Finally an anime animator that explains their sketching process! I've found some but it's only lineart over there sketch. Thank you, I absolutely love your channel!
Doodling is anything that you do without any clear goal or if you don't intend to do a part of complete work that has a goal or target... throwaway so to say. Even throwaways can be very detailed and nice looking, they're not just being planned to be anything substantial at that moment. I as a composer doodle EVERY SINGLE DAY when I play what ever fancies me at that moment. It's important technical practice, meditative and also those doodles can be quite complete feeling and I often hear "Is that existing piece or are you just goofing around?" and sometimes I'm just goofing around. So even that goofing might sound to some as something very well executed or planned, while in my eyes it's just doodle. Also, something can stick with you and then you might stop doodling and try to take that doodle and make something more significant out of it.. then you're composing, not doodling :)
Hey, I'm currently working on an indie anime of my own and your videos have all been a great help and an inspiration for me. I just wanted to say, "Thank you!"
You say beginner or intermediate, but I'm out of the beginner and intermediate animation stages. This stuff is just fun to watch regardless just to see different animator's approaches. It's also cool because Mob and Deca dence are really good shows to to see the approaches of an understudy of the directors there gives ideas that may not come naturally.
Hate to break it to you but you're probably considered "beginner" as far as fundamental skills go. I know the news are heavy, but there are support groups for this kind of thing.
Your Channel is a gold mine for beginner animators and I can't thank you enough for the effort you put into helping beginners get into the industry, Thank You
I've been drawing ever since I was young and have kept it up through multiple art courses and a LOT of self-teaching. but I'm now at a point where I need to polish my skills and really refine them, this channel is such an easy-to-follow way to teach myself to practicals of eastern animation stiles after only learning western styles. so THANK YOU i look forward to more
the way you go about the grip of your pencil is intriguing! I've never seen it handled that way before. I've actually been looking for new ways to hold my utensils
More of these please! I find this really helpful since I'm a beginner animator trying to get into the industry in JP. Your breakdown process in this vid is just so detailed!
Yes, I do love your videos!! I will say it's tought for me, because I want to animate and get better in my skills but get paralyzed when I don't fully know or understand a process. So you adding that extra depth and just giving tips I'd never hear anywhere else helps so much, thank you❤️
I love your channel so much. Even if I am struggling at times your videos keep motivating me to continue drawing. And while I don't plan on becoming professional animator, I would like to draw/animate as a hobbyist.
i believe that among all videos in your channel, this is the one i most needed, because i struggled to transfer my drawing knowledge to animated drawings. usually animated drawings are simpler and focuses on more important elements, and this video helped me figure that out, specially as a beginner
This is awesome as always. Do you know how long should it take a begginer animator to draw and cleanup a single avarage frame? And how about mech and stuff? How do people manage to animate mechs when every single frame is a massive machine?
Well first ofall, you're NEVER going to be given a mecha cut if you're a beginner, if you do, either someone has full confidence in you, or trying to get you fired XD. Second is depending on the movement, you either need to be patient, or you need to strip the model of details in order to facilitate faster drawing. Unncessary details like a few panel lines or mechanical details can be removed so long as the general shape and look of it is maintained. You do the same with very detailed clothes. As long as you can trick the human eye in to seeing the idea of the model on screen with out making it look too off, you can get away with it. You can do this by either zooming in to a certain part or by being very far that. Zooming in lets you put in as many details on the focused part like the arm, face or whatever body part with minimal actual movement, zooming out lets you remove as much detail as you can cause you don't need that detail if the full body is taking up less than 1/8th of the frame. Source is from personal experience.
holy shit, out of any drawing tutorial i've seen my entire life this has been the most insightful and useful tips i have ever seen and i'm and absolute idiot.
Maybe one of the biggest takeaways from this video is to practice working with model sheets! Drawing a character on model is a great exercise in proportion and design.
I'm glad I found your channel, there's so many things to learn about that I didn't know how to look for! Do you think you can explain some of Akira Matsushima's work from Demon Slayer? I adore his brushwork and would like to learn more about it and the process on how he might create his Genga (already ordered the artbooks for season 2) but the man seems especially secretive even among japanese animators.
2:11 up to this point it's EXACTLY how i used to "rig" my drawings. but i never could draw legs right, it always came out like posts. seeing what i should do next kinda makes me want to get back to drawing a little bit. i actually did a pretty good drawing recently after a couple years off a little drawing stint i had after a 10 year pause, and it came out surprisingly awesome, but i feel like it's cheating because i stuck too close to reference. i can never draw dynamic poses without them D:
They still keep line weight though, even though it's very subtle, it still makes a HUGE difference. Like placing it in places where shadows fall like under the head in neck, you can add a thicker line to make it look better and more realistic
@@khunagueroagnis2558 After looking at the end result, you're right. Dong Chang DOES keep the line weight. However, in most digitalised anime, they instead use uniform lines. I understand why they do it but it's kinda off putting when you're trying to pay attention to your own line weight only for the software to ruin it for you.
