BMW M3 GTR, Sintura S99, McLaren F1 GTR, BMW V12 LMR, Dome S101, Audi R8 There really isnt a car that I dislike, but if I have to pick one for a race, I'll pick one of them 99% of the time
All my childhood on PC. This game is literally the reason on how i got introduced to endurance racing and how i got introduced to the BMW M3 E46 for the first time. Yeah when you ask me about BM the first one i've got in mind is this one not even the Rockport Most Wanted Icon. Not to mention my other discoveries such as the Lister Storm, Panoz Esperante, BMW V12 LMR, Bentley Speed 8, Sintura,..... Only the real ones know this game is a f*cking GEM ;)
Just from a nostalgia viewpoint this is one of my favourite games of all time. Thank you so much for giving me more insight on the cars that made my childhood! The Audi R8 is my favourite out of the bunch, it is just so powerful on the straights and just tricky enough in the corners to give the most satisfying driving experience. On another note: I can‘t believe I made it into the video. :D
Your driving was incredible! Sadly we couldn’t get the Lister unlocked in time for the video as we were having save file issues, but your video was super useful on that front so thanks very much! I’m really glad you enjoyed the video 😊
Other than Freelancer, I like to believe that TIR gave me my fondest experiences in gaming, back when it was all relatively new to us and everything seemed to have mattered a whole lot more. My best friend is also a devout TIR fanatic and we occasionally clash in the seemingly ancient artifact of gaming called.. hot seat lmao, why was this abandoned in newer games? Anyway, it was usually him in Quaife and me in BMW, him in Sintura and me in Panoz and him in Bentley and me in the Audi R8. We are extremely close in terms of skill, but I'd have to give him the edge because on one hand, he has been driving for 12 years now, and on the other, he plays without abs or traction control and my busted hand (I'm a chef for.. too long) is simply not responsive enough to deal with the extra inputs necessary to keep the ride on track. Anyway, during 2004-2005 when I finally convinced him to play, we spent sooo much time centering our activities around it. Lunch at me, then going for a walk talking, TIR at him, then meeting friends, trying to apply peer pressure and indoctrination to get them hooked on this game, some more TIR, even more TIR, sleep, wake up already behind the wheel on the track.. we cruised through the challenge series but as teens who never really had any prior experience with games, it seemed, well, to put it bluntly, challenging. Our first hurdle was the 10 laps around silvertone in the German Cup, Audi vs BMW. Took a few tries, but that challenge alone made us despise hockenheim, simply because of how simple it was.. then I unlocked the BMW, and then he unlocked the Sintura which, to this day, is probably his absolute most favourite car in existence. A lil side note, we had an inside joke because we are hungarians, and we pronounce sintura as "szintura" which is a play on the "szint ura" which in hungarian roughly means the "lord of the level". Essentially, because of how great the handling was, we could steamroll the rest of the challenges with it, and earned its rightful place as the lord of this level.. so much so, that sometimes we could catch the lone BMW LMR with it on amateur difficulty lol This continued until the dreaded 25 laps around minato city.. if you know, you know that the game doesn't allow you to play this track up until this point in the challenge, so on one hand it was a pleasant surprise that it had more tracks for us, but it was also a dreadful feeling because.. man, 25 laps on a track that almost takes 2 minutes to complete against cars we just learned to drive against mclaren enemies that seemed almost impossible to beat.. yeah, the biggest challenge was the mclaren series for a while, they just accelerated faster, had higher top speed and cornered like hell while we were sliding around like we were ice skating. Took a couple of tries, failed miserably with every car excpet the sintura.. We didn't want to take it because we at that point felt like the game built the cars up slowly to make it necessary to beat the next challenge, and as we went down the rank of mclaren, listen, vemac.. it just seemed to reaffirm our suspcisions, until I took the Panoz for a drive. It became instantly clear that handling and acceleration was kind on every track other than hock, so my attempt was the closest we could get to winning, but still only placed second, after gruelling 50 minutes.. fed up, wanted to quit and do something else, but he was adamant that he can do it in a sintura because he analyzed the track and my gameplay during the meantime. We had this dynamic that one of us drove, and the other tried to keep focus on unnecessary info that could still help, like who is behind us, time gap, sector times, how faster/slower we were, etc. Long story short, he did bit it, and to make it even sweeter, it happened on the final lap on the final chicane because he took a risk by breaking early, and had a flawless sense of