How CD Projekt Red Saved Cyberpunk 2077
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- Опубликовано: 25 сен 2021
- It's fair to say that CD Projekt Red's Cyberpunk 2077 had an ignominious release back in December 2020. But - ten months later - the game is finally in the state it should have been at launch. And it's amazing. Cyberpunk 2077 In September 2021.
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I feel the word “saved” is doing some Herculean level heavy lifting here.
Damn that’s what I was thinking.
Yeah, I was about to say.
ruclips.net/video/J-Qkiw1Cigc/видео.html
Same man
Yea, this is top tier BS.
I'm glad to hear they are bug fixing, but that doesn't solve the huge, empty, lore-less game world.
Hopefully the 'free dlc' will make a change.
My apologies Avarti, I would have to disagree with you on the "saved" notion. While I think that CDPR is moving in the right direction there are a lot of inherent issues with gameplay RPG mechanics and storytelling in the game that need to be addressed before I would consider it "saved".
more like salvaged, rescuing parts of something that still works fits more i believe
@@Weiswolfe I think even calling it salvaged is a stretch. I'll acknowledge they're working on it, but it isn't done. Far from saved
What's wrong with the storytelling?
So essentially you feel that its slowly but surely being fixed? If thats the case then yeah id agree, even with the abysmal launch i still enjoyed the game. No matter the bugs but didnt mean i wasnt acknowledging them
If you take it as face value, all the bugs and gameplay issues that were broken 8 months ago are fixed. Nothing you can do with the story since it was already set in stone way before.
What they CAN work on is bring everything they promised in the teasers into life, use RTX tech more, add free DLCs for everyone who owns the game.
Saved is incredibly... generous.
Fr😂😂😂
Incredibly Incredibly
Incredibly³
They didn’t save anything
I seen people do worse for a pay check.
Even if the bugs are fixed, there's still a bunch of gameplay features not present that were promised
And story. We still don't have proper origins and we have that stupid montage.
@@TechnoMinarchist yeah, not impact on the first choice is the bad first impression, the most important part in your game is, get the attention of your customer, make they feel like explorers on a mystery, otherwise, suffers this, people leaving like an illusion of choice, a nothinf burger
What were these features that were cut everyone is talking about?
@@splumpy8469 first person, modifiable cars/guns, there is an apartment you are suppose to get, dynamic companions that behave smart in combat not just shut bang and cover, services, the cyber spider you see in the first Jackie mission is for some missions and its gone, it was supposed to be apermanent gadget like the drone in Ghost Reacon Wildlands or the cyber spider in Watch Dogs Legion, dayn and night cycle that change the world, npc out at day, criminals out at night or something like that, i cant remember more
@@splumpy8469 a bounty system where your bounty gets so high the gangs send hit men after you, the ability to bribe the police. As it is now the police can't even chase you in cars.
This is extremely premature
The title alone is already absurd and delusional.
Saved is alot even if the game launched bug free. It's still missing alot of what we were promised such as an interactive world, deep rpg elements and meaningful choice and consequence.
The character customization that we were promised isn't even in the game! You can choose breast size, but when wearing clothes they default to medium size
Genitals are only shown in the inventory menu and not even the sex scenes
The hair is so awful that everyone looks like a emo teenager
YOU CANT GET CHROMED OUT LIMBS IN A CYBERPUNK GAME
There is better character creation for fallout 4!
I agree, a lot of people treating the game like it's a masterpiece, comparing to such masterpieces like RDR2. The game is good at best. They have made a very good IP and can make masterpieces from it. If only they delivered on their post launch promise. Game probably rivals RDR2 for my top 1 so far.
This game isn't all bad and can be fun at times, but long way to go for the game to be "saved".
If it´s anything like No man´s sky, it´ll take at least 1 or 2 more years to be salvaged
@@sebas8225 and another 3 to deliver what was promised
@@syrienangel4137 quit beating a dead horse
@@theunhingedgamer3762 Until it rises from the grave, me and everyone else will never stop
@@syrienangel4137 never!!! cant stop, wont stop !!
'Good storyline'
Yeah except the fact they cut half of it to shoehorn Keanu Reaves in and basically literally nothing happens in it
that is a thing you read on 4chan and take it as fact to trash the game when in reality it is not true
@@sillylittlesheepjax6009 Except early gameplay and trailers suggest otherwise and I DIDNT read that on 4chan, strawman
So they finally got around to actually patching the worst bugs that should have never been there to begin with and suddenly were supposed to congratulate CDPR on "saving" the game... nah not now, not likely ever
This is the T-pose of all reviews
I think "saved" is a very generous term. The game is still riddled with bugs and doesn't have even half of the content that was promised, and still suffers from terrible open world design. It's better yes, but we came from having the game being litterally unplayable (hello consoles) to barely functionnal with still crippling issues.
