【Live2D Tutorial】Expressive Eyes, Physics, Augmentation + FREE Tutorial Asset

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  • Опубликовано: 21 ноя 2024

Комментарии • 18

  • @MysticLights
    @MysticLights 11 месяцев назад +3

    Omg I learned SO much from this you are amazing!!!

  • @Freytana
    @Freytana Год назад +5

    Thank you for this video, very easy to follow!

  • @marlo_404
    @marlo_404 Год назад +3

    You make the best tutorials!

  • @TenkoBerry
    @TenkoBerry Год назад +2

    This was Quite Good 👍

  • @_akka_7700
    @_akka_7700 8 месяцев назад +1

    How did you select a few layers at the same time?"

    • @_akka_7700
      @_akka_7700 8 месяцев назад

      @deftonesFTW thank you so much!

  • @MahmudaHaqueSapna
    @MahmudaHaqueSapna Год назад +1

    thank you soooooooooooo much 🍩🍩🍩🍩🍩🍩

  • @lins_z2
    @lins_z2 11 месяцев назад +2

    Hi! Thanks for this! As for ARKit tracking and rigging, do you add extra parameters for the movement of things like eyebrows to track other expressions, such as sadness? Would it work differently?

    • @CutieDragon
      @CutieDragon  11 месяцев назад

      Depends on what look you're going for, there's some overlap with arkit for live2D tracking specifically, but for example the arkit can track angry faces specifically so in that case rather than doing the angry eye on the brow you could change it to a sad eye form then create an angry blendshape on its own parameter
      Hope that made some sense! But tldr it's very similar

  • @voidzhaus
    @voidzhaus 11 месяцев назад +3

    so not looking forward to mirroring E V E R Y T H I N G when i go to set up the other eye OTL

    • @CutieDragon
      @CutieDragon  11 месяцев назад +2

      If you have symmterical eyes it's pretty easy to just copy and reflect all of the parameters/warps over!

  • @Lynxx_offlineee
    @Lynxx_offlineee 5 месяцев назад +2

    Am I the only one who watches the tutorials but knows I can't use them because Live2D is not supported on my computer??

  • @venomvenom6971
    @venomvenom6971 3 месяца назад

    do you need vbridger for this to express the blend shape param expressive eye motion?

  • @mintymon-n7n
    @mintymon-n7n 8 месяцев назад

    when i added pendulum points nothing appeared ):

  • @RukuBao
    @RukuBao 8 месяцев назад +1

    what if I already set the widened eye for the blink parameter? Does it still work if I set it on the brow form too?

    • @CutieDragon
      @CutieDragon  8 месяцев назад +1

      you might find some issues with it overextending the mesh (unless you tweak the weights for the blink) either option works though!

    • @RukuBao
      @RukuBao 8 месяцев назад

      @@CutieDragon thanks!!

  • @jonaseckert6926
    @jonaseckert6926 3 месяца назад

    Jigglephysics but for pupils