when he needed to accelerate to beat the mclaren on literally the last meter with a time difference of 8 milliseconds.. Words can not describe the joy we felt in that moment, felt like a second birthday (when those still mattered) or new years eve when everyone was celebrating for some reason. Unlocking the pro class was something else man, I was eyeing that V12 LMR for months up to this point and finally being able to drive it and so much faster than what we were used to felt sublime! Pro series went relatively easily, screwed up a few times, lost by a few points, but it never took the steam out of us to keep pushing and pushing until it was time for the Audi R8 competition.. man, those opponents were merciless, we could keep the pace with them in even the bmw in normal settings, but couldnt beat them in an equal car? Audi felt faster, more responsive and quicker than anything else, but for some reason we just couldnt beat them.. At that time I was already modding freelancer so I had some grasp on how games worked, and my idea of the game simply increasing the AI driver's skill was spot on, they just simply had stats that the normal car couldn't achieve with default setups and... the auto brake enabled LMAO We played that game for so, so long that we took auto brake as a genre staple because.. why bother concentrating on the breaking instead of accelerating and turning? We had a completely different sense of the genre as a whole simply because it was the default option.. turned it off and took a looong time and too many attempts learning how to break manually while also focusing on everything else. I know I'm talking (yapping) about a game all this time, but I just started my driver's license at almost 28 and lemme tell you, while intuitive, sitting behind a wheel and actually doing things does seem intimidating for a first timer, especially in tandem with so many other things as well.. so it wasn't far from the truth, but it still hurts lmao Anyway, days/weeks passed by, and one day I received an SMS.. that he managed to not only beat the audi challenge, but there WAS A NEW CAR WE NEVER ENCOUNTERED BEFORE? This was during the time when calls and sms were expensive and almost last resort emergency options for us at least, so an SMS itself had some weight to it.. I was baffled, I didn't believe him because the Audi opponents were that much stronger, but really, disabling the auto break gave him that much of an advantage? It made sense, but I thought that the developers carefully adjusted the auto break so you can corner properl- aaand no, it was well within the safe zones, and we could take half the break distance on average that resulted in much better average times across the board. Another long story short, we celebrated once again and immediately started working on getting the Pilbeam.. which went relatively smoothly in less than 10 attempts, it was hard because they seemed to have retained that Audi AI bs that made them that much faster than us, but we had early breaking and sliding to our advantage.. then came the Lister Storm LMP. Marvelous car, simply beautiful.. even worse hell to unlock it because the AI was rubberbanding that much harder.
We hit a platue at this point, and couldn't for the life of us beat that challenge.. decided that we had enough of challenges and hot seat for a while, lets delve deeper into the Career mode.. it went smoothly, but we really got tired of amateur and professional difficulty at this point so we made an attempt of doing the entire Career series from beginning to end on the Legendary difficulty.. it was hard and took a lot of time, but if memory serves me right.. we actually unlocked the lister lmp after beating the final GTS career race and winning the championship??? Again, words can not properly express our shock and disbelief, we thought it was an accidental cheat we did (because also back then, there were gaming magazines that had a list of games and their cheats that would be cryptic, like the famous up up left down left down whatever or a bunch of random letters in a quick succesion.. we just thought we did one like that accidentally and tried a fair bit afterwards trying to see if we can do it but to no avail) Again, got the car, practiced, beat the challenge and... oh yeah forgot to mention the hilarious 50 lap races. 25 laps around minato was just the appetizer, 50 laps is the real deal. If memory serves me right, there were three, 50 laps of sebring, monza and silverstone.. almost 2 hours of grinding, we switched seats every 10-13 laps depending if we were in the 'zone' or not, just trying to grind it out and make time pass in a fun way. There really isnt a gaming experience like that nowadays, where two players work so hard on a single player only task that doesnt really have any real benefits, just the enjoyment of company and the thrill of overcoming obstacles. Another long story short, reached the rockingham champ car which completely blew every other car out of the water effortlessly, no need to mention how op that is, but then we eventually finished the legendary career after a long hiatus.. AND IT UNLOCKED A WHOLE OTHER