If NRS used MKX as a canvas and took the 2 best variations of each character and combined them for example Scorpion Hellfire + Ninjistu and add a special move from Inferno (demon summons) Kung Lao Tempest + Buzzsaw and a special from hat trick (Hatrap) And what's even more insane is that NRS could keep the characters strings the same since they were universal in each variation they can also add those unique ones like scorpions ninjustu strings to the list above. Imagine the Characters in this example right now compared to what we got in MK1. THIS I what i expected from MK11 and more so MK1... This is what Mortal Kombat's trajectory should've been. When you find success you don't deviate from it you build upon it. This is called Legacy. Capcom and Namco know this and thats why they're at the top.
@@InterstellarBountyHunter521 Same here. They could take Liu Kang Duelist+Dragons fire + flame fist parry all in one character and use the red and blue flames as the stances. Imagine this Liu Kang in MK1
This, i dont think they realize NRS is going after the burst sales and casuals that play story mode and sell the game, instead of the competitive scene. Tekken is doing the same actualy and they eat it up.
NRS fighting always had very short life time cycles compared to Street Fighter or Tekken etc. at MAXIMUM it was 2 years before the next NRS like Injustice or MK came out. Street Fighter for example lasts for 7-10 years or something (with different versions of the core game tho, ultra, super whatever). NRS just wants to create hype and sell the game and have many preorders and then cont care about the game anymore and focus on the next game they wanna release in 2 years. But nowdays they get on a level that is just a joke with not supporting their game more than 1 year. low effort patches and balance changes, that take very long, too. Then they act like the DLC characters are some kind of supporting the game even tho these characters are mostly done since months already and just waiting for the release date that was decided on before the main game even came out.
Yea it's also succumbing to public pressures. Recently the Elden Ring DLC dropped and got mixed reviews primarily for "being too hard." But Fromsoft games have that reputation, so much so that it's a selling point of their games. If they start making games in an attempt to appeal to everybody, they'll appeal to nobody. That's the trap NRS fell into.
@@hands-ongaming7180 Point is, Fromsoft needs to stick to what got them to where they are, don't try to appeal to everybody. NRS lost the core of what made MK a great series, they tried to please everyone and now they aren't pleasing anyone.
What no one is saying is that MKX started the conservatism regarding character movesets. MKX introduced the variation system. Everyone seems to praise MKX but I only used 1 version of each character I used on that game. The best part about MKX was the fact I could use more characters than I’ve ever used in any fighting game.
Oh, and the combos were great. I used Jax, Jacqui, Kenshi, Kitana, Liu Kang, D’Vorah, Mileena, Subzero, Triborg (Cyrax), Tanya and Sonya. The rest of the roster was absolute trash. If we would have had Rain, Sindel and Jade, I might have called that game a classic.
@@BCDC123 try learning two variations of one character, it's greatly rewarding. Plus mkx has like 30 characters with 3 variations (4 if you count variationless), that gives the game almost a hundred different ways to play.
Start streaming weekly MKX! This might help MK way more that anything else. Max loves Marvel as much as you love MK. But instead of crying, he keeps the games he loves alive more or less. I'm sure this influenced Capcom in a positive way.
Something happened to where for some reason we have seen regression from NRS. MK9 to injustice, MKX is where NRS were at the peak of their powers It all came to a head with injustice 2, quite possibly the last great game from NRS despite it's reputation and its not even close when compared to mk11 and MK1 We need to ask the question why NRS took 20 steps back after having the success formula with their 1st 3 games?
I'm surprised the shills for MK1 aren't pointing out it's not the game with the least amount of entrants. See guys, the games not dead! 🤣🤣🤣 Over 300 Johnny players and over 300 Peacemaker players are going to show up all using Kamealeon! SO EXCITING!!!
Who asked for assists in Mortal Kombat? These folks took injustice 2 and mk11 towers and made it a game, and actually thought it was going to be successful.😂 And how was injustice 2 zoning bad when you had meter burn roll to get through it?
Couple of MK players from Louisiana went to CEO and one of my boys only plays MK. Dude had his pool on Friday and had literally nothing to do ALL weekend because NOBODY played casuals. They had 4 setups and nobody played. Wonder why….
