The Ultimate DLC Guide for Cities Skylines | DLCs Ranked in 2022!

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  • Опубликовано: 30 сен 2024

Комментарии • 603

  • @CityPlannerPlays
    @CityPlannerPlays  2 года назад +174

    Are you missing any DLCs? You don't need to choose for the next few weeks! Grab the Humble Bundle here - tinyurl.com/CSHUMBLE ! This is not a paid promo, just a GREAT deal!
    How does your ranking compare to mine? Would you move any DLCs up or down the list?

    • @KarlStevens
      @KarlStevens 2 года назад +8

      Personally I would move industries down. A lot of what you listed as for good about it for me just isn't fun (again, just my personal preference.) I understand the appeal (and I know that a lot - possibly most - people might disagree with me), but managing supply chains isn't what I look for in a city building game. I'm happy with the zoned industry mechanic. I'd also move Green Cities up. I bought it after I started playing, and found I really enjoy sprinkling my residential areas with organic and local produce buildings. It added a lot to my game.

    • @parkmannate4154
      @parkmannate4154 2 года назад +3

      My ranking based on time spent is currently #1 Airports #2-whatever everything else. I'm an aviation nerd lol

    • @ashickley
      @ashickley 2 года назад +1

      I just made this comment before reading. It is a great deal. I got all my missing content.

    • @george7007
      @george7007 2 года назад +1

      Pretty much agree with your rankings. As a console player, I'm not buying Airports until we get more tiles (which is unlikely at this point). I find myself using Green Cities a lot, especially for micro-districting (thanks Egg!) farmers markets and things like that in the middle of vanilla neighborhoods, and with that in mind I was a bit disappointed by your first rankings. Great video and I'm glad you put the time and effort in to make this as polished as can be. Let perfect reign supreme over the good!

    • @phj223
      @phj223 2 года назад +1

      Whoa, that's a crazy bundle, what a steal..! o.O Thanks a bunch for the heads up!

  • @needles_balloon
    @needles_balloon 2 года назад +1033

    A small critique you might have forgotten: campus and park buildings cannot be reached by firetrucks unless they're on a road, causing them to burn down. Helicopters being the solely responsible for putting out fires in such large buildings is unrealistic

    • @DEHCFI
      @DEHCFI 2 года назад +180

      This. 100%! Emergency vehicles should be able to drive on paths in emergency situations. Would make the fire mechanic much less annoying and the game much more realistic.

    • @foamyesque
      @foamyesque 2 года назад +34

      Without ND, though, they can't catch on fire in the first place.

    • @linnoff
      @linnoff 2 года назад +35

      @@mugwump242 true, but mods fix pretty much all problems with every dlc. Not everyone can or wants to play with mods

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +242

      That is a GREAT point! That's the reason the Goodall institute burns down every few years in VB. I'm never going to add roads to it, either

    • @aperocknroll88
      @aperocknroll88 2 года назад +22

      see this is one of the reasons there should be service vehicle only roads in the game.

  • @JoyBuildsCities
    @JoyBuildsCities 2 года назад +676

    The amount of time and effort that had to go into making this is impressive. Thank you for this carefully thought out run down on all the DLCs.

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +21

      Thank you so much, Joy!

    • @jcon8205
      @jcon8205 2 года назад

      @@CityPlannerPlays re-release during Humble Bundle DLC deal. Big brain moves

    • @Allixria36
      @Allixria36 2 года назад

      @@CityPlannerPlays Let's just hope some of the devs are actually watching this video... Wink Wink .. Hint Hint ... Get the clues here, devs? ♥ Thanks for your great content CPP!

  • @haydengoodwin2711
    @haydengoodwin2711 2 года назад +483

    Honestly, I hope that we get a dlc like Parklife and Industries but with hotel resorts. They could have luxury hotels, beach resorts, forest lodges, and ski resorts that you could level up and build onto.

    • @ismailmusnah6081
      @ismailmusnah6081 2 года назад +16

      You mean tourism oriented? That would be cool yeah

    • @umhellowhatthehell1989
      @umhellowhatthehell1989 2 года назад +14

      Yesss seeing the sims on beaches would make me happy

    • @shane6340
      @shane6340 2 года назад

      finally they released a seaside resort dlc🤣

    • @anoniemw.222
      @anoniemw.222 2 года назад +7

      ski resorts should have been in snowfall. Imagine being able to make a ski resort in your city (like on a mountain)

    • @Vee_9001
      @Vee_9001 Год назад +1

      This is what After Dark should’ve included.

  • @shadowmetroid18
    @shadowmetroid18 2 года назад +225

    I'd also like to add a critique of Industries-
    The AI for managing where the products go is extremely difficult to work with.
    I will have refineries not have any resources while trucks are driving past exporting everything.

    • @moose8128
      @moose8128 2 года назад

      I have the same issue.

    • @glennwilliams8766
      @glennwilliams8766 2 года назад +16

      Agreed. I constantly had issues of a factory never having enough of a particular material even though I had placed a warehouse for that material right next door to it and set it to full. Thankfully there are mods that can fix this issue, but you really shouldn't need to have to use a mod for this to work properly.

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +25

    • @shaneintheuk2026
      @shaneintheuk2026 2 года назад +6

      This is because you have too much production and not enough storage. You need to keep adding storage until they have spare trucks that are not in use.

    • @johndalenino
      @johndalenino 2 года назад +4

      Also, trucks from warhouses, storage facilities, extractors DO NOT de-spawn until they return to their origin building. Which means one large warehouse will give you 40 more non-despawning trucks in your roadways.
      Also, It would be amazing to have an option of an industry area delivery only to specific districts instead of random.

  • @xXxAngryBird101xXx
    @xXxAngryBird101xXx 2 года назад +324

    I was admittedly pretty salty when we didn't get parking lots or a vanilla tile increase in Airports. Even just 3 more tiles would have been nice.

    • @retha90
      @retha90 2 года назад +44

      Agreed. The 9 tiles are not enough. I have the 25 tiles mod and highly recommend it. There’s also the 81 tiles one if your computer can handle it. 😉

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +74

      I think the size thing is a great point that I missed. You're basically giving up a full tile if you want to take advantage of everything the DLC offers.

    • @autotechxbox163
      @autotechxbox163 2 года назад +7

      @@CityPlannerPlays I just recently built my first airport and I somehow managed to make it take up two tiles. 🥲

    • @Someloke8895
      @Someloke8895 2 года назад +21

      @@autotechxbox163 The Heathrow effect

    • @xXxAngryBird101xXx
      @xXxAngryBird101xXx 2 года назад +6

      @@CityPlannerPlays And not just Airports, but Industries and Campus as well

  • @tabasco_taz5804
    @tabasco_taz5804 2 года назад +255

    The fact that this game had 10 dlc's and still allows mods and custom assets is the real winner here. Take note other developers/publishers.

