Update: To my statement at the end of video about concerns getting airborne after landing in battle - You probably will spawn in air, so that won't be a problem, but everything else would due to slow climbing rate. Example if mountains are near airfield, and also it would be near impossible to reach enough height to reduce enough danger by being hit by antiair unit bullets. Additional info about Yer-2 from history: Quote from wiki: "Its defensive armament was deemed inadequate and other problems included an excessively long take-off run and engine defects." Pushkino Airfield near Leningrad at 1941 bombers were taking off to attempted to bomb Berlin, quote from wiki: "The airfield was too short to accommodate a fully loaded Yer-2, but three bombers did manage to take off regardless." So I searched how long was that airfield: 2500 m By design it was ment to mount Klimov VK-106 (V12 1,350 hp each) engines, but in reality got Klimov M-105 (V12 1,100 hp each) - underpowered by 250 hp and that is per engine. Later version had more powerful Charomskiy ACh-30B Diesel engine (1,500 hp each) (This later version is used in video demonstration)
The Yer-2 with full fuel+bombs is incapable of even taking off from the insanely long Hangar map airfield in a custom battle. It's crazy how bad this plane is lol.
I should have added this also to video but will add also to my pinned comment: Quote from wiki: "Its defensive armament was deemed inadequate and other problems included an excessively long take-off run and engine defects." Pushkino Airfield near Leningrad at 1941 bombers were taking off to attempted to bomb Berlin, quote from wiki: "The airfield was too short to accommodate a fully loaded Yer-2, but three bombers did manage to take off regardless." So I searched how long was that airfield: 2500 m And I wonder what happened to other bombers :D did they crash or something or did not try to take off at all. Thanx for comment btw
To turn the plane on the runway, it is easier to just assign buttons separatedly for left and right brake (I have it on E and Q for example) than doing it with manual engine settings.
When ground RB first came out, this thing could spawn in asap and dive and drop its (at the time best/ heaviest) bomb load. This was like 8 or more years ago. They gave it artificial takeoff performance to because no runways could let it take off lol
My friend was researching his way to Pe-8, and I invited him to play ARB. He said to me how hard it is to play on this plane, and asked me for protection. I made him spawn on an airfield. He didn't took off, i was laughing so hard just looking at how he drives several kilometres off the runway in a plane and then he crashed into the trees 😂. We left War Thunder that day, right after he crashed, and went to play Terraria or Minecraft with other friend.
:D thanx for sharing your story! Will check out for myself, didn't remeber problems with it, sometimes autopilot does weird stuff, actually I wanted to make another series featuring Yer plane, but I encountered some weird stuff I think autopilot was reason for that. Had to do more research on this topic before I will come out with another episode. About Your friend - I remember first time I flied with Stirling, I crashed 3 times near airfield :D I thought whats wrong with this plane and then noticed that autopilot was changing flap mode too fast, my speed were not enough and plane just drops out of sky.
Use WEP, flaps to raised until at rotation speeds, use differential braking for taxiing, and use the jet runway instead, preferably exiting onto a cliff
I think you have to use flaps to be able to take off. Me 264 has the same problem - it needs proper flap positions and rocket boosters to get off the runway.
I had takeoff flap mode, You can see pop up at bottom of screen when I changed it. About rocket boosters, yeah would be great for this one :D About Me264 - I didn't remember huge problems with it, it have good climbing rate and You can WEP pretty much all the time, engines are hard to overheat.
Ha ha, yeah good question. Most bombers have no problem getting airborne without wep, that's why I tryed. Other thing is if You don't know how fast engines are heating up for particular bomber it could be too much for them. As example for Me264 you can wep pretty much all the time, but then there are some whose engine are red after like 10 sec or something. For example B29 and TU-4 engines can overheat even without wep, if You don't adjust air intake for radiator manually.
Thanx for reminder, last time I tried understood that I need to reinstall it, which creates pain to do that, some kind of problem kinda wasted cash on key already.
This is a realistic game, meaning taking more fuel will make it heavier and harder to take off !! You should delete your comment because it stupjd af !!
Update: To my statement at the end of video about concerns getting airborne after landing in battle - You probably will spawn in air, so that won't be a problem, but everything else would due to slow climbing rate. Example if mountains are near airfield, and also it would be near impossible to reach enough height to reduce enough danger by being hit by antiair unit bullets.
Additional info about Yer-2 from history:
Quote from wiki:
"Its defensive armament was deemed inadequate and other problems included an excessively long take-off run and engine defects."
Pushkino Airfield near Leningrad at 1941 bombers were taking off to attempted to bomb Berlin, quote from wiki:
"The airfield was too short to accommodate a fully loaded Yer-2, but three bombers did manage to take off regardless."
