Pretty neat little video lad! I'm very curious about the Sylvan units too, as they didn't even show their home town yet and I'm super excited about it. 6th faction is gonna be a cool surprise I'm sure too!
i hve no complaints about the units looking ''too cartoonish'' or something like many others here. They don't need to look ''realistic'' in my eyes. The heroe's horses for example look very cartoonish but awesome for the overworldmap.. BUT i have to say: The main difference between old HoMM game art and newer HoMM game art is the theme. The old games have ''old school fantasy'' design with wizards and warlocks in fancy robes, fairytale and myth creatures that look straight out of old fairytale books and all that stuff. The newer games are more ''fancy futuristic armor design and super laser angels fighting some sort of bionicle monsters and stuff''. It's very clear which direction olden era has. It's the laser angel one... And i'm a little bit sad about it to be honest.
It's like: I can't complain kids are a little slow nowadays, or you have some mental problems, like many others do. It is the new Era! Kids are watching different kinds of Media. And some may say Internet is making the World a smarter place.... But I have to say: You kids are returds!!
This (and not only this) shows the level of respect Ubisoft has for players. I'm even glad that players started to penalize them for it (the stock dropped to 9 euros). It's just a shame it's so late, otherwise we could have seen Heroes the way it was meant to be.
Maybe because devs don`t even know about the fact, that HOMM is a M&M spin-off. A lot of HOMM fans this days are surprised about HOMM technofantasy origin.
Personally, I don't believe there are 8 creatures per town. I think there are reasonable explanations for what look like the theorized 8ths. I think the Beholder is either neutral or associated with the mystery town. For one, Beholders shouldn't exist yet. Canonically they were created by Agar, one of the Warlock heroes from HoMM II, who isn't alive yet when this game takes place. I think that this mystery faction could bring weird eyeball monsters with them. It fits them aesthetically. I think that the Bone Dragon is a map object. In the originating screenshot, it's sort off to the side and not guarding anything. It's also standing in a really striking, but visual awkward position. Therefore, I'm predicting that Black Knights will be Necro's tier 7 and Bone Dragons will not be in the game. Very similar-looking Black Knights with scythes were the alt 7 for Necro in Heroes VII. The developers have confirmed that there will be neutral creatures that are considered tier 8, sort of like how the four dragons from Armageddon's Blade were declared to be Tier 10 by the manual. Because of that, I think that the golden coloured dragon is in fact a Rust Dragon.
I'm wondering, could there be an "Ultimate spell" for each factions that could summon these 8th creatures after you finish building everything else. We'll wait and see
Very reasonable arguments. I'd point out though, that if the eye monsters belong to the new faction, we still have the same problem as we've seen 7 of their creatures including variants for each one 🤔 they could always be summons or ballistas though. About the dragons, there is a building in Necropolis that if you can't recruit dragons there, I'm not sure why it was designed that way, so that's why I'm inclined to believe that's an actual creature, I might be wrong though!
I did hear the devs are pulling off a Heroes 5 Tribes of The East with units. As in unupgraded base version and two upgrades that derivate from the base like in Tribes of The East. This will be fun.
Criticism: those are the Ashan version of Dark Elves. Oh, the game supposedly takes place on Enroth, but Jadame Dark Elves don't look like that, physically or culturally, while they're dead ringers for Ashan dark elves.
Yeah, I meant that part more as "lore" than looks, as the dark elves origin is completly different here (no shadow dragons goddess, etc...), but I agree that the design is similar, probably due to a "modernization" of the art style 🤔
I actually like how the "wilder" Sylvan seems to be a bit of a Rampart/Fortress hybrid rather than a direct Rampart successor if they get those Quetzals. They might actually make them native to swamp terrain rather than the classic yet another grass faction.
10:56 Nope, their nation was located in "Vori", NOT "in Jadame". Vori was a small island-continent covered in ice and was closest in proximity to the continent of Erathia/Antagarich. However I do agree that these will probably turn out to be the Snow Elves of Vori or at least an offshoot of them because both the "Cryomancer" and the "Slug Rider" look quite elvish. The Cryomancer in particular obviously has elvish ears. That pale icy guy from the poster also looks elvish. This faction also seems to have a sea theme in addition to the ice theme with all those aquatic creatures so it's not inconceivable that they could have reached Jadame from Vori via traversing the ocean that separates them.
Nice compilation! I'm not sure on the designs of these new units yet. The silhouettes don't have the same instantly recognizable shape as monsters often did in past Heroes games. With the branching upgrades and their aesthetic design, it reminds me more than anything of Heroes V, actually. If their intention was to revisit Enroth I don't really think it hits the mark. That said, gameplay is very important and Heroes 5 was a great game, so I'll be interested to see how the game actually plays at release.
Many people criticize the visuals as being too cartoonish. I get that, though as long as they don't go into the anime looks I'm fine. The most important part is that this game needs to get support from the developers and especially Ubisoft. VII had great potential but it was heavily bugged and Ubisoft had Limbic put out an addon instead of giving them time to fix the game. Then they pulled the plug with many of the release date bugs still not fixed. Hope they've learned.
good video! Have you played Heroes 3 Horn of the abyss new campaing with factory? If not I would highly recommned. also "the devil is in the details" scenario map if really good
Instead of sulfur there is that dragonblood thing there may be this will be the rare resource for buying some spells you know . Tier 8 creature for now only for neutrals devs said. May be you thought also that the alter upradge the shooter Angel is another unit . Also for spectre dragon like can be neutral and Vampire may be will be the 7th tier now! :)
I really hope, this game will be lore-accurate to Jadame and M&M series. Yknow, technofantasy, angels are cyborgs, VARN etc. Because Jadame is an Enroth`s continent. That means M&M 6-8 lore period before the Armageddon.
Doesn't looks like it. TBF Dejia or Rampart doesn't make sense in this setting. Or at least in part that they'll picked. Even design wise this is clearly succesor to Ashan rather than to Antagarih or Enroth. I'm personally not happy about all of this. We get mostly new units and factions, castle is temple now cause in Ashan religion was so important but... wait, we're not in Ashan so ths doesn't make sense. Inferno is now hive cause in HoMM6-7 we have insects there while in Enroth they're basiclly space pirates so... yeah, doesn't make sense neither. It is just another marketing stunt. Looks like this game was imagined for mobile first honestly and for China market. It doesn't even look like old era or modern. This anime design approach is 19 years old. HoMM5 is 19 years old game, almost 20. It was modern when Katrina hits USA, when Saddam was in court, when RUclips started. This design is everything but modern. It was modern for Warcraft 3 it was industry standard in time of HoMM5 and it still looks like s**t.