    • @littlenyancat5754
      @littlenyancat5754 2 года назад +19

      Too bad they didn't follow the notes of some other game developers, which would've given out all of the content here for free as updates

    • @CHloE748
      @CHloE748 2 года назад +47

      @@littlenyancat5754 VERY few games give out 10 DLC’s worth of free content.. Small updates here and there for buy once games like this is normal but not anything like aaaallll the new content that comes in fair DLC’s. The only other way publishers are putting out this much content for “free” is for games that have pay to win features or games you need to pay a subscription for like MMO’s

    • @moekitsune
      @moekitsune 2 года назад +23

      @@littlenyancat5754 how dare the developers make money

    • @PrintScreen.
      @PrintScreen. 2 года назад +2

      pirate the game and get them all for free, pretty sure you can stil mod it too

    • @PrintScreen.
      @PrintScreen. 2 года назад +1

      @@micahsarm yeah modding a pirated game is hard and very annoying

  • @el_raiz
    @el_raiz 2 года назад +183

    The depths, clarity and details you put into this video is beyond amazing.

  • @HelenVoiHyvin
    @HelenVoiHyvin 2 года назад +108

    I'd love a beach park to increase tourism, decorate with umbrellas, chairs, kiosks, beach paddle ball and footvolley spots, like where I live 😍

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +8

    • @alexdevcamp
      @alexdevcamp 2 года назад +4

      Coming back to this game after a few years, picking up some DLC, I'm a bit surprised beaches aren't a thing, especially considering how visually prominent they are in some maps.

    • @namebrandmason
      @namebrandmason Месяц назад

      @@alexdevcamp Some blessed person has made a "beach park" asset set in the asset store.

  • @azuarc
    @azuarc 2 года назад +39

    Underrated: Green Cities and Sunset Harbor
    I fully respect the decision to put the three at the top that are there. I think that they are also equally deserving. However these two DLCs add components I find difficult to play without, whereas other DLCs tend to add things that are simply very nice to have and add general functionality. For instance, I'm in the middle of a build to try to finally unlock Eiffel Tower, and I don't actually miss the industrial areas as much as I thought I would.
    What I do find indispensable: The organic and local produce specialty. I know this sounds like a bizarro choice to be at the top of my list of essential inclusions, and it isn't even for the reason you think. The reason I like OLP is because IT DOESN'T PRODUCE NOISE. This has some incredible trickle-down efffects, like, oh, I don't know, putting commerce within your residential areas? Without true mixed-used zoning in the game, blending commerce among your residential is the best we can get, and due to noise pollution mechanics, that just isn't reasonable to do. However, with OLP, you can genuinely alternate commercial with residential if you want, and nobody's unhappy. In fact, they're usually ecstatic. I don't recommend doing this for the whole darn city, but simply the ability to do so at all without getting headphones popping up everywhere is sorely needed. And this is without considering anything else that Green Cities has to offer.
    And Sunset Harbor has inland water treatment facilities, which allow you to fully untether your city's waterways from your water production. I can't tell you how many times I killed my city my accidentally putting a sewer pipe next to an intake pump because they look so similar. Plus you get the giant poo river trail extending for miles, which is absolutely horrid. Your initial builds can be anywhere, and not chained to your water now, which is a tremendous improvement. Sure, SH might be a hodgepodge, but it's a hodgepodge of all the stuff they really should have included earlier...and now they have.

    • @Turtle262
      @Turtle262 Год назад +1

      agreed
      Sunset Harbour has three new transit options
      One airport
      New industry
      New hubs
      And an amazing aviation club
      lemme be more specific
      The trolleybuses are absolutely amazing as well as the intercity bus which saves money instead of the expensive rail.
      Helicopters are kind of not useful, theyre like blimps (mass transit)
      The metropolitan airport is amazing, it has lots of gates and is better than the international after dark offers.
      The fishing industry is amazing, it is not polluting and it's beautiful.
      The hubs are only 4, and the best is by far Train-Metro.
      The aviation club offers a general aviation offer which attracts tourists
      Water treatment - should've been in Green Cities but it's here, and it's absolutely amazing.
      also a critique of after dark
      The international airport is kind of bad.
      The bus terminal is not useful now because the Compact Bus Station was released to the more useful Plazas & Promenades DLC
      Taxis arent working.

    • @BoldWittyName
      @BoldWittyName Год назад +3

      Green Cities is God-tier DLC. 300 new building models across 3 zoning types?? Anyone who disagrees is wrong.

  • @dogg1
    @dogg1 2 года назад +34

    Otherwise I do mostly agree with this list but Snowfall...
    Trams are way too great to be the last. I personally have them as 4th immediately after the After Dark
    Though, I am quite heavily biased since I like trams and I'm heavy workshop user so I can get fancy trams but only with the DLC. So I'm probably that very specific player

    • @jfracchia
      @jfracchia 2 года назад +2

      Plus.. Cities in snow are the most beauties cities to build. Period.

    • @puffy7ace751
      @puffy7ace751 2 года назад +2

      yea i thought i would get them with mass transit while buying this dlc. now i have to buy it even if im not interested in the snow maps :/

    • @ahsdfkdasdahdkas2887
      @ahsdfkdasdahdkas2887 2 года назад +2

      One of the issues with this game is that money stops being an issue after the early game. This means that unless you care a lot about realistic transit, you can just put metro lines everywhere and replace most of the other transit modes. Trams take a bit of care and attention to avoid them getting stuck in traffic, so average players or even CPP tend to ignore them.

    • @dogg1
      @dogg1 2 года назад +1

      @@ahsdfkdasdahdkas2887 Yep. I personally try to aim for somewhat realism which naturally leads to the trams being useful. But for purely progression based play, you just plop metros everywhere after the 10k peeps or so to get practically infinite money

  • @navarro_
    @navarro_ 2 года назад +37

    Everytime I watch a video from City Planner Plays I feel extremely motivated to play the game, however there are so many details, the game is so complex that I kinda give up haha... so I go back to watching his videos instead. Either way, amazing content as always, thanks a lot!

    • @TheJroddude
      @TheJroddude Год назад +1

      You’re not alone. I found I don’t have motivation cause nothing is sparking my imagination but I downloaded Park Life long time ago and have never touched it until a few days ago, it got me totally back into the game. I felt discouraged starting a wildlife park and figured screw it let me just start with the first road and side walk path and I didn’t stop for a few hours and built out a huge park and it’s actually pretty cool. I think the art is in the detail and usually I just build roads, zone, and keep up with the needs/wants and toy around with things like trains etc but I figured out I like making the smallest details too. Just start small forget everything else (I use sandbox mode for this) and just start building out something super specific. Push yourself outside of the game to think of something crazy and cool/creative then if it sticks when you hop on you’ll have some file to get going 💯🔥

    • @navarro_
      @navarro_ Год назад

      @@TheJroddude Hey man, thanks for the kind words and for sharing your struggles. I face similar issues when playing... I see a guy like CPP and how he does all of that naturally alongside his major game knowledge that makes me rethink my life hahaha.. but yeah, I will definitely give it another try, this game is amazing and worth it! I have most of DLCs, so it is just a matter of messing with them... I had the same issue with Prison Architect, and recently I started playing and now I a pretty confident to get things going, I bet it is the same with Cities Skylines. Have a good one and thanks! :)

    • @musasoyyo
      @musasoyyo Год назад +1

      I thought this would happen to me but then I decided to play along with City Planner Plays, I've been building roughly the same city (Tutoria) form his Ultimate Begginer Guide playlist (ruclips.net/p/PLXdi-Ns7w3jjfNPMl836BKjxZONnxvXPw) and it has been a lot of fun even when things don't work the same for me, my city grew faster but I get more abandoned buildings. And while playing I have found my self thinking on new things to do in the game, I hope that soon I'll be able to do my own city without following along.

