Easy maze generator using the unity terrain tool

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  • Опубликовано: 27 ноя 2024

Комментарии • 42

  • @Massive-3D
    @Massive-3D 4 года назад +10

    Awesome I'm finally logged in! I love these tutorials. So good! I like that you actually use human words to explain what and why, instead of just "telling me to do x, then telling me to do y" without explaining or anything ...

    • @TheKiwiCoder
      @TheKiwiCoder  4 года назад +1

      Woop woop 🙌 Hopefully it was all clear! Good luck with your project 😊

  • @DavidBrit101
    @DavidBrit101 3 года назад +7

    Genius! Using the image as a texture to paint a maze with the terrain tool

    • @TheKiwiCoder
      @TheKiwiCoder  3 года назад +3

      I thought so too 😂

    • @DavidBrit101
      @DavidBrit101 3 года назад +1

      I have taken this tutorial to the next level, thanks for introducing this concept to me

  • @paulyoo7479
    @paulyoo7479 4 года назад +7

    This helped a lot! and I am a beginner in unity, when I have a person, will it go through the maze walls? Also, the terrain is very spiky even though I thicken the walls.. not a little A LOT! I have done more than 20 attempts but it still doesn't work. I am keep working on it but I never knew there was this great method out there!

  • @savvizz95
    @savvizz95 2 года назад

    Man you really are a genius this is unbelievable

  • @herberthipolito9941
    @herberthipolito9941 2 года назад

    Thanks!! That video was really useful for my project.

  • @sp0ngebob561
    @sp0ngebob561 4 года назад +5

    I solved the maze with my eyes in 20 seconds 😂

  • @talhamuhammad6714
    @talhamuhammad6714 3 года назад +4

    Hi, Awesome video. Absolutely Loved it.
    one Question. How do we apply materials, textures to the maze that we have generated.
    and is it possible to generate a maze at the runtime?

    • @TheKiwiCoder
      @TheKiwiCoder  3 года назад

      Hey, check terrain tutorials for texturing, as the result is regular terrain. As for generating at runtime it will be possible... but possibly not that easy. The approach I would suggest is generating an image at runtime, and stamping out the image on the terrain the same way the editor does.. good luck.

    • @iTalEl0001
      @iTalEl0001 3 года назад

      @@TheKiwiCoder @TheKiwiCoder thanks alot man. Youre amazing.❤ . Your tutorials are helping me alot.
      I guess the textures will be uniform right? Means i cannot place different one for walls and different for floors etc. Id have to use probuilder for that. Right?

    • @TheKiwiCoder
      @TheKiwiCoder  3 года назад +1

      @@iTalEl0001 There are many different techniques for texturing terrain... try searching for triplanar mapping as an example. It’s also possible to assign a material based on height.

    • @iTalEl0001
      @iTalEl0001 3 года назад +1

      @@TheKiwiCoder ohh okkay. I will definitely. Thanks alot man. Really appreciate your channel. Learning tons.

  • @egemenalkan4629
    @egemenalkan4629 4 года назад +2

    thanks a lot man ! ı will use on my own game

  • @arremayu
    @arremayu 4 года назад +1

    very good information thank you so much dude

  • @chrislagos44
    @chrislagos44 4 месяца назад

    Nice. But, how can the code place an enemy inside the maze. I think this maze is more for decorating and will not add interesting features to a game. How can we add a coliider for the walls? This is just considered 1 game object. No way to determine using code if a player is on a path or colliding with a wall

  • @markegan2570
    @markegan2570 Год назад

    I'm Amazed!

  • @messapatingy
    @messapatingy 9 месяцев назад

    Apart from the fact that the code isn't a maze generator, it's a pretty code method.

  • @ughughboi
    @ughughboi 4 года назад +1

    Your amazing! :D

  • @fodorgabor3021
    @fodorgabor3021 3 года назад

    What mesh did you use? Or... Is a mesh even required? Sorry for the potentionally stupid question, I'm really a beginner

    • @TheKiwiCoder
      @TheKiwiCoder  3 года назад

      Hey, this is using terrain tools. You can create a new terrain object (mesh) under the game object menu.

  • @ammomuzik
    @ammomuzik 3 года назад +1

    I can't found "Terrain Tools" package

    • @Dailyclipsi
      @Dailyclipsi 3 года назад +1

      Windows>packet manager>pro builder>scroll down till you get to t > click terain tool and install

  • @AkachiOgbonna-e6j
    @AkachiOgbonna-e6j 3 месяца назад +1

    Who is in 2024

  • @george-jy9bs
    @george-jy9bs 3 года назад

    very useful

  • @r9ymond
    @r9ymond 2 года назад

    thanks 👍

  • @a1337cat
    @a1337cat 4 месяца назад

    U NEED MOVE VIEWS! THANK U SO MUCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥

  • @videogamestutorial
    @videogamestutorial 2 года назад

    Since it costs money to use his mazes I created my own maze from scratch

  • @topall5265
    @topall5265 4 года назад +1

    how to make it in 2d

  • @hendbazzal
    @hendbazzal Год назад

    Is it random?

  • @manuelmartins581
    @manuelmartins581 3 года назад

    can you put a download link of the game?

  • @mehidineb4966
    @mehidineb4966 3 года назад

    one question tho, can i change the texture of the maze..

    • @TheKiwiCoder
      @TheKiwiCoder  3 года назад +1

      You can use the terrain tools to paint a texture onto the maze

  • @Iwasbornatree
    @Iwasbornatree 2 года назад

    is there a way to do in unreal 5?

    • @TheKiwiCoder
      @TheKiwiCoder  2 года назад

      Yes I'm pretty sure unreal has a stamp tool

    • @Iwasbornatree
      @Iwasbornatree 2 года назад

      @@TheKiwiCoder ok thx

    • @Iwasbornatree
      @Iwasbornatree 2 года назад

      how do i do it?

    • @TheKiwiCoder
      @TheKiwiCoder  2 года назад

      Try this: ​ruclips.net/video/x7bRhLrG3uY/видео.html

    • @Iwasbornatree
      @Iwasbornatree 2 года назад

      @@TheKiwiCoder thxxxxx!