Most Bluetooth controllers such as the one that comes natively with a GearVR v2 or Oculus Go or even an old Wiimote wouldn't have the same level of tracking that Leap Motion provides. Combined however you have a powerful combo of hand/finger tracking AND if your controller is small and hangs on a wrist strap you could grab it and use it for ease of control/buttons.
I haven't tried using this with tilt brush yet, but I read that it works. As usual, because the game was designed with a controller in mind, the results are very sporadic. Apparently, it's very tough to draw anything.
The controllers should work, but limiting factor would be moving around the game. Since there's no tracking, it'll be a very limiting experience to play tilt brush with VRidge & leap motion. But if you've got a rift or vive, it's an interesting concept and I will try it as soon as I get a headset.
Eaxtly what I needed , pls make a video about any sort of simulation or motion controls with smartphone. This is ok but still 70$ for a bad controller better then nothing but not great.
I'm waiting for Google Daydream to come out. Details are a bit murky at this stage, but looks to shake things up a bit for mobile VR and VR controllers in general.
I did everything stated in the video yet it will not show up in Steam as controllers. Any advice? Also do I dump the folder called "driver_leap-master" in the leap folder or the contents of the "driver_leap-master folder, thanks.
i tried to use the leap motion sensor on my android device using google carboard . The only problem is while using the unity remote 5 it's a bit sloe on transmitting the data unto my device
Weird... My OpenVR folder is located at the following path: Steam\SteamApps\Common\OpenVR I didn't find a "steam VR" folder anywhere on my system. Do you have Rift or Vive? Maybe that created a different folder
yeah ive downloaded the steam vr program from within steam, also the drivers. but i am also having trouble getting native riftcat games to run as well, so it might not be a fault with my steam directory, all i get on native riftcat games is "awaiting vr stream"
I get to the vr room setup, it detects my headset and controllers but i dont have tracking stations so those are blank, i always get error code (400) "compositor is not available"
Can you do this without riftcat? I have an iPhone so I can't get it. I want to do this but am unable to. Is there a way for me to get it off the internet for my iPhone.
Oh I did... best VR experience I've had so far! I will be making a video about it. Haven't filmed it yet, but should be done in 1-2 weeks :D. Never had more fun playing with blocks.
does it still work? i installed latest Orion beta (3.2.0), leap motion steamvr driver alpha 8 from cbuchner and i followed your tutorial (and many other on the internet) but steam doesn't see the leap motion as controllers. any solution? thank you
Last I tried it was about 2 months ago. It still worked then. I'll check it out at my earliest opportunity to see if it still works. The trouble is that the drivers are 3rd party and haven't been updated in years, so issues are very likely.
Unfortunately, no. It worked with all SteamVR games I played so far (sometimes well, sometimes not so well), but unless the game is designed to be used with VR controllers, leap motion won't work.
Lol really? So steamVR "leap drivers" are still based on old firmware or smth? I've tried Driver4VR for Leap Motion but it wasn't really that accurate as I've thought :/ Also I've heard that this driver from cbuchner isn't working anymore but idk if its true or not coz I didn't tried it yet.
Leap Motion is the controller. It's using an infrared camera to detect your hands and simulate the gestures in VR. Sadly it has limited usability at this time, but when it works, it works really well.
+Kr Lol VRidge app works on most android phones (have to make sure it can do vr). Leap Motion is independent, it works on PC. But few games are compatible with it at this point.
+Jordan Laidlaw leap motion works with every headset on the market on the moment. The compatibility comes from the game itself though. The SteamVR compatibility is not official at this time, more of a hack.
Currently, I would say it's impossible. Oculus Go is a self-contained unit. You'd need a way to interface Leap Motion with the headset. It may be possible if there's a way to connect the two.
Oh yes, not a consumer plug-and-play product. Very Minmatar :D. But inside scoop: there's a simple game that works so well with this, it's insane how much fun it can be. That's what my next VR video will be about. :D
8 years ago and still relevant today, I got my 2018 phone + leap motion into a fully functional VR set. Thank you for keeping this up for the internet
hold a controller in your hand the controller will give you the feel of using htc vive controllers
Most Bluetooth controllers such as the one that comes natively with a GearVR v2 or Oculus Go or even an old Wiimote wouldn't have the same level of tracking that Leap Motion provides. Combined however you have a powerful combo of hand/finger tracking AND if your controller is small and hangs on a wrist strap you could grab it and use it for ease of control/buttons.
greatest voice on youtube ...