If NRS shocks the world and actually improves the game, I can imagine it being in the form of Ultimate MK1 where everything is given a shot of steroids, the characters, the kameos, etc. The only thing is that they will probably make it a separate game meaning you’d have to pay full price to get it unless for people who already own MK1 it’ll be an update that may or may not be free of charge.
Bro ong. Smoke is my top 2 fav character. I was so disappointed when I first saw the kombat kast that showed him off before the game was released, and how boring and water downed he looked. Even his lore is more boring 😭
Great podcast! I don't know why there's so many nerfs for MK1 . They reduced all playable characters' kombo potential with the exception of 2 characters. And with the kameo gymmicks, they are constantly nerfing them in every patch. What's the point of creating a kameo system if the Kameos are going to slow the game down instead of complimenting the characters. 😢
Yea all the MKs after X are watered down. Fatalitys, X rays, the appearance of the characters and gameplay is mid. The balance patch decisions from Nrs also are what turned me off from MK1.
As broken as 3s is, player expression is amazing. You can literally tell from ANY top 8 who's playing the chun. yun, urien or ken etc without reading the player names. Games struggle with that nowadays I feel, they pigeon hole you into playing a certain way.
Variations are ass and remove run button...MK9 had complete character with a full kit, none of this variation garbage, as Tom has said..you're just splitting up a character into pieces and there is NO way around counter picking..run button is a single button that breaks nuetral and turns every character into a rushdown character. MKX is way overhyped. MK9 the GOAT. If MK1 didnt have assists or was tag team with MK9 formula it'd be crazy popular. Reply
Glad I’m not the only one who noticed how NRS shifted their music composition from unique grungey high paced BGMs that fit the stages into a more generic super hero/ action movie style soundtrack since MKX. It’s jarring as hell.
I missed mk9, but i went back and played it and it was completely broke and ppl had mix too not to mention the cyrax infinite combo, johnny cage infinite pressure, that u are actually better off getting hit sometimes etc..
MK1 was simply a downgrade to mkX and MK11, they put that half assed kameo system, terrible grind, NRS has no ideas how to balance this roster. Every patch something is either broken, one or two characters are so op, not to mention the fatigue of playing the same character and Kameos.
Movement being useless seems to be one of the biggest problems with modern mk. Mk has the combos but you can't even space or whiff counter. Movement needs to be rewarding for a competitive fighting game in my opinion. Mk9 had movement that everyone loved
Hi guys I can’t agree more with all being said and laid to bear with this review. Fact I also hated MK 11 then when they put out this waste of money of a game I realized the same thing you guys have immediately made clear MK1 is boring! I hate the cameo system it didn’t add to the game it finished killing it. They made a roaster of incomplete characters simply because Johnny doesn’t have projectiles. Really? There main most fun to play characters have been so castrated they aren’t even viable anymore. I haven’t played the game again.
A bit late on watching this but so much in this video I agree with, I pretty much share most of the opinions my brother has. I miss the days of higher power levels and find the older NRS games to be more fun
NRS needs to take notes from DBFZ patches. Those patches always gave almost every character new power besides the top offenders. Some changes were* questionable and had* to be tuned back but it makes for a happy community where everyone can hop on for the patch and learn somthing new.
The numbers are quite easy to understand, they represent the casuals that buy this game, play the story, play offline and dont care about the competitive scene and shelve the game until the next one comes out. They are just going after burst sales and casuals, not long term competitive scene, T8 doing the same tbh
Listen to the same people talk about mkx- we want fundamentals, we hate mixups, why are combos three hours long, but idealising when they could use overpowered characters to win
Tom: We need to make everyone super powered and give every character more powerful Also Tom: If we made every character as powerful as they used to be the average player would quit. The context of Tracking throws in T8 was something added in Tekken 8 and people felt it made the game less interesting as it removed one of the defensive options in the strike throw mix-up game and was largely disliked at a high level not just a low level.
@@TheKingwalker22his awful voice and the way he sounds as though he has a mouth full of spit all the time. Not to mention he only regurgitates what everyone else says like some salivating parrot. I don’t even know why he’s the host of anything at all. His opinions could be compared to the repeated sound of shit hitting toilet water. He had some notoriety as a Freddy Krueger player back in MK9 and that was it. Tom should just host it himself and invite relevant people.