What's terrible about the open world design? If it's "terrible" then what is The Witcher 3? they're similar games, only difference is that the actual level design, density and architecture of Night City is unlike anything else, and you have way more freedom when it comes to character builds.
I'd say it's about as "empty" as any other open world game in its genre, but I felt there was something interesting around every corner, no different from the Witcher 3. If you're actually into the story and lore, most of the side quests, even the smallest ones, offer something to its worldbuilding. I thought the game had way more depth than other fully voiced FPS RPGs of its kind. The character development and writing is sublime, and it's about as fun and dynamic as the most recent Deus Ex games were, if not more so when it comes to character builds. I agree there's a lot of unrealised ideas due to its rushed development, but despite that I think the game is great for what it is.
It's an exaggeration to say the game is still "barely functional." Maybe on consoles... there's no denying it's poorly optimized and shouldn't have been released when it was, or on last gen, but despite that there's still a ton of people that have played through this game across platforms with very few problems. I started on patch 1.23 and notice a huge difference even since then, so it's definitely come far since launch, and future expansions/dlc are only gonna help the game.
@@panterxbeats let's not act like the witcher 3 is a great game either, story is great but the gameplay gets stale after being 10 hours in. There really isn't that much depth to the combat system.
@@traxonn to each their own.. I think someone who isn't invested in the story/lore/world of either game is gonna get bored quickly. I agree the gameplay isn't amazing in TW3, and imo CDPR improved on combat variability/character building heavily with Cyberpunk, but I was never bored of TW3 because of its combat. I even like the combat in the first Witcher.. the meat of the games is in their story, world building and roleplaying. It's like complaining about Morrowinds combat.. you could, but that's not what the game's all about.
all games have bugs deal with it or quit gaming altogether and quit complaining
@@theunhingedgamer3762 yes, all games have bugs but not all games are giant clusterfuck of bugs
Not sure I’d call Cyberpunk a “fixed” game…
who cares about, cyberpunk, they'd better speed up witcher 4, rather than fix cp2077
@@maniumek9907 no.. letting an unfinished project go to rest is the worst possible idea they could ever make.
They should finish what they started, then move on to something else.
@@maniumek9907 What would they even do for witcher 4? They should focus on the current game.
@@xinzlo6101 this, TW4 will end up the same, they cant understand you cant run game developing, they CANT, they need to lead to a playable state, good new content, before daring to touch tw4, is held far to high and if they mess that one too, they are done for
@@Weiswolfe CDPR has made many games. I don't know if you're aware of this. The Cyberpunk situation was greatly influenced by the pandemic.
The reason people hated on Cyberpunk is because of missing promised features and bearly any RPG systems in an RPG game. Those things haven't changed and never will. That is why saying CDPR saved Cyberpunk is an ugly f***ing lie.
says the one with a cyberpunk 2077 pfp
@@nooberino2812 It a cool concept image and is not found anywhere in the game 😆😆😆
Couldn't agree more.
This video aged like fine milk lol
I wish we actually had more time to spend with Jackie, got really annoyed at that little montage of stuff going on yet we only get a couple of hours in-game.
I wish there was an RPG option where we could save Jackie at the beginning at the game or we can let him die. It think it would add a lot to the RPG mechanics.
@@brazwen Hard agree right there, and I've played a fair bit of the game right now, (haven't finished it though) and I don't see any potential issues in the story that could arise if Jackie was still around.
It kinda feels like saving Jackie WAS an option, but got removed.
I want companions to free roam with Jackie Dum Dum panam etc
@@brazwen I wish the game was an actual rpg lmao
@@goatygoat2709 Yeah, I agree. It was very underwhelming. Even if the dev were to fix all the bugs, the underlying game itself is shallow and empty. Can't believe they went from a masterpiece that is Witcher 3 to a colossal disaster.
I see the fact that they're recently hired prominent community modders as a positive sign. But I think most of the problems with the game are so foundational and stem more from a lack of coherent direction during the development process that they can never be fully fixed and would take a whole new game to actually deliver on what the pre-2019 vision of the game was.
@Neru bro legit, it's so out of place.
Its gonna take like 3 to 4 years of the game to come close to what we expected it to be at launch
And by then no one will care since there will be so many other incredible games released
@@jackknife2498 skyrim is almost 10 years old and to this day its still getting new players
People can feel when love and passion went into a project and even with the flaws i could still feel CDPR's love for the characters and the world
With expansions and A LOT MORE bug fixes this game will have a devoted following just like fallout new vegas
I was expecting a video abou "how" CDPR fixed the game, instead I got a short analysis of the game's story and the obligatory "old gen consoles suck". What a misleading and clickbait title.
