3Ds Max- Create holes in an object

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  • Опубликовано: 8 ноя 2024
  • Here is a tutorial on how to quickly and easily create holes through objects using the boolean function in 3Ds Max.
    Let me know what you guys think by leaving some comments. Also, let me know if I could do anything better to improve my teaching.
    Thanks
    Instructions:
    1. Create a cylinder
    2. Position the cylinder so that it is going through both the top and bottom of the object that needs the hole.
    3. Make sure the cylinder is selected
    4. On the right hand side, go to Geometry and click "Compound Objects" in the drop down menu.
    5. Click Boolean
    6. Click the "Pick Operand B" button and select your object the cylinder is through.
    7. Make sure your Operation is set to "Subtraction (B-A)"
    Thats it!!

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