@@dizzyhungry what i thought while reading your comment was: In the end it all comes down to the art direction right? Kimetsu is all about line weights, while Jujutsu isnt, despite in manga form both having a similar approach to line weight the actual anime productions did different. since colors come into play later on, the lack of line weights doesn't necessarily ruin the drawing, because the cell shading is going to do the work of the line weights in most anime. But its still important to have the knowledge because it gives you a sense for 3d form. Basically keep in mind what you're doing the work for; if its for yourself you can go nuts in whatever style you'd like, but if its a production streamline your drawing process to be efficient for that production's goal, like the 2 example i gave in the beginning :b
i highly recommend using real shoes as reference because my current day job is in a shoe store and whenever i try drawing shoes on a character there are so many little details my brain doesn't commit to memory even though i work with shoes all day lol.
awww this was so cute XD i love The show to love ru The show is reson why i wanted t work in animations in the first place so this video was so inspiring. XD
Is inb4 13k a thing? What a fantastic find this holiday season! Thank you for sharing! All this time I was making do with mostly Japanese RUclipsrs and google autotranslate to learn drawing the Japanese way. They're awesome artists and channels but the language barrier is making it a little harder for me to follow. I'll surely keep my eye on your channel! Thanks again and happy holidays!
Not Dong Chang but I draw too. You need to understand how one strand of hair deforms with gravity and the speed at which the head is turning sometimes. I recommend just looking at yourself in the mirror and observe how one of your hair strands would act when you are turning your head all around and doing quick motions.
Can you a video on how to clean up the the scanned colored line/drawing without using GPS? I'm new to using Opentoonz and I have a macbook pro, so I can't use the GPS mode. I downloaded the software the other day and still don't know how to use it.
If its okay to ask,will you do a cell shading tutorial in the future?cause i really want to learn to color like the profesional anime that i watch before,i hope you will read this,Godbless you sir.
Any recommended reading to study up on human anatomy? Like, good art-focused resources or is it fine to just literally study it from like medical sources?
@@justicemagagane5737 in col... you right click the frame then go to level settings and enable anti aliasing...by the way dong chang has a video on his channel in which he shows it in detail..you can check that out
Finally an anime animator that explains their sketching process! I've found some but it's only lineart over there sketch. Thank you, I absolutely love your channel!
;)
I like how your definition of doodling is basically a full illustration... nice xD
Doodling is anything that you do without any clear goal or if you don't intend to do a part of complete work that has a goal or target... throwaway so to say.
Even throwaways can be very detailed and nice looking, they're not just being planned to be anything substantial at that moment.
I as a composer doodle EVERY SINGLE DAY when I play what ever fancies me at that moment. It's important technical practice, meditative and also those doodles can be quite complete feeling and I often hear "Is that existing piece or are you just goofing around?" and sometimes I'm just goofing around. So even that goofing might sound to some as something very well executed or planned, while in my eyes it's just doodle. Also, something can stick with you and then you might stop doodling and try to take that doodle and make something more significant out of it.. then you're composing, not doodling :)
Hey, I'm currently working on an indie anime of my own and your videos have all been a great help and an inspiration for me. I just wanted to say, "Thank you!"
@@nadiantix1882 Thanks, I'm gonna need it!
You say beginner or intermediate, but I'm out of the beginner and intermediate animation stages. This stuff is just fun to watch regardless just to see different animator's approaches. It's also cool because Mob and Deca dence are really good shows to to see the approaches of an understudy of the directors there gives ideas that may not come naturally.
Hate to break it to you but you're probably considered "beginner" as far as fundamental skills go. I know the news are heavy, but there are support groups for this kind of thing.
I can’t agree I’ve seen your reel, you are still very much in the early stages of your journey.
Let go of your ego if you want to improve.
You can tell who's a beginner by how much they brag. I do the same thing in piano without realizing it. Lol.
@@ArchOfficial i believe he means outside of beginner in the sense that beginner is too hard
Your Channel is a gold mine for beginner animators and I can't thank you enough for the effort you put into helping beginners get into the industry, Thank You
I've been drawing ever since I was young and have kept it up through multiple art courses and a LOT of self-teaching. but I'm now at a point where I need to polish my skills and really refine them, this channel is such an easy-to-follow way to teach myself to practicals of eastern animation stiles after only learning western styles. so THANK YOU i look forward to more
the way you go about the grip of your pencil is intriguing! I've never seen it handled that way before. I've actually been looking for new ways to hold my utensils
Great stuff! I feel inspired to try my hand at drawing human characters again
More of these please! I find this really helpful since I'm a beginner animator trying to get into the industry in JP. Your breakdown process in this vid is just so detailed!
