@@QwertYuiop-pi8ww not really you just gotta hit the right bases found 2 packs of them (AP) in that evac zone in the southwestern corner of the map another place where i found some was on that alcatraz like island couse nobody ever takes the time to check that
I shot a guy in the head with the .22 yesterday, he ran. He came back like 2 minutes later. Got ANOTHER head shot and he tanked that one too. Just ran off lol
Dude this was really really good, I can really tell you put a load of effort into these vids. I was actually testing some of these damages with certain armors, modded and vanilla on a private server and it got so boring after a bit, so thanks for the detailed vid on this lmao.
In real life each 00 or 000 buckshot pellet is roughly the size of a 9mm in diameter, so if the game is following some what real life specs buckshot from a shotgun should be the equivalent of getting shot by a 9mm multiple times at once, hence why shotguns are powerful up close and the more than hit you I've killed people with one buckshot blast in DayZ so I assume the buckshot does way more damage when all or most of the pellets hit than said here
Really well put again dude, thanks for the effort behind it. Just a side note: When you talk about "blood damage" is better to refer it as "bleeding probability". That 100 blood value multiplies by the value in the armor/clothing to determinate if you are going to bleed or not after you get hit and not how many blood points are going to be taken from your global 5000 points. Example: You get hit by a 5.56mm (55HP | 100 BLOOD | 66 SHOCK) and you are wearing a Plate Carrier, you would see that the Plate Carrier have 0 as a blood protection value. At first you can think that it would not protect you from that blood damage but its the opposite: when you multiply 100 (Blood_Damage) x 0 (Plate_Carrier_Multiplier) the result is 0, so you won´t bleed or loose any blood from that shot. Thanks once again for this guides, and I hope you can cover the damage system in the next guide.
So 5.56 and 7.62x39 do the same damage hmm, I always thought 7.62 did more I guess the M4 is a better gun for sure then. EDIT: aaaand 5.45 does the same damage? That's a little stupid.
First off I’m a noob. Second the mozen carried me. This man was decked out with an m4 and all. I shot him with one shot and I ran. Thankfully he fainted and was killed by the near by zombies. This is the take on how I ruined a mans plate carrier jacket and backpack wile taking his M4. Thanks 7.62.
iiHarrii Oh, and what foreign languages do you master? There are as many ways to speak a language as there are speakers. At least you can understand him, isn't that praiseworthy?
"The .308 Winchester is a smokeless powder rimless bottlenecked rifle cartridge. Although very similar to the military 7.62×51mm NATO specifications, the .308 Winchester cartridge is not identical,"
@@derekpratt4055 I'm not disagreeing with what you're saying here, but functionally they are the same. In the same way that I can fire 7.62 NATO and .308 out of my HK-91 or 5.56 and .223 out of an AR or M4. I did say .308 is 7.62mm NATO, not .308 Win
@@derekpratt4055 Its like saying .223 is different from 5.56, ig they are TECHNICALLY different, but only in internal dimensions and pressure. The external dimensions are identical and will fire out of the same weapons just as .308 and 7.62x51. I have a .308 rifle and shoot 7.62x51 NATO through it alot because it's more consistent
Fucks me up that this game can be so detailed that you have to account for blood on your hands before you eat, wind direction so prey doesn't smell you coming, and the friction wind has on your bullets _and you can't fucking open a cabinet_
I'm sorry but that doesn't seem right that buckshot does so little damage with all 8 pellets hitting. Are you sure that isnt the damage calculated from one pellet?
I think that .380 is a decent round, i use it in the u-70 on zombies and since the gun only takes up 4 spots and you can get the most ammount of kills per stack in ammo.I think its the best ammo for zombie combat but dont use it it player combat
I find with the 308 at 800+ meters out the target has always moved, the round is to slow to my feeling a 7.62 svd seems to always have a better travel speed at 800+
Well, in regard of the buckshot, this is outdated, as now every pellet will deal 34, which means that if you manage to hit with all 8 pellets, you will deal 272 damage points, and of course, with a double barrel shotgun, you can theoretically deal 544 points in damage, killing everything in one click.
