I'm not opposed to a new one but the sad thing nowadays is that getting good at a game from the ground up is a bygone era of gaming. So I can't imagine a game like this coming out without weird call of duty netcode type stuff to even the playing the field. Nobody plays a game and loses constantly only to get better anymore, they want to win right out the gate, other wise they drop the game. Devs know this and the games reflect it.
Big open maps with rocket launchers locking on, dodging rockets all different ways, fraging with the teleporter gun, using the auto center button to be immediately at head level with a lightning gun, dash jumping as one of the robot types…man, those were good times!
Thanks for covering one of my favorite original Xbox titles! This was a great review. I still load this up today whenever I want to frag some bots to kill time. It's always a blast. I'd love to watch an in-depth map coverage video if you ever decide to do one!
As a late 90s PC gamer, this was one of the games that initially drew me to the Xbox as my console of choice for 6th Gen. It really was a gaming PC in a more affordable box! I played the heck out of UT freshman year of college, and having this on the Xbox was a lot easier than everyone bringing their PCs over for a LAN party.
thank You again for another incredible video on one of my faviorite childhood games of all time. I used to play with the bots on & low gravity etc. for hours ! + the soundtrack is period perfect.
I hope these videos get more people on Insignia. I would love to go back and play this one, I didn’t as a kid! Played a ton of Halo 2 and Counterstrike on XBL back in the day but I love revisiting games I hadn’t played yet now in my adulthood
This was my first online game and definitely kicked off my addiction to online FPS games. Halo 2 solidified it and gave me a few more friends to play with haha. I’ve been praying and hoping for many years that they would remake this game one day.
Thanks for the great and ejoyable video...I so much nostalgia for all of the Unreal and UT/UC series of games. I imagine most folks who bought an original XBox for any kind of FPS action bought one for Halo, Halo 2, etc. I didn't get an XBox at launch. I bought a Game Cube at launch (and also not for Luigi's Mansion but 100% for Super Monkey Ball...was hoping for a Dreamcast port of that but it didn't happen). I had access to a friend/roommate's PS2, so I didn't really feel the need to purchase one of those. So, I ended up with the GameCube simply for the one game. But, the same friend got an XBox not long after it's release, and we played a lot of Halo CE. When summer of '02 rolls around and going forward, I was no longer sharing a dorm with said friend. But, then XBox live and Unreal Championship are showed off. And, I bought myself an XBox for my birthday in mid-June '02, 100% in the hype expectation for Live and Unreal Championship. I was a massive fan of Unreal Tournament (which I worked across a year+ in high school to build my first own PC build Athlon 650Mhz + Nvidia TNT2 Pro because I had played the original Unreal on our cheap AST-brand family PC from early '97 that only managed sub-10fps). The original UT '99 remains one of my top-5 favorite games of all time, slightly behind Mortal Kombat 2 and slightly ahead of Diablo 2, Ms. Pac-Man, and the arcade game Phoenix (and its Atari 2600 port). Already at this point I was salivating waiting for more and more Unreal Tournament 2003 news for the PC. That wait for the UT2003 demo that kept being pushed back but always coming 'soon' was exasperating (and I still have a directory full of image-macros/meme-images from the official Unreal message board of Epic's plus other various forums with various, mostly fairly rude images with captions mentioning the demo and references to Mark Rein. I have to say that I much preferred the original UT and was somewhat disappointed by the first set of sequels, although I enjoyed UT2003 a lot and the same with UC on the XBox (both online and 2,3, 4-player splitscreen on my 19" TV at the time with friends and roommates...though I bought a Sanyo 32" 480p/720p/1080i 160lb behemoth HD CRT the next year and the component cables, which made splitscreen a lot nicer). I actually prefer a lot of the differences in UC versus UT2003, but with the much smoother performance I got in UT2003 on my PC (in mid-'01, I had upgraded to an Athlon T-bird 1.4Ghz + a GeForce 2 but sold the GF2 to a friend and bought a GeForce 4 ti 4400 in '02) versus the annoying points where UC chugs along with Unreal Editor and user-made maps and mods, at the time and now, today, I like UT2003 more than UC. I do enjoy Unreal Championship, but as time has went on here in the last couple decades, I more and more kind of wish the Xbox had got a port of the original Unreal Tournament for the Live launch instead. Although I had bought the Dreamcast port of UT and played it splitscreen as well as via