DIFFICULTY MODE CALLED EXTREME AND WE NOTICED THAT CARS NOW IN THAT DIFFICULTY WILL HAVE A FUEL GAUGE AND YOU HAD TO GO TO THE PIT TO 'REPAIR AND REFUEL'??? HOOOOLY SHIT LMAO At that point we were probably having more than a decade of TIR experience but never having the patience to sit through the career if we "knew" it didn't have anything more for us.. we really just finished it just so we can get over with it and cross that our from our list, but then again, the game surprised us and kept us hooked.. its August of 2024 when I just restarted this whole journey on my own for who know how many times, breezed through the entire challenge series on first try, legendary career is already completed and I'm already on the extreme difficulty career pro stage with the BMW LMR.. oh yeah forgot to mention, but in extreme the minimal amount of laps needed to complete the race is 25 lmao, solid hour of fun grinding while fuel reserves go low, car gets lighter, you set a new lap record every once in a while because your car is faster and corners better.. man, I can't shut up about this game Which, to be fair, is no longer a game for me, but an entire journey and a collection of experiences. I have no doubt that I call my best friend a best friend because we had this common denominator called Total Immersion Racing.. I forgot the day when I got this CD in a cereal box, but I wish I could go back in time, cover it in amber wax and just display it in a museum. I don't think there was a single game that kept me or rather us this cultivated and motivated, threw seemingly impossible challenges at us, kept surprising us after every corner and made the experience that more enriched.. Not to mention because of my modding experience, I started to take a crack at TIR as a whole.. already found a way to disable collisions with other cars and walls (you can make some RIDICULOUS shortcuts.. my silverstone lap record is less than 40 seconds this way) enable a function that makes the game take a note of your tyre temperature that further influences the way your car handles and accelerates (for example, different terrain has different cooling degrees, going on grass for a while can cool your tyres back enough to make a dent in your performance) disable terrain slowing completely.. at this point, I'm trying to create a custom challenge and career series from scratch, but the game refuses to listen to the code I implement, so it will be some time before anything worth mentioning is done. But you can edit driver ability, and each AI has a sort of personality with properties like skill, concentration, constitution, patience, how likely are they to take 'revenge' on you (that diamond symbol above their car that you can enable called emotions has a correlations to this) and so, so much more.. a game that came in a cereal for most of us has so much depth and variety that it puts modern games to shame lol If anyone reads this, thank you, I needed to vent, this video and this game as a whole was wonderful, and just couldn't let my memories fade into the abyss.. hopefully someone who reads this, will remember it far longer than I can possibly do, thank you
It was a beast in it’s day. Especially the LMP, really was up there with the BMW and then the Audi over in America. On bumpy street circuits it seemed so well sorted. The GT1 is just so cool, I would love so much to have a shot in one😍 Although preferably will a cool suit on and some ear plugs….
As many people I've got this game in a Nesquick cereal box. All those cars will forever be stuck in my head. That's why a few days I've bought from a newspaper stand a scale model of the Bentley Speed 8, (There is a collection of legendary 24h of Le Mans cars that you can find at newspaper stands) remembering the good old days when I wanted to unlock this car in Total Immersion Racing
this game looked so good in my head. i used to play this so much during my childhood. it had really challenging tracks but the sheer joy of winning was worth it
Minato City is the best street circuit ever, I wanted it so much to be real :( I hope someday someone smarter than I would port it to AC or any other current sim. TiR had some top notch fictional tracks, a lot of flow and interesting corners. Talheimring mickey mouse ears or Springfield triple chicane come to mind, but Minato on a McLaren was a religious experience
These developers created really fluent and interesting tracks in their next game Ford Racing 2. I managed to transfer the 'Palm View' track to Assetto Corsa, and it was the same feeling when taking turns, in spite of different physics and VR
@@rennihammer aww that's interesting, I remember those. I remember trying to guess how Palm View, Deer Creek and Ocean Drive were connected and trying to draw a big map with the 3. Minato was amazing, I think I played that 25 laps endurance a lot of times, and I thought Talheimring was real until today :')
8:43 I love the fact that as you can see the Racing for Holland Dome used each of its black and white chequers of its livery to represent a different sponsor with the team not having a major title sponsor but many smaller ones funding it.