  • @Warriorbox
    @Warriorbox 2 года назад +22

    As a player on a budget I am careful about purchasing DLCs even for Cities Skylines which is a favourite game. I am therefore very pleased to see that your top five are the DLCs that I purchased, which makes me feel good - thank you for the analysis which has showed me that I can wait for the others until they are on sale or I get a little windfall.

    • @RiceFarmerEdits
      @RiceFarmerEdits 2 года назад +1

      summer sale on steam is live and the dlcs are on sale.. just wanted to let you know if you have the game on pc

  • @kevnar
    @kevnar Год назад +2

    I have a love/hate relationship with DLC in any game. If it's good, I feel like it should have just been in the base game, and I get annoyed and refuse to buy it. If it's crappy, I get annoyed and refuse to buy it. So I guess it's kind of just a hate relationship with DLC.

  • @StaK_1980
    @StaK_1980 2 года назад +26

    Cities Skylines would really benefit from a rework from the ground up.
    The base idea is good but it scales inconsistently.
    Both in the size of the buildings and the functionalities.
    And the DLCs... well, the bad that you listed there is... it just shows what happened. Sunset harbour in particular is a DLC what was like an effort to monetise the garbage collection (feature wise) .
    And don't get me started on the roads!!! There they would have really benefited from a modular approach! I want to toggle both the parking and the trees (and - ideally - would like to see both at the same time! )

    • @Borninthedenmark
      @Borninthedenmark 2 года назад +1

      Going to refactor code in a 7 year old game with constant upgrades and 10 DLCs on the back. Good luck, some of the limitations are surely due to legacy code, which is a blocker for what needs to be done and refactoring that will take up so much time and effort not to mention the risks and the ROI on that is not a nice calculation.

    • @StaK_1980
      @StaK_1980 2 года назад +2

      @@Borninthedenmark oh it gets better. You can forget about RoI. It's not going to be profitable on a 7 year old game unless you are grand theft auto...
      But it really should be done. Either that or we'll have to wait 30 years for the code to become legacy enough that it either can be bought or goes open source. :'-(

    • @KorKhan89
      @KorKhan89 2 года назад +7

      Realistically I think at this point we’re mainly looking ahead to C:S2, whenever that might come out. I hope they use the opportunity to put together many of the functionalities provided by the various dlcs (not to mention user-made mods like Move It, Roundabout Builder, TMPE and Building Themes), and deliver them in a coherent package.

  • @joeb4294
    @joeb4294 2 года назад +24

    The criticism of Campus DLC not allowing placing buildings outside of the Campus area is easily overcome (even in vanilla) by just expanding the Campus area - you can expand the area across the map and then delete the connections, and all areas (that were originally connected) will still be part of the same campus zone. So, it's not really a problem.

  • @esterlingo9664
    @esterlingo9664 2 года назад +45

    I agree with this list 100%. I have each of the DLC's and Parklife is by far my most used and in my opinion is the most attractive DLC. I too have a huge gripe with the amount of traffic the Industries DLC creates for farms. I have never in my life seen a farm IRL with any substantial traffic. Great video!

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +1

    • @BoldWittyName
      @BoldWittyName 2 года назад +8

      Try driving through a 55 mph speed zone then get stuck behind a tractor doing 30 mph. Double yellow no passing and a quarter mile of cars riding your ass behind you. Then come back and talk about farms don't create traffic.

    • @mffuniverse3806
      @mffuniverse3806 Год назад +1

      @@BoldWittyName exactly

  • @Chrnan6710
    @Chrnan6710 2 года назад +72

    12:11 Grass lawns are actually not very eco-friendly due to the large amounts of potable water often used for maintenance.

    • @thejake1453
      @thejake1453 2 года назад +18

      He did mention however that it's not so realistic on tropical maps to have the sand gardens. As someone who lives in an area with huge rainfall, it's pretty true. Your laws require practically no potable water and all the maintenance is having to mow the fucken thing because the grass grows so fast.
      Most water is going to be used by people who have really intense, massive gardens that they regularly maintain.

    • @vexcarius7100
      @vexcarius7100 2 года назад +1

      @@thejake1453 agree. The grasses can grow as tall as you in just few weeks in tropical areas.

    • @nottoday3561
      @nottoday3561 2 года назад +5

      I'm pretty sure thats only true in a limited part of the world. Grass grows just fine where I live.

    • @izumi9133
      @izumi9133 2 года назад +1

      You can still have ground coverings that don't require too much water or upkeep and are actually great for pollinators.

    • @BoldWittyName
      @BoldWittyName Год назад

      Tropical don't matter. Anytime I'm in Florida I see automatic sprinklers and landscapers bi-weekly. That ain't got shit on a sand garden.

  • @dragade101
    @dragade101 2 года назад +23

    I think green cities ads some of the most visual changes you can to your city, along with parklife. Its nice to see how you revaluated green cities

    • @DokisKalin1
      @DokisKalin1 Год назад +2

      the amount of effort that went into designing the houses in Green Cities is also incredible.

  • @OB.x
    @OB.x Год назад +2

    my town only has access to a tiny corner of the river so it's just filled with one pump and bunch of sewer

  • @cybermonk4447
    @cybermonk4447 2 года назад +14

    When you mentioned that the Industries DLC could be a whole game of its own, my mind instantly went to the game Rise of Industry, where you work as a company competing against rivals to make a manufacturing empire with all the supply chain management that comes with it. Maybe worth trying out for a video?

  • @EnzoVinZ
    @EnzoVinZ 2 года назад +11

    Some things missing in the INDUSTRIES DLC are the pipelines for oil, agricultural conveyor system for farms (which would dramatically reduce the number of trucks needed for transport), logging canals for foresting, and mining conveyor system. For the SUNSET DLC, I agree that fishing should have been part of the INDUSTRIES and should have included fish factory that generates different products. In addition, a variety of seafood commercial buildings that demands for specific fish (example: a restaurant that demands salmon and shellfish) -- right now, it's pointless to catch a variety of fishes when they all become canned sardines.

