Forza Motorsport - Ray Traced Global Illumination Visuals & Performance Tested

Поделиться
HTML-код
  • Опубликовано: 1 янв 2025

Комментарии • 13

  • @Compusemble
    @Compusemble  23 дня назад +2

    Ray traced global illumination on vs off at native 4K and at 4K with DLSS Quality mode. All other settings set to max.
    If you enjoyed this video, please like & subscribe!

  • @JairOlivS
    @JairOlivS 22 дня назад +15

    The differences are minimal. Doesn't really compensate the loss in perfomance.

    • @alemu6653
      @alemu6653 21 день назад +1

      same as diablo 4 rt

  • @3KPK3
    @3KPK3 22 дня назад +2

    Definitely worth it with DLSS.

  • @carlosroberto167
    @carlosroberto167 20 дней назад +2

    It just remove shadows 😂 and I lost 60fps

  • @Vladx35
    @Vladx35 22 дня назад

    Very surprised by that DLSS gain.

  • @wwjnz9263
    @wwjnz9263 22 дня назад +1

    Its crazy that I can barely run the game at medium wothout RT at 48:9 1080p, but if I go to 16:9 1080p I can run RTAO with RTGI and high settings across the board at a locked 60FPS.

  • @UnluckyDomino
    @UnluckyDomino 23 дня назад +9

    Can barely tell a difference. The raster lighting is actually really good. Its not worth the FPS hit at all

    • @freddywayne
      @freddywayne 22 дня назад

      I agree 💯

    • @kanta32100
      @kanta32100 8 дней назад +1

      It's subtle but overall image looks more realistic. If you can have 60fps why not leave it on.

  • @pgr3290
    @pgr3290 22 дня назад

    It is better but it feels too little, too late. The game still doesn't look half as good as it did in trailers from two years ago. That was the game we expected.

  • @WhiteHorseProduction
    @WhiteHorseProduction 22 дня назад +1

    the game has such a shity lighting and colors and plus the shity AI if that 3 get fixt will be amazing!

  • @RunEmDownTony
    @RunEmDownTony 16 дней назад

    😅😅 definitely not worth it.