I have VERY fond memories of TIR and it probably is responsible (Along with Need for Speed 3) for me continuing to enjoying racing sims all these years later. One thing I didn't know was that all the cars are real. I thought a couple were made up to fill out the roster, such as the Quaife and Vemac. It seems like the devs scoured far and wide for the cars they wanted.
Classic! Certainly the best of the real tracks… But for me whilst replaying it for this video, I fell in love with Springfield. Had such a nice flow to it! Same with Tallheimring to be fair. Really cool fictional tracks!
The car I raced the most with was probably the Vemac, it was just perfect to drive, it had the best cornering and I could easily win many full grid races with it, finishing in front of the PRO class cars. I optimised the car myself, and I still have my old save in case anyone wants the tune I made :)
I had this game on playstation as a kid! Absolutely loved it, it had some really interesting features that I've not really seen attempted before or since and was probably my first entry into multiclass GT racing, proper nostalgia fest this vid! :)
Is it possible to play it on Windows 10? Is it abandonware by any chance? I've been wondering if you can make it work on modern systems and newer wheels like G29
Yo, where can I download this game, anyone can tell me plz 😭😭 I played this game around 2009! Bring back my memories... And I still can't found the proper way I download it
12:52 angular design that made the fortune of Porsche with the 919 and of Cadillac with their DPi.VR. I personally dislike it(cries in RT24P) but it works.
This game pyshics were better than most racing games in the 2010s. Plus the A.I actively drafted behind you. Which ever lane on a straight you took, they'd follow. No game would pull that off until nascar inside line series. Not even gt5 did that
Do you remember Total Immersion Racing? If so, which was your favourite car? Let us know in the comments below!
Forever love to the starter Audi TT-R. Awesome game, single-handedly made me an engineer
the pc version came in a cereal box when i was a kid, loved it to bits
You have some weird taste in cars if you think the Lister LMP was "pretty".
@@TraxionGG Definitely Noble M12 GTO, BMW M3 GTR, Mclaren F1 GTR & Dome S101
BMW M3 GTR, Sintura S99, McLaren F1 GTR, BMW V12 LMR, Dome S101, Audi R8
There really isnt a car that I dislike, but if I have to pick one for a race, I'll pick one of them 99% of the time
this game is responsible for my love of multiclass endurance racing
Me too (to a degree)!
This was the first racing game I ever played, and I have been dying to find good multi class racing games since.
@@napalmpudding GTR2, ACC and iRacing have their own strengths and weaknesses. can't think of many other multiclass focused racing games/sims though
this was my childhood and my first exposure to car racing, man am i glad to live these days
I'd kill for a modern game like this
same man, same
All my childhood on PC. This game is literally the reason on how i got introduced to endurance racing and how i got introduced to the BMW M3 E46 for the first time. Yeah when you ask me about BM the first one i've got in mind is this one not even the Rockport Most Wanted Icon. Not to mention my other discoveries such as the Lister Storm, Panoz Esperante, BMW V12 LMR, Bentley Speed 8, Sintura,..... Only the real ones know this game is a f*cking GEM ;)
The fantasy tracks in this game were godlike, really fun to drive around.
Agreed, so well designed!
Someone needs to port/remake Talheimring to a modern racing sim, it's such an overlooked gem.
Just from a nostalgia viewpoint this is one of my favourite games of all time. Thank you so much for giving me more insight on the cars that made my childhood! The Audi R8 is my favourite out of the bunch, it is just so powerful on the straights and just tricky enough in the corners to give the most satisfying driving experience.
On another note: I can‘t believe I made it into the video. :D
Your driving was incredible! Sadly we couldn’t get the Lister unlocked in time for the video as we were having save file issues, but your video was super useful on that front so thanks very much!
