How many Adepts can 50 Lurkers take out? | Daily SC2 Brawl

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  • Опубликовано: 26 авг 2024
  • Watch giant armies battle. Can you predict the outcomes?
    Round 1 ▶ 50 Lurkers vs 900 Adepts
    Round 2 ▶ 300 Zerglings and 80 Mutalisks vs 125 Marines and 30 Ghosts
    Round 3 ▶ 50 Ultralisks and 400 Banelings vs 60 Archons and 50 Immortals
    Round 4 ▶ 50 Carriers and 50 Tempests vs 40 Battlecruisers and 70 Vikings
    __________________________
    #Tya #SC2 #starcraft
    This channel exists to document unit counters within StarCraft 2. Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen from Protoss, Terran and Zerg forces, or a coop commander such as Raynor, Nova, Artanis, or Kerrigan. Units will independently use their abilities, in a basic way. All units use Legacy of the Void stats, the same units you'd see in SC2 esports controlled by the likes of Serral, Maru, and ByuN. The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!

Комментарии • 90

  • @aForkfulOfGold
    @aForkfulOfGold Год назад +122

    I would love to see the addition of supply count to the stats of each side.

    • @jinx0044
      @jinx0044 Год назад +8

      And total damage done by each side

    • @mostlytony1732
      @mostlytony1732 Год назад

      I’ve been thinking this is a good idea, too!

    • @anvietanh6723
      @anvietanh6723 Год назад

      There's no real way to add *total damage* I think

    • @minimalgrammar1276
      @minimalgrammar1276 Год назад +1

      Pretty sure that's what the third stat is.

    • @aForkfulOfGold
      @aForkfulOfGold Год назад +3

      @@minimalgrammar1276
      That's not it, no.
      Even though I forgot again, I remember reading in the comments of one of these videos a while ago what the third number is supposed to be. I do know that it isn't supply.

  • @JH-bb8in
    @JH-bb8in Год назад +38

    That Baneling vs Immotal battle was the most EPIC battle I've seen on this channel!!!

  • @HazardSJ
    @HazardSJ Год назад +6

    'Aiur shall be reclaimed!'
    'Aiur will be reclaimed!'
    *Artanis facepalming at his executor's decision to throw 900 adepts at some spiky boys*

  • @ShadowKain666
    @ShadowKain666 Год назад +17

    "This vessel was not designed for social interaction!"
    ...it's like the game knows me. :3

  • @alphaprimus7794
    @alphaprimus7794 Год назад +60

    Man, the capital ships are so tiny compared to the Real Scale mods.

  • @DrownedInExile
    @DrownedInExile Год назад +7

    Immortals wiping the floor with their enemies will never get old!

  • @allhailderpfestor4839
    @allhailderpfestor4839 Год назад +15

    Last fight really showing why you never build Tempest unless you actually know how to use revelation and kiting

    • @Kilesfactor
      @Kilesfactor Год назад +2

      But… they are so cool :o

  • @fartdemon450
    @fartdemon450 Год назад +40

    That adept win was very cost effective

  • @marsblue1049
    @marsblue1049 Год назад +4

    The Immortals after seeing all their friends die: THE BATTLE IS OURS!

  • @GeonXP89
    @GeonXP89 Год назад +4

    Nice putting the BCs in front of the Vikings so their jump actually does something, I like when units use smart formations like that

  • @chitahitsu4743
    @chitahitsu4743 Год назад +27

    Adepts shading backwards only to then walk slowly back to the lurkers and eat more dmg on the way just hurts.

    • @Cyberium
      @Cyberium Год назад +5

      Imagine Lurker started the fight burrowed.

    • @asdfqwerty9241
      @asdfqwerty9241 Год назад +1

      @@Cyberium To be fair, if the adepts were smart they would shade on top of the lurkers from all sides instead of all coming in from the same angle and then the adepts would've absolutely destroyed the lurkers (well, destroyed in the sense of easily winning the fight, it probably still wouldn't have been cost efficient but it would've won with way fewer casualties anyway).

  • @jasonauger2914
    @jasonauger2914 Год назад +6

    If the tempests didn't start focus firing near the end I feel like that one would have been different, definitely overkill there.

  • @ZeroSOFInfinity
    @ZeroSOFInfinity Год назад +1

    *Ghosts & Marines vs Zerglings*
    "Let me place bet on Terrans..."
    *Mutalisks appear last minute*
    "CHANGE BET! CHANGE BET!"

  • @colterbrown3679
    @colterbrown3679 Год назад +2

    “This vessel was not designed for social interaction!” Me neither, man. Me neither.

  • @eggswithrice
    @eggswithrice Год назад +15

    I would love to see Alarak’s ascendants! If people think his Vanguards are good, wait until they see these

  • @domacleod
    @domacleod Год назад

    The 50 lurkers vs 900 adepts is a great visualization of why it's a bad idea to go ground units vs lurkers. Well, non-disruptor ground units vs lurkers. You'd think protoss would stop trying that even at lower levels but nope.

