I don't think you have to worry much about getting spoiled. Yoshi P is very methodical when it comes to revealing certain things. Case in point, prelaunch live letters for Shadowbringer and Endwalker had great details of their game. Many of us got to learn the potential antagonists, premise, and couple scenes thought to be too spoilery. But when it came to actual release, we were still baffled and amazed. Many of us still can't believe how well it was. We were even confident about the last boss in Endwalker but we couldn't be any wrong. So far we don't know much about the Mysterious hooded man nor King Barnibus. This is just like the time with Emet Selch with Shadowbringer. We didn't know much about him nor had no idea he'd be so integral to the entire plot of the expansion.
I'm shocked at how well received this game has been compared to previous FF mainline games in recent memory. Then again, I'm not shocked due to who is in charge of the game.
I've seen a clip were Clive and torgul fight an elite with an axe while 5 grunts aggro to Jill and she killed them all with ice magic and proceeded to go help with the elite so companions actually are useful
Good vid, but like others said, dont worry the spoilers. Square Enix always is good in not giving too much information, in the end there is ALWAYS so much to still to be discovered, especially the endgame plot etc. I remember that wild FF8 trailer with the opera song ( Still one of the best videogame trailers ever) and still be blown away.
@@PenguinsAreColdish KH I dont know sh!t or couldnt care less about XD, but yeah thats FU for the fans. Maybe its a FF thing not to spoil XD. FF7R could be, but still overall 9 out of 10 times, they know how to keep the real impactful things away from promotion.
Small note: at least according to other content creators, all footage provided by Square Enix are from older builds and are not completely representative of the gold version
Regarding sword carrying... To be fair, Clive is carrying it on his shoulder, not back, which is feasible. And so far, from what I've seen, FFXVI team has done armour right when it comes to Sanbreque(?) knights. They even have the hourglass shape waistline (a lot of games and other media make the mistake of having breastplate go all the way down below the navel, which would in reality mean they can't bend over). I don't know what to think of the Rosarian knights and their weird... leather... tanktops. But at least the plate armoured knights have been impressively designed.
"i don't like young clive, his hair" you don't like Jrpg, if you don't like this surely you hate 99% of jrpgs, FFVII including. Main character, spiky hair, jrpg...... these things are almost like coffee and milk.
@@TheHomelessPotato And even don't need to be similar, he is the protagonist, he needs be special in some way. In many stories you make the protagonist different, or you think kratos fits well in the nordic mitholoy? Like a designer and creator, i say totally not, and it is fine, the protagonist has to be highlighted. Protagonists every time seems special in some way.
@@dandandan8686 You're conflating character development with visual design. Kratos being from Olympus vs. Norse gods adds to his unique char development, but Kratos' visual design is consistent with the other characters. Making him "distinct" didn't entail giving him a mohawk and a toga. As for JRPG (aesthetic), in Yoshida's words: "By the same token, I wouldn’t really describe Final Fantasy 16 as a JRPG. I wouldn’t describe any of the Souls games that way, either. Elden Ring certainly feels as though it is a throwback: it has more in common with traditional Dungeons & Dragons than it does the years of ‘JRPG’ evolution that came later. It doesn’t feature the tropes, so it isn’t a JRPG… even if it is an RPG that is Japanese-made."
@@cambotech5556 Let Nintendo do its thing. FF16 is the new AAA game exclusively on PS5 and it looks like a fcking 2015-ps4 game ? with horrible textures in the open world (rocks, grass, trees... nothing is looking great!!). When you speak to the blacksmith, facial expressions are fucking disgusting. FF has always been far ahead in terms of graphics, so this one is an absolute disgrace. And icon fights is only pressing square square square square.... Call me whatever you want, but i'm not a pigeon who will buy this day one like you.
I don't think you have to worry much about getting spoiled. Yoshi P is very methodical when it comes to revealing certain things. Case in point, prelaunch live letters for Shadowbringer and Endwalker had great details of their game. Many of us got to learn the potential antagonists, premise, and couple scenes thought to be too spoilery. But when it came to actual release, we were still baffled and amazed. Many of us still can't believe how well it was. We were even confident about the last boss in Endwalker but we couldn't be any wrong.
So far we don't know much about the Mysterious hooded man nor King Barnibus. This is just like the time with Emet Selch with Shadowbringer. We didn't know much about him nor had no idea he'd be so integral to the entire plot of the expansion.
