How To Make A 3D Level In 15 Minutes

Поделиться
HTML-код
  • Опубликовано: 27 ноя 2024

Комментарии • 57

  • @thomasbrush
    @thomasbrush  16 дней назад

    ► Get 50% off Full Time Game Dev during the Black Friday sale: www.fulltimegamedev.com/full-time-game-black-friday
    ► Learn how to go full time indie: www.fulltimegamedev.com/opt-in-how-to-make-six-figures

  • @mamafat9000
    @mamafat9000 27 дней назад +18

    In the very beginning when you started randomly extruding random faces I thought "Oh no, I don't think he has a good idea of what he's actually teaching here", and then you stopped everything, and said "it's grid time baby'. Amazing video.

    • @itsmegustavoreis
      @itsmegustavoreis 26 дней назад +2

      Then he grided all over the place. Bravo, Vince!

  • @augustinyeovanmengomeobame9652
    @augustinyeovanmengomeobame9652 27 дней назад +14

    Damn and me who wanted to try to make a little game of sort as a school project was so worried about how to create environnent like this one. You just spared me hours upon hours, days even of brainstorming and research.
    Thanks dude.

  • @Mind-BlowingFactsShorts
    @Mind-BlowingFactsShorts 23 дня назад +1

    Honestly dude, this tutorial is a lifesaver! You’ve basically become the hero of all us junior indie devs out here struggling to build levels (including myself). Hats off to you for saving us from endless frustration!🎉

  • @k3rk3n3z
    @k3rk3n3z 26 дней назад +28

    When I extrude, there is no "bup" sound. Am I doing something wrong?

    • @davidtourangeau
      @davidtourangeau 25 дней назад +2

      I had the same problem: I fixed it by spitting out my chewing gum

    • @msherif428
      @msherif428 17 дней назад +1

      I don't know if he mentioned it, but I'm pretty sure you have to hire Thomas to sit in a voice call while you're making your level and make the bup sound every time you extrude. It's a bit tedious and costly, but it's worth it to get the complete experience. 👍

  • @sealsharp
    @sealsharp 25 дней назад +5

    Tomb Raider devs in 1996: "if we make everything on a grid, we need to store far less data, and we can simplify the whole collision logic!"
    Thomas in 2024: "See how easy this is? Bop - Bop - Bop"

    • @LOC-Ness
      @LOC-Ness 23 дня назад

      Grids are good. Embrace the grid.

  • @kitsunemusicisfire
    @kitsunemusicisfire 23 дня назад +1

    These are the kinds of videos i prefer from you. Videos about actually making games rather than coming up with an idea. You can have the best idea in the world and still fail if you can't execute it. Show us how you make games, don't just show us how you come up with games and sell them. Because you have a LOT of artistic talent to share.

  • @dwny3d316
    @dwny3d316 26 дней назад +1

    thanks so much for this eye opener , am a Nigerian game developer and this will really speed up my 3d level design process

  • @BroncinBucko
    @BroncinBucko 22 дня назад

    Made my first Arena design today with zero XP thanks to this (and the full vid it came from)! Thanks dude!

  • @dreamisover9813
    @dreamisover9813 25 дней назад

    Excellent video, thanks! Getting an email notification about this topic made me check out the channel again and some of the other recent videos too

  • @GamerGuide9493
    @GamerGuide9493 24 дня назад +1

    What's better? making a game alone or having a big game studio?

  • @dani32642
    @dani32642 27 дней назад +2

    Bro's dropping game for free on yt! Great content

  • @ErikCorrea-x7p
    @ErikCorrea-x7p 26 дней назад

    I'm truly grateful for this video, thomas you don't know how much it helped me on starting to make 3d levels. Thanks for being that bright human and for share with so happiness and good aura your knowledge. Thanks for it really! All good vibes from Brazil, friend!

  • @RAKESHGAMINGLIVE
    @RAKESHGAMINGLIVE 24 дня назад

    Great I did not thought about this.

  • @AunAbbas-uq9pd
    @AunAbbas-uq9pd 23 дня назад

    good for prototyping or game jams.

  • @taco1010
    @taco1010 26 дней назад

    thanks for making this. def hard to transition from 2d to 3d levels

  • @superanimeboi6547
    @superanimeboi6547 26 дней назад

    Bro, you made this so easy for me 😅 thanks!

  • @EquippedPig
    @EquippedPig 12 часов назад

    Okay so I'm new to this, when I select the faces I want to apply the floor to it applies to ALL of the surfaces? How do I fix this? Each spot is a face, I select ONLY the faces I want that texture on

  • @ToughAndGrittyOpGrunts
    @ToughAndGrittyOpGrunts 26 дней назад

    Thank you this will help me alot.