Yup, I think they might be too, but with so many factions apparently having more than 7 creatures, I'm not ready to 100% call it to one side or the other 🤔
I don't want to offend anyone, but the visual style doesn't look serious. It feels like a game for kids, Heroes deserves more. (It's not about complex graphics, demanding on resources. You can make simple enough graphics, but the game won't look childish. We saw it in Diablo 2, Sacred, BG1-2, HoMM3 and many other legendary games. Why is it impossible now?)
@@markoliimatainen2565 That's why they are not as popular as Heroes 3, which was the evolution of the series and, as you can see, remains the benchmark until now.
HoMM VII was with good visual style. All of us know the final result. HoMM VII failed. Fans never likes the new games. HoMM IV, HoMM VI, HoMM VII. Disciples III, Disciples Liberation...
The normal angel had not coloured blades as you can see the upradge has those and the other alter upradge is that shooter angel or it will be a neutral one may be a tier 8? Vampire now seems to be Tier 7! May be bone dragon will be tier 8 neutral. As spectre dragon was in H6 expansion. Vampire must be there they are in the description of official Olden Era necropolis .
I thought about the blades too, but most creatures have toned down effects on the world map and the details on the clothing seem to be the same, could be, but we have to wait for a confirmation! Vampires as tier 7 I think would be a bit out of place compared with other tier 7, that said, they were very powerful in past games!
@@Lokheit Thank you for the surprise today. I have 5917 videos in 13 years no such thing happened yet. If you told me before i could delete the video at once if you want, i only translated it partly the main things from it to hungarian sorry for that then. Also put my own thoughts in it. The least thing is the deleting of that video but if you tell me i could do it at once. I have 100 videos may be there signed that somebody used the portion of it but i didnt signed them at once mainly because they translated it to german and only used a minute from it. But who do what then. Many parts of my videos used by many youtube members but mainly fairly one translating it or discussing the topic of it. I could sign them for deleting but why? Its not whole the same copying or thiefing or downloading it and also the youtube algorythm make higher stats for that topic for Heroes for example.
Since they only showed us 7 creatures for Necropolis...excluding bonedragons and such i will assume we do not have 8 per factions...wich is kinda sad because i'd love to be able to choose my favorite units inside a faction and not use my least wanted units (like zombies in necropolis...or horned demons in Inferno) Im very curious what we will end up with. So far im digging the Dungeon, Hive and Sylvan units....and i also think Haven looks great too. Im very confused by the ice faction tho,
Doesn't look bad tbf, would have prefered a different visual take and more old school fantasy factions. However given that I given up on there ever being another good homm game, this looks really interesting.
You're implying that having new things is good for the sake of it. I'd rather things stay dead than get awful new entries, especially these days. I don't think this looks *that* bad, but your association with new = good and old = bad is hilariously stupid.
Hive was the "Devils" (Kreegans) in Might and Magic 6-7-8 Era. (BEST Era!) _"They came from the depths of the void. Ancient enemy of an ancient people. No one knows why hate us so, or why they have made war upon us. Some say the struggle against_ _their evil is the Mandate of Heaven. Though their origins and purpose are shrouded in mystery, their plan is simple; They travel, they land, and then they conquer._ _Now they are on our world; to do to us, what they have done to so many others, and they will do it. Unless someone stops them."_ *Spoilers ahead;* Simply Ancients and the Kreegans (Devils) were arch enemies in the Universe, Devils were an expansionist hivemind race. They conquered, consumed and destroyed worlds before they proceed to others. And Ancients were a highly technologically advanced human(oid) race, that had colonized a network of countless star systems, and fought the Devils. - M&M VI starts with Devils destroying our heroes' hometown, our heroes run away and are trained by a Warlock (Falagar) in Erathia Continent. Later they do missions for various Lords of Enroth to get the permission of an audiance with the Oracle (An ancient AI Technology left by the Ancients in the world). Long story short after repairing the Oracle and asking it what to do, it shows us the path to destroy the Demons Hive, and we do so. - M&M VII, at the end of it we clear the last remnants of the Devil race from the face of Enroth. - M&M VIII, the Ancients have an automatic system to send "Destroyers" to the Kreegan infested worlds and to destroy them entirely to avoid their expansion. Since they are like cancer they have to be entirely removed or else not just a planet, but thousands of star systems will be in danger. The Destroyer traps the Elemental Lords that created the world, and wait for their elemental planes to clash and destroy the planet. But our hero, a humble merchant that were visiting a set of islands get caught in the beginning of the cataclysm the Destroyer set, and starts his/her adventure. In this one there are no Devils left, the fight is to save the World against the final cataclysm, to prove that there are no more Kreegans (Devils) in Enroth anymore.
Hive? Yeah, but not like bugs. It was classic demons that happened to be space hi-tech pirates. Not bugs. Alien bugs are in... alien d'uh. Or in spactroopers xD
@@piotrkarp9562 Well the specific name of their space ship in M&M-6 was "Hive" and in M&M-7 it was "The Colony Zod". It was portrayed as they were a hivemind / hive system like some bugs and especially ants, same for their expansionist nature over the Universe too.
@@Etshy_ hi, might and magic 8 is not a HOMM game, is a MM game, the adventure/rpg ones that took place on the same universe, many of them were really fun to play!
Как же я ждал улучшенных Третьих Героев, но новые в боевых аренах сильно напоминают Герои онлайн ( ныне закрытые) , которые мне тоже нравились , так что очень надеюсь, что получится не очень плохо. Если бы была возможность изьять можели юнитов из Героев Онлайн, они бы идеально подошли к новым героям . Кто знает возможно ли это в реальности? У меня гдето на дисках есть установочные файлы Героев Онлайн.