Can you do a guide on a weapon attachments,like how supressors, affect bullet speed,penetration value and etc? or can you include that segment on weapon guide?
I don't understand why 7.62x39 doesn't have more power to it over 5.56 and 5.45... the penetration being lower is understandable, but why make it just objectively a much worse round in every single way?
All weapons of each ammo type do the same damage. So that means that sawed off rifles do the same damage as normal rifles, and sawed off shotguns do the same damage as normal shotguns?
3:52 I came back to see if he's changed this but it's still here. Dude, u can't get something this big wrong, all 8 pellets hitting a player from buckshots doesn't do 34 damage, is does 34 damage for each pellet hitting, so 34*8 which is like 272 damage. if all 8 hitting did only 34 damage, it would do the same as one .45 ACP bullet, from all 8 hitting a player's chest, and you wouldn't be able to one shot with buckshots. it would take 3 shots with all 8 hitting a player's chest, so 24 pellets, to kill someone. In reality it only takes 3 pellets from one shot. I mentioned this before and you replied so i thought u were gonna correct this but i guess not. apart from that good video dude :)
i suggest that next time you either use just the in-game names for the gun or just the real world names. interchanging them makes this guide a bit confusing
I got a 2 piece wit the 380 rounds there decent if your precise and the other people aren’t wearing armor of any kind and if u never pick up the .380 guns in the 1st place
The problem with damage on video games from a gun guys standpoint: the damage of a gun in real life comes from many small factors. Obvious is caliber but there is also the twist rate of the barrel affecting velocity, the type of bullet (hollow, fmj, ect) the exact composition of the gunpowder used and the grain and composition of the bullet. Adding to that is the fact that because rounds like .22 and 380 are smaller they assume they cant actually do a good amount of damage. Im not blaming developers i understand they can only do whats in their abilities and balancing is necessary, im just saying there isnt a great system yet. Just my thoughts
@Matt Haddock thats what i was trying to say, the .22 and the 380 should do more damage in the game. What i was also saying is that the akm and the bk18 and the sks should do slightly different damage when its a vest arm or leg wound, but they base it off the round only. What i am saying is while yes where it hits is the most important, the others should be added as small factors in a perfect world.
How much health do animals have in dayz i shot a stag through the head with a ak 74 5.45x39mm and it walked of like not thing happend so i was wondering if the akm ammo would knock it down with one shot
So does the penetration value only affect the rate at which bullets go through doors etc? Or does it also affect the rate it can shoot through platecarriers and other protective gear?
I know everybody says it sucks but i have more kills with the IJ70 than any other pistol. I have more kills with the sks than any other rifle. All about availability
you have the ammo but then u have the ammo in the boxxes how do u get them out of the boxes im not new to the game but never used guns only melee so that my question
Erm the vss is weird like that, i think its technically a sniper, im going to be include it in my sniper video atleast. And as for the m70 tundra and mosin it just depends or preference. I prepare the scope the mosin takes but i can see why someoen would like the hunting
@@RavPlays alright, and also if the damage is based off the bullet and not the gun. Will the LAR oneshot most the time like the tundra does? At least it's oneshot everytime I've shot someone with it.
Its more like real life then most games, it is the ammo that you get hit by not the weapon, the weapon only affects how accurately the rounds can be put on target and the bullet speed is dependent on the barrel length, thats it, dayz just needs to model getting hit by a higher velocity bullet doing way more shock damage then by a sub-sonic round, like a .38 at 500m would probably ping off a plate carrier doing nothing whereas a mosin round or .308 would still break ribs and maybe pop lungs
Could you remake this video with updated ammo types and stats? It's really difficult trying to find damage amounts for .338, .408, .50, and all other modded ammo types.