  • @nightcow8767
    @nightcow8767 27 дней назад

    keep up the good work dude

  • @jigneshghelani3559
    @jigneshghelani3559 24 дня назад

    awesome video can we have more video like this

  • @bioburden
    @bioburden День назад

    Any thoughts on using CSG over ProBuilder?

  • @atibyte
    @atibyte 24 дня назад

    Is that "pop" sound effect available at freesound? 😄

  • @171694
    @171694 27 дней назад

    Super cool!

  • @HowlingHooplaPauwels
    @HowlingHooplaPauwels 26 дней назад

    Can you do a tutorial about game music and how you can shape your environment with it? Thank you!

  • @nikoart1561
    @nikoart1561 25 дней назад +2

    It's very risky to use probuilder for your future project. I tried to use but it lack of everything. Too many issues with this thing. First if you missed one pass or another you can't adjust it. Probuilder can't even remove the edges and fill correctly the hole. You can do the same thing as double speed than using Probuilder at all in blender.
    That's why it made for prototyping and not the final product.
    One time it happens that once they updated the package of probuilder the whole level was corrupted and you can't even undo.
    Same thing happens when you click on ctrl+z sometimes it doesn't undo at all. I highly suggest to stick with blender it's more safer.

    • @Dragonfu666
      @Dragonfu666 25 дней назад

      Probuilder is REALLY great at prototyping, but outside of that it's pretty limited. Just to get a good feel for where you want to go before using blender, or assets from CGTrader or the Unity Asset store really.

  • @jmsatajocid
    @jmsatajocid 23 дня назад

    Do you have desert environment tutorial?

  • @qrisgames
    @qrisgames 27 дней назад

    Thomas, is there a chance that when I finish my game you will play it and show it? Such content would also be interesting I think, where you play the games of viewers. Sorry for my bad English, Greetings from Poland

  • @mattg1345
    @mattg1345 24 дня назад

    Does your full time game course go in to more details about pro builder as I want to learn more on this subject.

  • @yokitosyosko
    @yokitosyosko 27 дней назад

    Awesome video..!!

  • @casualsamuli
    @casualsamuli 19 дней назад

    Do you know is there is anything similar fo Unreal Engine?

  • @jigneshghelani3559
    @jigneshghelani3559 24 дня назад

    I don't have a pro builder panel in unity 6.0 what can I do? even some options.

  • @Glaucus-999
    @Glaucus-999 9 дней назад

    Is their a email i can send you my game design document? I am a very creative person with great game ideas willing to learn unreal engine to bring my dreams to reality or partner with others.

  • @captain_fact
    @captain_fact 27 дней назад

    W tutorial

  • @grayhairgames
    @grayhairgames 26 дней назад

    Is there a cheaper alternative to photoshop that would update textures on the fly in unity?

    • @sealsharp
      @sealsharp 25 дней назад

      There's an free addon that allows Unity to import Gimp Files ( XCF extension) into Unity assets kinda similar like the psd importer. The asset store has a 5$ addon that does it for Krita files.
      Technically speaking, it's not photoshop that does it, but the importer addon for Unity.

    • @AliKandirr
      @AliKandirr 25 дней назад

      you should be able to open and edit them with Krita

    • @dreamisover9813
      @dreamisover9813 24 дня назад

      The only app I've seen so far that properly supports PSD outside of Photoshop is Photopea, but it is online only.
      But if you have an other format like jpg or png, you can just use any image editing app and simply overwrite the source texture you want to adjust, and it will auto update that referenced texture in the project (as long as the associated meta file stays the same).

  • @zaeemahmed56
    @zaeemahmed56 27 дней назад +1

    Did your game ‘father’ release?

    • @BeastRevived2412
      @BeastRevived2412 27 дней назад +5

      The Father project is now Twisted Tower which he’s still working on

    • @BrandonCourt
      @BrandonCourt 26 дней назад +2

      Father was more bold and original imo

    • @Urotsuki
      @Urotsuki 26 дней назад

      lil bro has no idea

  • @RiorXD
    @RiorXD 27 дней назад

    Forgot pro builder was a thing.

  • @zaeemahmed56
    @zaeemahmed56 27 дней назад

  • @AdamCodes2
    @AdamCodes2 27 дней назад +1

    20th

  • @BrandonCourt
    @BrandonCourt 26 дней назад

    Save yourself 15 min and just download an asset lololol

  • @Voidalot
    @Voidalot 27 дней назад

    second

  • @furkanakgun6994
    @furkanakgun6994 26 дней назад

    I repeated. baap baap baap

  • @projectpaddy2147
    @projectpaddy2147 27 дней назад

    lol the youtube link is /watch?v=AssT4YGgE3g - lol it says Ass