First, Thankyou for keeping up with this mod its one of the first ones i started using. I have it loaded every NG+. And second, your good evening intro, nice nod to Coast to Coast Art Bell!
Certain halves, especially the elevator when installed on a ship and the ship gets edited in anyway, it removes all of my decor throughout the ship. has that been fixed?
My ship interior decoration that I made on empty gets erased if I do any changes to my ship.. I cannot even change colors without losing all my hard work.
Love your guns works for my CB/pocket battleship but running with problems with destroyer/cruiser guns where destroyers i have to put em on a nova slant weapon thing and cruiser is hit or miss on flat surfaces like deimos wings. On Xbox but found some work arounds
I am missing habs from the menu. Such as the elevator. It was there, and now it's not. A couple of others too. Also, when I place decorations in your habs, next log in, they are gone.
I updated to v5.02 (I think that was it). I REALLY like that the elevator has doors on the front and back! Excellent! Can you add lights on the bottom floor of the 5 story elevator? If that is not some bug. I so wish structural pieces could be broken down by manufacturer like I have for habs with the mod that adds that.
The mod is always a work in progress, and yes, improvements to decoration is something that needs done to all of the habs and many of the cockpits in the mod, however I'm currently working on an overhaul of all of their models, including the new Hangar Bay's model, so any decoration aspects will need to wait until I have all of the models updated.
Idk what’s going but I will just share my experience with your weaponry: when I use some of the new direct fire weapons, they will turn backwards when I get into my ship and take off. For some reason, I can no longer get your weapons to flip to be attached under ships 😕 And I don’t mean manual flip, but they use to flip when attached to weapon mounts under the ship (not longer the case).
@@matilijai also have the flip backwards thing but that is with your new particle weapons while they are attached to equipment plates so that could be on bethesda like you said
@@BearyCoolGaming76 Yeah something weird is going on with those, probably won't happen for tonight's update, but I'll look into making my own equipment plates that actually work properly.
@@matilija the new weapons flip during take off and while I’m up in space (I’m using only direct fire). All of the weapons are failing to flip and mount properly under my ships. Hope that helps
Tried this mod on XboxSX, added a couple of glass four ways and a couple of glass corridors and my Rev8 beside my ship, (Where it always spawns) was constantly jumping around, walking into my ship it was extremely slow at loading the interior. This mod should have been actually tested on XboxSX before releasing it. I had to sadly uninstall the mod for things to get back to normal and restart my console a couple of times before I could carry on playing the game. Sorry , that mod is amazing looks amazing, but it needs some work. Excellent of you to create this mod.
I love all this!!! Good job, Im on 5.3 and I cannot get into the landing bay all the doors are closed off? I am using pdy mod is that the issue? also the door doesnt open on the landing pad. I have to jump into space to get on the ship?
That's caused due to them firing multiple projectiles, 1 for each barrel. I could make them only fire one projectile at a time, but then they would do less damage, though I could rebalance that, but it may have to wait for my next main update, as I am knee deep in model revamping at this time.
@matilija Ah, ok. TBH, I think all of the weapons could use a nerf really. Even with the player ship damaged on the hardest setting, I melted through that Varuun dreadnought in seconds with just flak turrets, lol
ever since the upgrade i enter my ship and fall thru the floors none of the doors and elevator respond when i try to use them i really like the mods but i dont know why its starting to do this a few days ago it was working fine
If you loaded your game straight into your ship after updating, the falling can happen, it can also happen if you have any PDY inserts between your LB and w/e hab you have connected to it. Which LB are you using?
Hey @Matilija, love the new parts splendid work! I have only a very curious question. why is it that when i try to build capital ships with your'e parts my game starts to lag like crazy! sometimes the parts disappear or start flickering, i have a RTX 3060 TI OC 12gb ryzen 9 5900 OC (5ghz) 64 Gb Ram 3600mhz. you have any fixes for that?
Unfortunately, a lot of those parts were made 7+ months ago and are not optimized ideally, my next update is focused on overhauling all of my existing hab, cockpit, and Landing bay models as well as my weapon hold structures and cargo holds, when I finish it, it should solve nearly all of those issues, but it's still a ways out before it's ready. Tentatively planning to have it out sometime in January.