People like Dave complained about 50-50, MK one has long combos, it has plus frames, what it's missing is high low mixups, the thing that dudes like Dave whined about, got what you asked for
Yh the problem is mks system mechanics have always been lacking When u take away the characters and evaluate the system mechanics what do you have? Breaker Fatal blow Up block Wake up armor That's About it.. And mind you this is a tag game.. There's nothing wrong with power as long as the game can compensate for it.. A character is only broken when they excede the games system mechanics. ( which is funny considering peace maker being broken is hilarious it shows how shallow the game is) So there needs be an answer for everything that's the only way to balance something. A nerf should only be warranted when there is no counter play.
I’m still looking forward to Takeda FINALLY, the BUFF patch seemed to make the game better, and BORING Johnny and PM got nerfs. I had a character crisis in 11 until FUJIN came out finally. I still have a character crisis for MK1: either Li Mei or Takeda. Maybe this game is still cooked and I need to find another game to play 😝 I’m doing research on this.
I could be wrong, but I think MK is a harder game to compete in at that level, so with that being said, fewer people enter. I remember watching old MK tournaments where people did the best to get in the top eight, but if they didn't, then they would still be consider one of the best. Now it seems like, if you are top sixteen, then your trash. That thinking is Illogical. Again, I could be wrong. I would like to here Tom's opinon on this comment.
SF6 and T8 just outshine MK1 from the online quality to the different modes and even the menus, MK1 for whatever reason seemed like rushed out cash grab the visuals are nice but no actual substance to be found, hopefully NRS actually takes time to put quality in the game.
Buff the characters not kameos. Ambush abilities should just be given to specific characters not the kameos, because ambush on kameos r controlling the meta of the entire game in a very yolo n repetitive way. Don't think kameos should be given the same attention as characters, because the characters should outshine their kameos not the other around. The current level of kameos outshine characters so much it feels like ur playing against the kameos more than the characters.
the brutalities in mk1 suck ass. most of them are for grab and 90% of them don't even work unless the opponent is grounded so most characters only have 1-2 brutality kombos. lame
To be fair guilty gear also watered down there game by a lot but the kept it fresh and Mk just feels like they got lazy and money hungry idk how to explain the difference between the to but Mk11 and mk1 are boring and suck aside from graphics
This game the Pros made it. It had their fingerprints all over it. Think about that guys. That’s why the graphics are shit. That’s why the combos are easy to do. The pros made it for themselves. My theory.
Huh?! 👀 Pros want easy combos?! NRS keeps nerfing whoever wins the tournament and/or makes it to finals. I don’t think pros are trying to get certain characters nerfed and entrants are trying to win to make money so they’ll use whatever seems to be top-tier.
From a purely watcher's perspective: + boring to watch because always same characters with the same attacks + personally I don't like the aesthetics & animations (except for Mei Ling almost nobody does real logical martial arts movements). no impact on strikes. characters are too small on the screen, too much focus on backgrounds + cameos just suck in every aspect + attitude/atmosphere/story: firstly in Liu Kang's world 'nobody has ever died or even been injured during MK. What??!?'. Then those over the top fighters need help from a cameo-buddy and can't handle stuff on their own? and too much weapon usage in normal moves + they are almost all the same body type and almost all have this strange mouth where the upper lip is too wide/broad and makes these little 'wings' on the side when the teeth are shown + story is weak, but that is of course also subjective. but Liu Kang's tourney is the worst: he gives Raiden special powers and prepares him specifically for the Outworlders.. also just one fighter from Earthrealm. No Fatalities :D
Actually, Tom, I found MKX a bit dull when Mileena and Alien were dominating for a while but the game got a late balance patch that helped. It might have been my fave’ MK game cos it was fun and seemed the most balanced of all. MK11 was fun for me cos Fujin is my fave’ MK character and was my main, but even HE got boring to watch in tournies eventually. I used to LOVE SF: 3S for years but the game was dominated by 2 characters and had fewer than 20 characters. It was mostly fun cos I had a lot of local comp against good players and friends and they mostly used a variety of decent characters so it didn’t get as frustrating and boring as it otherwise could have been 😂 I didn’t play competitively so that helped. For MK1, Johnny and PM were BORING characters to me, and I have had a character crisis. Takeda might become my main alongside Li Mei. I’m praying that more buffs will come and that the expansion and newer DLCs will help but I’m not getting my hopes too high. The meta seems different now, at least.