So I searched how long was that airfield: 2500 m
By design it was ment to mount Klimov VK-106 (V12 1,350 hp each) engines, but in reality got Klimov M-105 (V12 1,100 hp each) - underpowered by 250 hp and that is per engine. Later version had more powerful Charomskiy ACh-30B Diesel engine (1,500 hp each) (This later version is used in video demonstration)
The Yer-2 with full fuel+bombs is incapable of even taking off from the insanely long Hangar map airfield in a custom battle. It's crazy how bad this plane is lol.
I should have added this also to video but will add also to my pinned comment:
Quote from wiki:
"Its defensive armament was deemed inadequate and other problems included an excessively long take-off run and engine defects."
Pushkino Airfield near Leningrad at 1941 bombers were taking off to attempted to bomb Berlin, quote from wiki:
"The airfield was too short to accommodate a fully loaded Yer-2, but three bombers did manage to take off regardless."
So I searched how long was that airfield: 2500 m
And I wonder what happened to other bombers :D did they crash or something or did not try to take off at all.
Thanx for comment btw
I fully agree having no problems with this plane. Since i dont even play Russia
To turn the plane on the runway, it is easier to just assign buttons separatedly for left and right brake (I have it on E and Q for example) than doing it with manual engine settings.
Thanx for suggestion!
When ground RB first came out, this thing could spawn in asap and dive and drop its (at the time best/ heaviest) bomb load. This was like 8 or more years ago. They gave it artificial takeoff performance to because no runways could let it take off lol
My friend was researching his way to Pe-8, and I invited him to play ARB. He said to me how hard it is to play on this plane, and asked me for protection. I made him spawn on an airfield. He didn't took off, i was laughing so hard just looking at how he drives several kilometres off the runway in a plane and then he crashed into the trees 😂. We left War Thunder that day, right after he crashed, and went to play Terraria or Minecraft with other friend.
:D thanx for sharing your story! Will check out for myself, didn't remeber problems with it, sometimes autopilot does weird stuff, actually I wanted to make another series featuring Yer plane, but I encountered some weird stuff I think autopilot was reason for that. Had to do more research on this topic before I will come out with another episode. About Your friend - I remember first time I flied with Stirling, I crashed 3 times near airfield :D I thought whats wrong with this plane and then noticed that autopilot was changing flap mode too fast, my speed were not enough and plane just drops out of sky.
Хорошее Видео, интересно :))
i started the bomber line in the russian tree and this plane really anoyes me. no wonder i dont like it when it can barely take off
It has decent bombload and silver lion multiplier for it's rank, but that's it, ment for one way trip to enemy base :D
Use WEP, flaps to raised until at rotation speeds, use differential braking for taxiing, and use the jet runway instead, preferably exiting onto a cliff
Thank You for tips, I implemented Your suggestion about flaps and also prop pitch to 100 and worked pretty well.
I think you have to use flaps to be able to take off. Me 264 has the same problem - it needs proper flap positions and rocket boosters to get off the runway.
I had takeoff flap mode, You can see pop up at bottom of screen when I changed it. About rocket boosters, yeah would be great for this one :D About Me264 - I didn't remember huge problems with it, it have good climbing rate and You can WEP pretty much all the time, engines are hard to overheat.
why did u even try to take off without wep?
Ha ha, yeah good question. Most bombers have no problem getting airborne without wep, that's why I tryed. Other thing is if You don't know how fast engines are heating up for particular bomber it could be too much for them. As example for Me264 you can wep pretty much all the time, but then there are some whose engine are red after like 10 sec or something. For example B29 and TU-4 engines can overheat even without wep, if You don't adjust air intake for radiator manually.
you need to press break for a few seconds on WEP
On takeoff? After takeoff yes, but while on runway it will not help to get in air.
activate windows bro
Thanx for reminder, last time I tried understood that I need to reinstall it, which creates pain to do that, some kind of problem kinda wasted cash on key already.
b-25?
i thought:(
Nop :D I actually went for a test to see performance of b-25, no problems was for me. Tnx for comment!
oh@@Iplayedagame
With manual you need to have prop pitch at 100 and radiators at 0 for takeoff. If it had a supercharger put in the first gear
Thank You for tips, yes I tried and worked out pretty well, if I make another episode about Yer-2 will give some credit for You.
you did not even take max fuel
This is a realistic game, meaning taking more fuel will make it heavier and harder to take off !! You should delete your comment because it stupjd af !!
Oh, yeah good point forgot about that, ha ha then would be even worse!
HS129 should also have this
Yes I have heard about it, had yet to check out by myself, thanx for comment!
the duck can takeoff perfectly well?
Just learn how to use it
What exactly You ment by that statement?
i am the first commenter
Thanks :)