Okay video... Got sloppy at end and made a cpl mistakes. One was you said the air friction wrong 9:25 Another one 9:37 when you were comparing 7.62x54mm and .308 (screen said .380)
Some of these change on console the slugs are the worst while buckshots are beasty so if you were to use slugs on a armored person it wouldn’t do nothing but give them a bleeding affect id rather not use any ammo than me finding slugs cuz it’s so bad it’s like a bean bag ammo so buckshots are the better
Amazing video as always..expected nothing less from you . But I think you should make a pt2 cause we need some clarification. Like do clothes have protection value? Do backpacks? Does hitting a weapon or item in your inventory reduce the dmg of a bullet ?
Nice guide, it's strange to see that velocity is now part of the bullet characteristics and no longer part of the gun as it used to be in Arma 2, where different guns shooting the same round get a different velocity and thus different damage output. Are you sure this isn't the case anymore? Also I kinda disagree on the .380 being useless, especially from a CZ61 it can be very good due to its low rate of fire making it easy to hit an entire mag, compared to the 9mm from a MP5 with a much higher rate of fire.
in arma different guns with same calibres have different muzzle velocities, because barrel attributes does contribute to that in real life too, such as barrel length, rifling etc. So it is likely connected to that.
I finally found a replacement m4 and a regular mag one day "old one disappeared in my inventory" . Next day i get in a gunfight , hit dude with a few bullets he fires once with a mosin/nuke launcher and straight kills me. assault helmet, chest plate and all "real good stuff". guess he hit my face? i was speechless. Moral of the story? Go to a barn, pick up pawpaws bolt action and feck everyone up lol
9x39mm: **is a rare round**
Me: **wants 5.45x39mm but instead finds 9x39mm**
9x39 is not rare. 9x39AP is rare
Same here Hahaha
@@QwertYuiop-pi8ww not really you just gotta hit the right bases found 2 packs of them (AP) in that evac zone in the southwestern corner of the map another place where i found some was on that alcatraz like island couse nobody ever takes the time to check that
Keanu Reeves I got like 4-5 mlock mags and all of them are full and I have spare ammo, .45 is the rarest of normal pistol ammo.
Lmmfao foreal
I shot a guy in the head with the .22 yesterday, he ran. He came back like 2 minutes later. Got ANOTHER head shot and he tanked that one too. Just ran off lol
He’ll most likely develop a speech impediment
lol that's why I love this game
@@wakandawildman2043 I wouldve just rushed him, but it was only chambered.
.22 is trash. It's only good for plinking on zombie heads
@@QwertYuiop-pi8ww I was only a fresh spawn. It was all I had.
Dude this was really really good, I can really tell you put a load of effort into these vids. I was actually testing some of these damages with certain armors, modded and vanilla on a private server and it got so boring after a bit, so thanks for the detailed vid on this lmao.
Cheers for the kind words! You can see the damage values within the game files
I beleive the 00 buck is per pellet, seeing as you can down someone in one shot to yhe chest at close range
Alex Pilkington I agree, can anyone confirm?
yes
I enjoy the spread of the buckshot the zig zag in no match for the spread at mid range
In real life each 00 or 000 buckshot pellet is roughly the size of a 9mm in diameter, so if the game is following some what real life specs buckshot from a shotgun should be the equivalent of getting shot by a 9mm multiple times at once, hence why shotguns are powerful up close and the more than hit you
I've killed people with one buckshot blast in DayZ so I assume the buckshot does way more damage when all or most of the pellets hit than said here
Ye. Didnt make any sense to me
Really well put again dude, thanks for the effort behind it.
Just a side note: When you talk about "blood damage" is better to refer it as "bleeding probability". That 100 blood value multiplies by the value in the armor/clothing to determinate if you are going to bleed or not after you get hit and not how many blood points are going to be taken from your global 5000 points. Example: You get hit by a 5.56mm (55HP | 100 BLOOD | 66 SHOCK) and you are wearing a Plate Carrier, you would see that the Plate Carrier have 0 as a blood protection value. At first you can think that it would not protect you from that blood damage but its the opposite: when you multiply 100 (Blood_Damage) x 0 (Plate_Carrier_Multiplier) the result is 0, so you won´t bleed or loose any blood from that shot.