Variations suck and remove run button.MK9 had complete character with a full kit, none of this variation garbage, you're just splitting up a character into pieces and there is NO way around counter picking..run button is a single button that breaks nuetral and turns every character into a rushdown character. MKX is way overhyped. MK9 the GOAT. If MK1 didn't have assists or was tag team with MK9 formula it'd be soo good and really popular Reply
Guys you can only polish shit so much but it’s still shit, increasing the power won’t help this game NRS either needs to overhaul the entire game which won’t happen or call it quits after the story expansion comes out which I won’t buy because this game is absolute garbage, and start over with 9 as the legacy to go off of or MK as we know it is over an done with which is what will happen whether WB keeps NRS or not
This game might be the worst of the bunch, but you all acting like tekken 8 and SF6 are peak FG's they are almost as bad as this in some regards, especialy T8, that game is cooked and dying out.
Perfect legend used to say a few months ago that this game plays basically like mk 9 because it has dash blocking so I dont understand his take. He praised the game.
If NRS used MKX as a canvas and took the 2 best variations of each character and combined them for example
Scorpion Hellfire + Ninjistu and add a special move from Inferno (demon summons)
Kung Lao Tempest + Buzzsaw and a special from hat trick (Hatrap)
And what's even more insane is that NRS could keep the characters strings the same since they were universal in each variation they can also add those unique ones like scorpions ninjustu strings to the list above.
Imagine the Characters in this example right now compared to what we got in MK1. THIS I what i expected from MK11 and more so MK1... This is what Mortal Kombat's trajectory should've been.
When you find success you don't deviate from it you build upon it. This is called Legacy. Capcom and Namco know this and thats why they're at the top.
This would have blew everything out of the water for me. I could die in peace with a Hellfire/Ninjutsu scorpion mix.
@@InterstellarBountyHunter521 Same here. They could take Liu Kang Duelist+Dragons fire + flame fist parry all in one character and use the red and blue flames as the stances. Imagine this Liu Kang in MK1
All brutalities should be available in tournament mode. I've been saying that since mk11. Thank you, King
MK’s life cycle these days reflects AAA single player games rather than fighting games. Big lifetime sales but people put it down after a week or so.
This, i dont think they realize NRS is going after the burst sales and casuals that play story mode and sell the game, instead of the competitive scene. Tekken is doing the same actualy and they eat it up.
NRS fighting always had very short life time cycles compared to Street Fighter or Tekken etc. at MAXIMUM it was 2 years before the next NRS like Injustice or MK came out. Street Fighter for example lasts for 7-10 years or something (with different versions of the core game tho, ultra, super whatever). NRS just wants to create hype and sell the game and have many preorders and then cont care about the game anymore and focus on the next game they wanna release in 2 years. But nowdays they get on a level that is just a joke with not supporting their game more than 1 year. low effort patches and balance changes, that take very long, too. Then they act like the DLC characters are some kind of supporting the game even tho these characters are mostly done since months already and just waiting for the release date that was decided on before the main game even came out.
Yea it's also succumbing to public pressures. Recently the Elden Ring DLC dropped and got mixed reviews primarily for "being too hard." But Fromsoft games have that reputation, so much so that it's a selling point of their games. If they start making games in an attempt to appeal to everybody, they'll appeal to nobody. That's the trap NRS fell into.
@@jondiaz3329the Elden ring dlc also has more single player content than the whole of mk1
@@hands-ongaming7180 Point is, Fromsoft needs to stick to what got them to where they are, don't try to appeal to everybody. NRS lost the core of what made MK a great series, they tried to please everyone and now they aren't pleasing anyone.
What no one is saying is that MKX started the conservatism regarding character movesets.
MKX introduced the variation system. Everyone seems to praise MKX but I only used 1 version of each character I used on that game.
The best part about MKX was the fact I could use more characters than I’ve ever used in any fighting game.
Oh, and the combos were great. I used Jax, Jacqui, Kenshi, Kitana, Liu Kang, D’Vorah, Mileena, Subzero, Triborg (Cyrax), Tanya and Sonya.
The rest of the roster was absolute trash. If we would have had Rain, Sindel and Jade, I might have called that game a classic.
