It's just so crazy how good your tutorials are. You are so deserving of every sub and view. I'm not interested currently in blender but I've been watching your krita videos and think I'll learn blender later on just because I have you to help me learn!
Very nice, but you are producing a star in polygonal topology. If your recieving software only likes quads (such as Unity or Unreal engine), its going to give you a headache with shapes that have odd number of sides that aren't divisible by your target topology as to what defines a face. This prodcure is completely different for quad topology. You'll need to construct your star with faces of rhombus for each point, or flatten your points just slightly and use trapezoids. Place a small square of connected verticies in the middle, and cut to each edge. Its the easiest way to make one that's quad topology compatible. You will lose some 'pointniess' when doing your proportional editing transform with quad topology, in any axes when doing this. So pick one you don't mind being round. Because stars should have points, I usually pick the middle of the star, rather than the points to sacrifice.
Even easier go in preference >addons > search extra mesh and it will be in the mesh as extra.
Thank you so much! The fastest and cleanest star I have ever seen.
@@stickydude8921 is pleasure, I’m happy it help. It is true.
theres no star
@@coolbudYT you need to add the
“ Mesh Extra Objects ” in the add-on section, the start is there with others objects.
Awesome tutorial thanks! I just started blender today and I could follow along
Great to hear!
It's just so crazy how good your tutorials are. You are so deserving of every sub and view. I'm not interested currently in blender but I've been watching your krita videos and think I'll learn blender later on just because I have you to help me learn!
Aw haha! Thank you SO SO much for saying that
This guy needs to get to 100k subscribers! ❤️
Aw thank you! Just hit 50k! Super excited
@@TutsByKai So am I! Your videos are so helpful they’ve helped me so much ever since I watched them ❤️🥰
I hope he gets to 2m in 2w
i really like your tutorials. Thank you for making them :)😊
thank you sir. ten thousand blessing on your home.
Nice - updated intro my friend! 🌞
Very nice, but you are producing a star in polygonal topology. If your recieving software only likes quads (such as Unity or Unreal engine), its going to give you a headache with shapes that have odd number of sides that aren't divisible by your target topology as to what defines a face. This prodcure is completely different for quad topology. You'll need to construct your star with faces of rhombus for each point, or flatten your points just slightly and use trapezoids. Place a small square of connected verticies in the middle, and cut to each edge. Its the easiest way to make one that's quad topology compatible. You will lose some 'pointniess' when doing your proportional editing transform with quad topology, in any axes when doing this. So pick one you don't mind being round. Because stars should have points, I usually pick the middle of the star, rather than the points to sacrifice.
Cool tutorial! Thank you!
How can I get this chisel look for text? Like the Harry Potter logo style
No response after a month.. fun huh?
i can't scale it :((
Please show what shortcut keys you're pushing
thank you amazing tutorial!!!~~
Thank you
Learner from srilanka
creative comment for statistics
edit: for yt
algorithm
Hahaha thank you
@@TutsByKai no problem, i like to support smaller youtubers
where can i get the image?
King
ctrl j to join. just a bit quicker
Wow it took you 5 minutes and a half to explain how to make this :P
Crazy short right?! :)