Bringing Embergen Particles Into Blender & Cinema4D | Alembic Importing

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  • Опубликовано: 18 дек 2024

Комментарии • 73

  • @RoyalsAndRogues
    @RoyalsAndRogues  5 месяцев назад

    You can now export a single alembic from Embergen and skip the entire Blender work around.
    There are still issues with importing specific types of data. Waiting until the kinks are worked out for an update.

    • @jonniebrasco68
      @jonniebrasco68 26 дней назад

      any update on this?

    • @RoyalsAndRogues
      @RoyalsAndRogues  23 дня назад

      @@jonniebrasco68 Working on it. Been swamped with "real work"

  • @Lunecovlad
    @Lunecovlad 8 месяцев назад +2

    This is sick, there is such little information on embergen online man its tough to learn.

  • @vfxnation6919
    @vfxnation6919 Месяц назад

    btw there is a button in embergen ( 1.1.2 i think ) that exports a single alembic file

    • @RoyalsAndRogues
      @RoyalsAndRogues  Месяц назад +1

      Yeah this whole thing is out of date. Need to make a v2.
      Also C4D imports better.

    • @vfxnation6919
      @vfxnation6919 Месяц назад

      @RoyalsAndRogues yep we need a v.2 hehe

  • @kudjo24
    @kudjo24 10 месяцев назад

    Wow this video could not be better timing lol, I will probably have questions thanks!

  • @geofftmo8439
    @geofftmo8439 5 месяцев назад +1

    Thanks HEAPS man

  • @sikliztailbunch
    @sikliztailbunch 5 месяцев назад +2

    It´s all nice and cool but where are the particle attributes exported from embergen. They contain color, scale, velocity, etc. They are the entire point in terms of controlling stuff.

    • @胡俊鹏
      @胡俊鹏 5 месяцев назад

      dont know

    • @leafshinobi8781
      @leafshinobi8781 3 месяца назад

      did you find any solution to this. pls answer

    • @eddiegusto
      @eddiegusto 3 месяца назад

      Yea same thing happened to me. I’m now trying Khaos!

  • @kickheavy8982
    @kickheavy8982 8 месяцев назад

    Awesome tutorial! Do you know how to give the particles random rotation inside of C4D? Say for example, instead of instancing spheres on the points, you instanced rocks. You'd want the rocks to have a different rotation for a better look. When I try to use a random effector, it makes my instanced objects all jittery and pop.

    • @RoyalsAndRogues
      @RoyalsAndRogues  8 месяцев назад

      Right now the particle export from embergen is a bit bugged and doesn't contain correct particle IDs so the particle number jumps around. They are working on a new build to stabilize this but it won't be out for a little bit.

    • @kickheavy8982
      @kickheavy8982 7 месяцев назад

      @@RoyalsAndRogues Ahh thanks man. I suspected that was the case I just wasn't sure. I love embergen but issues like this prevent me from using it on the shots I want to so often. For example, today I realized that vertex color currently isn't working on alembic files. It only works on FBX. I saw in their discord that they're working on this but who knows when it'll be fixed. Ugh

    • @RoyalsAndRogues
      @RoyalsAndRogues  7 месяцев назад

      @@kickheavy8982 Yeah it is to be expected with young programs that have to work with many other formats but it is annoying to have to wait for patches all the time.

    • @kickheavy8982
      @kickheavy8982 7 месяцев назад

      @@RoyalsAndRogues Yeah exactly. Still an amazing program, just gotta roll with the punches. Issues like this make me happy that I invested time into learning how to create the same effect in more than one program. I'm gonna just use C4D's pyro+particles instead for this shot.

  • @neilhilken
    @neilhilken 10 месяцев назад

    Awesome, thank you

  • @althornhill9491
    @althornhill9491 8 месяцев назад +1

    when I export the particles from blender as an alembic with all the same parameters, the particles are not visible anywhere in the c4d viewport when I import the .abc file

    • @eddiegusto
      @eddiegusto 3 месяца назад +1

      Same thing happened to me. Where are the particles?