The game looks like pictures of famous locations under coronavirus quarantine restrictions.
lol - you get a like
Did they save it? It doesn’t seem that way. They didn not even announce a DLC.
If by saving means making it servicable instead of unplayable, yes. But is it what they hyped up and promised? That's still far away.
@@tadbitr2045 esp play on previous gen consoles
Saved?! Did they implemented a proper AI (to cop, citizens, npcs on vehicles, etc) while I was out?
??? What? The game still needs like 2 years more development to be saved.
Not only is it still a buggy mess but we still don't even have proper origin stories and we still have to deal with that stupid montage at the game start rather than playing it.
You say the problem wasn't with the story but the game is missing at least half of the story!
"Saved"?
That's just a lie.
Ufff your idea of fixed is trully different from mine
I like cyberpunk 2077, whoever did the art and writing for this game really needs a raise. Truthfully I didn't follow this game's marketing, so my perspective comes from a level spot, where I don't know what the cut features are, so from my perspective, I agree with Avarti.
That being said, I don't forgive CDPR for its failure to deliver on the promises. Reading these comments I can empathize with you guys. Hopefully, in time we can receive these things in updates/DLC/expansions or whatever.
Saved? 3 times more people are playing The Witcher 3 on Steam as are playing Cyberpunk.
Likes to dislikes kinda says it all
Played about two hours. I'm ready to go sell this game somewhere.
This game need at least 5 years of hard saving to be saved
Don't think it would matter, they had 8 and all they did was copy and paste old and worn out RPG mechanics and make a shitty game.
5* they started development in 2016 and the release date was supposed to be 2022-2023
The game being in a playable state now is by no means worthy of praise or even worth considering the game 'saved.' The release was utterly inexcusable not just for it's complete lack of quality control, but lack of everything they promised before release(none of which have been added into the game a year later).
Wish I'd bought the game on GOG rather than steam for once, so I could have gotten my money back.
There’s more ending you have to complete side missions for them
It’s the opposite of getting fixed. Since the launch, CDPR ruined their reputation even more. Game is still a joke in last gen consoles. Free DLC is underwhelming. Still CDPR tweet about hilarious "Cyberpunk in numbers" stats.
This video should be named "The death of CDPR".
"saved", no, it's like trying to save a soggy sandwich from a river.
lol what an analogy, but fitting and most likely true.
Saved? "You keep using that word, I do not think it means what you think it means."
Woa.... I wasn't expecting the ending to be spoiled.
This sounds like a Yongyea video trying to hype that dissaster. If they saved the game, where the hell is all the immersive world that CD Projekt red promised us? So, did they saved the game because you played it on pc and it looks good for you? and can you say the same for all the people who wanted to play on their consoles, on ps4 and xbox one? C'mon man.
that first setence you wrote is a massive burn lol
@@jesterssketchbook Perfectly captures why I stopped Yongyea shortly after Cyberpunk released.
Not really saved it...there stocks still haven't recovered. In terms of cold, hard cash, sure Cyberpunk 2077 made profit. Not its predicted profit, nor given the team any incentive to make a sequel. CD Projekt Red have lost a lot of consumer trust, and a lot of good team members left. But yeah...a few bugs were fixed and the game is now playable on next gen consoles and PC....considering they announced in 2012, I'd have expected that.
They took such a hard hit to their rep I doubt they'll recover this decade, atleast from investors
Well, it's not like 98€/stock was overvalued... And it's not like they crashed horribly, they returned to the pre CP2077 release price. And such fluctuations are to be expected from a software company before a major release. This was always to be a rather temporary effect.
If the first DLC actually is well made and recieved their stock will probably rise a few percent again.
@@ayumikuro3768 Yeah, but that’s recovery. You don’t make a billion dollar game to get back the point you were already at 5 years ago ? Recovery should be goal.
@@zandernewson9933 Well, yes and no.
If the game were well recieved they would probably be around 60-70€ a stock. 98€ was enormously overrated.
And you said it yourself, they lost consumer goodwill, which was one of CDPRs assets and as such gets priced in. Nobody cares if EA loses customer goodwill, because EA has none.
Also CDPR didn't have any plans for recurrent spending (which is good for the consumer, not so much for the shareholder) in CP2077, so after most of the sales for it where done I'd expected it to go back down.
Because yeah, they made half a billion dollars last year, but there is no reason to expect that to increase after CP2077s release. The new IP ususally should have increased the stock price somewhat, but lost consumer goodwill offset that.
@@ayumikuro3768 New IP is a huge risk. There is a reason why all dev teams work all the time on the same stuff god of war 2m horizon 2, last of us 2, GTA etc.
CDPR wanted to risk with new IP and got burned. They will prob focus on Witcher 4 now and leave Cyberpunk
Its not just a broken game theres so many promised features that never were implemented. They have a lot of hard work ahead of them.