  • @DrasticllyOversizedEgg
    @DrasticllyOversizedEgg 2 года назад +12

    I remember getting the mass transit DLC and wondering where the trams were

  • @dahcagig9333
    @dahcagig9333 2 года назад +32

    I just love how straight forward your video guides are, and how you use some of your city building knowledge to make such golden content for us all.

  • @kelseydthomas
    @kelseydthomas Год назад +9

    I can't wait to see an update with Plazas & Promenades in the rankings!

  • @jafyfaen
    @jafyfaen 2 года назад +2

    🙏🍻💯🥇💪 disasters is my favourite brings some hard element to survival. But I feel it still to weak to make me loose , once rarley I get a big tsunami and I have no way bout that's fun!!!! Nowadays I always build a elevated space with nessesssry society functions so the rest of my city can be saved if this occurs.
    I'd love heavy rain creating floods or heavy winter cold summer warmt droughts. Or string winds and weather more , even politics war from outside or sanctions making it hard to survive.
    Crime Gangs and different races controlling neighbourhoods after bad city designs could be implemented gangs moving in on low land value making tourists and reputation talk and not come to your city or that area . More shootings and a overall harder life on social systems
    sometimes your city survive 100s of years that could impact the weather of the planet making 50years very warm or dry . Or cold so much work on this game to make it a real sim

  • @SingeNS
    @SingeNS 2 года назад +3

    I think you forgot the most important thing about After Dark DLC, which completely changed the entire lighting of the base game. And I'm not referring to the day/night cycle lights here :)
    Base game have an awful lighting, that is why on consoles, this DLC is included with the base game.

    • @bookcat123
      @bookcat123 2 года назад +1

      Ooo thank you for specifying that. I’ve been wondering why After Dark didn’t appear to be available on PS4 and was a bit disappointed. I just got the game and can’t wait to get started…

  • @LeeHawkinsPhoto
    @LeeHawkinsPhoto 2 года назад +6

    Wow...this is an incredible amount of detail! I really love your critiques and love _More Nature Less Traffic!_ 😂 Thanks for the shoutouts!!!

  • @CK28989
    @CK28989 2 года назад +4

    Sunset Harbor honestly seems like the collection of all the assets the developers couldn't get right in time to release with the assumed DLC.

  • @NoMercy8008
    @NoMercy8008 2 года назад +27

    Been playing this game since release and have all the DLCs already, but I know you have put tons and tons of time and effort and passion into this video, so just wanted to slip into the comments and say a massive THANK YOU for doing this, much much appreciated!

    • @jfracchia
      @jfracchia 2 года назад

      You have all the DLCs? How would you rate em'? Would be cool to see others rate opinions

    • @NoMercy8008
      @NoMercy8008 2 года назад +13

      @@jfracchia Be warned, this comment will probably be long, knowing myself :D
      To give a little bit of context, I love this game overall but the two areas that I enjoy the most are probably detailing and transit. I do play with a bunch of mods and unlimited money usually, so kind of in "sandbox mode", but i do not use many assets from the workshop, other than some additional roads and parking lots basically. So these things obviously influence how i rate the DLCs, that's why I wanted to let you know.
      So here we go:
      - On top for me personally would probably be Mass Transit and Parklife. MT adds some new road options that I find myself using quite a lot and that some modders use as base for their roads, aswell as the Transit Hubs that are very nice and useful for building interesting transport systems. Parklife adds the ability to build your own park areas and comes with A TON of really beautiful assets that are very very versatile to use throughout your city.
      - After that I would go with Sunset Harbor and Green Cities, with the former for me mainly adding even more transit options (especially the intercity bus stations are actually great for creating central bus hubs in your city, because they also include multiple spots for normal bus routes to connect) and the latter for introducing even more really beautiful zonable buildings that once again can be used in a very versatile way to make your city look really varied and awesome. Green Cities has a ton of versatility to it visually.
      - My next tier would probably be Campus & Industries (since they are both relatively similar) together with After Dark. Campus and Industries let you build custom universities and custom industrial areas respectively, in a very similar way to how Parklife lets you build parks. Lot's of options for creativity and freedom. The industries from the DLC also let you make quite a bit of money for your city if you play without unlimited funds. After Dark has a few commercial specializations with a bunch of new zonable buildings similar to Green Cities but also a bunch of transit options like Cargo Train/Harbor crossovers and the biggest thing might be bycicles and roads with bike lanes. This DLC is a bit difficult to rate, it could easily be in my higher tiers, I would say, especially if you enjoy building bike infrastructure in your city.
      - I guess I will mention Airports here before the rest, because it is a great DLC that adds very interesting stuff mainly regarding airports. I love it, I enjoy it, but it is relatively specific so that's way it's in this category. Heavily depends on your preferences again.
      - The last tier is Natural Disasters and Snowfall. These two are definitely not "bad" by any means, they are still great DLCs in my opinion, they are again just pretty specific and depend heavily on personal preference. Snowfall adds snowy map themes, not seasons. So you can choose to start a city on a map that is perpetually winter, but you will never have snow on your "normal" maps (though I will say there is ways to change a map to the snow theme via mods if you have the DLC, bit of work but possible). The greatest thing about the Snowfall DLC is the trams for me personally, they are very fun and beautiful and can be used on ALL maps, the rest is pretty niche I would say. Natural Disasters mainly adds catastrophes that can happen and impact your city, tsunamis, tornados, wildfires, etc etc, along with buildings to prepare for them. If you like that sort of gameplay the DLC is probably a bunch of fun, but if you are the sort of person to turn the disasters off most of the time, then the DLC is pretty much just a few buildings that can look kinda nice or be helpful in very specific situations and not much more.
      So yeah, that was all the major DLCs, I hope my presentation is not too messy and my points come across. I tried to emphasize what i like about them and why, to explain how i get here. Again, keep in mind that this has a lot to do with personal preference and with what is most fun and interesting for you personally.
      In my opinion there is no "bad" DLCs for this game, they are all good, just some of them fit my style better or more than others.
      I do want to point out that the Content Creator Packs are also really really great in my personal opinion, they mostly add new buildings and assets to your game. Some of them ploppable, some of them zonable, they all look cool and can bring a lot of diversity to your city and enable your creativity.
      But there are two CCPs that i want to specifically emphasize:
      - The "Train Stations" pack adds a whole bunch of transit stations for trains and especially metro, which look really nice but also can really help you build much better metro networks since many of those stations have multiple platforms or specific bypass tracks, so that trains don't back up as easily.
      - The "Vehicles of the World" CCP adds a lot of service vehicles like police cars, medical cars, etc that all have their own stats and can be selected per building, but more importantly for me it adds a lot of new metros, trains and busses, again with unique stats like speed and capacity. Many of these transit vehicles have much higher capacity than the ones in the base game so really help tremendously to improve your transit networks.
      As I mentioned, i really love building public transport in my cities, so I personally would consider these two CCPs to be pretty essential, they really help A LOT in building better transport.
      Yup, long comment, you have been warned :D
      I hope it helps and isn't too overcomplicated!
      All the best ^-^.