"Barnibus?" 🙄
I'm shocked at how well received this game has been compared to previous FF mainline games in recent memory. Then again, I'm not shocked due to who is in charge of the game.
Yoshi P savior of FF14 and now, perhaps he will be known as savior of FF series in general.
It's always so nice to see your coverage ❤ Don't worry about spoilers tho ❤
if you compile all the cutscenes that SE released until this day, it's not even an hour footage.
they have 11 hours not including battle cutscenes.
I've seen a clip were Clive and torgul fight an elite with an axe while 5 grunts aggro to Jill and she killed them all with ice magic and proceeded to go help with the elite so companions actually are useful
at 38:36 Jill kills one of the goblins alone if you see closely
Good vid, but like others said, dont worry the spoilers. Square Enix always is good in not giving too much information, in the end there is ALWAYS so much to still to be discovered, especially the endgame plot etc. I remember that wild FF8 trailer with the opera song ( Still one of the best videogame trailers ever) and still be blown away.
not really, they spoiled the fuck out of kingdom hearts 3 and ff7r in the trailers
@@PenguinsAreColdish KH I dont know sh!t or couldnt care less about XD, but yeah thats FU for the fans. Maybe its a FF thing not to spoil XD. FF7R could be, but still overall 9 out of 10 times, they know how to keep the real impactful things away from promotion.
Thank you for this reaction!
Small note: at least according to other content creators, all footage provided by Square Enix are from older builds and are not completely representative of the gold version
Regarding sword carrying... To be fair, Clive is carrying it on his shoulder, not back, which is feasible. And so far, from what I've seen, FFXVI team has done armour right when it comes to Sanbreque(?) knights. They even have the hourglass shape waistline (a lot of games and other media make the mistake of having breastplate go all the way down below the navel, which would in reality mean they can't bend over). I don't know what to think of the Rosarian knights and their weird... leather... tanktops. But at least the plate armoured knights have been impressively designed.
Ayy I really like the way you make your content. Nice job on this video! Consider me a new subscriber, mate.
The enemies your saying are tanks are tanks because their not grunts their elites
you can play elden ring if you want to earn your way trough the story
Child jill sound likes shes 40 😂😂
"i don't like young clive, his hair" you don't like Jrpg, if you don't like this surely you hate 99% of jrpgs, FFVII including. Main character, spiky hair, jrpg...... these things are almost like coffee and milk.
Nothing inherently wrong with them. Except that aesthetic is inconsistent with the rest of ff16's art style, same with the moogle.
@@TheHomelessPotato And even don't need to be similar, he is the protagonist, he needs be special in some way. In many stories you make the protagonist different, or you think kratos fits well in the nordic mitholoy? Like a designer and creator, i say totally not, and it is fine, the protagonist has to be highlighted. Protagonists every time seems special in some way.
@@dandandan8686 You're conflating character development with visual design. Kratos being from Olympus vs. Norse gods adds to his unique char development, but Kratos' visual design is consistent with the other characters. Making him "distinct" didn't entail giving him a mohawk and a toga.
As for JRPG (aesthetic), in Yoshida's words:
"By the same token, I wouldn’t really describe Final Fantasy 16 as a JRPG. I wouldn’t describe any of the Souls games that way, either. Elden Ring certainly feels as though it is a throwback: it has more in common with traditional Dungeons & Dragons than it does the years of ‘JRPG’ evolution that came later. It doesn’t feature the tropes, so it isn’t a JRPG… even if it is an RPG that is Japanese-made."
What about these graphics ?? It look like it's on PS4 wtf
The ps4 would explode if you played this game on it
dude zelda has a ps1 graphic and it's GOTY, what happen to graphic doesn't matter? are you one of those turn based fan who got hurt?
@@cambotech5556 Let Nintendo do its thing. FF16 is the new AAA game exclusively on PS5 and it looks like a fcking 2015-ps4 game ? with horrible textures in the open world (rocks, grass, trees... nothing is looking great!!). When you speak to the blacksmith, facial expressions are fucking disgusting. FF has always been far ahead in terms of graphics, so this one is an absolute disgrace. And icon fights is only pressing square square square square.... Call me whatever you want, but i'm not a pigeon who will buy this day one like you.
comparing RUclips compressed videos with ps5 graphics directly from your monitor/tv. really?