    • @gergovirag5323
      @gergovirag5323 3 месяца назад

      Same here!

  • @kingfish3d
    @kingfish3d 4 месяца назад

    is there any force in embergen which would make the particle stick on teh surface of an object, for example affected by gravity but they slide down on the object without leaving the surface of it?

    • @RoyalsAndRogues
      @RoyalsAndRogues  4 месяца назад +1

      Emitter>particle collision> Up Friction, lower bounce, if it's still not sticking enough you can make the repulsion intensity a negative number so the collider pulls it in instead of pushing away.

    • @kingfish3d
      @kingfish3d 4 месяца назад

      @@RoyalsAndRogues great , thanks a lot !

  • @samu7015
    @samu7015 7 месяцев назад

    How do you copy the exact transform data from an imported animated mesh? VDB export has a transform input, allembic doesn't :(

  • @rossybgs
    @rossybgs 10 месяцев назад

    How do you use the particle size exported from blender? When setting IDs to points usually you'd want the ID to be stable and not changing, cause otherwise you'd get a certain 'popping' of particles. Can the attributes exported from Embergen be used in Blender?

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 месяцев назад

      Are you finishing this in c4d or blender?

  • @rano12321
    @rano12321 10 месяцев назад

    You don't have to click from the top to split the view. You can right click on any divider or two diff views and then select split vertically or horizontally. There's also a geonodes viewport setup that Blender comes with so you don't have to change your layout to use geonodes everytime lol.

  • @Loopinglovers
    @Loopinglovers 7 месяцев назад

    anyone knows how it works for octane in c4d - octane opbject geometry to particles tag is not working for me :(
    thx for the aweseome on point tutorial.

  • @胡俊鹏
    @胡俊鹏 5 месяцев назад

    May I ask how to add material to the particles on the blender?

    • @leafshinobi8781
      @leafshinobi8781 3 месяца назад

      did you find any solution for this. pls answer

    • @colejohnstonco
      @colejohnstonco 3 месяца назад

      @@leafshinobi8781 Hey, in the geometry nodes editor you just need to add a set material node, and then select the material there. Then you can edit the material in the shader tab like usual

    • @leafshinobi8781
      @leafshinobi8781 3 месяца назад

      @@colejohnstonco yes I found that later. Thanks anyways

  • @laykinz
    @laykinz 9 месяцев назад

    Hi, ran into a problem when outputting a single alembic from blender, it breaks the vectors at the particles. Could you share a preset to load alembic sequences into cinema4d without blender? The link you provided in the description doesn't have the file (

    • @laykinz
      @laykinz 9 месяцев назад

      P.S. with this problem I can't use Motion blur correctly

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 месяцев назад

      Not sure I understand the issue, do the particles not let you use a matrix object to map to the points or is the issue they come in as vertex points and not particles. If that is your issue I show a second way to keep them as particles but it's more complicated.

    • @laykinz
      @laykinz 9 месяцев назад

      @@RoyalsAndRogues alembic single file imports well into cinema4d. The problem is that in the animation particles strobing and jumping, but in the original alembic sequences all works well, the problem is in the animation of the single file after blender
      about the second method, I couldn't download your preset from gumroad
      p.s. When exporting alembic from blender I also added samples on Update transform, it improved the situation but didn't fix it completely

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 месяцев назад

      @@laykinz
      Do you have "interpolation" checked under "Animation" in the object tab of the alembic? If so uncheck it.
      Example:
      capture.dropbox.com/oBeHEfr0bLLXsCKV
      Might need to pin this if it works.