Been playing heroes since h2, still play heroes 3 to this day. I'm honestly not impressed. Also they turned my favorite faction inferno into demon insects. It's bad enough for one person to have this idea, then to have a whole team follow through on it. Why? Just seriously stop messing up this game ubi. It's like breaking up with a girl 3 times, then thinking the 4th time it's going to work.
This is just Ashan all over again TBH. Old Era is just marketing stamp on it. I can from top of my hat find more similarities to Homm5 here than to 2 or 3. It srsly looks like someone in middle on development changed setting here. I wouldn't be even suprised given HoMM3 board game Kickstarted blow unexpectable like 4 years ago. So this fits perfectly. Erathia was just a hot thing back when they were in middle of development.
I am not really impressed with hive instead of Inferno. Their designs look way too similar to one another. Also despite the map looking similar to heroes III's one many units have a lot of similarities with heroes 5-7 designs. But overall the most important thing is gameplay and it looks promising.
The art and units, needs to be a little bit bigger and more realistic. Because right now, it looked like a children bedtime storybook. Too cartoonish, like an art from Octopath Traveller. At least H3 was more realistic and detailed. The towns are fine though. But why change to "Temple"? I hope there's a place where we can submit our opinions on their website, before the beta release of the game.
Haven is changed to Temple because it's based on the Temple of the Sun, a religious order in the game's setting Jadame. Also, have you seen Heroes I and II? Those are ripped straight out of a storybook.
@@murlocaggrob2192 Yes, but we're not reverting to H1 and H2. We're moving forward. People expect greater realism-though not necessarily life-like graphics-but certainly something beyond the chibi-style art of games like Octopath Traveler.
@@murlocaggrob2192 What do you mean by "style is style"? People have been complaining about the art style in many discussions. Maybe you misunderstood what I meant by "realistic." As I mentioned earlier, I don’t mean a life-like art style. However, games like H6, H7, and even H3 have realistic elements in their art design and look visually appealing. I understand that we can’t fully judge a pre-alpha game, but the current art style could use some improvement. That said, we can agree to disagree.
This is just Ashan all over again TBH. Old Era is just marketing stamp on it. I can from top of my hat find more similarities to Homm5 here than to 2 or 3. It srsly looks like someone in middle on development changed setting here. I wouldn't be even suprised given HoMM3 board game Kickstarted blow unexpectable like 4 years ago. So this fits perfectly. Erathia was just a hot thing back when they were in middle of development.
@paweczyryca1643 This is the same universe as Heroes III. Literally the exact same planet, with lore written by NWC. I swear to God, old games have the shittiest fanbases.
You can just tell it's an Ubisoft Heroes. Gotta have all those "light" units in the stanard human town that look more like Protoss and the chick angels will never top the Chuck Norris archangel from H3. Like with H6 especially and some H7, demon units just look messy with lotsa red on them and they just have to do the whole dark elf thing for dungeon still. And then basically doing the "Japan water creatures" town from H6 again, but not fortress from, which has never come back after H3.
Inferno doesn't exist at the time this game takes place. The Kreegans are a race of alien invaders that landed on Enroth between Heroes II and III. This game takes place five hundred years before the first game, so no Inferno yet.
The best things about Heroes 4 and 7... 2 Champions for a faction. Even Might & Magic: Clash of Heroes had 3 Champion creatures for a faction. No developer was able to put the right creatures in a faction. They always mess up something. Like the wolves (Haven) and the spider (Necropolis) on Heroes VII. No Manticore in Heroes VII Dungeon. Hive... instead of Inferno. Looks more like Starcraft.
So demons are bugs now? Also units... Just not looking too good... Their design is chaotic, it is like they took different design ideas from different Heros games and just mixed them with some modern ideas... In my opinion it looks messy and poor because of that... It is just my opinion 😅
No, the demons lore-wise just straight up aren't there at this point of the setting chronologically. So Hive seems to be the way around that. I'm actually curious about how a full-on possibly eusocial insectoid faction will work out and if they'll be able to give it some unique gameplay twists, it's quite a novum in the series although certainly zerglike.. about design, I'm not sure if I like it either, looks a bit better than but too much like 5 whose unit design I basically hated.
The big problem I see so far is there is no Zone of Control. That means a LOT less strategy; no protecting your flanks; no way to protect your ranged units; formations will be useless; you will see units Square Dance around each other easily and quickly like they are playing "Tag" to do a flank attacks. If all you have to do to do a flank attack for bonus damage is just do a quick move, it will be the Benny Hill chase scene strategies all over again.
The game mechanics seem pretty cool but personally I can't stand the art style. So over the top with dense detail. HOMM3 was the best because the designs were simple but effective. These new creatures all look like they're from World of Warcraft
Yea, jees man, it's terrible xD.. Only thing I can think of is that everyone is trying to replicate the success of wow, starcraft 2 and such, by using a familiar art style. In the end it's all about the money.
Love that video! Lineups of units are a little bit disappointing. Some units artstyle are more ashan and Pokémon than enroth and classic heroes. I really don’t like dancer dungeon unit and also half units of human race are females…. It’s woke. I think they went to much in direction of h5 instead h2 and 3 in many aspects and I hope it’s gonna change
@@facehugger8995 The devs have been pretty open about the development process, and how Ubisoft is basically letting them do whatever. I think Ubisoft learned from the disaster that was Heroes VI's development and have been very hands-off with this game.
@@murlocaggrob2192 Just hope they'll stick to it this time. I'm not condemning the game preemptively, find it an interesting project and like that there'll be a new Heroes at last, but they certainly have to fight a reputation here.
Not quite digging the art-style. Looks a bit too mobile game/Warcraft (comic/extremely bulky) on one hand, but also a bit overdesigned (too many spikes, tentacles, extravagand armor, etc.) on the other hand.