Agreed, but just stop using the word "promise" because apparently for some people, if they didn't get a pinky swear, it's OK to show you a demo and many interview then relesse a substandard game anyway "tHEy dIDN't pROMisE aNytHInG"
@@mrwog82 idc they showed a feature, talked about it basically telling us hey look this is gonna be in the game, and then its not. I dont care about the why and how, they promised a feature and its not there
I think the bugs actually helped CDPR by diverting attention away from all the other lacking features like shallow world, no roleplaying, no choices that matter, et cetera.
My main issue with cyberpunk was that there just wasn’t enough content
Not enough, and was really bland and boring. Besides a couple of side quests (one of them mentioned in this video), all the other side quests are equivalent to a ubisoft open world game or worse.
I honestly don't know what rock people have been living under if they thought this game had a deep story, it was around the same level as a Farcry game or Watch Dogs.
@@CG-zx5cj Excuse me? As someone who never got spoiled, the story of cyberpunk is so emotional and cool and I dont live under a rock (I played gta 5, rdr2 and many other succesful games). The main problem of the game is the bugs and the gameplay in general, but the story is REALLY good in my opinion
@@maximotorn3113 Its meh at best, truly it doesn't offer anything new or crazy that we haven't seen before. The game doesn't even give you really any choices, I agree with dude above. this shit has as much depth as one of Ubisofts yearly rip offs, just a meh story with even more meh gameplay,
I play on ps4. Cyberpunk 2077 is one of my favourite games. I won't deny that it is buggy, but most bugs don't really take me out of the experience and I have never suffered game breaking issues. I really hope they continue to support it.
“Saved”? I want what you’re smoking
I love the game but i wouldn't say saved. There are still things missing that they promised, and ultimately that ruins a lot. It's still a fun and solid game though
It's a huge shame this game came out so early and that they showed it off so early too because this produced bugs, content that had to be removed/reduced and features that just were dropped because they didn't work but that people still are upset about.
It's a shame because some aspects of the game are genuinely great (I played it on release and adored it) but due to the state it came out in a lot of peopel are just avoiding it missing out on something they might enjoy a lot.
I don't think the game can ever be fixed in the public's eye without a monumental amount of work and time.
CP2077 is probably the only game that has made me actually hate my own character. Dunno if it can get any worse than that...
9 months later, it’s nowhere near even okay for release.
I still can't drive around without suddenly getting a wanted level with drones and police spawning mid highway and gunning me down in my car.
I think that's actually a *new* feature. I think that one escaped with v1.31. I'm one of the game's few supporters and that one drives me nuts.
@@atticusgalt10 I haven't played the game since I was suddenly gunned down by spawning cops. I like playing the game but it's not fun dealing with that stuff.
I showed up to the party late and only picked up the game about a month ago. I've been modding Skyrim for a few years now, so any bugs I bumped into were simply routine for me. I either knew how to work around them, or I just found them entertaining.
I found myself enjoying the gameplay quite a bit, but it was the writing that blew my socks out of the water. I put it as one of the best games I've ever played. Not super surprising considering how much I like the Witcher 3. I do seem to be a sucker for CDPR's game nowadays.
I agree, started playing right before 1.3 and just finished it! Really spectacular stories, characters and environments.
What would you consider the great things about the story? I found it rather boring and shallow. A lot of telling and little showing. No replay value, because the story is the story. Johnny Silverhand was a cliche and V is an empty vessel for him. There is no difference besides the prologue for your background. It barely explores the hallmarks of the cyberpunk genre, a more dystopian look on the usually utopian Sci-Fi.
Which background did you chose for your first playthrough?
Because yes compared to Skyrim, the games writing is miles ahead. Compared to other games... Not so much. Especially other RPGs or other pieces of entertainment in the cyberpunk genre.
@@ayumikuro3768 This response is going to be a bit discombobulated. There was one quality in the writing which really caught me every time it happened. I would respond in my head to a character with my thoughts, and the response V gave would perfectly mirror it. This helps me as the player connect a lot with the player character/ In my opinion, this was the games greatest strength. You as the player connect with your character better than I have ever experienced before. I also enjoyed the dynamic between Johnny and V. I find Johnny's character development to be interesting to watch unfold, going from horribly aggressive towards V, to doing his best to care about V, something which we learn is not his strong suit. He's certainly not the greatest character ever, but I feel that he was a great fit to be the engram that ends up in V's head. The story would have been a lot different if the biochip held the engram of say some rich corpo or netrunner caught by soulkiller.
