My method: CFSOFEECC A mix between CFOP and beginners method. Cross Fist layer Second layer Or First two layers Edge orientation last layer Edge permutation last layer Corner orientation last layer Corner permutations last layer
Recently I've been creating a method, I don't have a name for it yet but it's a variant of roux and cfop. 1- you make a block 2- you make a line but it doesn't need to be the same color as the first block: for example the first block is white but the line is yellow. 3- solve the second block, I'm still trying to improve this part since it's terrible to solve without rotating. 4- you solve the corners 5- then the edges, but while you solve them it forms the missing line of the opposite color, or you use ell. 6(if you don't use ell)- you solve the pll, and you can also predict or cancel it. I'm still going to make a video showing this method on my channel.
Interested in your rating of my method. 1. Cross on left plus 3/4 M-layer edges. Unsolved edge at position UF. 2. Insert any 3/4 L-layer corners through the empty slot in UF. L-face moves to line them up. 3. Pair the two pieces that go in the UF UFL slot. This can be a pseudo-pair if left is rotated. 4. Insert that pair in a way that orientes R-layer edges and permutes R-layer corners. 5. Solve remainder with U and R moves.
method idea2: make a side with white and yellow on the top and bottom then solve middle layer, then get the white corners on the white side and the yellow corners on the yellow side, then get the white edges on the white side and the yellow edges on the yellow side, then solve the corners, then the edges
That is similar to a method that I was thinking to show, but instead to alreadly solve the middle layer, I was thinking in solve these two faces and solve the middle layer as last step. He he
New method idea, RBOCFOP method: First you build the roux blocks Then solve the last two cross edges and centers Finally do OLL and Pll pros,no cube rotations while maintaining the fast algorithmic steps of CFOP con, takes two much time to solve the last two edges and centers
All these with Wiki pages shouldn't have wiki pages. 4PB is literally the most common proposal for Petrus on 4x4. However, cubers be cubers and like cluttering the Wiki. I'll let someone else sort it!
@@RowanFortier I mean learning beginner methods, 1LLL is too crazy. I've taken about three weeks so far making and getting bored of making a doc with a lil note about each method and sorting the same ones together. Since I just took the list from the speed solving forums, it's very badly sorted lol.
I have a method I developed. It is also NOT for speed. It is intended for absolute beginners, people who look at a Beginner's Method tutorial and go... NOPE. It uses kind of a fool proof version of the top cross that eliminates the need to know what you're doing. If you know how to do the top cross, you can skip that... but only if you know how to orient it correctly. Then it uses an easy to remember version of one of the most basic moves over and over to solve the rest of the first two layers. There is a way to use that same move to solve the last layer, but its actually harder than what I teach. I teach a totally original method for the top layer. It uses a move originally intended for moving around top edge pieces, but simplified and repurposed to position the corners. And then that same super simple move I mentioned to rotate them. And then two slight variations on a move I created myself to do the final edge pieces. Don't know if you allow links here, but you can find it if you search "Rubik's Cube Cheeseburger" and find the only playlist in a really old RUclips channel with practically no views or subscribers called Easy Rubik's Cube.
About 7 years ago, I recorded my method for solving big cubes, but I never uploaded it. It is also really slow, but also really easy. I do centers last and it allows an algorithm free method of solving parity problems. It is very easy to learn if you can already do the 3x3.
Method idea: ihavenoideaforname First solve 1 roux block on the bottom, then solve middle layer, then solve all corners, then solve bottom layer, then EPLL
you look like tom scott from walmart in the thumbnail no offense
bro 💀
nah from wish
from alibaba
Facts bro💀
Nah from the taco bell bathroom
Pov: someone uses 1 look
Idk if humans would ever be able to do that, but if someone ever did they would have my utmost respect
BLINDFOLDED
@@jacks.2250blindfolded
My method: CFSOFEECC
A mix between CFOP and beginners method.
Cross
Fist layer
Second layer
Or
First two layers
Edge orientation last layer
Edge permutation last layer
Corner orientation last layer
Corner permutations last layer
That would just be beginner CFOP + LLEF (Last Layer Edges First) look it up on the wiki :)
Recently I've been creating a method, I don't have a name for it yet but it's a variant of roux and cfop.
1- you make a block
2- you make a line but it doesn't need to be the same color as the first block: for example the first block is white but the line is yellow.
3- solve the second block, I'm still trying to improve this part since it's terrible to solve without rotating.
4- you solve the corners
5- then the edges, but while you solve them it forms the missing line of the opposite color, or you use ell.
6(if you don't use ell)- you solve the pll, and you can also predict or cancel it.
I'm still going to make a video showing this method on my channel.
@@Kyungo_ its almost the same thing lol
Pretty amazing video congrutulations. İt is good to see cubing yt's like you
Love these vids. It's cool to see what people come up with.
Interested in your rating of my method.
1. Cross on left plus 3/4 M-layer edges. Unsolved edge at position UF.
2. Insert any 3/4 L-layer corners through the empty slot in UF. L-face moves to line them up.
3. Pair the two pieces that go in the UF UFL slot. This can be a pseudo-pair if left is rotated.
4. Insert that pair in a way that orientes R-layer edges and permutes R-layer corners.
5. Solve remainder with U and R moves.
"Oh God, my head" this is the guy that solves 5d cubes💀
FC2PO. F as in F2L, C as in yellow Cross, 2P as in Permute edges and Permute corners, and O as in Orient corners.
that's beginner's method
method idea2: make a side with white and yellow on the top and bottom
then solve middle layer, then get the white corners on the white side and the yellow corners on the yellow side, then get the white edges on the white side and the yellow edges on the yellow side, then solve the corners, then the edges
That is similar to a method that I was thinking to show, but instead to alreadly solve the middle layer, I was thinking in solve these two faces and solve the middle layer as last step. He he
@@viny8885 I originally intended for te setup to basically be square 1 on 3x3
How do you do the diagrams for algorithms? Is there just a place where you can make them?