Thank you!! :D
this with the vivecraft mod would be cool because in-game it shows hands and not controllers
I totally should try vivecraft with leap motion, I wonder if gestures will still work.
this helped alot
i have the the original oculus rift and by now its out dated and i dident wabt to buy another one
Deus Ex Dev kit most likely
THANK YOU YOU SOLVED MY PROBLEM YOU GET A SUB!!!!!!!! THANK YOU SOOOOO MUCH
+Luke you're very welcome! Enjoy :)
I dont see my controller ??????
It should work with Gear VR (Oculus) so you can use Vrige and play rift games. Games that lets players use hands in game and see them as hands.
I wish my phone had gyroscope for it being so expensive and a 2016 phone :(
Kevin Martin my lil sister gave me her old iPhone 4s , its small, but its better than nothing.(try searching for a refurbished phone with a gyroscope)
can you still use the tracking without the leap motion ?
Velcro .. alien technology bro
I don't trust that alien tech :D
I've just saw the video.... what about using it with DCS game
You could play SteamVR for cheap with a leap motion and a psmoveservice and riftcat
@reload, is there a new version of this controller mod to the leap motion? right now the current leap motion controller driver doesnt work...
У меня выскакивает ошибка "Video card error", когда я запускаю SteamVR при запущенном VRidge. Что делать?
Hey! This idea is a game-changer!
Do you think it would work for tilt brush?
Tilt brush belongs to Steam VR
I haven't tried using this with tilt brush yet, but I read that it works. As usual, because the game was designed with a controller in mind, the results are very sporadic. Apparently, it's very tough to draw anything.
Have you try tilt brush? Interesting if it will work with that title.
The controllers should work, but limiting factor would be moving around the game. Since there's no tracking, it'll be a very limiting experience to play tilt brush with VRidge & leap motion. But if you've got a rift or vive, it's an interesting concept and I will try it as soon as I get a headset.
I think your meant to make a controller shape with your hands
Try using it with Beat Saber!
@reload i cant find the Openvr folder
(can someone help me?)
Does it work with beat saber
What file is he moving in to the steamvr/ openvr folder? the one i have says Leap motion not just Leap? did i do something wrong??
Why not use the leap motion vr dev mount for $19?
Eaxtly what I needed , pls make a video about any sort of simulation or motion controls with smartphone. This is ok but still 70$ for a bad controller better then nothing but not great.
I'm waiting for Google Daydream to come out. Details are a bit murky at this stage, but looks to shake things up a bit for mobile VR and VR controllers in general.
3.6 rogens. not great not terrible
I did everything stated in the video yet it will not show up in Steam as controllers. Any advice? Also do I dump the folder called "driver_leap-master" in the leap folder or the contents of the "driver_leap-master folder, thanks.
i tried to use the leap motion sensor on my android device using google carboard . The only problem is while using the unity remote 5 it's a bit sloe on transmitting the data unto my device
It could be because the input is routed through Unity Engine first.
my folder is called "steam vr" not "open vr" ive been trying to get this working for weeks but idk what to do.
Weird... My OpenVR folder is located at the following path: Steam\SteamApps\Common\OpenVR I didn't find a "steam VR" folder anywhere on my system. Do you have Rift or Vive? Maybe that created a different folder
no i have never owned a rift or vive.
I wonder if this is why im having trouble running games, maybe i could create that path myself and see.
Have you installed steam vr program itself? It's like a stand-alone app in steam through which you can play vr games.
yeah ive downloaded the steam vr program from within steam, also the drivers.
but i am also having trouble getting native riftcat games to run as well, so it might not be a fault with my steam directory, all i get on native riftcat games is "awaiting vr stream"
I get to the vr room setup, it detects my headset and controllers but i dont have tracking stations so those are blank, i always get error code (400) "compositor is not available"
Can you do this without riftcat? I have an iPhone so I can't get it. I want to do this but am unable to. Is there a way for me to get it off the internet for my iPhone.