As far as the story goes, I think it was sufficient. Not legendary, and the replay value is 100% not in the main story. There's no question about that. On your comment about V, yes. I haven't found any proof that says in the world that V existed more than 1 year before any of the backgrounds begin. In fact, the only thing I know about V's past is that he/she hides their real name and tells basically no one. For some reason. ¯\_(ツ)_/¯
I think as far as the Cyberpunk goes, CDPR needed some kind of source material, they couldn't just write everything from scratch on their own. Initially I think Night City does a great job of seeming extremely futuristic, but as time goes on, it all looks more and more just like a modern city with taller buildings and more advertisements. Heck, I've never been to California, that might just be what cities there look like modern day.
Overall, I think Cyberpunk is a very subjective title. It all worked for me, and I loved it. But, the deeper I dive in to see what I enjoyed of it, the more I see where it can fail for other people. I call it a 10/10 game, but, bugs aside even, I can see some people calling it a 4/10.
oh yeah also Streetkid
@@rendstung1665
The whole game feels like they wanted to write the story of Johnny Silverhand, like they wrote the story of Geralt of Rivia. But they promised multiple characters, so they had to write him in later. And that's fine, that's what CDPR was known for, they just shouldn't lie about it...
I don't want to tell you, you can't enjoy the story. People enjoy all sorts of rather poorly written things and not everything has to be Schindler's List or Do androids dream of electric sheep. But the second one is one of the defining works of the cyberpunk genre. And cyberpunk is an inherently counterculture genre (that's why it's cyberPUNK), which explores the questions of: What if technology isn't humanities savior?
What happens if we never stop and ask if we should, rather than if we could? It's an okay science fiction game, but a poor cyberpunk game. (And I know, cyberpunk is a subset of sci-fi).
It's just weird how people always tell me, the writing blew my socks of and then they say: Well the story was mediocre. And yes compared to Skyrim I can understand that sentiment. Compared to New Vegas, The Outer Worlds, GTA V or even just the Witcher. I don't think so.
So if you'd indulge me further here is my reasoning why it doesn't work, besides V being a shell:
I found quite the opposite was the case. Since the responses are so limited and often enough the written response doesn't match the spoken one. Also having Johnny in Vs head made it more frustrating for me. I also didn't get the vibe that Johnny genuinely cared for V. It was mostly his narcissism that made him care. If V dies, he dies. He doesn't care for V, because of V as a person. He cares for his vessel. So his "arc" fell flat for me.
Well, that's the issue I have, the story is mediocre, most of the mechanics are mediocre, the world building is mediocre. Everything is just one mediocre blob.
I wouldn't say that it's a bad thing that Vs background is always rather vague. The street kid has the shortest prologue, but a rather dense one. V was born in NC in Heywood, went to Atlanta as a soldier of fortune and returned. That's fine.
The problem is, the prologue should give one a feel for Vs character, it should be a setup. However the time skip makes all Vs the same. They all get the same montage. And that is one of the symptoms of the inconsistent writing of CP2077. Corpo V should be vastly different from Street Kid V and Nomad V should be different from both. The only difference is the length of the prologue. Nomad V has a really expansive one, Street Kid the shortest. Corpo V has the worst. Nomad has the most payoff, imho, because it neatly leads into the Panam storyline.
But I get off from my main point, why the story doesn't work. Inconsistency. And I didn't expect CDPR to reinvent the wheel. The cyberpunk genre has a vast amount of good media for inspiration. And with the game being incorporated into the CP2020 timeline it shouldn't reinvent the wheel. But writing consistency is easier when you work with something preestablished.
So let's get into some inconsistencies:
Arasaka is the boogeyman who runs everything. Yet knocking out one of their personel carriers leads to barely any response. Even weirder when you consider they know V has the "Relic" and that guy in the carrier worked on it.
Corpo Vs background contains V already getting im the cross hair of Arasaka, yet this is quickly deescalated by Jacky telling them "they are awfully far from home". Afterwards nothing ever happens again. Though 30 hours into Corpo V I haven't yet talked to Dex and finished Act 1. So maybe being known to Arasaka has some payoff. Which I doubt.
Street Kid V gets threatened at gun point by Jacky, doesn't know the Cop and one black screen later, suddenly V knew the cop wasn't going to do his job, because he's from the same neck of the woods. And Jacky casually threatening your live is just as casually swept under the rug. You can even ask Jacky, if he is serious with asking you to grab a bite after he literally put a gun to your head. And his response is basically: Come on, don't be like that, I have a good feeling about you. (Okay, psycho.)
In a side quest like Flaming Crotch Man you get asked:
How do you know the implant that's causing issues?
Great question. What does V answer?
I smuggled them as contraband into NC (Nomad)
I know my shady ripper docs who still implant recalled chrome (Street Kid)
It was my job to find fuck ups of our competitors, when I was a Corpo (Corpo)
Nope V answers: I know my implants, especially the black market ones.
What is wrong with you V, can't you commit to any answers ever? Just tell the guy how you know, not I know because I know. Why are you always so hostile?