  • @skyblustar6506
    @skyblustar6506 Год назад +2

    I didn't expect the Golden Armada lose against those weak Terran battle ships.

    • @ElkaPME
      @ElkaPME Год назад +1

      Guess they learned their lesson about the wraith's low damage potential during brood war

  • @tsundude4320
    @tsundude4320 Год назад +7

    Aiur will be reclaim at any cost
    880 sounds about right

  • @xan1m440
    @xan1m440 Год назад +1

    4/4, and I even guessed the adepts right! "around 20"
    Surprised the vikings took as much of a beating as they did, but in the end, tempest dps is just too slow.

  • @FilmaticProductions
    @FilmaticProductions Год назад

    2/4 Banelings did so much damage, but not enough. Tempests were just not targeting that weak Viking at the end and it made a huge difference.

  • @princesstheadorablecat
    @princesstheadorablecat Год назад

    The Marines were at a disadvantage due to the DPS of the lings.
    Marines had single target while the Lings were surrounding.

  • @Ryder.Draconis
    @Ryder.Draconis Год назад

    Archons spawn.
    Me: OTHER TEAM WINS!

  • @jimmyha1898
    @jimmyha1898 Год назад +6

    Never doubt the Immortals. It was close though. The rolling grapes of terror are still terrifying. Also, critical mass Battlecruisers usually tip the scales for air battles. They tank too much damage and have too much burst power with Yamato cannon. That being said, Vikings sure suck when you don't micro them. I'd say one of the weakest air units if you just a-move them. Lastly, I was quite surprised by the Ling Muta pinching out the win. I really thought the Marine Ghost would decimate that fight :O

    • @laureloneiros1500
      @laureloneiros1500 Год назад

      In the case of tempest vs Vikings, tempests are just really shit when fighting non-massive units

    • @NeoRageXYZ
      @NeoRageXYZ Год назад

      Yeah vikings maybe suck when you don't micro, but tempest suck even more XD

  • @momom6197
    @momom6197 Год назад

    I think a way to implement blinking that would raise less criticism could be to have the unit blink back if attacked by an enemy that has less range, and forward if targetting an enemy that has more range.

  • @tehli6726
    @tehli6726 Год назад +3

    Do more co-op units with full upgrades. Swann's wraith with a macro for using its ability, more of Tychus squad, sovereign battlecruisers, Mirages, legionnaires or sentinels, vultures and science vessels.

  • @captaincoldy1192
    @captaincoldy1192 Год назад +2

    4/4 thought the third battle was pretty close one and soo many adepts against soo little lurkers

  • @alexy3525
    @alexy3525 Год назад

    1:28 helicopter helicopter.jpg

  • @TurboMMaster
    @TurboMMaster Год назад +2

    4/0 - but not gonna lie - near the end I thought that Immortals will be owned :D
    And it looks like in the last fight Tempest could win with better micro - Each tempest attacked different Viking.
    And Lurkers still have moral victory IMO.

  • @xblafren
    @xblafren Год назад +2

    You need to let lurkers burrow before the fight like you do with siege tanks instead of making them waddle up to the enemy and get assblasted. Other than that I love these videos.

    • @durshurrikun150
      @durshurrikun150 Год назад +1

      The adepts only won because they were too many

  • @eugenekheng9226
    @eugenekheng9226 Год назад +3

    shouldn't the adepts shade forwards and surround the enemy?

  • @SubversiveInnkeeper
    @SubversiveInnkeeper Год назад +3

    I'm curious how the match would've gone if the banelings went in front of the ultralisks.

    • @valanoirgaming7790
      @valanoirgaming7790 Год назад +1

      even better for the protoss, archons counter banelings and are mediocre at best against ultras.

  • @florianbielawa2919
    @florianbielawa2919 Год назад +1

    Chadmortals shat all over those ultras

  • @romantaradanov7679
    @romantaradanov7679 Год назад +1

    I guess Adepts could survive way more if they surround lurks from the very beginning on the safe distance

  • @Yondaime_Me
    @Yondaime_Me Год назад +1

    3/4. The second fight was a bit unfair, but I still believed in terrans

  • @ZC.Andrew
    @ZC.Andrew Год назад

    "How many Adepts can 50 Lurkers take out?"
    Somewhere between 1 and 899, is my guess....

  • @WJen8
    @WJen8 Год назад

    My tummy has the rumbly grumblies.

  • @user-km8mn1ii3m
    @user-km8mn1ii3m Год назад

    Has anyone researched how could it happed that out of 900 adepts one get 4 kills and same for single zergling against ghosts.
    It’s not the first time i see here.
    Especially looking at zergling case, to earn finishing blow zergling must be in first line. So how does it happen that one of them stays alive and earn 4 kills while others die left and right?
    I had a guess may be it is something about attack order. All alive zerglings attack about same time, but if they kill surrounded target, kill all always goes to specific one.