@@BCDC123 try learning two variations of one character, it's greatly rewarding. Plus mkx has like 30 characters with 3 variations (4 if you count variationless), that gives the game almost a hundred different ways to play.
I re installed MKX
I re installed MK9.
Wooo!! Proud of you for re-installing peak
I was JUST playing MKX the other day.
Never deleted mkx
@@BattleBrotherCastenWhy? You can't even play online anymore.
Start streaming weekly MKX! This might help MK way more that anything else.
Max loves Marvel as much as you love MK. But instead of crying, he keeps the games he loves alive more or less. I'm sure this influenced Capcom in a positive way.
Nah stream MK9- the GOAT.
anyone still on mkx? i’ve been thinking about downloading it
Ain’t no way in blue hell he will stream older games. Back in the day it was considered frowned upon it sounds like for some dumb reason
@@Terminator-ht3sx yes I find games instantly
@@just_2swift bet👍
Something happened to where for some reason we have seen regression from NRS. MK9 to injustice, MKX is where NRS were at the peak of their powers
It all came to a head with injustice 2, quite possibly the last great game from NRS despite it's reputation and its not even close when compared to mk11 and MK1
We need to ask the question why NRS took 20 steps back after having the success formula with their 1st 3 games?
They are just going after burst sales and casuals, not long term competitive scene, T8 doing the same tbh
Injustice 2 for sure is the last great NRS Game. tweak the zoning and movement a little and that game is perfect imo
I'm surprised the shills for MK1 aren't pointing out it's not the game with the least amount of entrants. See guys, the games not dead! 🤣🤣🤣 Over 300 Johnny players and over 300 Peacemaker players are going to show up all using Kamealeon! SO EXCITING!!!
Shhh!! we fans can't fathom the high lvl gameplay on screen apparently
Can’t wait to see all the LI MEI players sign up so I can see my main win a tournie! Oh, wait…
Tis a shame
It's like going to be 500 johnny cage's. Pacemaker is officially dead after that nerf
@@shaqawan2801 its time for John Cena to retire
Who asked for assists in Mortal Kombat?
These folks took injustice 2 and mk11 towers and made it a game, and actually thought it was going to be successful.😂
And how was injustice 2 zoning bad when you had meter burn roll to get through it?
That’s what I’m saying the assist was so lazy. They just made the tower fights the main system in this game lmaoo it’s so boring and it feels cheesy.
RIP MK my beloved
Couple of MK players from Louisiana went to CEO and one of my boys only plays MK. Dude had his pool on Friday and had literally nothing to do ALL weekend because NOBODY played casuals. They had 4 setups and nobody played. Wonder why….
I agree with king with the slowdown at the end messing up your combo for the brutality
14:00 everyone suggests more buffs but that would require critical thinking from the devs. i don't think it's gonna happen.
Podcast is unlisted, Tom.
Got to see it 11 hours early?? Not cool man…
True couldn’t find it also
Huh?! It was public, then private for a while, man 🤦♂️
If NRS shocks the world and actually improves the game, I can imagine it being in the form of Ultimate MK1 where everything is given a shot of steroids, the characters, the kameos, etc.
The only thing is that they will probably make it a separate game meaning you’d have to pay full price to get it unless for people who already own MK1 it’ll be an update that may or may not be free of charge.
I'm really enjoying the stroll down memory lane. Mk9 king of the hill with my friends. 🍻
Just give us the legacy moves ALL back. Smoke needs to have his shake, backwards smoke, and smoke bomb as in mk9.
Bro ong. Smoke is my top 2 fav character. I was so disappointed when I first saw the kombat kast that showed him off before the game was released, and how boring and water downed he looked. Even his lore is more boring 😭
@@ryoga7599 well boring indeed. That's my summary on my last video. Boredom!!
I'll never forgive what they've done to Shao Khan.
Great podcast! I don't know why there's so many nerfs for MK1 . They reduced all playable characters' kombo potential with the exception of 2 characters. And with the kameo gymmicks, they are constantly nerfing them in every patch. What's the point of creating a kameo system if the
Kameos are going to slow the game down instead of complimenting the characters. 😢
Yea all the MKs after X are watered down.
Fatalitys, X rays, the appearance of the characters and gameplay is mid.
The balance patch decisions from Nrs also are what turned me off from MK1.