While the graphics sometimes look better than I anticipated, in other times its borderline disguasting in the current state, the "protos" castke with all the watery theme looks the worst sofar. And Hive didnt really buy me over, however the "devil" looks nice in motion, but like first hive unit with the spinn attack spins 2 times more than It should, what I really enjoyed in 3 is the almost realistic feel of characters in the way that they dont glow and are decorated like a christmass tree from world of warcraft, league of legends, or any cookie cutter mobile game, it was somewhat down to earth, it didnt want to look as epic as it can be and so it didnt become silly in the end. If I could change 1 thing in the castles, then I would get rid of every enormous figural statue which is totally out of place, in town I want to see buildings, believable buildings, maybe a statue is okay for the grail but not the center of town motif. in creature design, I'd go for a more simplistic aproach, to make them more readable and grounded however I hope for the mest for the game, the map looks pretty neat, but the units, I'm yet not a huge fan of them, and the dragons are almost attrocious like in all other 3d hero title
Not to be a party pooper but ... The publisher is Ubisoft so i`d be holding on to my enthusiasm over the game and the perspective of being a live service. Ubisoft is in very hot water right now so i`m sure they need to make a lot of money from their upcoming games, with another failure set to launch in spring 2025. It looks ok as a game, absolutely not even close to HoMM3, seems more like something developed for mobiles and with a KB vibe to it: you get many creatures in the town but have limited slots in your army so you must make choices. Also the publisher being Ubisoft i`m sure there will be some specific demands towards the developer; you know what type of demands. So yeah, better hold on with a raised eyebrow.
Same errors again... You don t need to make one unit PLUS two variants, just create two variants. This shows that you are recycling heroes; then just give up simultaneous turn it doesn t work out. IMPROVE heroes like a tableboard game, like a REAL turn based game where players acts simultaneously during all the game. Ubisoft killed the game and unfortunetly you are doing the same
Hive / Demons castle units look really lazy, basically bugs. Even the devil looks like an overgrown bug. I will still buy it but disappointed about that. The rest (apart from Hive ) look great.
I swear, if they dont put in treants or unicorn in sylvan, im done with heroes, sylvan has always been my favorite faction, and I always had those units.. Also this new hive faction just seem uninteresting.. Just give me demons, efreet, devils...
1. The Hive is ultra crap and all the creature designe feels way way too generic, I prefer the old inferno with demos, pitlords and sucubuses! 2. As a necropolis player i really hope the last unit will be the vampire! Vampires are the most iconic units of that faction! (and the strongest) 3. I really hope that they will bring back with the Heroes5/7 Fortress with the dwarfs and bears.... 4. side tought: i have no idea how frost and ocean theme comes together but it doesnt feels right... why not do a faction with ocean theme and one with a frost theme (I mean it worked in Heroes 6 but probably only cuz the Asian theme) 5. Academy, Stronghold, Heroes 3 Tower, Fortress, Where ???
Omg it is one of my favourite series ever. Heroes 1 was my first computer game. This thing looks like crap. Pseudo manga asian cartoon cheap uni global ai design for everybody and noone. Another great game serries lost.
Best video about Olden Era so far.
Pretty neat little video lad!
I'm very curious about the Sylvan units too, as they didn't even show their home town yet and I'm super excited about it. 6th faction is gonna be a cool surprise I'm sure too!
Thank you for the video! Heroes of the olden era is the only game I wait in 2025
Normally I don't like cartoonish look but the units are so complex and well designed. They look like from magic world I love it.
Heroes 4 had neutral units aligned with each faction, like how Asylum had Goblin Knights and Mega dragons aligned with them.
Jin's and Orcs fractions are classic for Heroes 3. So they should be in place. At least in a future dlc.
Looks absolutely amazing
i hve no complaints about the units looking ''too cartoonish'' or something like many others here. They don't need to look ''realistic'' in my eyes. The heroe's horses for example look very cartoonish but awesome for the overworldmap.. BUT i have to say: The main difference between old HoMM game art and newer HoMM game art is the theme. The old games have ''old school fantasy'' design with wizards and warlocks in fancy robes, fairytale and myth creatures that look straight out of old fairytale books and all that stuff. The newer games are more ''fancy futuristic armor design and super laser angels fighting some sort of bionicle monsters and stuff''. It's very clear which direction olden era has. It's the laser angel one... And i'm a little bit sad about it to be honest.
old Homm is basically androids vs aliens so I dont know what sre you talking about
@@RedFade It's a visual thing, not a lore thing i'm talking about
It's like: I can't complain kids are a little slow nowadays, or you have some mental problems, like many others do. It is the new Era! Kids are watching different kinds of Media. And some may say Internet is making the World a smarter place....
But I have to say: You kids are returds!!
Its that Japanese-French fArt Style
@@RedFade it boggles the mind how you are able to write, tbh
Nice video! Hive looks awesome and I think I will main this faction. Hopefully we will see Academy in some DLC, because it's one of my favorites.
The second Hive creator you showcased has some serious Cho'Gath vibes.
While the "gravedigger" resembles Pentakill Yorick.
That's a lot of work bro 😮 Amazing! Keep it up 🙌
Невероятно, очень красиво и интересно выглядит
Why even go back to Enroth if you are going to do Ashan designs again?
This (and not only this) shows the level of respect Ubisoft has for players. I'm even glad that players started to penalize them for it (the stock dropped to 9 euros). It's just a shame it's so late, otherwise we could have seen Heroes the way it was meant to be.
Because Enroth designs ARE ULTRAUGLY.
Maybe because devs don`t even know about the fact, that HOMM is a M&M spin-off. A lot of HOMM fans this days are surprised about HOMM technofantasy origin.
Personally, I don't believe there are 8 creatures per town. I think there are reasonable explanations for what look like the theorized 8ths.
I think the Beholder is either neutral or associated with the mystery town. For one, Beholders shouldn't exist yet. Canonically they were created by Agar, one of the Warlock heroes from HoMM II, who isn't alive yet when this game takes place. I think that this mystery faction could bring weird eyeball monsters with them. It fits them aesthetically.
I think that the Bone Dragon is a map object. In the originating screenshot, it's sort off to the side and not guarding anything. It's also standing in a really striking, but visual awkward position. Therefore, I'm predicting that Black Knights will be Necro's tier 7 and Bone Dragons will not be in the game. Very similar-looking Black Knights with scythes were the alt 7 for Necro in Heroes VII.
The developers have confirmed that there will be neutral creatures that are considered tier 8, sort of like how the four dragons from Armageddon's Blade were declared to be Tier 10 by the manual. Because of that, I think that the golden coloured dragon is in fact a Rust Dragon.