Oooh method making! I have 2 I'm working on if you ever wanna make a part 3 😁
I probably will at some point! Or put some sort of twist on it like asking specifically for cursed methods or other things :)
I actually like spark I wanna learn it
New method idea, RBOCFOP method: First you build the roux blocks
Then solve the last two cross edges and centers
Finally do OLL and Pll
pros,no cube rotations while maintaining the fast algorithmic steps of CFOP
con, takes two much time to solve the last two edges and centers
See my video on Roux-CFOP hybrid methods :)
Fun fact all of us thought of this at some time
I already did this, i’m so sorry to burst your bubble. It’s an interesting method, as I kknow most E, O, and PLL.
That's just freefop
I love you videos so much detail
what weird method (or verient) is the best in your eyes, not counting roux
All these with Wiki pages shouldn't have wiki pages. 4PB is literally the most common proposal for Petrus on 4x4. However, cubers be cubers and like cluttering the Wiki. I'll let someone else sort it!
💀
Do you plan on making more of these method submission videos?
Very interesting
I have a 1 second long cameo in a Rowan Fortier video
I've made it.
me too !
Zcf is pretty interesting ngl
I'm working on learning every single method for 3x3. Do you think anyone has done this before?
By learning do you mean with all of the algorithms, or just knowing how to do it? Either way, that is an incredible challenge! Good luck!
@@RowanFortier I mean learning beginner methods, 1LLL is too crazy. I've taken about three weeks so far making and getting bored of making a doc with a lil note about each method and sorting the same ones together. Since I just took the list from the speed solving forums, it's very badly sorted lol.
Good luck on ZB
1 look 3x3
Very interesting....
2x2 method; solve a oll possibility on one side use algorithm for double oll then pbl
My method: BEP (Block, EO, Permutation) Do a 2 x 2 x 3 block on the left, do eo while preserving the block, and solve the rest using r and u moves
That already exists and is famous. It's called petrus
@@Wenmo85 Wait… bruh lol your right
I made a method for one handed that made R2 U redux then I watch this and “Dang it someone made this all ready” but how you get to 2 gen is different
Bro's Cube needs some Lube. That thing is extremely Crunchy
💀
I have a method I developed. It is also NOT for speed. It is intended for absolute beginners, people who look at a Beginner's Method tutorial and go... NOPE. It uses kind of a fool proof version of the top cross that eliminates the need to know what you're doing. If you know how to do the top cross, you can skip that... but only if you know how to orient it correctly. Then it uses an easy to remember version of one of the most basic moves over and over to solve the rest of the first two layers. There is a way to use that same move to solve the last layer, but its actually harder than what I teach. I teach a totally original method for the top layer. It uses a move originally intended for moving around top edge pieces, but simplified and repurposed to position the corners. And then that same super simple move I mentioned to rotate them. And then two slight variations on a move I created myself to do the final edge pieces.
Don't know if you allow links here, but you can find it if you search "Rubik's Cube Cheeseburger" and find the only playlist in a really old RUclips channel with practically no views or subscribers called Easy Rubik's Cube.
If you allow links, here's the playlist:
ruclips.net/p/PL966FC2E88722F855
These videos are 11 year old??
@@RowanFortier Yes. I am old.
About 7 years ago, I recorded my method for solving big cubes, but I never uploaded it. It is also really slow, but also really easy. I do centers last and it allows an algorithm free method of solving parity problems. It is very easy to learn if you can already do the 3x3.
We all know belt is superior
Yes 🧠
@@RowanFortierroux is just inverted belt
@@kittyn5222 corners first is more inverted
@@nicathenoob19I don't think so and I tried corners first bad idea if you do the inverse edges first it's really gud
tbh the 4PB method is basically yeow method but a bit diffrent at the end
maybe one could do CSFTOP (4x4)
Cross
Second layer centers
F2L
Third layer
OLL*
PLL*
*This would require lots of algs. Lots.
Very Interesting
Very interesting
The first one is leor
BRO THE THUMBNAIL IS A WIDE 3x3x1 with a 2x2x1 Cube alreaddy attached
for 4-look CFCE, pretty sure EO --> EP is better than EP --> EO? Surely U-Perms are faster than pure flips
Yep, that’s what I said in the video :)
rubar the goat
Oh im so sorry about that extra thing. Thats just another way is trash .
my method: unfliper
superflip in a superflip in a superflip and then turn the left up and the top left
yep that's all
i use apb
You like look Fundy
My method for 5x5 is Wu5
im working on 4x4 full cfop
Oops method Is the best
My alg is random moves
Please now make video what method is the best like your previous video with Tiers ;)
Method idea: ihavenoideaforname
First solve 1 roux block on the bottom, then solve middle layer, then solve all corners, then solve bottom layer, then EPLL
ELL*
That is really similar to Mehta method :)
@@RowanFortier ok
Double bar skip going to get you the wr
Pov: somebody links a Rick roll
You look like Fundy so much
ISNT RUBAR A Variation of sq 1 redux
no
The youtube algorythm strikes again
Sheesh
BEDGES 💀
Belt method
CCE
C orners
C enters
E dges
19th
Young funny?
Sus google docs
bedges
Your cube sounds terrible.
the cube is the GAN 13 I think it’s actually really good
My method: (I don’t use this) BLOXOP
Very interesting
Pov: somebody links a Rick roll
Pov: somebody links a Rick roll
Pov: somebody links a Rick roll