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +5

      @@NoMercy8008 This is a great list and good justification! You know, I had comments about some of the CCP relative to the DLCs (I think that all things equal, Airports vs the two CCP that came at the same time would be a HARD choice), but removed them to save it for the next video.

    • @NoMercy8008
      @NoMercy8008 2 года назад +1

      @@CityPlannerPlays Yeah i can totally understand that. This is already by any means not a short video, there's TONS of info in here and I'm sure you've worked long and hard on this, so putting the CCPs into their own video makes sense ^-^
      And as i mentioned in my list, ranking DLC is generally not a trivial task, because it does have lots to do with personal preference and so on. That's why I made sure to include my personal reasons, so whoever reads this may know from which standpoint I'm coming from.
      Especially for the two CCPs that I specifically highlighted, I think it has lots to do with how important public transit is for you when you play C:S. For me, as i said, it is one of THE main things I enjoy building, so the Train Stations and Vehicles are indeed pretty essential for me. But someone who puts significantly less emphasis on transit, they might well be just two "normal" CCPs without any special importance over the others.
      It's similar with for example Green Cities from the main DLCs. I enjoy detailing the aesthetics of my cities a lot, so the variety and creativity that this pack enables I do value quite a lot, which is why i ranked it high on my list. For someone who cares much less about the aesthetics of their cities and much more about gameplay and functionality, the ranking might be vastly different.

  • @worldaccumelites848
    @worldaccumelites848 2 года назад +5

    i must say, having these dlcs myself, that YOU ARE SPOT ON WITH YOUR ANALYSIS. i could've never broken it down better. GREAT JOB. 🙌🤜

  • @MonaBee
    @MonaBee 2 года назад +5

    I've never played Cities Skylines seriously (bit overwhelming to start with!) But this is such a great video and so well put together that I feel I should continue watching your videos just to experience more great content! Kudos dude, and subbed!

    • @bg22757
      @bg22757 Год назад +1

      It's great fun once you get the hang of it, it can be super relaxing.

    • @tetsusiega2
      @tetsusiega2 Год назад +1

      The hardest part is just understanding how to manage the roads. Apart from that, it’s really just building grids as best and creatively as you can, managing your water and power (power kinda runs itself apart from making sure you’re producing enough, as long as it’s linked) and establishing your zoning and districts.

    • @wqndas_reid
      @wqndas_reid Год назад

      @@tetsusiega2 I just started playing do you have an advice that can help me on why some of my commercial buildings keep getting abandoned?

  • @Peregrine101
    @Peregrine101 2 года назад +1

    There is another big bad with the Airports DLC. Not all basic functions of an airport are available in the DLC. Basically police, healthcare and firebrigade services are missing and you can't surpass this as there are no moving vehicles on the tarmac. Especially with the firebrigade this is a real problem, because you can get fires on your airport. The game mechanic to circumvent this is helicopters but that is totally unrealistic. I think that is a big miss. Healthcare and police care are simpler to solve with a building that can be placed on the outside of a terminal with road access, like the train station or the bus station.

  • @DWPL89
    @DWPL89 2 года назад +1

    Most of DLCs are few steps shy from complete greatness. Also, so many years and they didn't do crime & justice DLC ;(

  • @erin2778
    @erin2778 Год назад +2

    I watched this to convince myself to get Parklife. Mission accomplished 👍

  • @OviD11111
    @OviD11111 2 года назад +12

    what further complicates this are the 2 CCPs that add much better transit stations and much better public transit vehicles. I can see why they are not up against the other DLCs, but I still think they are important enough to be mentioned.
    Great video Phil, I agree with your new ranking and I'll make sure to mention this to my friends!

    • @ahsdfkdasdahdkas2887
      @ahsdfkdasdahdkas2887 2 года назад +2

      CCP as in the Chinese Communist Party? They did build a superb rail network I suppose.

  • @hammadghori4520
    @hammadghori4520 2 года назад +2

    All the DLCs here are ranked from 10 to 1 with one being the best to buy.
    Park Life.
    Airports. ...
    Green Cities. ...
    Campus. ...
    Sunset Harbour.
    Natural Disasters. ...
    After Dark. The After Dark DLC adds Nightlife, leisure and tourism. ...
    Snowfall. The Snowfall DLC was released way back in 2016 and was the second DLC released for the game.

  • @mmorris2830
    @mmorris2830 2 года назад +1

    I hate that you have to play a lot of Whack-A-Mole on Green Cities DLC lots to get a bunch of conjoined mini parking lots in one area... just to have a "realistically sized" parking lot in the vanilla game.
    Pro tip: use fences to make a checkerboard of zoned lots on half the target area, play W.A.M. till all the zoned plots have parking lots, delete the fences and zone the empty lots for parking lots, and then play another round of W.A.M.

  • @ashickley
    @ashickley 2 года назад +1

    Right now Humble Bundle has every DLC before 2022 and the game for $20. Just picked up all my missing content.

  • @BenRK90
    @BenRK90 2 года назад +4

    I agree with your list mostly. I personally would have put Mass Transit higher on the list as I use the roads and transit options all the time, but I get that the transit options included aren't for every city. Also glad that you pointed out how good Sunset Harbor actually is, though I agree it's lack of focus is a downside. But not that any of this matters as I own all the DLC.

  • @kasiahschumann91
    @kasiahschumann91 Год назад +1

    The messed-up part about Mass Transit is that some of the roads it comes with, especially the highway pieces, are almost necessary and really should have been included in the base game. At least that's my opinion 🤷

  • @jfracchia
    @jfracchia 2 года назад +4

    Thanks for this video! I was kind of sceptical with some of the DLC's, and this clarifies me a lot what to buy. Awesome work and review.

  • @GBLecci
    @GBLecci 2 года назад +3

    I think when you put all DLCs together, they add a lot to the game. If you get them on sale it's even better. My fav tho are the ones that got the highest grades. Park Life and Industries, they take the game to another level.

  • @justinsinke2088
    @justinsinke2088 2 года назад +3

    Eh, the lack of parking for airports seems a touch too nit-picky in my estimation. Few buildings in base or DLC seem to have even semi-realistic parking, and having massive parking lots taking up large swaths of land in an airport that already likely takes up considerable space might aesthetically look nice, but would likely just be annoying to accommodate, especially if they were a mandatory asset. If nothing else has realistic parking concerns (at least as far as I could tell watching the beginners guide series) then why make airports the singular exception? Why not have large parking lots for stadiums as well? Or the various parks?

  • @josephastrahan6403
    @josephastrahan6403 2 года назад +1

    @19:17 that bus plowed through those pedestrians crossing! Wow... someone get his license plate!

  • @d1349h
    @d1349h 2 года назад +1

    Snowfall DLC to me is just called "Tram DLC"... I'm not sure if I've ever even opened a snow map!