As broken as 3s is, player expression is amazing. You can literally tell from ANY top 8 who's playing the chun. yun, urien or ken etc without reading the player names.
Games struggle with that nowadays I feel, they pigeon hole you into playing a certain way.
We need mkx 2.0
People are so used to these slow casual mk1 now know they would get smashed in MKX
Variations are ass and remove run button...MK9 had complete character with a full kit, none of this variation garbage, as Tom has said..you're just splitting up a character into pieces and there is NO way around counter picking..run button is a single button that breaks nuetral and turns every character into a rushdown character. MKX is way overhyped. MK9 the GOAT. If MK1 didnt have assists or was tag team with MK9 formula it'd be crazy popular.
Reply
@@BattleBrotherCastenyou're crazy bro
@@BattleBrotherCastenskill issue. you just mentioned you can’t counterpick, if you’re good enough you won’t need too. MKX is better than MK9.
@@BattleBrotherCasten No. Don't EVER compare MK9 to that garbage.
Glad I’m not the only one who noticed how NRS shifted their music composition from unique grungey high paced BGMs that fit the stages into a more generic super hero/ action movie style soundtrack since MKX. It’s jarring as hell.
What happened with this episode of the podcast? I saw it right away, and when I went to check it out again later, I could not find it on your channel
Ugh mk9 kitina I actually felt I had control of the air and the fancy ass cancels into combo's so fun😢
That’s because you did bro Mk9 will be my favorite mk next to Mk3 ultimate
30+ hit combos for 50%+ damage was so fun... when you're not on the receiving end.
Watching 16 bit in a tournament video yeah......😮 back then😅
There’s no way Dave thought tracking command throws in T8 was a cool thing 🤣🤣🤣
I love seeing the goats talking about mk.
Excellent observations! Thank you!
MK9 was the best mk game ever. MKX is mix city .
I missed mk9, but i went back and played it and it was completely broke and ppl had mix too
not to mention the cyrax infinite combo, johnny cage infinite pressure, that u are actually better off getting hit sometimes etc..
Ayo always a pleasure
MK1 was simply a downgrade to mkX and MK11, they put that half assed kameo system, terrible grind, NRS has no ideas how to balance this roster. Every patch something is either broken, one or two characters are so op, not to mention the fatigue of playing the same character and Kameos.
Movement being useless seems to be one of the biggest problems with modern mk. Mk has the combos but you can't even space or whiff counter. Movement needs to be rewarding for a competitive fighting game in my opinion. Mk9 had movement that everyone loved
Hi guys I can’t agree more with all being said and laid to bear with this review. Fact I also hated MK 11 then when they put out this waste of money of a game I realized the same thing you guys have immediately made clear MK1 is boring! I hate the cameo system it didn’t add to the game it finished killing it. They made a roaster of incomplete characters simply because Johnny doesn’t have projectiles. Really? There main most fun to play characters have been so castrated they aren’t even viable anymore. I haven’t played the game again.
NRS is plagued with more than bad gaming decision... Won't change anytime soon.
Even from the gameplay used it looks boring. I rather play an older fighter and I do. I play Killer Instinct and that's more fun
A bit late on watching this but so much in this video I agree with, I pretty much share most of the opinions my brother has. I miss the days of higher power levels and find the older NRS games to be more fun
MK is considered a kusoge game by Japanese players if you want to get an idea as to how it's perceived outside of the US.
What does that mean 😭
It means shitty games. Just looked it up@@angel2x813
Not sure why you put the japanese audience on such a high regard
@@angel2x813 a game that is broken but still very fun like SF2 or Tekken 3
@@CanoCanoCan0 sounds about right
17:54 tom hit the omni man😂😂
NRS needs to take notes from DBFZ patches. Those patches always gave almost every character new power besides the top offenders. Some changes were* questionable and had* to be tuned back but it makes for a happy community where everyone can hop on for the patch and learn somthing new.
Is this the last episode?
