Create A BREATHTAKING 3D Level In Unity (In 6 mins)
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- Опубликовано: 8 фев 2025
- Enjoy this 3D scene tutorial in Unity. You'll love it.
► Enroll in my 3D workshop, free!: www.fulltimega...
► Get the shader used in this video: prf.hn/click/c... Игры
Thanks for watchin! Question: do you guys smell colors?
► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game
► Get the shader used in this video: prf.hn/click/camref:1101l4vma/destination:https%3A%2F%2Fassetstore.unity.com%2Fpackages%2Fvfx%2Fshaders%2Ftoony-colors-pro-2-8105
yes, I can smell colors, especially orange in fall. smells like pumpkin pie, lol.
Hear and feel colors, too. The crackle of fire, the warmth of it on a cold day, the tinkling of fine snow against the limbs of trees and that slight cold burn from the wind.
Also, lmao @ hyper diaper. I don't have kids of my own, but I've helped with enough to know those two words should NEVER be uttered together!
You gotta make more of this art videos. It totally helps us programmers understand more about arts.
I think you've found a winning mix between Bob Ross aesthetic, Tiny Glade, and Thomas Brush. I'm all here for it.
I LOVE these art videos you've been doing! They're so high quality.
These cartoon styles on unity really are very indie developer friendly. i see why you recommend it as a good choice
I feel like you're getting back to a more authentic Thomas Brush, which has been missing a bit for a while. Always been a fan of you're work and support the grind you were doing, but there is something special here again.
Thanks! Glad you're enjoying the new direction.
Classic Thomas Brush video😂. Love it!
Just start clicking is such good advice - you have very good workflows and I very much appreciate your videos.
I love these art focus videos!!! Especially the 3d, doing it the "wrong way" is how you get unique style in my opinion and if done well helps your game stand out in a positive way. This scene came out really gorgeous and screams your 2d style in 3d, really cool to see the new skill set from your work on twisted tower!
I really like the "I'll do it my way" attitude! Very nice video :)
It's actually much better than "industry standuhrdz"
@@ArksideGames Yeah, sure. Go ahead and use Photoshop instead of Substance. It's not like Substance was designed for this purpose alone or anything.
More of this style 👌
Thomas that was one of the best 6 minutes I've spent on the Internet in quite a while bro
❤
Thomas, for some reason, I find it that I am more inclined to watch your videos about game development marketing. I guess I could use these videos when I start making games with levels. Keep up with the good work!
Hey Thomas, awesome tutorial! I'd love to see a full version, especially with materials and URP. Thanks!
More of these types of videos would be awesome Thomas!!! I've watched this numerous times already
Love this, would love more of these. As someone with zero art skills, I struggle with art style and art direction. Finding or making assets that follow the art you start with. I noticed you glossed over a very important thing with your character controller in the scene when you were scaling the trees. Perspective matters from within the game view. I realized arbitrary measurements can be enormous or too tiny.
Saw it on insta, loved the vibe. thanks for posting the vid mate. 💪💪
Damn man! I love this! Sometimes I just need people to give me a way to start. I just finished a class at UMGC that took me through the basics but this helps me a lot.
Thanks dude!
I don't know if it affected but I wrote on twitter recently. Thank you for making this tutorial. Praise be to God for this.
Amazing vibe Thomas! Your underrated!!!!
“make sure youre unwrapping this thing so freakin clean”
the unwrap: 💀
🤣🤣🤣🤣yet it STILL WORKED
You had me at tasting and smelling colors.
IKR, same
LOVE this artstyle!
You are such a Legend my man.
This is amazing and gave me inspiration! Thank you! ❤
What the actual F, that is so cool. mind blown! I'm making this over the weekend
That scene was pretty neat to have pop up on my X feed.
This was great, more like this :)
I really really Like it ❤ ... Thank You Thomas
loved it
Great Job @thomasbrush ! Super funny and engaging 👍. Good pacing!
Absolute masterpiece 👌 🧑🍳
"a taste of fire crackle" ha ha nice!
I thought that was 2d for a second and your style is very consistent ....how do you make 3d look 2d .....awesome
😭💖BRO, this is so beautiful, why not make a short game based on this ? Would be perfect for this winter release?
You are really some next level genius 😄😄
This is rad! Thanks Thomas
More like this! ❤
1:40 Size matters.
you give me big brother vibes
Would love to see how you came up with the moon and postprocessing!
great video!
Sublime rhymes!
Brilliant!
really epic! and funny hahaha
I Love It!
Hi can you make a video about how you creat the shader for the scene? 😊😊
Hi, Thomas. Let's make a beautiful snowy scene
Tnx For the Tutorial
Nice job!
That was really neat to watch. But as a 2D guy I also feel a bit lost watching the parts about Blender and unwrapping. I don't know where to even start learning about that. Would love to try to create this scene but I would be totally stuck on the Blender bits.
Love the video, just wondering if you could go a bit more in depth about the normal map part? Do I just paint over a non baked tangent normal map image however I feel? Or is there a certain method? Definitely would love to see more videos like this!
Oh a Corpse for the final touch xD
Thomas accidentally throwing in the lip smacking from "that's a 10" video. XD
(if you're reading this, Thomas... go look it up. It's short and It'll brighten any day. lol)
Edit: Dang, Thomas... someone is feelin' awesome today. lol! Ride the wave, brother!
do more of these please
Mooorreeeeeee 😊😊😊
Luv U dude..!
Whoa
Can you do a tutorial about your music workflow, thank you.
Please make a video on how I could make a stylized skybox
Brush sir is a game or just art ?Like Which ?
@thomasbrush how did you manage to create a cell shaded look for the terrain?
this clean terrain texture, how?
Well my process is bit different, i hope m not doing wrong. So its begain with placing Models, create terrain around it and with little bit model placement correction freeze the scene.
Main question is not answered, how the fk make lighting and materials look good? ❓❗ just color pallet does not work
Did you use a skybox or a plane for the distant bg/moon?
0:23 Some people can. It's called synesthesia.
My problem happen before that process, the why lol 😂
Ladies & Gents, Tom can't pronounce Crayon
This is THE RIGHT WAY TO SAY IT.
URP or HDRP ?
Also , is this the new look for father ?
I'm having a right nightmare downloading Unity 6. It keeps getting stuck at 99%, and I know my laptop is good enough cos it's a Lenovo Legion 5... Do you know how to fix it?
2:47 substance has a time and a place; and its not stylized pieces imo
Bob brush
Somehow my scene is all brown and yellow ...
Change some stuff in post processing
That’s nice but I’ve no idea what you’re doing so it’s not really helpful without details.