  • @Di5functi0n3l_playp3n
    @Di5functi0n3l_playp3n 2 года назад +2

    Yeah. I agree. The 1st dlc i ended up getting was industries, and sunset harbor. At the time I knew nothing really about them, but getting the Industries was the best 👌 move I could have made. It totally reinvigorated my motivation to play, added a lot of depth and pretty much solved my income issue in any city. After getting that dlc, it's real easy to get income to pretty much unlimited status really easy. Getting a 4k pop city to 15k a week makes expanding the city np. I used to struggle with that prior to haveing that expansion. I have all the expansions now and I can agree 👍 with this list. Park life and industries in every build no matter what.

  • @FRANANGELICOONA
    @FRANANGELICOONA 2 года назад +1

    Electric Vehicles are the future.
    Better start buying coal power plant stocks. Where does the electricity come from?

  • @LeeAndrewVideos
    @LeeAndrewVideos 2 года назад +4

    Phil, the time and effort you put into this is just beyond phenomenal and gained you another level of respect! :) I consider myself still way too new to the game and therefore cannot judge any of the DLCs too accurately. I have no doubt my list would look different, but that is only due to the fact that I have my favorites based on buildings and functionality that I like. Green DLC is my number one because I love anything that is "pro environment" and think the buildings look amazing. Love all the details you have provided, pros, cons and why something is your favorite. Hats off to you!

  • @BadgerOff32
    @BadgerOff32 2 года назад +1

    Definitely agree with Parklife and Industries being two of the most important. After Dark is also quite essential, and I believe it's actually free on consoles. It certainly was on Playstation, at least. (I was surprised when I moved over to playing this game on PC and had to actually buy that DLC lol). Oddly, the PC version also has the (very small) Concerts DLC, which isn't available on console for some reason.
    As others have said though, the biggest issue with some of these DLCs is space. On a console you're restricted to only having 9 tiles to build on (and you can't even choose where the first one is). Industries can take up a whole square, Airports can take up a whole square, Campus can take up a whole square and you can easily take up a square with all the combined parks you build. Throw in a complex railway network and you might effectively have only 4 tiles to build 'the rest of the city' with.
    I really hope this gets addressed with any new DLCs. Just 3 extra tiles to build on would be a godsend! Even trying to reach resources for your industries can be a nightmare, because it might force you to pull your city in a direction you don't want it to go in.

  • @duoduoqian5468
    @duoduoqian5468 2 года назад +3

    I really hope we can get a motorsport themed DLC. I've been dreaming of designing my own race track, and I hope they will add something like a NASCAR stadium or rally course.

    • @chevrolet-poitiers9507
      @chevrolet-poitiers9507 Год назад +2

      That would be really cool, however I feel like it would fit better as a mini-DLC, or even as a CCP pack, as it is a bit niche.

    • @Window_seatspotter
      @Window_seatspotter Год назад +2

      Bundle it with other sports, create more pro sports facilities and possibly combine it with tourism to create a full DLC

  • @icemage21k
    @icemage21k 2 года назад +4

    Mass Transit is almost a must if you want player made maps

    • @TheSimpleJam
      @TheSimpleJam 2 года назад

      Why? Are they used as the base?

    • @icemage21k
      @icemage21k 2 года назад

      @@TheSimpleJam i guess because it came with some nice roads, and many map makers use them.

    • @TheSimpleJam
      @TheSimpleJam 2 года назад

      @@icemage21k ah okay thanks ☺️ have a nice day

  • @grahamturner2640
    @grahamturner2640 2 года назад +2

    I wonder how the content creator packs stack up against each other.

  • @leweyhammy2512
    @leweyhammy2512 2 года назад +2

    you have the most amazing voice x

  • @bdboricua3128
    @bdboricua3128 Год назад +1

    I watch your and other streamers videos on this game. I find it fun but i just get overwhelmed with all the content this game has. I own PS4 console version and own most of the dlcs lots of $$$ even considering I’ve purchased most on sale.
    But despite that i really get lost and give up on the game.
    How do you think its best to start out?
    No dlcs. Sandbox or try maintaining the city as the game requires?
    Anyways thx for the videos i find them enjoyable and educational

  • @StabStabStabStabby
    @StabStabStabStabby 2 года назад +1

    You should also have mention your can get all the DLC on humble bundle right now

  • @_qwe_fk_1700
    @_qwe_fk_1700 2 года назад +1

    You can park life buildings outside of park area if you place them on roads.

  • @Arjay404
    @Arjay404 2 года назад +1

    34:19 No, they are bad, at least Snowfall is. Mass Transit is fine, especially for console players or people playing without mods, but Snowfall on the other hand is just bad, the fact that we can't use the assets outside of a snowmap without mods is just silly. Just let us use the assests, paint down snow like we can with sand and let us create mountains with snowcapped tops to put the assets there. I realize that actually making it snow in only certain places might not be easy to develop but at the very least unlock the assets to be used on all maps.
    And this is coming from someone who actually LOVES snow in real life.

  • @chickenluverful
    @chickenluverful 2 года назад +3

    I agree with your kinship toward modular expansions. What’s interesting is not only are they modular and free forming, but have progression and therefor add to the depth, which is two-fold in value.
    Also, the Airports DLC does the thing where you have to demolish most of the terminal after you rank up.
    I love lists and this is no different! Nice work

  • @Nhatanh0475
    @Nhatanh0475 2 года назад +6

    12:09 After I learn about the "true meaning" of green. A home without green grass is more green than a home with one as it waste a ton of water just to maintain some green grass. A true green home is the one that waste the least energy possible by isolate well and using renewable resource.

  • @ryanz486
    @ryanz486 Год назад +2

    Trams alone makes Snowfall top 3 for me. Also two of my favourite cities were Frozenshire and Seven Lakes. Amazing maps.

  • @Ors180717
    @Ors180717 2 года назад +1

    If I buy the ultimate pack, will I get every single one of these DLC’s? Or is there a DLC that came after and is not included?

  • @gaming_sportsaaron1365
    @gaming_sportsaaron1365 2 года назад +2

    Love this channel!! Also, I do agree with this list. I was lucky enough to get the mayors edition for only 25 dollars on sale. And only had to buy sunset harbor, airports and campus. So I was lucky for that. But my favorite dlc is industries and park life because for industries, I love how you can just produce items, food etc. I’ve always wanted to be an truck driver, so that’s prolly why😂. But for parklife, it’s my favorite because it has everything you need for an city, every city needs. Also for campus, I love it because of the varsity sports. Except I wish I didn’t have to build my own parking lot, with the green cities dlc. But I really only use campus because of varsity sports. For green cities, I love the aesthetic features for this. Such as the low and high density, it would look better if the low density had grass, but I still like how the houses look like. After all, I really love the video. And on your other videos, I really love your laugh!! 😂

  • @orzorzelski1142
    @orzorzelski1142 2 года назад +1

    29:36 bruh moment
    >one way taxiways that can't cross runways
    Imagine what a mess that would be irl, especially in some busy airports.