The biggest one: Airhypos, these things can fix things from bullet wounds to cardiac arrest. Normally I wouldn't mind. If the story didn't use these things as plot points.
First real mission? Safe someone from cardiac arrest via airhypo.
Panam getting shrapnel into her neck? Well expired airhypo will do the trick (not like I had a few hundreds of epic ones on me). Jacky falling from a building and probably internally bleeding (just like V). He dies. Not like I had a few hundred airhypos in my inventory.
And don't give me it was the Relic. It's not like it should be common knowledge that you don't put unknown hardware (or software) into yourself. That's why you have to talk to Viktor in the beginning. Because you jacked into a hacked biomon.
And V and Jacky should know what the Relic does. It gets discussed on the news when you take the elevator to your apartment. Let's stick that damaged hardware that could contain a personality into my head. Nothing bad could come from this. How stupid can Jacky and V be?
Also why doesn't the Relic have a master shutdown or tracking capabilities? Nowadays every piece of software comes with a EULA and data transfer permissions. But in a future where Microsoft-Alphabet-Facebook-Disney is the law it suddenly doesn't?
Another tangent: There are no 10/10 games. Ratings would be expected to be normally distributed from 0/10 to 10/10 being the unreachable limits. To me CP2077 would be a 4/10 game, slightly below average. New Vegas would be 5/10, because besides the story the game is just to janky. The Outer Worlds and GTA V 7/10, 7.5/10 on a good day. 10/10 would be a perfect game. And so far I haven't encountered one.
Though I don't blame you for the skewed perception of ratings. Gaming media has established that a piss poor game still is a 4/10 and everything else is >7/10.
And that's really just an opinion. Purely preference/based on statistics, not necessarily the right scoring system.
saved? not even close. "continuously improving but still a long way to go" ? yes.
Going to have to disagree with you on this. I bought the game on launch day for ps4, and even though I didn't experience as many game breaking issues as others, it was still a glitchy experience with an empty game world. A lot of content was missing and is still missing. From the trailers I was expecting a story where you worked your way up in the city, but what we got was a race against time story arc. You're saying this game is still unplayable on ps4? Then it's not saved. I shouldn't have to buy a ps5 and a ps5 version of this game just to get a stable game experience.
You should sell you ps4, you might get $100 for it, it would make a decent media player but its not for games anymore. Not sure why they advertised it for ps4 but at least you got a refund assuming you took it and didn't just keep the game so you'd have the right to moan about it.
@@Caleb-en5bo no I put 70 hours into it, I wasn't going to just get a refund back then. I saw all the complaints back then and wanted to see how things turned out with the game, because I was really interested in it when I first heard about it. I haven't beaten the game, got to one of the final parts and decided to wait to see if the proposed updates fixed the game. I still haven't touched it since then and after watching this video, I'll continue to hold off. I still have a lot of fun with different games on my ps4, so I'm not going to sell it anytime soon.
@@vulkanlives3821 Why hold off? This video didnt reveal anything you didnt already know.
Be honest, you dont give an F and it does provide a lot of endorphins when you get likes for complaining.
I bet you already beat it but you can complain more by lying about it.
complaints = likes = endorphins. Congratulations! You said exactly what other people that got likes also said!😘
@@Caleb-en5bo I don't need to rush selling my ps4 if I'm enjoying it. I don't get enjoyment out of complaining, nor have I beaten the game yet.
if you play this, don't expect a game as deep as a fallout or elder scrolls game. It's a linear open world, with broken quests, broken mechanics, awful AI and where your choises don't really matter.
Those endings need saving
Look I do think the story is wonderful, but if the gameplay in-between is atrocious then at that point I should just watch a movie.
The story is just a meh movie. If you consider the Marvel formula wonderful, be my guest. But I found the story shallow...
I'm not directing this to anyone or Avarti himself, but everyone I know who has Cyberpunk 2077 barely plays it anymore and has almost the same sentiment about the game. First one being "The gameplay is shit, open world sucks and it's broken as hell. But I still like the story." (and they talk about how they wasted money on Cyberpunk. Every single damn time.) And the second one being basically them coping with the small amount of updates and patches released by CDPR to justify their buyer's remorse. I understand if you like the game, but I wouldn't go far as to say the game is "saved" unless it pulls Hello Games and does 360 full redemption arc. I mean, No Man's Sky is far from perfect, but the fact that there are major updates, still? That's what I call "saved."
But doing a full 360 is ending up where you started. So maybe a 180?
They game wasn’t delisted on all platforms. So CDPR really turned things around. Like a record, baby.
Basically yeah, only praise i heard is from people who are trying hard to justify their purchase so they don't feel robbed.
