UE5 Blueprints Optimization Course: Never Use Binding In Widgets #5

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  • Опубликовано: 11 дек 2024

Комментарии • 12

  • @tadeuszreczek2349
    @tadeuszreczek2349 6 дней назад

    Is there a video with optimized player health functionality somewhere?
    I can already see the videos from the series from #6 and #7, but I don't see the ending of the topic from video #5

    • @chankulovski
      @chankulovski  6 дней назад +1

      Yep, this is the video:
      ruclips.net/video/DmpRbWwJCzY/видео.html&ab_channel=Chankulovski

  • @ChrixB
    @ChrixB 8 дней назад

    I dig your youtube channel trying to find the solution for this case, is it a external course ? if not, can you put the solution as a link in the description pls. Thanks!

    • @chankulovski
      @chankulovski  8 дней назад +1

      @@ChrixB That video is from external and full Course, yes. I have a different video explained how to do this properly:
      ruclips.net/video/DmpRbWwJCzY/видео.htmlsi=dkIyeAL1WnSbPps1
      Let me know if this is what you're looking for.

  • @wolfpawz321
    @wolfpawz321 10 дней назад

    What about making an ammo counter? Is ok to bind this?

    • @chankulovski
      @chankulovski  10 дней назад

      No. Binding will tick each frame throughout the whole game. NEVER use Binding, nor Event Tick.

    • @wobowobocat
      @wobowobocat 8 дней назад +1

      @@chankulovski Naah, Tick is fine if you know how and where to use it.
      Binding is fine too, if your widget is not present persistently on the viewport.

    • @chankulovski
      @chankulovski  8 дней назад

      @@wobowobocat Sorry but this is too funny :))) reading this, I literally cannot argue anymore. Feel free to use these things, it's your game after all

    • @oAZTECKx1
      @oAZTECKx1 5 дней назад

      ​​@@wobowobocatim surprised he didn't delete your comment. Somehow RUclips recommended me this garbage. This guy has literally no idea what he's talking about in any of his videos, and I feel sorry for the beginners watching.

  • @عليالقصير-ه1غ
    @عليالقصير-ه1غ 9 дней назад

    What do you mean by binding ? what is it that's wrong? I'm not advanced in BP so sorry if I asked a beginner question

    • @chankulovski
      @chankulovski  9 дней назад

      Don't say sorry when asking for help, especially if you are a beginner :) What's wrong with binding? When you use Binding (like I'm showing in the video), this Function is working like Event Tick, which means it will constantly ticking each frame - FOREVER. When Player wants to update their Health (when heal or damage your Player), you should use different approach. I have a full tutorial for that as well.

    • @عليالقصير-ه1غ
      @عليالقصير-ه1غ 9 дней назад

      @@chankulovski Thanks