Thanks once again for this guides, and I hope you can cover the damage system in the next guide.
Ahh, ok ill go over that in my armor guide then. Cheers mate
So 5.56 and 7.62x39 do the same damage hmm, I always thought 7.62 did more I guess the M4 is a better gun for sure then. EDIT: aaaand 5.45 does the same damage? That's a little stupid.
@@sirismcgee7103 Was thinking the exact same thing!
Really hyped for the armor video
Should be some very interesting information. Just gonna be a bitch to gather.
@@RavPlays do you go through the game files or test it in game?
@@RavPlays i'd love to help with testing if you want, i would also like to test out the helmets especially
@@RavPlays were waiting for it man ;)
Would like to see these stats in a practical setting, like you shooting a buddy on a private server with the stat counter on screen. Great video
Brilliant guide bud. I’d love to see a weapon guide from yourself. 👍🏼
I'll make it happen
Get in 👍🏼😄
First off I’m a noob. Second the mozen carried me. This man was decked out with an m4 and all. I shot him with one shot and I ran. Thankfully he fainted and was killed by the near by zombies. This is the take on how I ruined a mans plate carrier jacket and backpack wile taking his M4. Thanks 7.62.
Mosin is OP
it takes a real California liberal to call a mosin nagant "mozen".
@@SunGodNika__ hes just an american
bro ur advises moved me from noob to high tier geared player so thank u
No problem mate
it's a shame he doesn't do English lessons too, maybe you would be able to type a sentence which doesn't hurt to read.
@@hxrrii_ Dead XD
iiHarrii give him a break not everyone’s first language is English lol
iiHarrii Oh, and what foreign languages do you master? There are as many ways to speak a language as there are speakers. At least you can understand him, isn't that praiseworthy?
Very helpful guide. I will leave the Skorpion on the ground from now on.
Fun fact: .308 is 7.62mm NATO
not its not.
"The .308 Winchester is a smokeless powder rimless bottlenecked rifle cartridge. Although very similar to the military 7.62×51mm NATO specifications, the .308 Winchester cartridge is not identical,"
@@derekpratt4055 I'm not disagreeing with what you're saying here, but functionally they are the same. In the same way that I can fire 7.62 NATO and .308 out of my HK-91 or 5.56 and .223 out of an AR or M4. I did say .308 is 7.62mm NATO, not .308 Win
hey don’t knock the skorpion on the coast
@@derekpratt4055 Its like saying .223 is different from 5.56, ig they are TECHNICALLY different, but only in internal dimensions and pressure. The external dimensions are identical and will fire out of the same weapons just as .308 and 7.62x51. I have a .308 rifle and shoot 7.62x51 NATO through it alot because it's more consistent
This why my favorite gun will always be the mosin,civil spawn for gun and ammo,one shot kill on target without any armor
.380 is my pistol round as it has the highest pistol ammo storage capacity and i only use it for shooting zombies whilst i am in a house
I can kill a zombie with a cooking pot and a player with my jokes
I'm so glad you made a video about ammunition, finally know the values of said damage and have a better idea where some ammos spawn 👍
No problem mate
Fucks me up that this game can be so detailed that you have to account for blood on your hands before you eat, wind direction so prey doesn't smell you coming, and the friction wind has on your bullets _and you can't fucking open a cabinet_
A bullets a bullet in the end they all give the same outcome when they fire.
9x39 and 3x39AP is boosted in last patchs
Damage
:
Health 95
Blood 100
Shock 66
Finally a good video about ammo
Does modded servers change how some ammo act?
Well, they have custom ammo! or atleast some do.
yea. water is wet. Oh and the sun is bright. Any other brain busters? Lol
@@FadedJoker actually that was useful
James Q. Holden was it? go grab your crayons and color me a picture 😘
@@FadedJoker Yes, because not everyone can realize modded servers can add custom ammo. No need to be a prick, go be an eyesore elsewhere.