I’m really glad you enjoyed the video 😊
Other than Freelancer, I like to believe that TIR gave me my fondest experiences in gaming, back when it was all relatively new to us and everything seemed to have mattered a whole lot more.
My best friend is also a devout TIR fanatic and we occasionally clash in the seemingly ancient artifact of gaming called.. hot seat lmao, why was this abandoned in newer games? Anyway, it was usually him in Quaife and me in BMW, him in Sintura and me in Panoz and him in Bentley and me in the Audi R8. We are extremely close in terms of skill, but I'd have to give him the edge because on one hand, he has been driving for 12 years now, and on the other, he plays without abs or traction control and my busted hand (I'm a chef for.. too long) is simply not responsive enough to deal with the extra inputs necessary to keep the ride on track. Anyway, during 2004-2005 when I finally convinced him to play, we spent sooo much time centering our activities around it. Lunch at me, then going for a walk talking, TIR at him, then meeting friends, trying to apply peer pressure and indoctrination to get them hooked on this game, some more TIR, even more TIR, sleep, wake up already behind the wheel on the track.. we cruised through the challenge series but as teens who never really had any prior experience with games, it seemed, well, to put it bluntly, challenging.
Our first hurdle was the 10 laps around silvertone in the German Cup, Audi vs BMW. Took a few tries, but that challenge alone made us despise hockenheim, simply because of how simple it was.. then I unlocked the BMW, and then he unlocked the Sintura which, to this day, is probably his absolute most favourite car in existence. A lil side note, we had an inside joke because we are hungarians, and we pronounce sintura as "szintura" which is a play on the "szint ura" which in hungarian roughly means the "lord of the level". Essentially, because of how great the handling was, we could steamroll the rest of the challenges with it, and earned its rightful place as the lord of this level.. so much so, that sometimes we could catch the lone BMW LMR with it on amateur difficulty lol
This continued until the dreaded 25 laps around minato city.. if you know, you know that the game doesn't allow you to play this track up until this point in the challenge, so on one hand it was a pleasant surprise that it had more tracks for us, but it was also a dreadful feeling because.. man, 25 laps on a track that almost takes 2 minutes to complete against cars we just learned to drive against mclaren enemies that seemed almost impossible to beat.. yeah, the biggest challenge was the mclaren series for a while, they just accelerated faster, had higher top speed and cornered like hell while we were sliding around like we were ice skating. Took a couple of tries, failed miserably with every car excpet the sintura.. We didn't want to take it because we at that point felt like the game built the cars up slowly to make it necessary to beat the next challenge, and as we went down the rank of mclaren, listen, vemac.. it just seemed to reaffirm our suspcisions, until I took the Panoz for a drive. It became instantly clear that handling and acceleration was kind on every track other than hock, so my attempt was the closest we could get to winning, but still only placed second, after gruelling 50 minutes.. fed up, wanted to quit and do something else, but he was adamant that he can do it in a sintura because he analyzed the track and my gameplay during the meantime. We had this dynamic that one of us drove, and the other tried to keep focus on unnecessary info that could still help, like who is behind us, time gap, sector times, how faster/slower we were, etc. Long story short, he did bit it, and to make it even sweeter, it happened on the final lap on the final chicane because he took a risk by breaking early, and had a flawless sense of when he needed to accelerate to beat the mclaren on literally the last meter with a time difference of 8 milliseconds.. Words can not describe the joy we felt in that moment, felt like a second birthday (when those still mattered) or new years eve when everyone was celebrating for some reason. Unlocking the pro class was something else man, I was eyeing that V12 LMR for months up to this point and finally being able to drive it and so much faster than what we were used to felt sublime!