@RabbitWatchShop my ship builder puts my weapons on sideways (like cockpit attached point fore/starbord..and no yheyvare not turrets. Lol. or pointing up/down. Really annoying. It can be fixed but requires deleting & re.adding gets expensive)
@@Vanguard.Warship.Voyager That issue might be the issue I had with my older direct fire weapons, that will be resolved when i release my hotfix tonight.
hey man just wanted to let you know that the latest update isn't working for me on the Xbox and my Bethesda account isn't working so I can't report the issue, I'm scared that I won't get a chance to try out your awesome work
Did you update on creations, or did you delete and re-download? I recommend deleting and re-downloading as the update button on creations doesn't seem to always work.
@matilija sometimes I get the update button on creations, but for the now past updates it automatically updated so I will take your advice and delete and reinstall Starfield to see if that might work
All right I just free downloaded Starfield and I'll keep you updated to see it if what I did worked, it also might be a level issue but you know who knows, I'll keep you updated
@matilija no worries, it automatically delete the mod anyways and plus it probably needed that anyways LOL, I'll still keep you posted on the situation though
Modders do God's work, you are Saint Matilija keeping this game and Bethesda games alive.
Thank you Sir. You are appreciated.
First, Thankyou for keeping up with this mod its one of the first ones i started using. I have it loaded every NG+. And second, your good evening intro, nice nod to Coast to Coast Art Bell!
Big fan of your work, well done.
Appreciate all that you do.
Besides - it's OK for Mods to follow the Bethesda culture - where Jank is a feature, not a bug (LOL)
2:20 I can verify that weapons changing orientation is a vanilla issue I've seen affect my turrets in ship building before Xbox had mods.
Certain halves, especially the elevator when installed on a ship and the ship gets edited in anyway, it removes all of my decor throughout the ship. has that been fixed?
My ship interior decoration that I made on empty gets erased if I do any changes to my ship.. I cannot even change colors without losing all my hard work.
Thank you! I love your mod!
Love your guns works for my CB/pocket battleship but running with problems with destroyer/cruiser guns where destroyers i have to put em on a nova slant weapon thing and cruiser is hit or miss on flat surfaces like deimos wings. On Xbox but found some work arounds
I am missing habs from the menu. Such as the elevator. It was there, and now it's not. A couple of others too. Also, when I place decorations in your habs, next log in, they are gone.
Well done ,really like your work
I updated to v5.02 (I think that was it).
I REALLY like that the elevator has doors on the front and back! Excellent!
Can you add lights on the bottom floor of the 5 story elevator? If that is not some bug.
I so wish structural pieces could be broken down by manufacturer like I have for habs with the mod that adds that.
They should be there, I'll take a look this weekend, it's possible I messed up when updating the lighting.
Will this large landing bay be improved? It seems empty, like a box. These workshops don't fit into this empty room either.
The mod is always a work in progress, and yes, improvements to decoration is something that needs done to all of the habs and many of the cockpits in the mod, however I'm currently working on an overhaul of all of their models, including the new Hangar Bay's model, so any decoration aspects will need to wait until I have all of the models updated.
Any idea why i cant place any parts above LB500 or parts at the sides from LB750 with theyr vanilla counterparts does it work ? Thx for your work
Idk what’s going but I will just share my experience with your weaponry: when I use some of the new direct fire weapons, they will turn backwards when I get into my ship and take off. For some reason, I can no longer get your weapons to flip to be attached under ships 😕 And I don’t mean manual flip, but they use to flip when attached to weapon mounts under the ship (not longer the case).
Any of the weapons? Or just my older Manual fire weapons?
@@matilijai also have the flip backwards thing but that is with your new particle weapons while they are attached to equipment plates so that could be on bethesda like you said
@@BearyCoolGaming76 Yeah something weird is going on with those, probably won't happen for tonight's update, but I'll look into making my own equipment plates that actually work properly.
@ its probably just me and my crazy ways of mounting weapons lol but thats sounds great. Thank you for being awesome
@@matilija the new weapons flip during take off and while I’m up in space (I’m using only direct fire). All of the weapons are failing to flip and mount properly under my ships. Hope that helps
Tried this mod on XboxSX, added a couple of glass four ways and a couple of glass corridors and my Rev8 beside my ship, (Where it always spawns) was constantly jumping around, walking into my ship it was extremely slow at loading the interior.
This mod should have been actually tested on XboxSX before releasing it.
I had to sadly uninstall the mod for things to get back to normal and restart my console a couple of times before I could carry on playing the game.
Sorry , that mod is amazing looks amazing, but it needs some work.
Excellent of you to create this mod.
I play on both P.C & Series X and have never had any problems played 500hours+ on Xbox with glass habs and giant ships mate, maybe it's other mods.
keep it the kid likes the new guns
I have an issue with the battlestation. When I insert the weapon platform, the weapons turn 180 and shoot backwards. I am on an Xbox console.