Yes we need so much more. You and your content is amazing !!
Thanks for sharing! Your videos have been some of the most helpful I've seen so far. Keep up the good work!
man you don't how much I am thankful for the videos you make
Yes, I do love your videos!! I will say it's tought for me, because I want to animate and get better in my skills but get paralyzed when I don't fully know or understand a process. So you adding that extra depth and just giving tips I'd never hear anywhere else helps so much, thank you❤️
I love your channel so much. Even if I am struggling at times your videos keep motivating me to continue drawing. And while I don't plan on becoming professional animator, I would like to draw/animate as a hobbyist.
I got this in my recommended. It's very nice to see your process, and it inspired me to draw and study :) Thank you for making this video!
i believe that among all videos in your channel, this is the one i most needed, because i struggled to transfer my drawing knowledge to animated drawings. usually animated drawings are simpler and focuses on more important elements, and this video helped me figure that out, specially as a beginner
This Channel is beyond under appreciated
As an aspiring artist, soon to study animation and a fan of Momo from To Love Ru, you got me hooked.
Subbing right the hell now👍
this was the best art tutorial about how to approach drawing characters in general
I’m so glad to find this channel 😭😭😭😭
mirrors. very important to an animator. specially when you do facial expressions i always had a table mirror in my desk
I honestly knew everything in the video beforehand but I still watched it because it's just very well explained.
This Dong is awesome. Thanks mate!
This is awesome as always. Do you know how long should it take a begginer animator to draw and cleanup a single avarage frame? And how about mech and stuff? How do people manage to animate mechs when every single frame is a massive machine?
Well first ofall, you're NEVER going to be given a mecha cut if you're a beginner, if you do, either someone has full confidence in you, or trying to get you fired XD. Second is depending on the movement, you either need to be patient, or you need to strip the model of details in order to facilitate faster drawing. Unncessary details like a few panel lines or mechanical details can be removed so long as the general shape and look of it is maintained. You do the same with very detailed clothes. As long as you can trick the human eye in to seeing the idea of the model on screen with out making it look too off, you can get away with it. You can do this by either zooming in to a certain part or by being very far that. Zooming in lets you put in as many details on the focused part like the arm, face or whatever body part with minimal actual movement, zooming out lets you remove as much detail as you can cause you don't need that detail if the full body is taking up less than 1/8th of the frame.
Source is from personal experience.
@@maxchaos44 thanks for the info that's super helpful
Thank you this makes it easier to understand now I’m having fun with animation
This was beyond helpful, thanks!
holy shit, out of any drawing tutorial i've seen my entire life this has been the most insightful and useful tips i have ever seen and i'm and absolute idiot.
I really love that you do animation in pepper that's awesome and educational
thanks for this I love TLR , hopefully you make more videos from this series
Maybe one of the biggest takeaways from this video is to practice working with model sheets! Drawing a character on model is a great exercise in proportion and design.
Thank you very much ❤
Awesome video!! Thank you ♥
This channel needs more attention
Another great video!
Thanks!
THANK YOU SO MUCHHHHH SENSEI
so cool, thank you!
I'm glad I found your channel, there's so many things to learn about that I didn't know how to look for!
Do you think you can explain some of Akira Matsushima's work from Demon Slayer? I adore his brushwork and would like to learn more about it and the process on how he might create his Genga (already ordered the artbooks for season 2) but the man seems especially secretive even among japanese animators.
AMAZING!!!!
what i need, thanks Sensei.
Wow. You're a great teacher! Thank you for sharing your experience with us!
Cool! I always was confused about the process.
Your Videos are so helpful
this is actually gold.
Wow amazing, Thank you very much sir
You forgot the animation director whipping you and screaming "FASTER FASTER!!!" while doing an infinite line of coke.
Bold of you to assume animators can even afford coke
Thank you
thank you I learned a lot.
Thank you!
Hey cool video. I'll prolly try drawing again and give animation another shot. Thanks!
Thank you this helped alot
2:11 up to this point it's EXACTLY how i used to "rig" my drawings. but i never could draw legs right, it always came out like posts. seeing what i should do next kinda makes me want to get back to drawing a little bit. i actually did a pretty good drawing recently after a couple years off a little drawing stint i had after a 10 year pause, and it came out surprisingly awesome, but i feel like it's cheating because i stuck too close to reference. i can never draw dynamic poses without them D:
7:52
I'm curious as to why you would need to think about line weight when drawing since the digitalised versions will always have uniform lines.
They still keep line weight though, even though it's very subtle, it still makes a HUGE difference. Like placing it in places where shadows fall like under the head in neck, you can add a thicker line to make it look better and more realistic
@@khunagueroagnis2558 After looking at the end result, you're right. Dong Chang DOES keep the line weight.