Pro series went relatively easily, screwed up a few times, lost by a few points, but it never took the steam out of us to keep pushing and pushing until it was time for the Audi R8 competition.. man, those opponents were merciless, we could keep the pace with them in even the bmw in normal settings, but couldnt beat them in an equal car? Audi felt faster, more responsive and quicker than anything else, but for some reason we just couldnt beat them.. At that time I was already modding freelancer so I had some grasp on how games worked, and my idea of the game simply increasing the AI driver's skill was spot on, they just simply had stats that the normal car couldn't achieve with default setups and... the auto brake enabled LMAO
We played that game for so, so long that we took auto brake as a genre staple because.. why bother concentrating on the breaking instead of accelerating and turning? We had a completely different sense of the genre as a whole simply because it was the default option.. turned it off and took a looong time and too many attempts learning how to break manually while also focusing on everything else. I know I'm talking (yapping) about a game all this time, but I just started my driver's license at almost 28 and lemme tell you, while intuitive, sitting behind a wheel and actually doing things does seem intimidating for a first timer, especially in tandem with so many other things as well.. so it wasn't far from the truth, but it still hurts lmao
Anyway, days/weeks passed by, and one day I received an SMS.. that he managed to not only beat the audi challenge, but there WAS A NEW CAR WE NEVER ENCOUNTERED BEFORE?
This was during the time when calls and sms were expensive and almost last resort emergency options for us at least, so an SMS itself had some weight to it.. I was baffled, I didn't believe him because the Audi opponents were that much stronger, but really, disabling the auto break gave him that much of an advantage? It made sense, but I thought that the developers carefully adjusted the auto break so you can corner properl- aaand no, it was well within the safe zones, and we could take half the break distance on average that resulted in much better average times across the board. Another long story short, we celebrated once again and immediately started working on getting the Pilbeam.. which went relatively smoothly in less than 10 attempts, it was hard because they seemed to have retained that Audi AI bs that made them that much faster than us, but we had early breaking and sliding to our advantage.. then came the Lister Storm LMP. Marvelous car, simply beautiful.. even worse hell to unlock it because the AI was rubberbanding that much harder.
We hit a platue at this point, and couldn't for the life of us beat that challenge.. decided that we had enough of challenges and hot seat for a while, lets delve deeper into the Career mode.. it went smoothly, but we really got tired of amateur and professional difficulty at this point so we made an attempt of doing the entire Career series from beginning to end on the Legendary difficulty.. it was hard and took a lot of time, but if memory serves me right.. we actually unlocked the lister lmp after beating the final GTS career race and winning the championship???
Again, words can not properly express our shock and disbelief, we thought it was an accidental cheat we did (because also back then, there were gaming magazines that had a list of games and their cheats that would be cryptic, like the famous up up left down left down whatever or a bunch of random letters in a quick succesion.. we just thought we did one like that accidentally and tried a fair bit afterwards trying to see if we can do it but to no avail)
Again, got the car, practiced, beat the challenge and... oh yeah forgot to mention the hilarious 50 lap races. 25 laps around minato was just the appetizer, 50 laps is the real deal. If memory serves me right, there were three, 50 laps of sebring, monza and silverstone.. almost 2 hours of grinding, we switched seats every 10-13 laps depending if we were in the 'zone' or not, just trying to grind it out and make time pass in a fun way. There really isnt a gaming experience like that nowadays, where two players work so hard on a single player only task that doesnt really have any real benefits, just the enjoyment of company and the thrill of overcoming obstacles.
Another long story short, reached the rockingham champ car which completely blew every other car out of the water effortlessly, no need to mention how op that is, but then we eventually finished the legendary career after a long hiatus.. AND IT UNLOCKED A WHOLE OTHER DIFFICULTY MODE CALLED EXTREME AND WE NOTICED THAT CARS NOW IN THAT DIFFICULTY WILL HAVE A FUEL GAUGE AND YOU HAD TO GO TO THE PIT TO 'REPAIR AND REFUEL'??? HOOOOLY SHIT LMAO
At that point we were probably having more than a decade of TIR experience but never having the patience to sit through the career if we "knew" it didn't have anything more for us.. we really just finished it just so we can get over with it and cross that our from our list, but then again, the game surprised us and kept us hooked.. its August of 2024 when I just restarted this whole journey on my own for who know how many times, breezed through the entire challenge series on first try, legendary career is already completed and I'm already on the extreme difficulty career pro stage with the BMW LMR.. oh yeah forgot to mention, but in extreme the minimal amount of laps needed to complete the race is 25 lmao, solid hour of fun grinding while fuel reserves go low, car gets lighter, you set a new lap record every once in a while because your car is faster and corners better.. man, I can't shut up about this game
Which, to be fair, is no longer a game for me, but an entire journey and a collection of experiences. I have no doubt that I call my best friend a best friend because we had this common denominator called Total Immersion Racing.. I forgot the day when I got this CD in a cereal box, but I wish I could go back in time, cover it in amber wax and just display it in a museum. I don't think there was a single game that kept me or rather us this cultivated and motivated, threw seemingly impossible challenges at us, kept surprising us after every corner and made the experience that more enriched..
