Thanks for watchin! Question: do you guys smell colors? ► Get 50% off Full Time Game Dev during the Black Friday sale: www.fulltimegamedev.com/full-time-game-black-friday ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game ► Get the shader used in this video: prf.hn/click/camref:1101l4vma/destination:https%3A%2F%2Fassetstore.unity.com%2Fpackages%2Fvfx%2Fshaders%2Ftoony-colors-pro-2-8105
Hear and feel colors, too. The crackle of fire, the warmth of it on a cold day, the tinkling of fine snow against the limbs of trees and that slight cold burn from the wind. Also, lmao @ hyper diaper. I don't have kids of my own, but I've helped with enough to know those two words should NEVER be uttered together!
I feel like you're getting back to a more authentic Thomas Brush, which has been missing a bit for a while. Always been a fan of you're work and support the grind you were doing, but there is something special here again.
I love these art focus videos!!! Especially the 3d, doing it the "wrong way" is how you get unique style in my opinion and if done well helps your game stand out in a positive way. This scene came out really gorgeous and screams your 2d style in 3d, really cool to see the new skill set from your work on twisted tower!
Thomas, for some reason, I find it that I am more inclined to watch your videos about game development marketing. I guess I could use these videos when I start making games with levels. Keep up with the good work!
Damn man! I love this! Sometimes I just need people to give me a way to start. I just finished a class at UMGC that took me through the basics but this helps me a lot. Thanks dude!
Love this, would love more of these. As someone with zero art skills, I struggle with art style and art direction. Finding or making assets that follow the art you start with. I noticed you glossed over a very important thing with your character controller in the scene when you were scaling the trees. Perspective matters from within the game view. I realized arbitrary measurements can be enormous or too tiny.
Love the video, just wondering if you could go a bit more in depth about the normal map part? Do I just paint over a non baked tangent normal map image however I feel? Or is there a certain method? Definitely would love to see more videos like this!
Thomas accidentally throwing in the lip smacking from "that's a 10" video. XD (if you're reading this, Thomas... go look it up. It's short and It'll brighten any day. lol) Edit: Dang, Thomas... someone is feelin' awesome today. lol! Ride the wave, brother!
Well my process is bit different, i hope m not doing wrong. So its begain with placing Models, create terrain around it and with little bit model placement correction freeze the scene.
I'm having a right nightmare downloading Unity 6. It keeps getting stuck at 99%, and I know my laptop is good enough cos it's a Lenovo Legion 5... Do you know how to fix it?
Thanks for watchin! Question: do you guys smell colors?
► Get 50% off Full Time Game Dev during the Black Friday sale: www.fulltimegamedev.com/full-time-game-black-friday
► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game
► Get the shader used in this video: prf.hn/click/camref:1101l4vma/destination:https%3A%2F%2Fassetstore.unity.com%2Fpackages%2Fvfx%2Fshaders%2Ftoony-colors-pro-2-8105
yes, I can smell colors, especially orange in fall. smells like pumpkin pie, lol.
Hear and feel colors, too. The crackle of fire, the warmth of it on a cold day, the tinkling of fine snow against the limbs of trees and that slight cold burn from the wind.
Also, lmao @ hyper diaper. I don't have kids of my own, but I've helped with enough to know those two words should NEVER be uttered together!
You gotta make more of this art videos. It totally helps us programmers understand more about arts.
I think you've found a winning mix between Bob Ross aesthetic, Tiny Glade, and Thomas Brush. I'm all here for it.
I LOVE these art videos you've been doing! They're so high quality.
Classic Thomas Brush video😂. Love it!
I feel like you're getting back to a more authentic Thomas Brush, which has been missing a bit for a while. Always been a fan of you're work and support the grind you were doing, but there is something special here again.
Thanks! Glad you're enjoying the new direction.
Hey Thomas, awesome tutorial! I'd love to see a full version, especially with materials and URP. Thanks!
I love these art focus videos!!! Especially the 3d, doing it the "wrong way" is how you get unique style in my opinion and if done well helps your game stand out in a positive way. This scene came out really gorgeous and screams your 2d style in 3d, really cool to see the new skill set from your work on twisted tower!
dude im actually speechless that scene is so beautiful and full of character
I really like the "I'll do it my way" attitude! Very nice video :)
It's actually much better than "industry standuhrdz"
@@ArksideGames Yeah, sure. Go ahead and use Photoshop instead of Substance. It's not like Substance was designed for this purpose alone or anything.