dial-up over the summer of '01 alongside still playing the PC version and had also eventually bought the PS2 port of UT in '04 and had some fun with it, well, neither system have the CPU grunt to come close to the performance I got on that '99 PC build of mine even though the Dreamcast is probably not too far behind the TNT2 and the PS2's graphics synthesizer is probably a good deal faster...but, whew do both of them really drop to some low framerates especially split screen and with bots. The XBox might have been able to provide a nice maybe 60fps experience with the first UT; plus, I definitely prefer how UT'99 feels to play too. But, I don't think a port of a 3-year-old game at the time would have went over well probably with most gamers at the time (probably even myself). So, yeah, Unreal Championship is kind of like UT2003 to me: it's fun; it looks nice for the time; and I spent tons of hours with it, but in my own personal opinion, they are still disappointing in overall fun, design, and feel compared to the first Unreal Tournament that I can't help but, well, be disappointment with UC and UT2003. Plus, IMO, both are so overshadowed by each of their individual sequels that I'm much rather play some onslaught in UT2004 or just have a ridiculously raw-fun time in UC2. In fact, UC2 is my second favorite game in the entire Unreal series, and for me there's a huge gap in how much I like it versus the first UC. I can't even put my finger on why, but like UT '99's gameplay and feel, UC2 just oozes pure fun.
I'm looking forward to getting the sequel, which is backwards compatible with my Xbox, and if you want to breakdown the Unreal Champoiship maps, you could start with your favorite maps and end with the least fun to play in.
A banger. Right up there with soldier of fortune. This is one of the first hold yer breath clinch shots from jump pads from across the map win the match shit! So fast paced.
I loved this game back in the day. I got it when it was new and got Xbox live a few months later. I thought I was good at this game from playing with the bots. I quickly learned after logging online the first time that I was indeed trash lol
Haha that happened to me. I used to feel like I was so good at games playing in single player and that quickly faded as soon as I played games online 😂
Another important thing to note are all the different mutators available to customize the gameplay and keep it fresh (for example low gravity, vampire mode, slow motion death animations etc..) @campxbox
And here I thought this was just another online shooter with not much to make it stand out, but being able to customize the action like that changes things. I don't recall ever seeing another game of that genre where that was part of the package from the start.
@@campxbox Yeah low gravity plus slow motion death animations was a crazy combination. I also really enjoyed the twist at the end of the single-player campaign. Such a great game
I really enjoy the sequel, Unreal Championship 2 and how much it was melee focused with special abilities for each character, it was pretty unique, sort of felt like an arena shooter Mortal Kombat. Would love a remaster.
No way, I was just playing this game yesterday lol. Nice to see you made a review of it! I enjoyed it for what it was but man is it hard to jump back into mainly due to the framerate seemingly jumping all over the place. I do wish I cou d try it online via Insignia, but the game freezes when it's wants to update first.
Me and my friend Monkey were absolute chaos heroes at Unreal Championship anyone that came against us got wasted it was even better when we went against friends in house we just obliterated them all it was great!
I remember playing this back in the early 2000's and absolutely loved it, especially instagib. Thank God they didn't get crossplay going though, console players would have gotten absolutely annihilated.
I have always been curious about the nature of this game & it's game-play! Now I know I can enjoy it solo with bots, I'm adding it to my pick-up list, thank you!
Apparently, I read somewhere the Fortnite was meant to be used as a catapult for making a new Unreal title…then Fortnite blew up with the collaborations and…yeah that happened. Then again Unreal Engine exist…so maybe in name? Also, its appearance in the Secret Level is cool even though Concord was delisted so uhhh…..
Is there any significant difference between this and UT2003? According to the video, it feels almost the same. Probably the maps or some mods are different and the controls are aligned for controller.
Not sure if there’s any actual connection here, but the character design here seems to have a very proto-Fortnite style. Could absolutely see these characters standing along side the non-cameo roster.
This was so much online. Only wish they could've improved the framerate but still loads of phone. Game should be added to backwards-compatibility with fps boost.