  • @jamierens1092
    @jamierens1092 Год назад +1

    4 out of 4 lets go🥳

  • @stephanreiken9912
    @stephanreiken9912 Год назад

    No amount of Adepts can take out lurkers because Adepts don't have Detection.

  • @Eltrotraw
    @Eltrotraw Год назад

    2/4, little sad
    My predictions:
    - Lurkers (the aoe was my main justification)
    - Mutaling (hey it's just like sc1 almost)
    - Banelisks (was a hard call to bet against immortals but banelings tho)
    - BC + Vikings (iirc the only times I've seen tempests they've disappointed)

  • @pavoldanko4811
    @pavoldanko4811 Год назад

    Very interesting battles today! 3/4 Not enough lurkers

  • @TheSynrise
    @TheSynrise Год назад

    Maybe small battles with upgrade tweaks would be cool? Like one 3/3 marine vs three 0/0 zerglings etc

  • @chrishubbard64
    @chrishubbard64 Год назад

    I wonder if the baneling fight would have ended different with them in front. Use them to melt a hole in the archons and make space for the ultralisks to mop up.

    • @jigokutsuushin
      @jigokutsuushin Год назад

      Feels like the result will be more or less the same, as Immortals melt Ultralisks. Might even be worse as the Banelings will take the first attacks and not the Ultras, so some may die before reaching optimal detonation placement.

  • @IzakDubois-sx8yr
    @IzakDubois-sx8yr Год назад

    Adepts would be so much better in these if they used their ability to go into the enemy instead of escaping, because if they used their ability to charge into the enemy they would get a lot more damage in, and if the enemy has enough DPS then using their ability to escape wont help very much.

  • @turtlemanist
    @turtlemanist Год назад

    what were those ghosts doing

  • @AegisKHAOS
    @AegisKHAOS Год назад

    3/4
    Thought the ultras and banelings would win, but the immortals in the end held strong.

  • @rafaelpozo9962
    @rafaelpozo9962 Год назад +1

    Please do 200 elite marines and 50 siege breakers vs 1000 zerglings

  • @JosueC730
    @JosueC730 Год назад

    Focus firing. It seems to me that it helped the winners.

  • @korhol2065
    @korhol2065 Год назад

    This just goes to show how dangerous lurkers can be without detection or if you use overwhelming numbers advantages

  • @Cyberium
    @Cyberium Год назад

    Imagine Lurkers started the fight burrowed.

  • @EagleWolfSparrow
    @EagleWolfSparrow Год назад

    Lurker itself it's a BUG, Unit with HP, Attack Speed and AOE damage effect with LONG RANGE

  • @Dunkster74
    @Dunkster74 Год назад

    four out of four baybeeeeee

  • @Lyrikle
    @Lyrikle Год назад

    Each lurker had to take out at least 18 adepts to win

  • @crispycakeproductions3535
    @crispycakeproductions3535 Год назад

    I wonder if it's possible to have 50 banshee fight 100 hydralisks(who are all coated in anti armor missle from a raven)
    Wonder if that would make a difference to 50 banshee vs 100 normal hydras

  • @Zakuzelo
    @Zakuzelo Год назад

    How many Adepts can 50 Lurkers take out before Tya's computer catches fire?

  • @adamhubbert8896
    @adamhubbert8896 Год назад

    Lurkers totally balanced.

  • @flyingcactus1953
    @flyingcactus1953 Год назад

    Kinda want to see the asteric wraith

  • @drorjs
    @drorjs Год назад

    The absence of micro is almost painful in this one.

  • @Demortixx
    @Demortixx Год назад

    I was rooting for lurkers

  • @elgar7252
    @elgar7252 Год назад

    Lurkers are just better Siege Tanks.
    ... Let the Zerg copium flow.

  • @Iseenoobpeoples
    @Iseenoobpeoples Год назад

    Only got the Archon Immortal right

  • @minimalgrammar1276
    @minimalgrammar1276 Год назад +1

    1/4

  • @EuroG100
    @EuroG100 Год назад

    Shows you how trash toss air is

  • @bepis6892
    @bepis6892 Год назад

    50 lurkers cant take out 900 adepts but I'm sure both can take out my pc 🗿

  • @user-zv3mc4lq8w
    @user-zv3mc4lq8w Год назад

    3/4

  • @barryy6680
    @barryy6680 Год назад

    Lurkers are crazy imbalanced

  • @user-bf8jc5mx3i
    @user-bf8jc5mx3i Год назад

    4/1

  • @AntiDoctor-cx2jd
    @AntiDoctor-cx2jd Год назад

    Airtoss is OP!!! Unless you have a much cheaper terran army then it's not.

  • @romantaradanov7679
    @romantaradanov7679 Год назад

    No offense, but lings behind ultras was a bit strange choice of tactics. They could smash all archons and some part of immortals before ultras even take a fight.

  • @calvinginn1637
    @calvinginn1637 Год назад

    first?

  • @lancewhite7165
    @lancewhite7165 Год назад

    3/4

  • @fujisan0388
    @fujisan0388 Год назад

    2/4