I'm wondering, could there be an "Ultimate spell" for each factions that could summon these 8th creatures after you finish building everything else. We'll wait and see
Vampire may be the tier 7 unit or Dread Knight as it was tier 7 in H7 too but there you can choose from 2 tier 7 units
Very reasonable arguments. I'd point out though, that if the eye monsters belong to the new faction, we still have the same problem as we've seen 7 of their creatures including variants for each one 🤔 they could always be summons or ballistas though. About the dragons, there is a building in Necropolis that if you can't recruit dragons there, I'm not sure why it was designed that way, so that's why I'm inclined to believe that's an actual creature, I might be wrong though!
@@Lokheit I hadn't noticed that building before. It might be a Necromancy Amplifier or even Grail, but I'm definitely interested.
Lexiav inteview with developers has a screenshot of 7 units, black dragon being tier 7, so it's rather definitely max at the moment.
There will be many kind of dragon neutral and faction wise too the devs said
I did hear the devs are pulling off a Heroes 5 Tribes of The East with units. As in unupgraded base version and two upgrades that derivate from the base like in Tribes of The East. This will be fun.
I really hope Queztacoatl are neutral and will be used for a future town, based on homm3 fortress but with jungle instead of swamp theme
I loved playing fortress in homm3! They were my main faction as a kid, I hope they're back in some form too 😁
Why not jungle AND swamp theme?
With how wild sylvan looks im scared fortress will not be as distuingishable
About the beholder/evil eye, it could be a warfare unit like it was in Heroes 7...
Ty for video with subtitles
Criticism: those are the Ashan version of Dark Elves. Oh, the game supposedly takes place on Enroth, but Jadame Dark Elves don't look like that, physically or culturally, while they're dead ringers for Ashan dark elves.
Yeah, I meant that part more as "lore" than looks, as the dark elves origin is completly different here (no shadow dragons goddess, etc...), but I agree that the design is similar, probably due to a "modernization" of the art style 🤔
This is my biggest problem with the game so far. They advertise is as a return to the roots, but still use many designs from HoMM 5-7.
@@AVM26homm 6 designs are complete bangers tbf.
@@daddymasamune5485 homm 6 has terrible design. All what they made after fifth game looks like ai-sheet.
Thanks for the analisys
As long as the project doesnt fail totally, what Ubisoft often induces, I will like to love the game.
I actually like how the "wilder" Sylvan seems to be a bit of a Rampart/Fortress hybrid rather than a direct Rampart successor if they get those Quetzals. They might actually make them native to swamp terrain rather than the classic yet another grass faction.
10:56 Nope, their nation was located in "Vori", NOT "in Jadame". Vori was a small island-continent covered in ice and was closest in proximity to the continent of Erathia/Antagarich. However I do agree that these will probably turn out to be the Snow Elves of Vori or at least an offshoot of them because both the "Cryomancer" and the "Slug Rider" look quite elvish. The Cryomancer in particular obviously has elvish ears. That pale icy guy from the poster also looks elvish. This faction also seems to have a sea theme in addition to the ice theme with all those aquatic creatures so it's not inconceivable that they could have reached Jadame from Vori via traversing the ocean that separates them.
Nice compilation! I'm not sure on the designs of these new units yet. The silhouettes don't have the same instantly recognizable shape as monsters often did in past Heroes games. With the branching upgrades and their aesthetic design, it reminds me more than anything of Heroes V, actually. If their intention was to revisit Enroth I don't really think it hits the mark. That said, gameplay is very important and Heroes 5 was a great game, so I'll be interested to see how the game actually plays at release.
Many people criticize the visuals as being too cartoonish. I get that, though as long as they don't go into the anime looks I'm fine. The most important part is that this game needs to get support from the developers and especially Ubisoft. VII had great potential but it was heavily bugged and Ubisoft had Limbic put out an addon instead of giving them time to fix the game. Then they pulled the plug with many of the release date bugs still not fixed. Hope they've learned.
Nice. I subscribed.
good video!
Have you played Heroes 3 Horn of the abyss new campaing with factory? If not I would highly recommned.
also "the devil is in the details" scenario map if really good
Instead of sulfur there is that dragonblood thing there may be this will be the rare resource for buying some spells you know . Tier 8 creature for now only for neutrals devs said. May be you thought also that the alter upradge the shooter Angel is another unit . Also for spectre dragon like can be neutral and Vampire may be will be the 7th tier now! :)
I really hope, this game will be lore-accurate to Jadame and M&M series. Yknow, technofantasy, angels are cyborgs, VARN etc. Because Jadame is an Enroth`s continent. That means M&M 6-8 lore period before the Armageddon.
Doesn't looks like it. TBF Dejia or Rampart doesn't make sense in this setting. Or at least in part that they'll picked. Even design wise this is clearly succesor to Ashan rather than to Antagarih or Enroth. I'm personally not happy about all of this. We get mostly new units and factions, castle is temple now cause in Ashan religion was so important but... wait, we're not in Ashan so ths doesn't make sense. Inferno is now hive cause in HoMM6-7 we have insects there while in Enroth they're basiclly space pirates so... yeah, doesn't make sense neither.
It is just another marketing stunt. Looks like this game was imagined for mobile first honestly and for China market. It doesn't even look like old era or modern. This anime design approach is 19 years old. HoMM5 is 19 years old game, almost 20. It was modern when Katrina hits USA, when Saddam was in court, when RUclips started. This design is everything but modern. It was modern for Warcraft 3 it was industry standard in time of HoMM5 and it still looks like s**t.
Game artstyle absolute masterpiece
I think that beholder can be neutral too or balliszta like unit. In Heroes 7 every faction had different ballisztas
Yup, I think they might be too, but with so many factions apparently having more than 7 creatures, I'm not ready to 100% call it to one side or the other 🤔
@@Lokheit Or Order elemental :)
Very nice video, thanks!
I love the traditional castles. Not a fan of the "water" castle and its sea creatures. But I will see when I play the game which I definitely will!
I don't want to offend anyone, but the visual style doesn't look serious. It feels like a game for kids, Heroes deserves more. (It's not about complex graphics, demanding on resources. You can make simple enough graphics, but the game won't look childish. We saw it in Diablo 2, Sacred, BG1-2, HoMM3 and many other legendary games. Why is it impossible now?)