Super cool. Please make another one updated
funny because the 9x39AP was especially made to penetrate armor that the 5.45 couldn't, it should have a way better penetration value
No mention of 22lr?
10:17
@@Tacos_n_Nachos you realize we came for stats, not the opinion of what he thinks of 22lr?
@@nathankeel4308 ok... and? What's that have to do with me telling him to watch the full video?
Humbly suggest distance at which hangar stats lose 50%. Although that is likely gun dependent.
I'm sorry but that doesn't seem right that buckshot does so little damage with all 8 pellets hitting. Are you sure that isnt the damage calculated from one pellet?
Nah ur right it does way more i think he meant 1 pellet
I think that .380 is a decent round, i use it in the u-70 on zombies and since the gun only takes up 4 spots and you can get the most ammount of kills per stack in ammo.I think its the best ammo for zombie combat but dont use it it player combat
True and the box contains 35 shots as well so you get a lot in the beginning
I dont understand how buckshots just do 8 more health damage than 9mm when i can kill someone with one bullet at close range. Please explain
Each pellet i guess
Dude I'm honestly loving your videos. They're super helpful. Can't wait to see what else you put out
.357
55 health dmg
100 blood
66 shock
Pen unknown
Around 400 m/s
Asuuuumming that the rounds register properly.
That's some quality content over here!
The NATO 556 feels so underpowered, I run with the 7.62 vsd , fal 308 or scar , but I'm really loving the vss 9x39 it's such fun
Best gun for each category would be cool
Your videos have been helping me get through on my own. I just bought the game on Xbox. You earned a sub.
And .308 can be found in civilian houses by the way
I find with the 308 at 800+ meters out the target has always moved, the round is to slow to my feeling a 7.62 svd seems to always have a better travel speed at 800+
Wrapped up 3 bodies with the mk11 as a fresh spawn in Cherno. Not trying to flex but I went from a Mk11 to a FX-45, Blaze, and the MP5
Well, in regard of the buckshot, this is outdated, as now every pellet will deal 34, which means that if you manage to hit with all 8 pellets, you will deal 272 damage points, and of course, with a double barrel shotgun, you can theoretically
deal 544 points in damage, killing everything in one click.
Would you like a like a glass of water? 🤣
Amazing guide dude! Was shocked at some of the stats!
Can’t focus on the video if I’m bumping to the background music man 11/10
Just a slight note, the point in weapon calibers isn’t pronounced so it would be seven six two or forty five
Great video Rav! Good job
Cheers mate!
Can you do a guide on a weapon attachments,like how supressors, affect bullet speed,penetration value and etc? or can you include that segment on weapon guide?
I'll look intio it, i'm pretty sure attachments don't affect the bullets thoe,
I would like to see one with attachments as well I've heard they do affect the handling and firing of a weapon
love the info videos like this. earned a sub, keep it up brother.
Cheers mate
Good video man keep it up 👍
Chees mate
I don't understand why 7.62x39 doesn't have more power to it over 5.56 and 5.45... the penetration being lower is understandable, but why make it just objectively a much worse round in every single way?
This man really slept on the rubber slugs
This video came out before rubber slugs
Such a good vid you definitely gonna get a lot more subscribers i dont know how you dont have more
Ay, thank you man
You a Legend man. Thanks for these
Great!
As a DayZ Beginner i really enjoyed all the information and details to that ammunition!
Thanks👍🏻
Np man :0
I always thought buckshots were better for the bk shotgun than the slugs
people are saying that they are on console.
Idk how I just found your vids but thank you
;)
7.62 X 39mm really have less velocity and the same damage/bleed/shock as 5.56 X 39? Wouldn't that make the AK-74 much better than an AKM?
Pistol rounds need a buff as they do no where near enough damage...
All weapons of each ammo type do the same damage. So that means that sawed off rifles do the same damage as normal rifles, and sawed off shotguns do the same damage as normal shotguns?
Is the data for buckshot per pellet? Or for all 8 rounds?.