  • @toxicnet
    @toxicnet Год назад +1

    Mass Transit is total scam dosen't have things that it should because those are in other dlcs instead it has highways that should be in game since day 1 and most of good maps require this because those use those roads to make "realistic highways" so you cant play those if you dont have it

  • @osets2117
    @osets2117 2 года назад +2

    This game still needs a ports and shipping update. We've got one seaport and two cargo ports and only one cargo train station (two if you count the cargo airport). This is something I'd very much like to see expanded upon

  • @HowToChangeName
    @HowToChangeName 2 года назад +1

    The reason there's no grass is to reduce water usage thats why green cities housing primarily gravel to let water seep easily into ground

  • @disappointingmarbleraces9028
    @disappointingmarbleraces9028 Год назад +1

    Thanks for this video! I want to get the New Player bundle for cities skylines (basically mass transit, industries and sunset harbour all in one package) because it’s now heavily discounted. however, buying after dark, natural disasters, airports and/or parklife in addition to the bundle would probably be a good choice as well.

  • @DiamondOrPoor78
    @DiamondOrPoor78 Год назад +1

    Thank you for this! It really helped with my consideration since everything is on sale and I can finally afford a lot of the DLC!! Great video!!

  • @MiguelSucksAtUrbanism
    @MiguelSucksAtUrbanism 2 года назад +17

    All DLCs Featured in order from worst to best:
    Snowfall: 18/50
    Mass Transit: 26/50
    Natural Disasters: 29/50
    Sunset Harbour: 31/50 (tie)
    Airports: 31/50 (tie)
    Campus: 33/50
    Green Cities: 34/50
    After Dark: 37/50
    Industries: 47/50
    Parklife: 48/50

  • @bohs2000
    @bohs2000 2 года назад +1

    Is the Airports DLC cargo rail station still buggy? Does anyone know how it's supposed to work optimally?

  • @tttttttttttttttttt0
    @tttttttttttttttttt0 8 месяцев назад +2

    What about the other 3?

  • @killham1337
    @killham1337 2 года назад +1

    If the snowfall DLC had introduced seasons instead of just constant winter maps it would have been great

  • @RANDOMNESS873
    @RANDOMNESS873 2 года назад +1

    As an AvGeek I’m disappointed in airports. First is the air traffic. It’s ridiculous that airplanes come in 50 at a time making it unnecessary chaotic. Also, I miss the General aviation aspects of it (which I know the aviation club exist for it but still). Also wish taxi ways were two ways and weather was more of a factor of interaction with the airport

  • @rio8688
    @rio8688 2 года назад +1

    The industries dlc does not lower the industry demand.. very frustrating!

  • @MarcPi
    @MarcPi 2 года назад +6

    I'm mostly agree with the list. The only change I would do is Mass Transit up to 5th and Natural Disasters down to 10th - or below if it would be possible. I have all DLC except for ND.
    Good list. Would be nice to get all of that put together in a new version of the game with also some of the basic mods, right?

  • @V8HiluxZX6R
    @V8HiluxZX6R 2 года назад +3

    Would be good to see a similar review of the content creator packs. Steam has such a mixed review of them all, some people love them but the there seem to see a lot of draw backs/borderline errors/issues with them seeing as they are listed as official assets.

    • @CityPlannerPlays
      @CityPlannerPlays  2 года назад +1

      Coming! I for sure have thoughts about all of them!

    • @V8HiluxZX6R
      @V8HiluxZX6R 2 года назад

      @@CityPlannerPlays awesome, can't wait to see it! Keep up the good work.

  • @powerhelix896
    @powerhelix896 2 года назад +2

    Agree with Snowfall. It could easily be on par with After Dark for me if they added dynamic seasons (much as After Dark added day and night cycles). Bonus points if Snowfall assets generated less tourism/happiness during the summer season. Unfortunate that didn't happen.

  • @JustinRunia
    @JustinRunia 2 года назад +1

    lol, Showtime rotisserie shoutout
    those things are a real PITA to clean

  • @brianstafford6113
    @brianstafford6113 2 года назад +1

    Agree with your rankings, but where would you place concerts dlc on your list?
    Admittedly, it’s really small, doesn’t add much to the game, but at the same time it does help bring some life/activity to the city and it’s kinda fun creating outdoor music venues.
    It comes with the festival area, fan zone park, music club, and media broadcast building. I don’t use it in every build, but its a nice addition for the right city vibe. I’ve also enjoyed having some new music to listen to.
    I’d personally place it above snowfall, but not by much.

  • @functioningairbag3737
    @functioningairbag3737 2 года назад +1

    I literally was looking for a video just like this two days ago. Then you upload this. THANK YOU

  • @ident42
    @ident42 2 года назад +1

    I wish there was a way to run railroad tracks up the middle of the street, like what was done pretty often a hundred years ago.

  • @bibamann
    @bibamann 2 года назад +1

    I just want a DLC with these 3 features (as I play on console without mods):
    1) A setting to just allow right turns on crossings (which you have at every city in this world...)
    2) Disable pedestrian crosswalks so pedestrians don't ignore sidewalks you build for the to cross a big street
    3) parking places and houses (and fees to get it realistic ;))
    And this dlc would get a 51/50 from me ;)

  • @beezner12
    @beezner12 2 года назад +1

    I'm pretty new to the game, but have been having issues with the Airports DLC. I build an airport, but never have any passengers or planes show up. I've started a second build thinking maybe my first build was on a map that didn't have airplane connections. I confirmed for my second build that it had connections, but I still have the same issue. Do you know what the issue might be?

    • @gaming_sportsaaron1365
      @gaming_sportsaaron1365 2 года назад

      I have an solution. I’m sorry I’m late, but I can help. First thing, is that, you want an run away facing into the airport, and on facing out to leave the airport, so they can leave and land. If you just have the arrows pointing out the airport, then no airplanes can land. And if you don’t have no runaway for it pointing out the airport, then your passengers can’t leave. I also will recommended having an runaway every singe concourse, just so it can be easier on your self. But it can cost a lot. But tell me if that worked!!

  • @ndegraafndg
    @ndegraafndg Год назад +1

    This is great, I've had the vanilla game for awhile now and couldn't get into it, I have finally added a couple DLC's on sale and tried to play again. With just Parklife, industries and sunset harbour, plus just understanding the game a bit better as compared to sim city, I love it now. And now am looking at what other DLC's are worth getting.

  • @DokisKalin1
    @DokisKalin1 Год назад +2

    The amount of effort that went into designing Green Cities residential is outstanding. The homes are so practical and cozy I'd want to live in one. That alone makes this DLC worth it. Also the lack of lawns comes from the fact green lawns are non eco friendly.

    • @spheresartis1782
      @spheresartis1782 Год назад +1

      Im also considering byuing Green Cities just for the visual part of it.. i like it green hahah

  • @MinionMasher4
    @MinionMasher4 2 года назад +1

    I use pathways to fix the concrete gaps in my airports

  • @theoriginalsp33dey
    @theoriginalsp33dey Год назад +1

    Could you do another list like that now that all DLCs are out?