So just like old heroes? Heroes 2 and 1 both looked very childish.
@@markoliimatainen2565 That's why they are not as popular as Heroes 3, which was the evolution of the series and, as you can see, remains the benchmark until now.
It looks very good. And I saw other people saying the same.
HoMM VII was with good visual style. All of us know the final result. HoMM VII failed.
Fans never likes the new games. HoMM IV, HoMM VI, HoMM VII.
Disciples III, Disciples Liberation...
I agree with you. I mean, the game looks promising, but the art style is...childish.
Great overview. Im looking forward to playing the game
Don't buy this 💩!
nice vid
The Eye creature looks like a bible accurate Angel.
Similar to an Ophanim.
Wheels and Eyes.
The normal angel had not coloured blades as you can see the upradge has those and the other alter upradge is that shooter angel or it will be a neutral one may be a tier 8? Vampire now seems to be Tier 7! May be bone dragon will be tier 8 neutral. As spectre dragon was in H6 expansion. Vampire must be there they are in the description of official Olden Era necropolis .
I thought about the blades too, but most creatures have toned down effects on the world map and the details on the clothing seem to be the same, could be, but we have to wait for a confirmation! Vampires as tier 7 I think would be a bit out of place compared with other tier 7, that said, they were very powerful in past games!
@@Lokheit Thank you for the surprise today. I have 5917 videos in 13 years no such thing happened yet. If you told me before i could delete the video at once if you want, i only translated it partly the main things from it to hungarian sorry for that then. Also put my own thoughts in it. The least thing is the deleting of that video but if you tell me i could do it at once. I have 100 videos may be there signed that somebody used the portion of it but i didnt signed them at once mainly because they translated it to german and only used a minute from it. But who do what then. Many parts of my videos used by many youtube members but mainly fairly one translating it or discussing the topic of it. I could sign them for deleting but why? Its not whole the same copying or thiefing or downloading it and also the youtube algorythm make higher stats for that topic for Heroes for example.
Needs barbarian and wizard factions, too. The dwarves were also a nice touch. The focus on insects and sea creatures misses the mark for me.
Since they only showed us 7 creatures for Necropolis...excluding bonedragons and such
i will assume we do not have 8 per factions...wich is kinda sad because i'd love to be able to choose my favorite units inside a faction and not use my least wanted units (like zombies in necropolis...or horned demons in Inferno)
Im very curious what we will end up with. So far im digging the Dungeon, Hive and Sylvan units....and i also think Haven looks great too. Im very confused by the ice faction tho,
that Earwig Demon looks like Chogat from LOL
4:05 maybe they are going the 7 route with two possible championsand the eye is just another unit?
great video. I love the visuals of this game.
Looks like Songs of Conquest but with no pixel graphics
Doesn't look bad tbf, would have prefered a different visual take and more old school fantasy factions. However given that I given up on there ever being another good homm game, this looks really interesting.
not even early acess, its looking very good so far...i dont get why ppl hate so much, be glad theres new heroes at all, or be stuck in past with 3.
HoMM 6 and 7 are trash. Mostly due horrible optimisation, strange PvP elements is campaign and lack of support after release.
@@ДаулетСерік-и3п homm 6 and 7 are old games..and bad, yes.
@@radekemmerich6151 But 3, 4 and 5 are fine even today.
You're implying that having new things is good for the sake of it. I'd rather things stay dead than get awful new entries, especially these days.
I don't think this looks *that* bad, but your association with new = good and old = bad is hilariously stupid.
I think that bone dragon you showed is actually an adventure map location.
Jadame elves have red skin though.
Hive was the "Devils" (Kreegans) in Might and Magic 6-7-8 Era. (BEST Era!)
_"They came from the depths of the void. Ancient enemy of an ancient people. No one knows why hate us so, or why they have made war upon us. Some say the struggle against_ _their evil is the Mandate of Heaven. Though their origins and purpose are shrouded in mystery, their plan is simple; They travel, they land, and then they conquer._
_Now they are on our world; to do to us, what they have done to so many others, and they will do it. Unless someone stops them."_
*Spoilers ahead;*
Simply Ancients and the Kreegans (Devils) were arch enemies in the Universe, Devils were an expansionist hivemind race. They conquered, consumed and destroyed worlds before they proceed to others. And Ancients were a highly technologically advanced human(oid) race, that had colonized a network of countless star systems, and fought the Devils.
- M&M VI starts with Devils destroying our heroes' hometown, our heroes run away and are trained by a Warlock (Falagar) in Erathia Continent. Later they do missions for various Lords of Enroth to get the permission of an audiance with the Oracle (An ancient AI Technology left by the Ancients in the world). Long story short after repairing the Oracle and asking it what to do, it shows us the path to destroy the Demons Hive, and we do so.
- M&M VII, at the end of it we clear the last remnants of the Devil race from the face of Enroth.
- M&M VIII, the Ancients have an automatic system to send "Destroyers" to the Kreegan infested worlds and to destroy them entirely to avoid their expansion. Since they are like cancer they have to be entirely removed or else not just a planet, but thousands of star systems will be in danger. The Destroyer traps the Elemental Lords that created the world, and wait for their elemental planes to clash and destroy the planet. But our hero, a humble merchant that were visiting a set of islands get caught in the beginning of the cataclysm the Destroyer set, and starts his/her adventure. In this one there are no Devils left, the fight is to save the World against the final cataclysm, to prove that there are no more Kreegans (Devils) in Enroth anymore.
Hive? Yeah, but not like bugs. It was classic demons that happened to be space hi-tech pirates. Not bugs. Alien bugs are in... alien d'uh. Or in spactroopers xD
@@piotrkarp9562 Well the specific name of their space ship in M&M-6 was "Hive" and in M&M-7 it was "The Colony Zod".
It was portrayed as they were a hivemind / hive system like some bugs and especially ants, same for their expansionist nature over the Universe too.
YOu often mentionned HOMM8 but I'm not aware of an 8th game. Which is it ?
@@Etshy_ hi, might and magic 8 is not a HOMM game, is a MM game, the adventure/rpg ones that took place on the same universe, many of them were really fun to play!