MMCA make mk crazy again
The numbers are quite easy to understand, they represent the casuals that buy this game, play the story, play offline and dont care about the competitive scene and shelve the game until the next one comes out. They are just going after burst sales and casuals, not long term competitive scene, T8 doing the same tbh
That kid that wins the tournament needs to calm down, it’s only MK1, he didn’t do anything special
Look how they massacred my boy 😢
Listen to the same people talk about mkx- we want fundamentals, we hate mixups, why are combos three hours long, but idealising when they could use overpowered characters to win
38:15 funniest part of the video 😂
Tom: We need to make everyone super powered and give every character more powerful
Also Tom: If we made every character as powerful as they used to be the average player would quit.
The context of Tracking throws in T8 was something added in Tekken 8 and people felt it made the game less interesting as it removed one of the defensive options in the strike throw mix-up game and was largely disliked at a high level not just a low level.
M2Dave is absolutely painful to listen to.
Why
Rude lol
@@badboygoodgirllol
@@TheKingwalker22his awful voice and the way he sounds as though he has a mouth full of spit all the time. Not to mention he only regurgitates what everyone else says like some salivating parrot. I don’t even know why he’s the host of anything at all. His opinions could be compared to the repeated sound of shit hitting toilet water. He had some notoriety as a Freddy Krueger player back in MK9 and that was it. Tom should just host it himself and invite relevant people.
Idk mk11 wasnt as extreme as mkx when it came to launches and combos but still was fun to play. Mk1 just has nothing going for it at all
People like Dave complained about 50-50, MK one has long combos, it has plus frames, what it's missing is high low mixups, the thing that dudes like Dave whined about, got what you asked for
Inj2 deadshot vs pm
Yess can’t wait , another disappointing update
Yh the problem is mks system mechanics have always been lacking
When u take away the characters and evaluate the system mechanics what do you have?
Breaker
Fatal blow
Up block
Wake up armor
That's About it.. And mind you this is a tag game..
There's nothing wrong with power as long as the game can compensate for it.. A character is only broken when they excede the games system mechanics.
( which is funny considering peace maker being broken is hilarious it shows how shallow the game is)
So there needs be an answer for everything that's the only way to balance something.
A nerf should only be warranted when there is no counter play.
Dave sounds muffled at times throughout the stream. Otherwise, great podcast gents.
Do a mkda gameplay breakdown
How long till "poke p-poke poke poke"? I bet min 32
Mkx is 5$ on steam right now 80% 😮
I’m still looking forward to Takeda FINALLY, the BUFF patch seemed to make the game better, and BORING Johnny and PM got nerfs. I had a character crisis in 11 until FUJIN came out finally. I still have a character crisis for MK1: either Li Mei or Takeda. Maybe this game is still cooked and I need to find another game to play 😝 I’m doing research on this.
I could be wrong, but I think MK is a harder game to compete in at that level, so with that being said, fewer people enter. I remember watching old MK tournaments where people did the best to get in the top eight, but if they didn't, then they would still be consider one of the best. Now it seems like, if you are top sixteen, then your trash. That thinking is Illogical. Again, I could be wrong. I would like to here Tom's opinon on this comment.
Soft Kombat 1 The Revenge of Twitter.
SF6 and T8 just outshine MK1 from the online quality to the different modes and even the menus, MK1 for whatever reason seemed like rushed out cash grab the visuals are nice but no actual substance to be found, hopefully NRS actually takes time to put quality in the game.
Play a different video in the background. 😴
i kinda prefer mk11 over the rest of NRS games. looking at gameplay of mkx and mk9 makes me cringe a bit. i played mkx a bit. it was alright
Buff the characters not kameos. Ambush abilities should just be given to specific characters not the kameos, because ambush on kameos r controlling the meta of the entire game in a very yolo n repetitive way. Don't think kameos should be given the same attention as characters, because the characters should outshine their kameos not the other around. The current level of kameos outshine characters so much it feels like ur playing against the kameos more than the characters.
the brutalities in mk1 suck ass. most of them are for grab and 90% of them don't even work unless the opponent is grounded so most characters only have 1-2 brutality kombos. lame
MK11 was the peak MK. You all know it deep inside.
MK9 will forever be. MK11 tho I've been playing it again and I was too harsh on it- it feels more like MK than MK1 that's for sure.
To be fair guilty gear also watered down there game by a lot but the kept it fresh and Mk just feels like they got lazy and money hungry idk how to explain the difference between the to but Mk11 and mk1 are boring and suck aside from graphics
7831st! (5th maybe… 😝)
This game the Pros made it. It had their fingerprints all over it. Think about that guys. That’s why the graphics are shit. That’s why the combos are easy to do. The pros made it for themselves. My theory.