  • @thebackyard7661
    @thebackyard7661 2 года назад +2

    i love how this game is still this relevant after 7 years! overall my favorite DLC my favorite one so far is industries, yet airports comes on my nunber 2 spot.
    I do like snowfall a lot as well, although that might be my nostalgia kicking in.

  • @bondollar3552
    @bondollar3552 2 года назад +2

    I'm a new player with the Humble Bundle deal, and definitely agree with your top two. I can't imagine not building a district around a unique central park, and setting up supply chains for the big unique factories is immensely satisfying.

  • @Walino557
    @Walino557 Год назад +1

    When will the 2023 version come out?

  • @knockshinnoch1950
    @knockshinnoch1950 2 года назад +1

    A very good honest review of the DLC content packs to date. For me the joint bottom 2 are Natural Disasters and Snowfall. These are very niche products. What you've hi-lighted throughout the review is the random quality of each pack, this is all down to the unexpected runaway success of the game from launch day in March 2015. Cities Skylines went viral overnight and within days the fan mods and assets had overtaken the number of items on the SimCity workshop. The fan based wanted more from the devs who were caught like rabbits in the headlights. I don't think they had any strategic development plan for the game going forward and the initial releases were haphazard and knee jerk reactions to the community of fans. Most of the DLC were totally random- Mass Transit without any mass transit. The devs were persistent in retaining that cartoon style of the base game with nonsense like Blimps and don't get me started on that ridiculous chipper bird which was a pet project of the company director! Finally with Park Life and Industries we saw more cohesion and the improved mechanics and assets. The game certainly has its faults (which one doesn't) but overall it is the best city sim ever produced. The creativity the game has unleashed is quite staggering and it's played by small kids to ancients in their 60s like me. I was surprised to see new packs being advertised as I was certain we were nearing the end of the line for this iteration of the game and that CS2 would be appearing on the horizon soon. I still have money on that launch taking place in March 2025, the 10th anniversary of initial launch. Thanks for the honest common sense practical review.

  • @ShamanSeverny
    @ShamanSeverny 2 года назад +1

    Thanks for sooo awesome review about all dlc what we have at the moment for this beautiful game. I probably agree with all your ratings for each dlc. From myself I can say just one thing. We need more tools for trafic control. Like pc owners have. I playing on PlayStation so for me biggest problems are with trafic. Maybe they hear us and one day release dlc for us. Anyway thanks and good luck with new projects ☺️

  • @Hubbubb22-citiesskylines
    @Hubbubb22-citiesskylines 2 года назад +1

    @24:30 -- learned this hack from Biffa... Once you've painted a park or campus, you can paint your park and university districts pretty much anywhere you want on the map as long as they don't conflict with an industry DLC district. It may be tedious, but in vanilla you can use the paint feature to place assets from these DLCs pretty much anywhere you want.

  • @duncanfitz8226
    @duncanfitz8226 2 года назад +1

    Great video, interesting take on the dlcs. I think about which I was excited to buy and didn't wait to get on special. Campus was probably one I waited on most, with industries, natural disasters, parklife, mass transit been ones purchased straight up. As you said disasters is fun if you like to destroy city in various ways but that does get old fast. Parklife I enjoy but I very rarely make all the parks. I feel that the theme park could be its own dlc expanded and given more flexibility. I fully agree with the farming critique. I come from farming family and the level of employment required and traffic generated in the game is not in anyway realistic. Also like to have other options for the animal farming not just the intensive feed lot farming, not saying it doesn't exist but there are other types.
    I have been waiting so long for citisklines to do something with beaches and coast.
    Keep up the great work. 👍

  • @tyronejackson002
    @tyronejackson002 2 года назад +1

    The most ironic thing about the game . The IT cluster creates zero traffic but has parking lots everywhere. 😂

    • @wispiwispi1889
      @wispiwispi1889 2 года назад +2

      Office assets create zero traffic. Before I learned how to deal with traffic, I used to abandon industry and put only offices. It seems that offices cause everyone to work from home!

  • @Nelson4207
    @Nelson4207 2 года назад +1

    Next to mass transit I think natural disasters has to be the top for me.... without the disasters it's too smooth sailing, you finish the city and are done with it, but the disasters set you back and make you refinish spots in the city and the times the disaster misses the city it give you a huge wheww 😅 feeling
    I have 2 harbors and when the tsunami hits the shore on the opposite side of the map, I smile, not me, not today 😁
    Also I use eco outlets and have 0 water pollution.
    I use the eco treatment plant, not the outlets.
    You can see when you show them there is 0 pollution out of the plant.

  • @supaflytoon7684
    @supaflytoon7684 2 года назад +1

    Phil I enjoy Ur content and input a lot and agree with the most of what was said here.
    But ... IMHO You're a bit harsh on Mass Transit. That's second worse DLC according to Your points system after Snowfall... Yes - there are few useless things there, but new road options, monorail and transport hubs are ESSENTIAL and are used almost everywhere by everyone (including Ur YT series) and You gave note 8 in fun & functionality. Some other forms of transit which perhaps should be part of Mass Transit were added in later DLCs, but that's game evolution - not a devs plan (I hope). Thanks for Your opinion though. Keep'em coming dude! Thumbs up.
    To me more like this when it comes to DLCs (over 1K hours in game):
    1. Park Life - must have - brings life to cities - works great with...
    2. After Dark - day & night cycle and all the fun with it
    3. Green Cities - great assets (high residential) and utilities (power gen, water, waste)
    4. Industries - money making machine, great fun for that county feel not strictly a city
    5. Mass Transit - for monorail and all those roads (avenues with trees :P)
    6. Sunset Harbour - for all those bits and bobs that are missing from other DLCs
    7. Campus - optional - has nice mechanics and it's fun to build + OP faculties
    8. Airports - optional - fun to build, but to look good it takes a whole 1 tile
    9. Natural Disasters - optional - other that mayhem fun - can collapse cemetery or landfill
    10. Snowfall - optional - just for winter lovers really. I tend to uncheck Snowfall and play without it as I never use it's assets anyway.

  • @Flirken1
    @Flirken1 2 года назад +2

    I loved your first guide, bought park life shortly after and it changed my whole gaming experience on CS. Airports was the first DLC that dropped when I had the game and really makes it feel like I’m creating a booming cargo hub with the train, boat shipping, and now plane cargo. Top Quality as always, never rush your high quality for quantity.
    Also, I play on Xbox so I have after dark and a couple others for free.

  • @BarelyBarry
    @BarelyBarry Год назад +1

    One thing about the disasters dlc that I despise is that the radio tower things need electricity to it, you either have a giant radio mast in the middle of your city, or you have big ugly power lines leading to it...
    Edit: for green cities being... y'know... green... the surprisingly large area of pollution that recycling depots emit is really really weird