However, in most digitalised anime, they instead use uniform lines. I understand why they do it but it's kinda off putting when you're trying to pay attention to your own line weight only for the software to ruin it for you.
@@dizzyhungry what i thought while reading your comment was:
In the end it all comes down to the art direction right? Kimetsu is all about line weights, while Jujutsu isnt, despite in manga form both having a similar approach to line weight the actual anime productions did different.
since colors come into play later on, the lack of line weights doesn't necessarily ruin the drawing, because the cell shading is going to do the work of the line weights in most anime. But its still important to have the knowledge because it gives you a sense for 3d form.
Basically keep in mind what you're doing the work for; if its for yourself you can go nuts in whatever style you'd like, but if its a production streamline your drawing process to be efficient for that production's goal, like the 2 example i gave in the beginning :b
It still baffles me that so much anime gets produced with this much detail and effort to contend with
i highly recommend using real shoes as reference because my current day job is in a shoe store and whenever i try drawing shoes on a character there are so many little details my brain doesn't commit to memory even though i work with shoes all day lol.
awww this was so cute XD i love The show to love ru The show is reson why i wanted t work in animations in the first place so this video was so inspiring. XD
Hi Dong! You mention checking out other videos of yours to explain the color separation lines, which ones would you recommend?
Is inb4 13k a thing? What a fantastic find this holiday season! Thank you for sharing! All this time I was making do with mostly Japanese RUclipsrs and google autotranslate to learn drawing the Japanese way. They're awesome artists and channels but the language barrier is making it a little harder for me to follow. I'll surely keep my eye on your channel! Thanks again and happy holidays!
Very informative
Yoooo! To love ru is my fave!!
awesome video! it reminded me i have a lightbox, no idea how i forgot or where it is 😅
Damn, I loved this anime as a kid
2:04 that looks so satisfying to draw
SO THATS WHAT TO LOVE RU MEANT
Great
can you make a video on blender's grease pencil talking about how good or bad it is for anime production or maybe compare it to opentoonz ?
How do you keep the hair on model? Especially when animating when its turning?
Not Dong Chang but I draw too.
You need to understand how one strand of hair deforms with gravity and the speed at which the head is turning sometimes.
I recommend just looking at yourself in the mirror and observe how one of your hair strands would act when you are turning your head all around and doing quick motions.
@@dizzyhungry wait how do i see my hair when i turn my headci dont see the mirror
Hello. I see your videos about animation lessons. Specially lesson with open toonz. Grettings from Latin America.
Can you a video on how to clean up the the scanned colored line/drawing without using GPS? I'm new to using Opentoonz and I have a macbook pro, so I can't use the GPS mode. I downloaded the software the other day and still don't know how to use it.
Maybe Adobe Photoshop can clean up the rough sketches digitally after scanning into the computer.
just a professional.
I really like the music you use in your videos. Where do you get this?
That model-sheet is too hot for RUclips....
Great video on an important topic!
time to bring two pairs of shoes to school everyday
Sugoi
If its okay to ask,will you do a cell shading tutorial in the future?cause i really want to learn to color like the profesional anime that i watch before,i hope you will read this,Godbless you sir.
really familiar background music
How long generally should you spend on cleanup?
Any recommended reading to study up on human anatomy? Like, good art-focused resources or is it fine to just literally study it from like medical sources?
Anyone know how to make the lines smooth 08:43
bit late but you can use opentoonz ant alisaing feature
@@kkgaminPC i actually appreciate it. can you give me more detail on how to make them more smooth?
@@justicemagagane5737 in col... you right click the frame then go to level settings and enable anti aliasing...by the way dong chang has a video on his channel in which he shows it in detail..you can check that out
What's your art set up? I want to know where I can buy that light thingy
モモちゃん❤
Please suggest me animation app in android mobile phone
Please dedicate a video on how to draw eyes
peg bar 😳
Hi Mr dong...do anime character sheets use orthographic view?
Why is the model sheet blurred?
hey! any email where i can reach you?
hehe....... a man of culture.
Pero wueon y los subtítulos en español Soy chile como te entiendo
you were in elementary school when To LOVE-Ru was airing??? My god, I'm old. lol
Hey guys my name is Dong.
. That got me laughing for some reason, and I feel bad
more 9:21
Have u worked with Naoki Saito?? U feel alike
Music? Anyone?
Edit: Never Mind found it. (The boy who cried wolf by Noiseless World)
The Boy Who Cried Wolf By Noiseless World..
Thanks Me Later nerd
Does it take that long just to make one frame?!
;)
I prefer rough animation drawings on paper than clean up.
5:16 name of that song?
The name of the song is "The boy who cried wolf" by Noiseless World
@@Windmill_The_Building ty
Where's the model references?
Momo is best girl