@@skullaveraz I was thinking of like one of those superhero-costume-changing-dramatic-360-turning thing, but you're right 180 would be more logical lol pardon my brain fart
-> "... It was never meant to run on such weak hardware"
-> Cyberpunk 2077 was announced in 2012 when ps4 and xbox one weren't even a thing
-> every single Cyberpunk trailer / presentation said it was coming for ps4 and xbox one with a release date on which current gen consoles weren't even released until one last delay announcement.
It was meant to run on that hardware, they just failed miserably.
Despite that clearly inaccurate line by Avarti, and the clear performance issues... the game is just broken, so many damn bugs, some of them don't even have anything to do with performance dude, some times even the freaking menus won't work.
Let's assume the game has no bugs... it still kinda sucks from the rpg perspective, the looting is absolutely dumb, and if you want to be better protected you will be almost forced to look like a clown. Decisions don't matter at all, literally the only choices that matter are the ending, who do you want to fuck and how you do one of the first missions. Seriously people like to shit on bethesda, but even fucking skyrim and fallout 4 feel more rpg than this.
Unless they make a patch that changes some pretty big and deep shit (which is basically impossible after release) the game can't and won't be saved.
Gonna have to say no dude. We were promised an rpg with progressive story options, we got a linear track with a hand full of endings.
Saved my ass. They haven't even made it work yet.
man finally someone talking about the game and not bitching about marketing. I had an incredible time with the game, maybe I've been lucky but thats my truth. All of you saying its a bad game I will never understand.
It is tf
I played through the game on an Xbox one S back in January, and yes there where some bugs, but honestly I didn't find it terrible it ran well enough to play through the whole game.
Cyberpunk wasn't great to begin with and it definitely hasn't been 'saved'
Beyond the bugs this game needed another 2-3 years in the oven, 90% of the buildings are empty facades, no crime system at all, no subway system, no housing system, only a handful of relationships, npc’s are embarrassingly stupid, life paths are an after thought. This game is very pretty but damn is it shallow.
A chance to destroy a megacorporation? Sign me up!
As someone who will defend this game til I die, Saved is a hefty word here. The setting, the music, the lighting, the vibe was ALWAYS there, and that's the magic to the game. The writing that IS there, is a fucking masterclass. This game lives rent free in the heads of those who love neo-noir, dystopian societies, futurism, and emotionally charged design choices. I just wish we had more
I think three things are needed to "save" this game and fully redeem itself according to cdpr's initial promises.
1. AI overhaul of how the open world works. Outside of story missions, gang npc's and police npc's need some sort of overhauled system so the player can experience some kind of "game" outside the missions. Like gang wars, police reacting to gang activity. Something organic.
2. AI overhaul of the police. The world needs to react to V, outside of story missions. Things rn don't really matter. Gangs don't attack. Police just teleport to you. There's no depth to being in Night City other than experiencing the story. At the very least please add some kind of system so V can be arrested, instead of executed on the spot for getting into a fist fight with some guy. I understand Night City's lore is a tough place but at this rate literally nobody should be alive in the city if the police blasts everyone who commits any kind of crime ever.
3. Epilogue arc in the form of expansion dlc for each lifepath and different forms of story closure depending on player's choices made during the main game.
The game would be amazing if there was a game to be played at all outside of playing story content.
Saved? Uh, no. It CAN'T be saved until they AT LEAST have PROPER character customization.
It's so weird and *bad* that the explicit text of Cyberpunk is that capitalism is actually good, and that those who aspire to mirror capitalism's violence back at it or who see the systemic issues that color their personal lives are the *real* bad guys. It's a potent piece of capitalist realism, and the game as a greedily made half-product actually endorses the excesses of its dystopia. The aesthetic of Night City, in its stratification and deprivation, is meant not to be haunting (like it is in Blade Runner or Ghost in the Shell), but enticing and alluring. We're supposed to *want* to live in Night City.
I feel like if CD project didn't make a new graphic engine. Cyberpunk probably be fine if they just use the witcher 3 engine.
It's refreshing to see a positive take on CP2077, people like to bash this game like if there wasn't anything good in it. I personally like it, but still has a long way to go until the community can unanimously say that the game is saved. In my case, I have already had my enjoyment and made my peace with the game despite the issues. With that said, I would like to see more videos and analysis of the story and motifs like the ones I have seen in your channel, those are pretty rare in YT these days.
@GreenTea💚 I'm not saying we need more "positive videos", Im talking about discussions on the game topics, characters, and such. I don't really care about CDPR or any other videogame company for that matter, only about the games.
Saved is a bit optimistic, considering there's been a couple of lack-luster patches. Some of which created new bugs in place of ones that were fixed. The game may one day be "saved" but it's far from there right now.
They just released patch 1.31. If CD Projekt Red continues on this direction for a really long time, they might pull up a "no man's sky"
You’re flat out wrong Avarti
Well, I'm glad you are enjoying it.