This is technically fixed on my end, and will be fixed when I release my next update, but still a few weeks out from being ready.
I love all this!!! Good job, Im on 5.3 and I cannot get into the landing bay all the doors are closed off? I am using pdy mod is that the issue? also the door doesnt open on the landing pad. I have to jump into space to get on the ship?
Love this mod!!! Day 2 of asking pretty, please, can the elevators have doors on all 4 sides.
Day 100 of answering, unfortunately, no.
Where do I get the cockpit that is on the ship being shown? I have your mod but I cannot find that cockpit
It requires level 50, and starship design level 4, but can be aquired anywhere ship parts are sold.
This is a great mod bro. I love it. Did you, by any chance, fix the shotgun spread on the multi-barrel cannons?
That's caused due to them firing multiple projectiles, 1 for each barrel. I could make them only fire one projectile at a time, but then they would do less damage, though I could rebalance that, but it may have to wait for my next main update, as I am knee deep in model revamping at this time.
@matilija Ah, ok. TBH, I think all of the weapons could use a nerf really. Even with the player ship damaged on the hardest setting, I melted through that Varuun dreadnought in seconds with just flak turrets, lol
Two of your new structure razors have missing snap points
Razors? You mean the wings? Do you know which ones?
Ps: awesome work 👍🏽
Thanks for the amazing mod 🫡
ever since the upgrade i enter my ship and fall thru the floors none of the doors and elevator respond when i try to use them i really like the mods but i dont know why its starting to do this a few days ago it was working fine
If you loaded your game straight into your ship after updating, the falling can happen, it can also happen if you have any PDY inserts between your LB and w/e hab you have connected to it. Which LB are you using?
Yes lights are no longer flickering on xbox x.
👍
Hey @Matilija, love the new parts splendid work!
I have only a very curious question.
why is it that when i try to build capital ships with your'e parts my game starts to lag like crazy!
sometimes the parts disappear or start flickering,
i have a RTX 3060 TI OC 12gb
ryzen 9 5900 OC (5ghz)
64 Gb Ram 3600mhz.
you have any fixes for that?
Unfortunately, a lot of those parts were made 7+ months ago and are not optimized ideally, my next update is focused on overhauling all of my existing hab, cockpit, and Landing bay models as well as my weapon hold structures and cargo holds, when I finish it, it should solve nearly all of those issues, but it's still a ways out before it's ready. Tentatively planning to have it out sometime in January.
I've had the vertical weapon mount happen with the derretech weapons as well, it's 100% on bethesda
That weapon issue is happening in basic ship builder since the September update. It's not your mod. I've had this in vanilla.
Wasn’t my experience. The only thing Bethedsta messed up for me is weapon workbenches sink into the floors of hab… which they still haven’t fixed.
@RabbitWatchShop my ship builder puts my weapons on sideways (like cockpit attached point fore/starbord..and no yheyvare not turrets. Lol.
or pointing up/down. Really annoying. It can be fixed but requires deleting & re.adding gets expensive)
@@Vanguard.Warship.Voyager That issue might be the issue I had with my older direct fire weapons, that will be resolved when i release my hotfix tonight.
@@matilijacool!
hey man just wanted to let you know that the latest update isn't working for me on the Xbox and my Bethesda account isn't working so I can't report the issue, I'm scared that I won't get a chance to try out your awesome work
Did you update on creations, or did you delete and re-download? I recommend deleting and re-downloading as the update button on creations doesn't seem to always work.
@matilija sometimes I get the update button on creations, but for the now past updates it automatically updated so I will take your advice and delete and reinstall Starfield to see if that might work
All right I just free downloaded Starfield and I'll keep you updated to see it if what I did worked, it also might be a level issue but you know who knows, I'll keep you updated
@@battleinfo1696 Oh, I didn't mean to delete starfield, just the mod. :X My apologies, I should have been more specific.
@matilija no worries, it automatically delete the mod anyways and plus it probably needed that anyways LOL, I'll still keep you posted on the situation though
Im on xbox, and I still can't get the battle station to work. I know you are on PC, but do you know of a tutorial?
I don’t have the link but there is one on RUclips.
A cooking station in the hanger bay? 😂
Yeah, I really just wanted the functionality, so you can treat the hangar bay like a camp when you land on a planet.
@@matilija any chance in a year where there might be slope windows? 😊
I think the flickering in the reactor is a feature, not a bug. It makes it seem like you're inside a real reactor. Just my opinion.