Huh?! 👀 Pros want easy combos?! NRS keeps nerfing whoever wins the tournament and/or makes it to finals. I don’t think pros are trying to get certain characters nerfed and entrants are trying to win to make money so they’ll use whatever seems to be top-tier.
From a purely watcher's perspective:
+ boring to watch because always same characters with the same attacks
+ personally I don't like the aesthetics & animations (except for Mei Ling almost nobody does real logical martial arts movements). no impact on strikes. characters are too small on the screen, too much focus on backgrounds
+ cameos just suck in every aspect
+ attitude/atmosphere/story: firstly in Liu Kang's world 'nobody has ever died or even been injured during MK. What??!?'. Then those over the top fighters need help from a cameo-buddy and can't handle stuff on their own? and too much weapon usage in normal moves
+ they are almost all the same body type and almost all have this strange mouth where the upper lip is too wide/broad and makes these little 'wings' on the side when the teeth are shown
+ story is weak, but that is of course also subjective. but Liu Kang's tourney is the worst: he gives Raiden special powers and prepares him specifically for the Outworlders.. also just one fighter from Earthrealm. No Fatalities :D
oh yes, and not one new character!!! Jerrod maybe
How are you going to say we can’t be taught to overcome obstacles when the characters are are all shit besides 2?Come on Tom.
King is a nice guy but he’s very awkward
No matter how bad mk got, you'll never catch me playing tekken or sf. I'd rather quit the fgc altogether
Y? Their great games. So you think no other fgc game is worth playing right now?
That’s a stupid mindset and you’re missing out on great games lol
@@danwinters1971 It's for the best 💕
I don't like Street Fighter or Tekken either. I'd rather play Guilty Gear, or Soul Caliber.
Actually, Tom, I found MKX a bit dull when
Mileena and Alien were dominating for a while but the game got a late balance patch that helped. It might have been my fave’ MK game cos it was fun and seemed the most balanced of all.
MK11 was fun for me cos Fujin is my fave’ MK
character and was my main, but even HE got boring to watch in tournies eventually.
I used to LOVE SF: 3S for years but the game was dominated by 2 characters and had fewer than 20 characters. It was mostly fun cos I had a lot of local comp against good players and friends and they mostly used a variety of decent characters so it didn’t get as frustrating and boring as it otherwise could have been 😂 I didn’t play competitively so that helped.
For MK1, Johnny and PM were BORING characters to me, and I have had a character crisis. Takeda might become my main alongside Li Mei. I’m praying that more buffs will come and that the expansion and newer DLCs will help but I’m not getting my hopes too high. The meta seems different now, at least.
MK9 the GOAT.
Variations suck and remove run button.MK9 had complete character with a full kit, none of this variation garbage, you're just splitting up a character into pieces and there is NO way around counter picking..run button is a single button that breaks nuetral and turns every character into a rushdown character. MKX is way overhyped. MK9 the GOAT. If MK1 didn't have assists or was tag team with MK9 formula it'd be soo good and really popular
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Guys you can only polish shit so much but it’s still shit, increasing the power won’t help this game NRS either needs to overhaul the entire game which won’t happen or call it quits after the story expansion comes out which I won’t buy because this game is absolute garbage, and start over with 9 as the legacy to go off of or MK as we know it is over an done with which is what will happen whether WB keeps NRS or not
This game might be the worst of the bunch, but you all acting like tekken 8 and SF6 are peak FG's they are almost as bad as this in some regards, especialy T8, that game is cooked and dying out.
SF6 has so much content and is a good fighting game wtf- it’s why type evo numbers are what they are.
I only play MK1 out off all 3 and even I say that the game is barebones still. I have 432 hours on the game though so I'm not hating just to hate
T8 is dying out? You sure it’s not your peanut sized fucking brain ?
T8 is not dead, stop coping
Ninja 🥷 looks pissed 😤 in all the clips
Because he’s playing MK1 and playing the meta to win. Must be terrible tbh.
Ppl didn't like mkx at the end of its life. They act like they do because of how bad mk11 was
Perfect legend used to say a few months ago that this game plays basically like mk 9 because it has dash blocking so I dont understand his take. He praised the game.