I find 9x39 and 9x39AA more than any other fuxking round in military zones, even though the wiki classified it as “very rare”
Official King That could be because 9x39 isn’t picked up while the other more useful rounds are.
This scaling makes it seem like rifled slug is better but the buckshot does more damgage truly
3:52 I came back to see if he's changed this but it's still here. Dude, u can't get something this big wrong, all 8 pellets hitting a player from buckshots doesn't do 34 damage, is does 34 damage for each pellet hitting, so 34*8 which is like 272 damage. if all 8 hitting did only 34 damage, it would do the same as one .45 ACP bullet, from all 8 hitting a player's chest, and you wouldn't be able to one shot with buckshots. it would take 3 shots with all 8 hitting a player's chest, so 24 pellets, to kill someone. In reality it only takes 3 pellets from one shot. I mentioned this before and you replied so i thought u were gonna correct this but i guess not. apart from that good video dude :)
i suggest that next time you either use just the in-game names for the gun or just the real world names. interchanging them makes this guide a bit confusing
Was the .357 round not introduced in November? The repeater carbine/revolver/deagle?
it was introduced after this video.
Which ammo is the best?
so for example, the .308 from a tundra and LAR will do the same amount of damage?
I got a 2 piece wit the 380 rounds there decent if your precise and the other people aren’t wearing armor of any kind and if u never pick up the .380 guns in the 1st place
Ffs i dropped my blaze n 308 round bc i only had 2 bullets and found a shotty and had 6 rubber slugs
For me the best ammo to use is : 1- the 7.62, 54 MMR and : 2- 308win
The problem with damage on video games from a gun guys standpoint: the damage of a gun in real life comes from many small factors. Obvious is caliber but there is also the twist rate of the barrel affecting velocity, the type of bullet (hollow, fmj, ect) the exact composition of the gunpowder used and the grain and composition of the bullet. Adding to that is the fact that because rounds like .22 and 380 are smaller they assume they cant actually do a good amount of damage. Im not blaming developers i understand they can only do whats in their abilities and balancing is necessary, im just saying there isnt a great system yet. Just my thoughts
@Matt Haddock thats what i was trying to say, the .22 and the 380 should do more damage in the game. What i was also saying is that the akm and the bk18 and the sks should do slightly different damage when its a vest arm or leg wound, but they base it off the round only. What i am saying is while yes where it hits is the most important, the others should be added as small factors in a perfect world.
How much health do animals have in dayz i shot a stag through the head with a ak 74 5.45x39mm and it walked of like not thing happend so i was wondering if the akm ammo would knock it down with one shot
Akm would one shot it
very helpful video thanks. why does slug always seem to suck? maybe any item will in targets inventory will stop it?
09:38 said 308 but wrote 380
I feel like you took a lot of time to make this video. Just wanted to leave a like and comment and show some love
Ay cheers man
Cheers my guy
In fact .380 is ACP and .45 is Auto ... I don´t know why it is reversed in game ...
Are the .357 rounds any good?
Green Rifled Slugs 🔥
Stupid question how is the KA74 different to the 74U
Jalen I think that the only difference is attatchments/size of the gun
Recoil pattern, mobility, weight, and lack of reticle and suppressor.
U is the shorter version of the ak74
Dirtysouth 210210 no shit
Best weapon in vanilla is easily the FAL, full auto .308 is insane
Fal is insane, and full auto too
So does the penetration value only affect the rate at which bullets go through doors etc? Or does it also affect the rate it can shoot through platecarriers and other protective gear?
pretty sure its how much damage it does after its penetrated a surface
@@RavPlays Thanks!
Awesome stuff dude 😉👌
Cheers mate :)
how different the standard bullet between the tracer (pyrotechnics)bullet
Is there any graphic with all of these?
Are these really the stats? Seems so weird that so many of the riffles rounds do the exact same damage.
I know everybody says it sucks but i have more kills with the IJ70 than any other pistol. I have more kills with the sks than any other rifle. All about availability
Does this go for all platforms?
U did a good job, thank u
Is buckshot of rifled slugs better????
What's the best gun or bullet to use to knock someone out?