I know there's a few similar apps out there that may work on iPhone, but I haven't tested them.
have u tried the leap motion block demo
Oh I did... best VR experience I've had so far! I will be making a video about it. Haven't filmed it yet, but should be done in 1-2 weeks :D. Never had more fun playing with blocks.
does it still work? i installed latest Orion beta (3.2.0), leap motion steamvr driver alpha 8 from cbuchner and i followed your tutorial (and many other on the internet) but steam doesn't see the leap motion as controllers. any solution? thank you
Last I tried it was about 2 months ago. It still worked then. I'll check it out at my earliest opportunity to see if it still works. The trouble is that the drivers are 3rd party and haven't been updated in years, so issues are very likely.
i have re-installed everything and it works now, thanks ;-)
Does it work on all games which supports Oculus Rift? For example GTAV?
Unfortunately, no. It worked with all SteamVR games I played so far (sometimes well, sometimes not so well), but unless the game is designed to be used with VR controllers, leap motion won't work.
Gta v isnt in vr
How would it work with a Kinect? Or even PS Move controllers?
I know there's a way to make it work with PS Move, but I haven't tried it myself (looks complicated), but I don't know about Kinect.
I assume its even better at the moment coz of Leap Motion soft update (Orion) ?
Orion is pretty good. I really like the demo that came with it. It hasn't really been implemented into steamVR yet.
Lol really? So steamVR "leap drivers" are still based on old firmware or smth?
I've tried Driver4VR for Leap Motion but it wasn't really that accurate as I've thought :/ Also I've heard that this driver from cbuchner isn't working anymore but idk if its true or not coz I didn't tried it yet.
Gazownikk my cbuchner is not displaying my contoller in steam vr
Does leap vr come with controllers cause I want to use controllers
Leap Motion is the controller. It's using an infrared camera to detect your hands and simulate the gestures in VR. Sadly it has limited usability at this time, but when it works, it works really well.
brought to u in part by scotchtape 😂
GG
can we use thumstick with one hand?
I haven't tested dual control setup. I think it should be possible provided the game accepts input.
did it works on Every VR headset phone?
+Kr Lol VRidge app works on most android phones (have to make sure it can do vr). Leap Motion is independent, it works on PC. But few games are compatible with it at this point.
I have an iPhone S5
Kr Lol I know the devs are working on iPhone support, but as far as I know it's not yet available
thank you bro you help me +1 sub
Interest cool.
It still works a year later. It's not as good as having dedicated controllers, but rather cool to control games with just your hands.
dose ios have riftcat
No.. Rip.. But get TrinusVR.
You can also use ivry or trinus vr.I would prefer ivry.
Mine came with the dev mount
That's awesome! When I was buying mine, the dev mount came at a high premium, wasn't worth it IMO
ah rip
hey they updated the leap motion
That's awesome!! I'll check it out
What PC specs do you have?
+FroggyHead927 totally have to finally make my pc build video. But it's i7-6700k, GTX 980 Ti, 16gigs RAM
Does anyone know if it's possible to play The Climb with Vridge + Revive + Kinect + Leap Motion?
I think that may be too many incompatible things together. Likely possible with leap motion, but not sure why use kinect.
Reload, Leap Motion only does hand tracking, and the game needs head tracking.
can u use a different vr
+Jordan Laidlaw leap motion works with every headset on the market on the moment. The compatibility comes from the game itself though. The SteamVR compatibility is not official at this time, more of a hack.
+Reload thank you
Will this work w the oculus Go?!
Currently, I would say it's impossible. Oculus Go is a self-contained unit. You'd need a way to interface Leap Motion with the headset. It may be possible if there's a way to connect the two.
Check out that Minmatar technology. :D
This is really interesting, ^_^ a lot of tinkering though.
Oh yes, not a consumer plug-and-play product. Very Minmatar :D. But inside scoop: there's a simple game that works so well with this, it's insane how much fun it can be. That's what my next VR video will be about. :D
ooh excellent, will keep my eye out for the video :)
i dindt find the link XD
Русский)