Как же я ждал улучшенных Третьих Героев, но новые в боевых аренах сильно напоминают Герои онлайн ( ныне закрытые) , которые мне тоже нравились , так что очень надеюсь, что получится не очень плохо. Если бы была возможность изьять можели юнитов из Героев Онлайн, они бы идеально подошли к новым героям . Кто знает возможно ли это в реальности? У меня гдето на дисках есть установочные файлы Героев Онлайн.
is this gonna be online game or same as prior series?
Same but you will have many multiplayer options on random maps, one hero maps etc
@@FilmGamerHUN glad to hear it. i just heard rumors today that they probably gonna make it online/mmo only. hopefully its not true
@@MomoMOnsterkill9000 It's confirmed to have offline play, including hotseat.
Ubisoft is tanking, let's hope someone good will buy the Homm franchise.
Been playing heroes since h2, still play heroes 3 to this day. I'm honestly not impressed. Also they turned my favorite faction inferno into demon insects. It's bad enough for one person to have this idea, then to have a whole team follow through on it. Why? Just seriously stop messing up this game ubi. It's like breaking up with a girl 3 times, then thinking the 4th time it's going to work.
Yea, not excited about this at all, I'm afraid. I enjoyed the last 3 games, even if 7 was just a demo.
Yeah, they look boring. Its hard to get exited playing with insects. H3 they had all cool creatures like the devil that looked really badass.
According to the lore, the kreegan were originally an insect-like race. But I agree, the demonic style is more attractive.
This is just Ashan all over again TBH. Old Era is just marketing stamp on it. I can from top of my hat find more similarities to Homm5 here than to 2 or 3. It srsly looks like someone in middle on development changed setting here. I wouldn't be even suprised given HoMM3 board game Kickstarted blow unexpectable like 4 years ago. So this fits perfectly. Erathia was just a hot thing back when they were in middle of development.
No Manticore in dungeon :((
I am not really impressed with hive instead of Inferno. Their designs look way too similar to one another. Also despite the map looking similar to heroes III's one many units have a lot of similarities with heroes 5-7 designs. But overall the most important thing is gameplay and it looks promising.
Heroes 5 is da best
Graphics is that of some clash of clans. But i hope that gameplay is good.
The art and units, needs to be a little bit bigger and more realistic. Because right now, it looked like a children bedtime storybook. Too cartoonish, like an art from Octopath Traveller. At least H3 was more realistic and detailed. The towns are fine though. But why change to "Temple"? I hope there's a place where we can submit our opinions on their website, before the beta release of the game.
Haven is changed to Temple because it's based on the Temple of the Sun, a religious order in the game's setting Jadame.
Also, have you seen Heroes I and II? Those are ripped straight out of a storybook.
@@murlocaggrob2192 Yes, but we're not reverting to H1 and H2. We're moving forward. People expect greater realism-though not necessarily life-like graphics-but certainly something beyond the chibi-style art of games like Octopath Traveler.
@@slickperspective No, style is style. More realistic is not "more betterer".
@@murlocaggrob2192 What do you mean by "style is style"? People have been complaining about the art style in many discussions. Maybe you misunderstood what I meant by "realistic." As I mentioned earlier, I don’t mean a life-like art style. However, games like H6, H7, and even H3 have realistic elements in their art design and look visually appealing. I understand that we can’t fully judge a pre-alpha game, but the current art style could use some improvement. That said, we can agree to disagree.
This is just Ashan all over again TBH. Old Era is just marketing stamp on it. I can from top of my hat find more similarities to Homm5 here than to 2 or 3. It srsly looks like someone in middle on development changed setting here. I wouldn't be even suprised given HoMM3 board game Kickstarted blow unexpectable like 4 years ago. So this fits perfectly. Erathia was just a hot thing back when they were in middle of development.
Please make move vid brother TY
]
Not worth buying it without Archangels.
That "cute mascot" looks like it was designed by a furry.
sylvan is too much WoW shadowlands... Why cant we have normal elves, druids, unicorns and golden dragons....
There are no elves on Jadame except for dark elves. Trolls being the primary "nature" race is much closer to Might and Magic VIII canon.
@@murlocaggrob2192 And thats why it sucks... im no longer hyped for this game.
@@paweczyryca1643 ...it sucks because it's lore accurate?
@@murlocaggrob2192 This lore sucks... If lore sucks game sucks.. All i want is good heroes 3 wibe. This is bad wibe..
@paweczyryca1643 This is the same universe as Heroes III. Literally the exact same planet, with lore written by NWC.
I swear to God, old games have the shittiest fanbases.
You can just tell it's an Ubisoft Heroes. Gotta have all those "light" units in the stanard human town that look more like Protoss and the chick angels will never top the Chuck Norris archangel from H3. Like with H6 especially and some H7, demon units just look messy with lotsa red on them and they just have to do the whole dark elf thing for dungeon still. And then basically doing the "Japan water creatures" town from H6 again, but not fortress from, which has never come back after H3.
wait dont tell me we dont have infernal!!! i thought it was suppose to be like HOMM3!
Inferno doesn't exist at the time this game takes place. The Kreegans are a race of alien invaders that landed on Enroth between Heroes II and III. This game takes place five hundred years before the first game, so no Inferno yet.
The best things about Heroes 4 and 7... 2 Champions for a faction. Even Might & Magic: Clash of Heroes had 3 Champion creatures for a faction. No developer was able to put the right creatures in a faction. They always mess up something. Like the wolves (Haven) and the spider (Necropolis) on Heroes VII. No Manticore in Heroes VII Dungeon. Hive... instead of Inferno. Looks more like Starcraft.
Man, they butchered my Inferno boy... I know it's canon, but I still hate it.
So demons are bugs now?
Also units... Just not looking too good... Their design is chaotic, it is like they took different design ideas from different Heros games and just mixed them with some modern ideas...
In my opinion it looks messy and poor because of that...
It is just my opinion 😅
No, the demons lore-wise just straight up aren't there at this point of the setting chronologically. So Hive seems to be the way around that. I'm actually curious about how a full-on possibly eusocial insectoid faction will work out and if they'll be able to give it some unique gameplay twists, it's quite a novum in the series although certainly zerglike..
about design, I'm not sure if I like it either, looks a bit better than but too much like 5 whose unit design I basically hated.