.22 i guess
RavPlays youll kill em by bloodloss lol
you have the ammo but then u have the ammo in the boxxes how do u get them out of the boxes im not new to the game but never used guns only melee so that my question
You put the box of ammo in your hand and unpack it
@@timpriest2941 thx
is the vss supposed to be a sniper rifle or a machine gun? it has a full auto mode so it confuses me
and also, should i be using the m70 tundra or the mosin?
Erm the vss is weird like that, i think its technically a sniper, im going to be include it in my sniper video atleast. And as for the m70 tundra and mosin it just depends or preference. I prepare the scope the mosin takes but i can see why someoen would like the hunting
@@RavPlays alright, and also if the damage is based off the bullet and not the gun. Will the LAR oneshot most the time like the tundra does? At least it's oneshot everytime I've shot someone with it.
@@miwwaassassin8921 yes
Your vids have taught me a fair bit, love it truly. You got lots of dedication mate
Cheers mate
Always thought that the weapon type deals the damage not the ammo
Yea, its weird like that.
Its more like real life then most games, it is the ammo that you get hit by not the weapon, the weapon only affects how accurately the rounds can be put on target and the bullet speed is dependent on the barrel length, thats it, dayz just needs to model getting hit by a higher velocity bullet doing way more shock damage then by a sub-sonic round, like a .38 at 500m would probably ping off a plate carrier doing nothing whereas a mosin round or .308 would still break ribs and maybe pop lungs
@@kalumbailey5103 yeah i know but its bad that the sawed of bk-18 deals the same damage as the Cr-527
Could you remake this video with updated ammo types and stats? It's really difficult trying to find damage amounts for .338, .408, .50, and all other modded ammo types.
Okay video...
Got sloppy at end and made a cpl mistakes. One was you said the air friction wrong 9:25
Another one 9:37 when you were comparing 7.62x54mm and .308 (screen said .380)
Yea, my bad. Tried to rush the video out so stayed up to 3am and got to tiered i guess
Some of these change on console the slugs are the worst while buckshots are beasty so if you were to use slugs on a armored person it wouldn’t do nothing but give them a bleeding affect id rather not use any ammo than me finding slugs cuz it’s so bad it’s like a bean bag ammo so buckshots are the better
Really? thats weird
i know this is a old video but on this server I play on a guy got a 230 meter kill with the scorpion
Either than not having the 22lr it was a great vid bud
cheers mate
Amazing video as always..expected nothing less from you . But I think you should make a pt2 cause we need some clarification. Like do clothes have protection value? Do backpacks? Does hitting a weapon or item in your inventory reduce the dmg of a bullet ?
Will be doing a video on how all the armor/ protection works so dont you worry
@@RavPlays again really good work
RavPlays please do
Thanks for this guide grand Master 😀😉
No problem mate :)
Nice guide, it's strange to see that velocity is now part of the bullet characteristics and no longer part of the gun as it used to be in Arma 2, where different guns shooting the same round get a different velocity and thus different damage output. Are you sure this isn't the case anymore? Also I kinda disagree on the .380 being useless, especially from a CZ61 it can be very good due to its low rate of fire making it easy to hit an entire mag, compared to the 9mm from a MP5 with a much higher rate of fire.
in arma different guns with same calibres have different muzzle velocities, because barrel attributes does contribute to that in real life too, such as barrel length, rifling etc. So it is likely connected to that.
I finally found a replacement m4 and a regular mag one day "old one disappeared in my inventory" . Next day i get in a gunfight , hit dude with a few bullets he fires once with a mosin/nuke launcher and straight kills me. assault helmet, chest plate and all "real good stuff". guess he hit my face? i was speechless. Moral of the story? Go to a barn, pick up pawpaws bolt action and feck everyone up lol
There isnt even a face hit box helmets cover entire head
@@Xdawsen ghillie suit my dude
well right now im rolling with a full decked ump 3 mags 8 boxs of 45. acp an sks 3 boxs for it and ak 74 only two mags though