thanks you again, your free tutorials for the love of teaching and sharing are beyond awesome. :)
If you use the correct sliders and nothing else it should work. Try resetting the extrude tool
I tried that yeah, I don't know why it didn't help. Even when I set the twists to over a thousand there's still some variation. Someone else in the comments had the same weird issue. I'll try it again later though. Thanks again!
Im having the same problem. In places where there are more vertcies, it twists more, making it a very irregular rope
Bianca Eilertsen In my case I'm using this rope model on a smaller scale, as bits of detail on a gold crown so consistency is important. My temporary solution was to delete where the twists start to become less tight and Mesh -> Fill Hole. But after messing around some more, I finally get what I was doing wrong.
Notice how when Mike is drawing the curve, he's plotting his points evenly? That even distribution of points = even twists. So when I draw my own curve and leave a wider gap between points, the rope barely twists at all. The closer the points the twistier it is. I feel stupid for not realising this sooner. :P
Some screenshots of an example rope and what it looks like as a curve vs what it looks like extruded (500 divisions, 5,000 twists):
imgur.com/a/BBczr
That does explain it. I wasn't evenly spacing it, either. Good to have a solution to this, thank you
I'm right here before you answered :)) lol!!thank you very much,both your tut and you replied.
+Thăng Trần Good
Extremely helpful tutorial. Thank you :)
I am Frome India. I am watching your RUclips channel .I love you bro
Yes this is very helpful.
Evergreen!
Thank you sir for helping me 🖤
Thank you so much for an awesome and clear tutorial! this was really helpful.
And thank you for watching it !
thanks for the quick tutorial!
your tutorial is amazing
Thank you!! You're a lifesaver :0
You are welcome
Appreciate the vid, sir, currently conceptualizing for my engineering presentation!
+Anthony Mailly Cool !
Thanks Mike! love your tutorial :D
amazing real looking rope ... gr8 tutorial
+Umang Kapoor Thanks
I love you ♥ Its so simple
Very welcome
good video! very useful!! thanks for shearing
Thank you so much!This was really helpful for me.
Thank you
very nice thank you
u r avery good in maya and I'm very haapy that u continue teatch us
Thank you
Hey Mike ! Could you make a tutorial of how to model a bird nest ? There's not a lot of tutorial about objets like nests...
Thanks so much, finally got it to work. :)
Great
still really helpful in 2021!
shift drag select doesn't select the curve
BRAVO! So pretty
Thank you Lauren
Respect and God increase you in every good ways.
Thank you Mike !
tutorial exelente para maya 2016
thx for this tutorial. Its awsome !
Thanks Karl :-)
Helped a lot. Thanks ♥
simple and valuable
Perfect tutorial thanks
You're welcome!
Thank you. Very helpful.
Appreciated
woah... thats amazing
Thanks
Thanks man
Thank you so much!
ha! genius mike!! Thanks!
Thank you! Can you also please teach us how to create intricate objects using cross section of an object and a curve? Or how to create a closed curve shape and then extruding it to create a polygon. I know this is done in Max, exists in Maya as well but Maya turns everything into nurbs surface.
its like connecting together ! after extruding and adding subdivisions .. from the start to the end its connecting together !!
It still works in 2020!!!
thankyou!! :)
Hello there, for some reason in Maya 2015 I can't put an higher value than 180 on Twist. Edit: Nevermind, I can't do it on the scene like you did, but it works if done through the attribute editor.
-
I can't stress enough how your tutorials are useful. I'm doing a marathon through all your videos, learning really a lot. It's amazing how easy it is to follow you. Too bad that my Maya, sometimes, seems possessed and do weird stuff ahahah
+TheDorianTube Thank you. try Maya 2016. It's much faster and has way less issues. When I worked with 2015 it crashed almost every day
Mike Hermes Thank you so much. I will try 2016 after I've done with every single video in your channel. Since it will be slightly different the interface, it's better to keep 2015 for now. At least I think so XD. Otherwise I'll be spamming 'how do you do this in 2016?' everytime ahahaha
thanks sir🥰🥰
Still really helpful in 2018!!!
Thanks!
Wow ✨✨✨✨
Indeed
thanku mava
Thank you! Execelent!
You are very welcome !
The bset tutorial ever TY
+Fernandinho Navas Thank you
Nice video, thanks.
Thank you
awsome
you are amazing , thank u so much
Thank YOU
thats awsome!
Thank you ! ( Like your hat ! )
that's cool
+Han XiaoHan Thank you
Would love it if you could do a tutorial to animate those as well. I'm trying to get my head around animating fire tendrils. Should I simply create a few polygonal tendrils and add the fire to them or is there a way of twisting the actual fire itself?
Mike can you please do an advanced Hard surface modeling tutorial like modeling an entire Ironman suite with creating little detailed complex pieces with tips and tricks? Please?
+Harsh jain I would love to, problem is that a tutorial like that would take 30 to 40 hours to do it properly
+Mike Hermes I am sure many people want to learn that and from one of the best tutors as you it'd be freaking AWESOME! :D
+Harsh jain Thanks :-) Maybe I can do a section or two
LOL, you just made my day :-)
Nice
Thank you so much man :D
You are very welcome
Oh, thank you so much >
You are very welcome Yomi. Great picture by the way, are you an artist ?
Mike Hermes oh, yeb, I'm not good at 2D, my avatar collected from internet website, lol
I'm 3D Artist :)) but i love 2D n 3D :)
The option of "Twist" doesn't appear on my polyExtrudeFace dropdown controls at 4:05
Thanks
You are very welcome