  • @Kovvalovmaark10100
    @Kovvalovmaark10100 3 месяца назад

    I use Arnold in c4d and I don`t know what to do(

  • @denizcarta9915
    @denizcarta9915 7 месяцев назад

    hello, i could need some help , is it possible to use an imported geometry only as an Effector und not as an Emittor. I want to manipulate an fire emittor with an imported Geometry but the Geometry himself should not burn. but rather it should effect the emittor with his geometry, i hope this was clear, my english is ugly sorry, , sadly i cant find an option like that

    • @sikliztailbunch
      @sikliztailbunch 5 месяцев назад

      you have to export a vdb instead and activate velocity channel export. You can use that to drive simualtion forces in c4D for rigid body, particles, fire and stuff

  • @loganpenciu7317
    @loganpenciu7317 9 месяцев назад

    Thank you!

  • @killrat3D
    @killrat3D 4 месяца назад

    I’m not able to transform it when I import it into blender. Do you know a fix?

    • @RoyalsAndRogues
      @RoyalsAndRogues  4 месяца назад

      I am not a heavy blender user but you might be able to put it in a null object and move that instead?

  • @fahadhassan3556
    @fahadhassan3556 4 месяца назад

    Can i import particles into unreal😢?

  • @peacefulman2196
    @peacefulman2196 10 месяцев назад

    Hi. Can you share Embergen preset used in this tutorial?

    • @RoyalsAndRogues
      @RoyalsAndRogues  10 месяцев назад +1

      It's pretty simple.
      I might do a tutorial on building a waterfall soon.

  • @kingdesignerr
    @kingdesignerr 10 месяцев назад +1

    Thanks

  • @chadwickmakela1428
    @chadwickmakela1428 8 месяцев назад

    you can check export single file in embergen

    • @RoyalsAndRogues
      @RoyalsAndRogues  8 месяцев назад

      They just added this, will make a new tut and link to it here

    • @Ima9inarium
      @Ima9inarium 4 месяца назад

      @@RoyalsAndRogues How's that tutorial coming along?

    • @RoyalsAndRogues
      @RoyalsAndRogues  4 месяца назад

      @@Ima9inarium Working on another liquigen tut, then might dive back into Embergen particles, C4D updated their Alembic workflow so I have to test that as well.

  • @tim_parker
    @tim_parker 9 месяцев назад

    Hello!
    could you re-upload the material for Сiniema on gumroad?
    Tnank u😁

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 месяцев назад

      I never took it down but I'll check to see what's up

  • @Digi9vfx
    @Digi9vfx 4 месяца назад

    What about ue5

    • @RoyalsAndRogues
      @RoyalsAndRogues  4 месяца назад

      What about it?

    • @fahadhassan3556
      @fahadhassan3556 4 месяца назад

      ​@@RoyalsAndRoguesi am already a jangafx suite customer....but these particles abc do not ever import into unreal...😢...however anyother abc with mesh ( both liquids and so and so) opens and works fine...but particles ( or points abc) never...plz help if any work around😢😢

  • @gpk98top25
    @gpk98top25 10 месяцев назад

    tnanks but how use colors data in blender it not show.

    • @RoyalsAndRogues
      @RoyalsAndRogues  8 месяцев назад

      There are issues with the color and particle data coming through at the moment I'm working with Janga to fix it.

  • @lavatr8322
    @lavatr8322 10 месяцев назад

    Excuse me Ser, What are your PC specs

  • @sikliztailbunch
    @sikliztailbunch 9 месяцев назад +1

    A user interface with BUTTONS..... XD
    I know why I love C4D 😀

  • @jakejakejakejakejakejake
    @jakejakejakejakejakejake 10 месяцев назад

    Imma subscribe the fuck outta you, boi! This is a wonderful tutorial! (C4D user here!) X

  • @sikliztailbunch
    @sikliztailbunch 9 месяцев назад +1

    11:10 Octane user feels slightly insulted

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 месяцев назад

      Octane is super cool, wish I had more time to learn it.

  • @bigw816
    @bigw816 10 месяцев назад

    The lighting is bad in the video. Your camera looks dim

    • @RoyalsAndRogues
      @RoyalsAndRogues  10 месяцев назад

      Maybe your screen is broken?

    • @bigw816
      @bigw816 4 месяца назад

      hmmm maybe. Anyway dude, you share a lot of useful stuff, keep going, love to see ur future content, big up