Not to mention because of my modding experience, I started to take a crack at TIR as a whole.. already found a way to disable collisions with other cars and walls (you can make some RIDICULOUS shortcuts.. my silverstone lap record is less than 40 seconds this way) enable a function that makes the game take a note of your tyre temperature that further influences the way your car handles and accelerates (for example, different terrain has different cooling degrees, going on grass for a while can cool your tyres back enough to make a dent in your performance) disable terrain slowing completely.. at this point, I'm trying to create a custom challenge and career series from scratch, but the game refuses to listen to the code I implement, so it will be some time before anything worth mentioning is done.
But you can edit driver ability, and each AI has a sort of personality with properties like skill, concentration, constitution, patience, how likely are they to take 'revenge' on you (that diamond symbol above their car that you can enable called emotions has a correlations to this) and so, so much more.. a game that came in a cereal for most of us has so much depth and variety that it puts modern games to shame lol
If anyone reads this, thank you, I needed to vent, this video and this game as a whole was wonderful, and just couldn't let my memories fade into the abyss.. hopefully someone who reads this, will remember it far longer than I can possibly do, thank you
Thanks so much for you comment, amazing stories! It's great what these games can do ❤️ All the best!
Man, seeing the Panoz brought me way too much nostalgia
It was a beast in it’s day. Especially the LMP, really was up there with the BMW and then the Audi over in America. On bumpy street circuits it seemed so well sorted. The GT1 is just so cool, I would love so much to have a shot in one😍 Although preferably will a cool suit on and some ear plugs….
@@TraxionGG I remember the Esperanza in Forza and PGR.
Wish we could get them (with bentley and Spyker) in GT7
There’s still hope!
As many people I've got this game in a Nesquick cereal box. All those cars will forever be stuck in my head. That's why a few days I've bought from a newspaper stand a scale model of the Bentley Speed 8, (There is a collection of legendary 24h of Le Mans cars that you can find at newspaper stands) remembering the good old days when I wanted to unlock this car in Total Immersion Racing
this game looked so good in my head. i used to play this so much during my childhood. it had really challenging tracks but the sheer joy of winning was worth it
Holy moly, those retro feels - loved this game back in the day, and the Vemac, what a machine!
I'm glad you know about Vemac! Many cool road cars as well 😎
My favorite racing game of all time
Minato City is the best street circuit ever, I wanted it so much to be real :( I hope someday someone smarter than I would port it to AC or any other current sim.
TiR had some top notch fictional tracks, a lot of flow and interesting corners. Talheimring mickey mouse ears or Springfield triple chicane come to mind, but Minato on a McLaren was a religious experience
Totally agree, they are all superb circuits I would love to try in a modern sim🙌🏼
These developers created really fluent and interesting tracks in their next game Ford Racing 2. I managed to transfer the 'Palm View' track to Assetto Corsa, and it was the same feeling when taking turns, in spite of different physics and VR
I was the track designer and 3D modeller of Minato City and Talheimring! Thank you for your kind words.
I also designed and modelled Palm View in Ford Racing 2 too. :D
@@rennihammer aww that's interesting, I remember those. I remember trying to guess how Palm View, Deer Creek and Ocean Drive were connected and trying to draw a big map with the 3. Minato was amazing, I think I played that 25 laps endurance a lot of times, and I thought Talheimring was real until today :')
Played this game a lot on split screen with my dad it still looks very good for it's years
I liked the race engineer feature; it was unique and helpful.