Not sure “saved” is the word I’d use just yet
It’s a really great and immersive game if you religiously stick to the main missions and side missions.
Saved is not the word id use
Salvaged*
Saved*
*only on select platforms, and only through purely subjective opinions
Lol it's okay we all have our delusions.
0:45 Salvaged or Rescued is a better word than saved.
Looks like the storytelling hit you right where it counts, but this game was supposed to be a revolutionary RPG in more than just characters and storytelling.
next avarti video - how adolf hitler saved germany
Jumping the gun quite prematurely I think.
I'm happy that you can play Cyberpunk 2077 on your pc. But I can't on my Xbox one, because CD Projekt Red scammed me on that game, I can't associate the word "save" with Cyberpunk 2077.
LOL What? Are we playing the same game?
For some people the game being "saved" means "playable enough to convey the story." I like the game, but an open-world RPG is about more than story and supporting characters. Yes, performance has been more or less stabilized (I play on PS4), but I won't consider the saved until we get more of the features that were marketed
better play it like Mafia 2, looks like is open but isnt, go to mission to mission, sec and main and forget avoid exploring to not see the real picture
@@Weiswolfe I've never imagined that this guy would be corporate shill
What's funny about CD project fanboys is engulfing Johnson of a billion dollars autocratic management that already fired or quit people that established the single franchise they're known for
More than half of the original Witcher team left in 2016
In 2018 more veteran devs left due to clash with Adam Badwoski
During 2020 & 2021 more people left
W1/2/3 lead director, lead quest designer, lead game designer, lead combat designer, competent writers like Karolina stachyra, facial animator quit because of horrible management & crunch
@@COHOFSohamSengupta ma man, you spit facts, what happen is this, we humans tend to put part of ourselves in the stuff we like, so the moment some flaw is shown, critique or something else negative, is like you are the one being offended not the product/artist you like, that is why the CDPR fanboys wear their pointed tunics, grab pitchforks and torches to attack any heretic daring to judge their beloved products, no matter how flawed they are
I'm gonna be honest I think the game is average now that most of the game breaking bugs are fixed, at launch it was a disaster and no one is gonna remember it in a few years or if they do its gonna be for the wrong reasons.
had no bugs at all from launch don't even want DLC but I wouldn't mind if the game played like the trailers too much was scraped for a faster release date it needed another year in the oven and I have a feeling that's what their doing now that's why we only got patches to make it run smoothly so far
still salty they removed the 3rd person cutscenes
Me: “interesting title but I’ll click and give it a chance”
Also me: (sees like/dislike ratio) “oof”
Also @ 6:58 pretty funny you say that when the game was announced in 2012 for PS4/Xbox One
How can it be saved? I know it’s very unpopular opinion but whenever they are done with it they should make a sequel that actually lives up to what they originally promised, otherwise this game is beyond saving.
At this point in time it’s obviously not saved. Try this again in another year… if they ever do achieve redemption
I wouldn't say that the game is saved at least until CDPR releases the first expansion and that it really gives good content. For now CDPR at least is doing something for it's game. But saved? No, it's not saved yet
Even without any bugs, this game is still sad to play, is an empty world where u can't barely interact with, GTA SA had way more things to do, and it is pretty far for being what CDPR promissed.
The system requirements is more and more laughable.
I'm sorry they haven't saved shit it's still buggy as fuck and that's coming from someone who enjoys the game
I play that game at some point and deleted it. That was at launch. I keep my save game, I wait for full mod support and new features. Hope i can finish that game someday. Good thing they haven't give up, it gives hope on that game.
Almost a year after release the game is not even fully fixed
Absolutely nothing about this game was "saved" or "redeemed", that is a blatant lie. Still an incredibly mediocre and unfinished game made by a soulless corporation, it is everything that the cyberpunk genre goes against.
Literally no one I know plays this anymore. And all of us lose our moods when it comes up.
It’s not just the bugs. It’s not just the janky mechanics. It was such a “meh” experience. I expected revolutionary, because that’s what was advertised.
I expected something that would be open and alive and enormous, like Red Dead Redemption 2. You could interact more with the buildings around you in Gta San Andreas for christ’s sake.
I am truly disappointed, not because of the things that had a bunch of bugs, but because it lacked immersion. That’s something you can’t just patch.
On point!
This story is up there with GTA, RD1 or 2 and or Fallout NV? No what those games have in common is a story about revenge and or redemption and that’s what CD Pr should’ve done, they should’ve made it a story about either of those two or both as you rize as a night city legend. Instead we got a main story where you’re dying and don’t even find a cure, if I wanted a story about someone dying and not finding a cure at the end I would’ve went to go watch Greys anatomy or House
How can you save what is dead? Who even plays it anymore? The storyline was so short