I dont like Celestial archer look - it reminds asian MMORPG (( totally not aligned with other creatures of the game
The big problem I see so far is there is no Zone of Control. That means a LOT less strategy; no protecting your flanks; no way to protect your ranged units; formations will be useless; you will see units Square Dance around each other easily and quickly like they are playing "Tag" to do a flank attacks. If all you have to do to do a flank attack for bonus damage is just do a quick move, it will be the Benny Hill chase scene strategies all over again.
The game mechanics seem pretty cool but personally I can't stand the art style. So over the top with dense detail. HOMM3 was the best because the designs were simple but effective. These new creatures all look like they're from World of Warcraft
8:49 we don't need gravedigger, give us back the vampire
Why is it that all fantasy games look like Blizzard is doing it?
Yea, jees man, it's terrible xD.. Only thing I can think of is that everyone is trying to replicate the success of wow, starcraft 2 and such, by using a familiar art style. In the end it's all about the money.
Love that video! Lineups of units are a little bit disappointing. Some units artstyle are more ashan and Pokémon than enroth and classic heroes. I really don’t like dancer dungeon unit and also half units of human race are females…. It’s woke. I think they went to much in direction of h5 instead h2 and 3 in many aspects and I hope it’s gonna change
WOMEN EXIST BECAUSE OF LIBERALS!
why are people even talking about this game its ubisoft they'll just ruin it like every other game in the past 10 years
Ubisoft is not involved in the development of the game, just the publisher
@@aldger1 hopefully your right but have forced developers to change their ideas before
@@facehugger8995 The devs have been pretty open about the development process, and how Ubisoft is basically letting them do whatever. I think Ubisoft learned from the disaster that was Heroes VI's development and have been very hands-off with this game.
@@murlocaggrob2192 Just hope they'll stick to it this time. I'm not condemning the game preemptively, find it an interesting project and like that there'll be a new Heroes at last, but they certainly have to fight a reputation here.
i really hope they can change the art
1:42 the Scylla design looks too close to the Black Dragon. Also the Black Dragon is way too purple.
Yeah but jadame elves are more like jews of might and magic and those in the video are like homm5 dungeon ones.
The gameplay is gonna have to work extra hard,cuz the art is not what og fans expected.
Not quite digging the art-style.
Looks a bit too mobile game/Warcraft (comic/extremely bulky) on one hand, but also a bit overdesigned (too many spikes, tentacles, extravagand armor, etc.) on the other hand.
i hate this design, very childish, but its probably cheap to make, so they went with it.....
While the graphics sometimes look better than I anticipated, in other times its borderline disguasting in the current state, the "protos" castke with all the watery theme looks the worst sofar. And Hive didnt really buy me over, however the "devil" looks nice in motion, but like first hive unit with the spinn attack spins 2 times more than It should, what I really enjoyed in 3 is the almost realistic feel of characters in the way that they dont glow and are decorated like a christmass tree from world of warcraft, league of legends, or any cookie cutter mobile game, it was somewhat down to earth, it didnt want to look as epic as it can be and so it didnt become silly in the end.
If I could change 1 thing in the castles, then I would get rid of every enormous figural statue which is totally out of place, in town I want to see buildings, believable buildings, maybe a statue is okay for the grail but not the center of town motif.
in creature design, I'd go for a more simplistic aproach, to make them more readable and grounded
however I hope for the mest for the game, the map looks pretty neat, but the units, I'm yet not a huge fan of them, and the dragons are almost attrocious like in all other 3d hero title
Not to be a party pooper but ... The publisher is Ubisoft so i`d be holding on to my enthusiasm over the game and the perspective of being a live service. Ubisoft is in very hot water right now so i`m sure they need to make a lot of money from their upcoming games, with another failure set to launch in spring 2025.
It looks ok as a game, absolutely not even close to HoMM3, seems more like something developed for mobiles and with a KB vibe to it: you get many creatures in the town but have limited slots in your army so you must make choices.
Also the publisher being Ubisoft i`m sure there will be some specific demands towards the developer; you know what type of demands. So yeah, better hold on with a raised eyebrow.
Same errors again...
You don t need to make one unit PLUS two variants, just create two variants. This shows that you are recycling heroes; then just give up simultaneous turn it doesn t work out. IMPROVE heroes like a tableboard game, like a REAL turn based game where players acts simultaneously during all the game. Ubisoft killed the game and unfortunetly you are doing the same
It is so cartoonist, I am certain it will fail.
So is EVERY Heroes of Might and Magic game, except 3.
Celestrial Archer is very bad looking.
Hive / Demons castle units look really lazy, basically bugs.
Even the devil looks like an overgrown bug.
I will still buy it but disappointed about that.
The rest (apart from Hive ) look great.
"Celestial Armor" is the very definition of the over-designing. Its just over the top. They really should go back a little here and there.
Rip the vampire lord dream. (Sigh)...
DO I see League of Legends inspirations ... Yorick, Kha'Zix, Cho'Gath, Brand ...
If you want to do something for HoMM create an expansion for H3 😊 this is Heroes Manga Edition
I swear, if they dont put in treants or unicorn in sylvan, im done with heroes, sylvan has always been my favorite faction, and I always had those units.. Also this new hive faction just seem uninteresting.. Just give me demons, efreet, devils...
1. The Hive is ultra crap and all the creature designe feels way way too generic, I prefer the old inferno with demos, pitlords and sucubuses!
2. As a necropolis player i really hope the last unit will be the vampire! Vampires are the most iconic units of that faction! (and the strongest)
3. I really hope that they will bring back with the Heroes5/7 Fortress with the dwarfs and bears....
4. side tought: i have no idea how frost and ocean theme comes together but it doesnt feels right... why not do a faction with ocean theme and one with a frost theme (I mean it worked in Heroes 6 but probably only cuz the Asian theme)
5. Academy, Stronghold, Heroes 3 Tower, Fortress, Where ???
Omg it is one of my favourite series ever. Heroes 1 was my first computer game. This thing looks like crap. Pseudo manga asian cartoon cheap uni global ai design for everybody and noone. Another great game serries lost.
La fazione "hive" fa schifo !!!
angels looks very bad
actually everything looks quite bad
Dark Elves..... So tired of elves..
lol if this is how inferno looks its truly horrible