I'm playing this game soo much as a kid argh good times
8:43 I love the fact that as you can see the Racing for Holland Dome used each of its black and white chequers of its livery to represent a different sponsor with the team not having a major title sponsor but many smaller ones funding it.
I miss watching gt racing in the 90s.
I have VERY fond memories of TIR and it probably is responsible (Along with Need for Speed 3) for me continuing to enjoying racing sims all these years later. One thing I didn't know was that all the cars are real. I thought a couple were made up to fill out the roster, such as the Quaife and Vemac. It seems like the devs scoured far and wide for the cars they wanted.
Great game, still have my PS2 copy from back in the day. Hockenheimring through the forest was a favourite.
Classic! Certainly the best of the real tracks… But for me whilst replaying it for this video, I fell in love with Springfield. Had such a nice flow to it! Same with Tallheimring to be fair. Really cool fictional tracks!
Lol Martin Haven saying "it's the Sintura!" was a surprise haha
The voice of a generation 🙏🏻
I always love hearing him on WEC broadcasts, great commentator.
Had totally forgotten about this game!
The car I raced the most with was probably the Vemac, it was just perfect to drive, it had the best cornering and I could easily win many full grid races with it, finishing in front of the PRO class cars. I optimised the car myself, and I still have my old save in case anyone wants the tune I made :)
I would really like to know your tunes I want to find out what the fastest possible lap times are. :)
@@alkotho6294 my sebring time with the vemac was at the 1.45 or something. The only one I can actually remember
@@lizzie556 your setup must be really similar to mine then, my best times in Sebring are a 1:44 with the Panoz and a 1:42 with the Lister
what a game, a got this game because was included in a cereal lol And now I love endurance racing!
This is a blast from the past
the brandnew le mans ultimate should have a career mode like this game.
At 10:07 is that a young James Vowles?
I had this game on playstation as a kid! Absolutely loved it, it had some really interesting features that I've not really seen attempted before or since and was probably my first entry into multiclass GT racing, proper nostalgia fest this vid! :)
Great to hear it! Thanks for sharing 😊
This game is definitely hidden gem, also great video !
Wow didnt knew this existed,its so ahead of its time for pc racing career games...im gonna check it out
Favorite car of each class would be Noble in GT, Panoz in GTS and Dome in Pro.
Love that selection!
Still love this game
How i can download it ? i miss play this like akid :C
Best game I ever got off grandma's eBay with my birthday money ever. Got it used in. I think. 2005. Maybe. Hard to remember.
awesome vid ! great history lesson
Appreciate it James, glad you enjoyed!
MY FAV CAR PANOZ 😂🎉
This was sensational!
Glad you enjoyed it!
Is it possible to play it on Windows 10? Is it abandonware by any chance? I've been wondering if you can make it work on modern systems and newer wheels like G29
Yo, where can I download this game, anyone can tell me plz 😭😭 I played this game around 2009! Bring back my memories... And I still can't found the proper way I download it
dont think there are proper ways left
Where did you download it
loved that game
where can i get the game?
12:52 angular design that made the fortune of Porsche with the 919 and of Cadillac with their DPi.VR. I personally dislike it(cries in RT24P) but it works.
100%!
The only reason I chose bmw m3 GT cars always because I also played nfs games
Hi guys. Does anyone know how can i get this game ? I tried multiple sites, but just cant find something that works. Thank you
Can it played with a wheel?
Yes! This footage was captured using the new Logitech Pro Direct Drive wheel.
FFS - WHAT PLATFORM ARE YOU REVIEWING? COME ON - BASIC STUFF
Looks like someone didn't read the description... "20 years on from its PlayStation 2 release..."
First
Looks HORRIBLE LOL
well, not every games from the 2000s would look like gran turismo 4
it was released in 2002 and made by a small development group... what exactly were you expecting
Looks ok from a 2002 early ps2 game I've seen worse!
This game pyshics were better than most racing games in the 2010s. Plus the A.I actively drafted behind you. Which ever lane on a straight you took, they'd follow. No game would pull that off until nascar inside line series. Not even gt5 did that