The xbox version was a total disappointment, rushed out the door as much as Dreamcast Unreal Tournament was... Frame rate issues just spoiled it. There wasn't a good Unreal game on original xbox until it was called Pariah, that was cool. 😉
I want a new Unreal Championship game on modern consoles or maybe a port of both games because we need this franchise back
All gone and focused on fortnite sadly
Maybe a indie studio should make a spiritual successor. Like Dusk which in a way serves a spiritual successor to classic Quake.
I'm not opposed to a new one but the sad thing nowadays is that getting good at a game from the ground up is a bygone era of gaming. So I can't imagine a game like this coming out without weird call of duty netcode type stuff to even the playing the field. Nobody plays a game and loses constantly only to get better anymore, they want to win right out the gate, other wise they drop the game. Devs know this and the games reflect it.
I miss map design like this - good times!
Same here! Old school FPS maps are so much fun to explore.
One of my favorite games. I actually completed the single player mode. I loved the soundtrack and visuals. It looks good now.
So glad this game is being talked about. Hundreds of hours as a kid. Loved the maps, guns, vibe, and gameplay. And of course an iconic soundtrack
Big open maps with rocket launchers locking on, dodging rockets all different ways, fraging with the teleporter gun, using the auto center button to be immediately at head level with a lightning gun, dash jumping as one of the robot types…man, those were good times!
Thanks for covering one of my favorite original Xbox titles! This was a great review. I still load this up today whenever I want to frag some bots to kill time. It's always a blast. I'd love to watch an in-depth map coverage video if you ever decide to do one!
As a late 90s PC gamer, this was one of the games that initially drew me to the Xbox as my console of choice for 6th Gen. It really was a gaming PC in a more affordable box! I played the heck out of UT freshman year of college, and having this on the Xbox was a lot easier than everyone bringing their PCs over for a LAN party.
I saw my friend and uncle play it on pc when it came out, I've bought every title, even the bad ones
i think so very fond memories of this title remember playing it one thanksgiving actually and was remembering it this year need to replay it sometime!
Got Unreal Championship in 2002 and had a fantastic time with friends. I’m honestly surprised this wasn’t BC on Series X, but the sequel was.
I played this a lot as kid against bots and always had a blast but that main menu music goes so hard for no reason
thank You again for another incredible video on one of my faviorite childhood games of all time. I used to play with the bots on & low gravity etc. for hours ! + the soundtrack is period perfect.
Still a banger one of my favorite games I wish epic games would make a new unreal tournament game
Unreal Championship 2 really raised the bar. Recommend checking that out as well!
Definitely on the must review list!
I hope these videos get more people on Insignia. I would love to go back and play this one, I didn’t as a kid! Played a ton of Halo 2 and Counterstrike on XBL back in the day but I love revisiting games I hadn’t played yet now in my adulthood
This was my first online game and definitely kicked off my addiction to online FPS games. Halo 2 solidified it and gave me a few more friends to play with haha.
I’ve been praying and hoping for many years that they would remake this game one day.
Thanks for the great and ejoyable video...I so much nostalgia for all of the Unreal and UT/UC series of games. I imagine most folks who bought an original XBox for any kind of FPS action bought one for Halo, Halo 2, etc. I didn't get an XBox at launch. I bought a Game Cube at launch (and also not for Luigi's Mansion but 100% for Super Monkey Ball...was hoping for a Dreamcast port of that but it didn't happen). I had access to a friend/roommate's PS2, so I didn't really feel the need to purchase one of those. So, I ended up with the GameCube simply for the one game. But, the same friend got an XBox not long after it's release, and we played a lot of Halo CE. When summer of '02 rolls around and going forward, I was no longer sharing a dorm with said friend. But, then XBox live and Unreal Championship are showed off. And, I bought myself an XBox for my birthday in mid-June '02, 100% in the hype expectation for Live and Unreal Championship. I was a massive fan of Unreal Tournament (which I worked across a year+ in high school to build my first own PC build Athlon 650Mhz + Nvidia TNT2 Pro because I had played the original Unreal on our cheap AST-brand family PC from early '97 that only managed sub-10fps). The original UT '99 remains one of my top-5 favorite games of all time, slightly behind Mortal Kombat 2 and slightly ahead of Diablo 2, Ms. Pac-Man, and the arcade game Phoenix (and its Atari 2600 port).