These cartoon styles on unity really are very indie developer friendly. i see why you recommend it as a good choice
loved it
More of this style 👌
Thomas that was one of the best 6 minutes I've spent on the Internet in quite a while bro
❤
Saw it on insta, loved the vibe. thanks for posting the vid mate. 💪💪
Amazing vibe Thomas! Your underrated!!!!
Great Job @thomasbrush ! Super funny and engaging 👍. Good pacing!
LOVE this artstyle!
“make sure youre unwrapping this thing so freakin clean”
the unwrap: 💀
🤣🤣🤣🤣yet it STILL WORKED
Thomas, for some reason, I find it that I am more inclined to watch your videos about game development marketing. I guess I could use these videos when I start making games with levels. Keep up with the good work!
What the actual F, that is so cool. mind blown! I'm making this over the weekend
I don't know if it affected but I wrote on twitter recently. Thank you for making this tutorial. Praise be to God for this.
Damn man! I love this! Sometimes I just need people to give me a way to start. I just finished a class at UMGC that took me through the basics but this helps me a lot.
Thanks dude!
This is amazing and gave me inspiration! Thank you! ❤
You had me at tasting and smelling colors.
IKR, same
I really really Like it ❤ ... Thank You Thomas
This was great, more like this :)
That scene was pretty neat to have pop up on my X feed.
You are such a Legend my man.
You are really some next level genius 😄😄
Love this, would love more of these. As someone with zero art skills, I struggle with art style and art direction. Finding or making assets that follow the art you start with. I noticed you glossed over a very important thing with your character controller in the scene when you were scaling the trees. Perspective matters from within the game view. I realized arbitrary measurements can be enormous or too tiny.
This is rad! Thanks Thomas
😭💖BRO, this is so beautiful, why not make a short game based on this ? Would be perfect for this winter release?
More like this! ❤
Absolute masterpiece 👌 🧑🍳
I thought that was 2d for a second and your style is very consistent ....how do you make 3d look 2d .....awesome
Hi, Thomas. Let's make a beautiful snowy scene
"a taste of fire crackle" ha ha nice!
you give me big brother vibes
Hi can you make a video about how you creat the shader for the scene? 😊😊
great video!
Love the video, just wondering if you could go a bit more in depth about the normal map part? Do I just paint over a non baked tangent normal map image however I feel? Or is there a certain method? Definitely would love to see more videos like this!
Sublime rhymes!
Nice job!
@thomasbrush how did you manage to create a cell shaded look for the terrain?
really epic! and funny hahaha
do more of these please
Oh a Corpse for the final touch xD
Brilliant!
I Love It!
Brush sir is a game or just art ?Like Which ?
Can you do a tutorial about your music workflow, thank you.
Please make a video on how I could make a stylized skybox
Thomas accidentally throwing in the lip smacking from "that's a 10" video. XD
(if you're reading this, Thomas... go look it up. It's short and It'll brighten any day. lol)
Edit: Dang, Thomas... someone is feelin' awesome today. lol! Ride the wave, brother!
Luv U dude..!
Mooorreeeeeee 😊😊😊
Did you use a skybox or a plane for the distant bg/moon?
1:40 Size matters.
0:23 Some people can. It's called synesthesia.
Well my process is bit different, i hope m not doing wrong. So its begain with placing Models, create terrain around it and with little bit model placement correction freeze the scene.
this clean terrain texture, how?
Whoa
Ladies & Gents, Tom can't pronounce Crayon
This is THE RIGHT WAY TO SAY IT.
URP or HDRP ?
Also , is this the new look for father ?
I'm having a right nightmare downloading Unity 6. It keeps getting stuck at 99%, and I know my laptop is good enough cos it's a Lenovo Legion 5... Do you know how to fix it?
My problem happen before that process, the why lol 😂
2:47 substance has a time and a place; and its not stylized pieces imo
Somehow my scene is all brown and yellow ...
Change some stuff in post processing
Bob brush
That’s nice but I’ve no idea what you’re doing so it’s not really helpful without details.