Wipeout Phantom Edition - Installation Guide

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  • Опубликовано: 19 июл 2023
  • Wipeout Phantom Edition Download - github.com/wipeout-phantom-ed...
    Wipeout was developed and published by Liverpudlian developer Psygnosis (later known as Studio Liverpool), with production starting in the second half of 1994. According to Lee Carus, one of the artists, Wipeout took 14 months to develop, and the concept began as a conversation between Nick Burcombe and Jim Bowers at a pub in Oxton, Merseyside. Bowers then started on a concept film which was shown around Psygnosis' offices. It proved popular, and Wipeout was approved and production began. The marketing and artwork were designed by Keith Hopwood and The Designers Republic in Sheffield. Aimed at a fashionable, club-going, music-buying audience, Keith Hopwood and The Designers Republic created art for the packaging, in-game branding, and other promotional materials. A non-playable CGI film mock-up inspired by the game appeared in the teen cult film Hackers (1995), in which both protagonists play the game in a nightclub.
    The team was under pressure, as it consisted of around ten people, and they were on a tight schedule. Carus stated that the code had to be rewritten three quarters of the way through development, and that the team was confident that they could complete the game on time. The vehicle designs were based on Matrix Marauders, a 3D grid-based strategy game whose concept was developed by Bowers and released for the Amiga in 1990. Burcombe, the game's future designer, was inspired to create a racing game using the same types of 'anti-gravity' vehicles from SoftImage's animation of two ships racing. The name "Wipeout" was given to the game during a pub conversation, and was inspired by the instrumental song "Wipe Out" by The Surfaris. Designing the tracks proved to be difficult due to the lack of draw distance possible on the system. Players received completely random weapons, resembling Super Mario Kart in their capability to stall rather than destroy opponents. Burcombe said that Wipeout was influenced by Super Mario Kart more than any other game.
    Wipeout gained a significant amount of controversy on its initial release. A marketing campaign created and launched by Keith Hopwood and The Designers Republic included an infamous promotional poster, featuring a bloodstained television and radio presenter Sara Cox, which was accused by some of depicting a drug overdose. Next Generation printed the ad with the blood erased; the magazine staff explained that not only had they been under pressure from newsstand retailers about violent imagery in games magazines, but they themselves felt the blood added nothing to the ad other than shock value. The poster branded Wipeout "a dangerous game", with Wipeout's lead artist Neil Thompson suggesting-and designer Nick Burcome denying-that the "E" in Wipeout stood for ecstasy.
    Wipeout was first released alongside the PlayStation in Europe in September 1995. It was the PlayStation's best-selling launch title in Europe. The game was released in the United States in November. The game went to number one in all the format charts, with over 1.5 million units of the franchise having been sold to date throughout Europe and North America. Wipeout was ported to the Sega Saturn in 1996. Because the company behind the PlayStation, Sony, owned the applicable rights to the last three tracks of the PlayStation version's soundtrack, new music was added for the Saturn version by Rob Lord and Mark Bandola. The Sega Saturn version was released by SoftBank in North America.
    #wipeout #playstation #ps1
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Комментарии • 23

  • @RetroCrisis
    @RetroCrisis  Год назад

    Add a CRT shader to Wipeout Phantom Edition - ruclips.net/video/lt2VBPJOYu8/видео.html

  • @niiranen
    @niiranen Год назад

    Thank you! Downloaded and it works (with bin/cue-files). Absolutely awesome! I love how the collision system is now FIXED. Would be cool to have a HD version of Wipeout 2097 also!

  • @PixelCherryNinja
    @PixelCherryNinja Год назад +2

    I feel like my old eyes cannot keep up with wipeout. Great video btw

    • @RetroCrisis
      @RetroCrisis  Год назад

      Haha I'm with you on that! The reflexes aren't as fast as they used to be

  • @mmpsp693
    @mmpsp693 Год назад

    Amazing video

  • @BALLOOROOM
    @BALLOOROOM Год назад +1

    Great find thanks for sharing.

  • @FRANKMUSIKOFFICIAL
    @FRANKMUSIKOFFICIAL Год назад

    Amazing!!

  • @Stellerex
    @Stellerex Год назад

    Tell them to bring back Surge again so I can be up all night racing :D. Sucks because Surge was back a bit before 2020 and they stopped selling it again.. Guess Rockstar Fruit punch is the weapon of choice while I race. You're the man!

  • @MDPG
    @MDPG 11 месяцев назад +1

    Hi, where can I get the files of Wipeout, the first game US version to past in diskimages?

  • @ike-2357
    @ike-2357 Год назад

    Ive got my disc inserted into my pc, what program do i use to extract it?

  • @Boz-vf5my
    @Boz-vf5my Год назад +1

    I used to love this game (even though I wasn’t any good at it).. but most of all I loved the track Xpander by Sasha.. not sure which version of wipeout it was on but anyway… seagull noises plus Xpander = nostalgic heaven. For me anyway 🤘🤘🤘

    • @RetroCrisis
      @RetroCrisis  Год назад +1

      This one has a special place in my heart. But I think 2097 was the first one I properly played. Don't think I ever won a single race due to how fast it was lol

  • @londonretrovideogames1473
    @londonretrovideogames1473 Год назад +1

    Pretty cool, what is it doing under the hood? Some form or emulation but different to just a ps1 emulator I guess. I wonder if it has less input lag than an emulator. I expect it would look pretty nice at 1600x1200 on my PC CRT monitor

    • @RetroCrisis
      @RetroCrisis  Год назад +1

      That I'm not sure about. There are next to no load times. Some PC options have been injected into the options menu. It's possible it's emulation, but when playing it, it feels like something more is going on. I'm guessing the ps1 ROM is being decompiled and recompiled for PC, though I could be wrong. If you do try it on a CRT I'd love to know your thoughts

    • @ulysses2162
      @ulysses2162 11 месяцев назад +2

      It's the PC version of WipEout with some assets pulled from the PS1 version.

  • @845H1R
    @845H1R Год назад

    Anyway to get the PAL soundtrack on here? You gotta have chemical bros and Orbital pumping in the background!

    • @ulysses2162
      @ulysses2162 11 месяцев назад

      You can add your own mp3 files into the music folder, but just remember to put a track number in front followed by a dash. For example:
      14 - Track name.mp3

    • @845H1R
      @845H1R 11 месяцев назад +1

      @@ulysses2162 yeah I worked it out same day lol!

    • @ulysses2162
      @ulysses2162 11 месяцев назад

      @@845H1R Sweet. 😉😎

  • @arcticridge
    @arcticridge Год назад +2

    someone needs to port Wipeout 64 to PC, I'm pretty sure it has a career mode exclusive to that version

    • @RetroCrisis
      @RetroCrisis  Год назад

      I always forget that N64 had games like Wipeout and Ridge Racer

  • @scottmurphy6030
    @scottmurphy6030 11 месяцев назад

    💪 P R O M O S M