Already at this point I was salivating waiting for more and more Unreal Tournament 2003 news for the PC. That wait for the UT2003 demo that kept being pushed back but always coming 'soon' was exasperating (and I still have a directory full of image-macros/meme-images from the official Unreal message board of Epic's plus other various forums with various, mostly fairly rude images with captions mentioning the demo and references to Mark Rein. I have to say that I much preferred the original UT and was somewhat disappointed by the first set of sequels, although I enjoyed UT2003 a lot and the same with UC on the XBox (both online and 2,3, 4-player splitscreen on my 19" TV at the time with friends and roommates...though I bought a Sanyo 32" 480p/720p/1080i 160lb behemoth HD CRT the next year and the component cables, which made splitscreen a lot nicer). I actually prefer a lot of the differences in UC versus UT2003, but with the much smoother performance I got in UT2003 on my PC (in mid-'01, I had upgraded to an Athlon T-bird 1.4Ghz + a GeForce 2 but sold the GF2 to a friend and bought a GeForce 4 ti 4400 in '02) versus the annoying points where UC chugs along with Unreal Editor and user-made maps and mods, at the time and now, today, I like UT2003 more than UC.
I do enjoy Unreal Championship, but as time has went on here in the last couple decades, I more and more kind of wish the Xbox had got a port of the original Unreal Tournament for the Live launch instead. Although I had bought the Dreamcast port of UT and played it splitscreen as well as via dial-up over the summer of '01 alongside still playing the PC version and had also eventually bought the PS2 port of UT in '04 and had some fun with it, well, neither system have the CPU grunt to come close to the performance I got on that '99 PC build of mine even though the Dreamcast is probably not too far behind the TNT2 and the PS2's graphics synthesizer is probably a good deal faster...but, whew do both of them really drop to some low framerates especially split screen and with bots. The XBox might have been able to provide a nice maybe 60fps experience with the first UT; plus, I definitely prefer how UT'99 feels to play too. But, I don't think a port of a 3-year-old game at the time would have went over well probably with most gamers at the time (probably even myself).
So, yeah, Unreal Championship is kind of like UT2003 to me: it's fun; it looks nice for the time; and I spent tons of hours with it, but in my own personal opinion, they are still disappointing in overall fun, design, and feel compared to the first Unreal Tournament that I can't help but, well, be disappointment with UC and UT2003. Plus, IMO, both are so overshadowed by each of their individual sequels that I'm much rather play some onslaught in UT2004 or just have a ridiculously raw-fun time in UC2. In fact, UC2 is my second favorite game in the entire Unreal series, and for me there's a huge gap in how much I like it versus the first UC. I can't even put my finger on why, but like UT '99's gameplay and feel, UC2 just oozes pure fun.
Another lovely day at Camp Xbox
I love this game so much.
I often think about it! I have so much memories on this game.
This was an awesome throwback. Just subscribed & thank you for the great content. 👍🏼
Thanks for the sub!
I'm looking forward to getting the sequel, which is backwards compatible with my Xbox, and if you want to breakdown the Unreal Champoiship maps, you could start with your favorite maps and end with the least fun to play in.
Yes, review the levels. My only gripe in multiplayer was the lack of people who used headphones at the time as opposed to Counter-Strike (Xbox).
A banger. Right up there with soldier of fortune. This is one of the first hold yer breath clinch shots from jump pads from across the map win the match shit! So fast paced.
I loved this game back in the day. I got it when it was new and got Xbox live a few months later. I thought I was good at this game from playing with the bots. I quickly learned after logging online the first time that I was indeed trash lol
Haha that happened to me. I used to feel like I was so good at games playing in single player and that quickly faded as soon as I played games online 😂
Thanks for the review. It's an amazing game. One correction. I host an event every week and have been for some time. You said every few weeks. 😎
Oh my bad! Thank you for always hosting those!
Great video camp. Gotta say Im not feeling this game though, I remember seeing this game as a kid and It never caught my eye.
