Nice video! Imagine saying that D is better than A for OH though (tbh, it's very close). My list with the same methods: 5. CFOP 4/3. LEOR/Briggs. For LEOR, if you want 2GLL, do a niklas at LL or CPLS. CP isn't all it's been hyped to be and you can't sledge for EO. 2. ZZ(-A) 1. Roux
I put them all that way because when you scramble a cube you're supposed to hold white on top and green on front. So I can pull a cube from my shelf and immediately start scrambling instead of having to find the white and green sides :)
Hey Uhm, can you please make a tutorial about LEOR, I am currently using it as my main, I get sub 50sec with it... But I dunno how-to when it comes to the edge orientation and stuff. Please make it, please. Thank you man.
Mentally twist all corners to be oriented; then, you compare certain key stickers. My preferred method places the DFR corner above its slot, then compares RDF, RUB, and FUL stickers. The first two stickers can either be matching, opposite, or adjacent; the second and third stickers can also be any of those. Together, these relationships distinguish easily between the 6 CP cases. It's worth noting that the modern approach sees Orbit as an introduction to ZZ-d, which uses full CPLS. The comparison is a lot like VHLS vs ZBLS.
3 possible orientations for first corner, times 3 for the second, times 3 for the third, equals 27. Then same thing for edges but only 2 for each edge, so 8 possible EO. Combining these naively gives 216 cases. This is quite an overestimate. This is partially because it doesn't account for pre-AUF. So we could naively divide by 4 to get 54. Very close, but still not right! Some cases have rotational symmetry and weren't actually counted 4 times without AUF. This is why dividing by 4 was an overcompensation. There are only a few OLLs with symmetry. First is the skip case, which has 4-fold symmetry. The 4 edge flip is also in this category. We need to set these 2 cases aside. If corners are oriented, then opposite edges flipped also has symmetry- it was counted twice, rather than four times. We can take both copies of this case aside and throw one of them out. The H OCLL is also U2 symmetric, and has 4 EO cases that don't fall outside that symmetry (dot, cross, and both lines.) We take these 8 cases aside, and throw out half of them because they're duplicates after AUF. So we take our original 216, subtract out our 12 symmetric cases to get 204. Divide by 4 (AUF) to get 51. Add in our 7 special symmetric cases and we get the magic number, 58!
Here is a Behind The Scenes video with some bloopers and funny moments from this video: ruclips.net/video/ELsGmIUzKME/видео.html
Nice video! Imagine saying that D is better than A for OH though (tbh, it's very close).
My list with the same methods:
5. CFOP
4/3. LEOR/Briggs. For LEOR, if you want 2GLL, do a niklas at LL or CPLS. CP isn't all it's been hyped to be and you can't sledge for EO.
2. ZZ(-A)
1. Roux
Nice list 👍🏼
Ohh, finally, the video we've all been waiting for! Right?
Mehta TDR in my opinion is best for OH, pretty much all algs for TDR is all RU gen and ZBLL is great.
Holy sh*t the audio glitch scared the crap out of me
Fr
glad this is getting recommended
I use ZZ-SP for OH which summarizing is EOLine, Right block, z rotation, Right block again, LL (Usually coll cause Epll are the best plls for oh)
Wouldn’t zz-d with full cpls be theoretically better than orbit?
How to recognize and differentiate the 6 cases for ZZ orbit ?? You show the algs but I don’t know what I’m supposed to looking for.
Please give a tutorial on ZZ orbit, I want to learn the algs for FMC
Just like the best methods video I'm watching this so I know which oh methods to learn and which ones not to learn :) keep up the great vids
Also just a random question why are all the cubes in the background green side facing forward? Nothing wrong with it just curious
I put them all that way because when you scramble a cube you're supposed to hold white on top and green on front. So I can pull a cube from my shelf and immediately start scrambling instead of having to find the white and green sides :)
can you please send the link for ZZ-orbit algs and recognition
Great video, keep it up :)
Hey Uhm, can you please make a tutorial about LEOR, I am currently using it as my main, I get sub 50sec with it... But I dunno how-to when it comes to the edge orientation and stuff. Please make it, please. Thank you man.
I could. I was planning on making a tutorial series on every method at one point, but I just went on to other things
@@RowanFortier cool, I'll wait for them one by one.
now you can see advanced example of oh roux!
Can you give a brief explanation of how to recognize cp for ZZ orbit?
Mentally twist all corners to be oriented; then, you compare certain key stickers. My preferred method places the DFR corner above its slot, then compares RDF, RUB, and FUL stickers. The first two stickers can either be matching, opposite, or adjacent; the second and third stickers can also be any of those. Together, these relationships distinguish easily between the 6 CP cases.
It's worth noting that the modern approach sees Orbit as an introduction to ZZ-d, which uses full CPLS. The comparison is a lot like VHLS vs ZBLS.
What do you think about 2GR
i use petrus for oh, but i don't rotate, i make the 2x2x3 block on the left side and use my thumb to do f moves.
that's LEOR, if you do it like roux block on the right
How to calculate how many cases we got for our own method? I mean, how oll cases is calculated to be 57 cases
3 possible orientations for first corner, times 3 for the second, times 3 for the third, equals 27. Then same thing for edges but only 2 for each edge, so 8 possible EO. Combining these naively gives 216 cases. This is quite an overestimate. This is partially because it doesn't account for pre-AUF. So we could naively divide by 4 to get 54. Very close, but still not right! Some cases have rotational symmetry and weren't actually counted 4 times without AUF. This is why dividing by 4 was an overcompensation.
There are only a few OLLs with symmetry. First is the skip case, which has 4-fold symmetry. The 4 edge flip is also in this category. We need to set these 2 cases aside.
If corners are oriented, then opposite edges flipped also has symmetry- it was counted twice, rather than four times. We can take both copies of this case aside and throw one of them out.
The H OCLL is also U2 symmetric, and has 4 EO cases that don't fall outside that symmetry (dot, cross, and both lines.) We take these 8 cases aside, and throw out half of them because they're duplicates after AUF.
So we take our original 216, subtract out our 12 symmetric cases to get 204. Divide by 4 (AUF) to get 51. Add in our 7 special symmetric cases and we get the magic number, 58!
I use petrus, it's easier for me compared to LEOR
looking for a cubing buddy?
You said zz orbit but isn’t what you said just zz d
They’re slightly different
Ok I researched the difference don’t worry
Yea just realise orbit is a subset of cpls which is part of D
i agree with the list!
roux is first!
and about the rest, i don't care about it!