Another important thing to note are all the different mutators available to customize the gameplay and keep it fresh (for example low gravity, vampire mode, slow motion death animations etc..) @campxbox
Can't believe I forgot to mention those! I loved the low gravity mutator.
And here I thought this was just another online shooter with not much to make it stand out, but being able to customize the action like that changes things. I don't recall ever seeing another game of that genre where that was part of the package from the start.
@@campxbox Yeah low gravity plus slow motion death animations was a crazy combination. I also really enjoyed the twist at the end of the single-player campaign. Such a great game
You are so Calming
One of the best compliments I could get lol
Please break down the maps! My group is having a tournament for this next year
I really enjoy the sequel, Unreal Championship 2 and how much it was melee focused with special abilities for each character, it was pretty unique, sort of felt like an arena shooter Mortal Kombat. Would love a remaster.
No way, I was just playing this game yesterday lol. Nice to see you made a review of it! I enjoyed it for what it was but man is it hard to jump back into mainly due to the framerate seemingly jumping all over the place. I do wish I cou d try it online via Insignia, but the game freezes when it's wants to update first.
You have a bad game rip, Rip the DVD again using dvd2xbox with both ACL patching settings disabled.
This game and tribes are games that I remember being big the day, but nearly all disappeared by the time the 7th generation was really established.
Love this game. Recently bought it again and it holds up!
It's called unreal...Because it is. Lol
100% the truth
Me and my friend Monkey were absolute chaos heroes at Unreal Championship anyone that came against us got wasted it was even better when we went against friends in house we just obliterated them all it was great!
I remember playing this back in the early 2000's and absolutely loved it, especially instagib. Thank God they didn't get crossplay going though, console players would have gotten absolutely annihilated.
I have always been curious about the nature of this game & it's game-play! Now I know I can enjoy it solo with bots, I'm adding it to my pick-up list, thank you!
Hope you enjoy it!
The answer is YEAH🎉
Thank you for having plenty of footage in its actual aspect ratio, so many people just stretch the game for the entire video and it's distracting
I'm glad you like it! I think it's important to showcase the games in their original formats.
Great game so was Championship 2😊
Thanks for another great Xbox review👍
Thank you for watching!
How many players are playing it online (Insignia) these days?
I remember wanting to play this game but didn't have an xbox 😅
Yeah I remember this game looking great back in the day.
Apparently, I read somewhere the Fortnite was meant to be used as a catapult for making a new Unreal title…then Fortnite blew up with the collaborations and…yeah that happened. Then again Unreal Engine exist…so maybe in name? Also, its appearance in the Secret Level is cool even though Concord was delisted so uhhh…..
survival aa off was peak
Dude knocking on 20 k subs long overdue in my opinion come on ppl hit that sub this is quality ! 😎❤️
Thank you so much for the support!
Definitely good although I preferred the second game. I enjoyed the movement and cool attacks.
Well Unreal Tournament was more played on PC, but surprisingly I've never heard of the XBOX Classic Version and I just know the PS2 Version :D
You can overclock your xbox's GPU to 266mhz to remove the fps drops.
It was fun to play around with, but I had no reason to play it much when I already had 2k3 and 4 on PC.
Have you checked out Unreal 2 yet?
I've played a little, but not enough to form an opinion on it.
Is there any significant difference between this and UT2003? According to the video, it feels almost the same. Probably the maps or some mods are different and the controls are aligned for controller.
Not sure if there’s any actual connection here, but the character design here seems to have a very proto-Fortnite style. Could absolutely see these characters standing along side the non-cameo roster.
This was so much online. Only wish they could've improved the framerate but still loads of phone.
Game should be added to backwards-compatibility with fps boost.
It's just a console version of UT2003 with some minor differences here and there.
I thought it did have a tournament style “campaign” mode. Maybe I missed your mention of it.
It runs super framey on my Xbox
The xbox version was a total disappointment, rushed out the door as much as Dreamcast Unreal Tournament was... Frame rate issues just spoiled it. There wasn't a good Unreal game on original xbox until it was called Pariah, that was cool. 😉
Unreal is the greatest first person shooter series of all-time. It destroys Halo.
`ut2003/2004
Unreal boring