fromsoftware games have so much interesting cut content, it’s sadden me. i wish they could remake some games, but themselves and not by someone else like bluepoint for demon souls. i really wish fromsoft could remake the games and add all the interesting cut content to it, like dark souls 1 (+ finish the second part of the game such as izalith), remake dark souls 2 and fix some things, bloodborne. infortunatly, that will probably never happen with bloodborne since sony own a big part of it and doesn’t even want to gave us a pc-port…
Seeing as how Demon's Souls has many design choices similar to Bloodborne's and how Gascoigne used to say "umbasa", I think they were originally both supposed to be within the same universe. You can also see many knight corpses in Chalice dungeons. They could still share a universe but just be set in different times. This explains many of the knightly- looking armors in the cut content.
Also can I just say those old ass wooden guns look goofy as fuck but probably goes to show how much of a badass Gehrman was to be able to fight with one, as well as his fellow hunters.
This is just a far-fetched thought, but all of the cut-content shown so far from enemies to armour have been very gothic-fantasy esque. It makes me think that "Bloodborne" might have been a different kind of project entirely, perhaps similar to Demon's Souls or Dark Souls, but was changed still in the early stages of development into the Victorian cosmic horror story due to a change in artistic direction. Maybe Miyazaki decided that it was better to try something new, instead of doing another dark fantasy title, especially since DSII had not long come out.
Well, it is pretty evident that Bloodborne was originally meant to be connected to Demon's Souls, the main evidencebeing that there was a character speaking the line "Umbasa" in the demo a few people got to play once, but beyond that, it seems pretty clear that at some point or another, they scrapped that idea altogether - probably because the setting was growing to be just too different from Demon's Souls - and decided to just make it its own thing, removing all connections to Demon's Souls.
yeah i think they wanted to make a clear seperation ebtween dark souls and bloodbornes aesthetic. but also, that knight stuff is mostly confined to cainhurst and the way you reach cainhurst (like a dlc added as an afterthought), it makes me assume that cainhurst was an area that got a lot of cuts. Maybe that is because the whole vampire theme was possibly too much to add to the werewolf and lovecraft themes, or maybe it got reduced to push the dark souls imagery further away from the bloodborne ip as a whole.
the first armor is so incredible. I confess that I am a little addicted to the post-Medieval themes in bloodborne. this first armor is the shadow of a time with kingdoms, castles, heavy armor, knights ... we saw most of these things in dark souls (which is obviously a game with medieval themes) But ... aren't you curious to imagine what the medieval age might have been like in bloodborne?
Hey! Regarding the shackle icon: if you look closely at the PS4 trophy icon for beating Micolash, you can still see that he has the shackles on. The trophy model they snapped a pic of must have been the earlier build before they took the prison bracelets out. Neat!
I'm just glad I could provide even a fraction of the input you're giving us with these videos! Thanks so much for doing these, they're amazing and obviously a TON of work.
I would have said the musket was a flintlock carbine personally because it seems short for a musket. The other one is a matchlock rifle or arquebus, yes.
Small note: both of the firearms you referred to as a flintlock were actually matchlock pistols, but the first firearm you mentioned was actually a flintlock rifle.
love the gun showcase because it gives insight in the design thought process. many of these deleted guns were just not in-universe enough and looked like irl firearms. but more than just the grimey and messed up details I notice that, when contrasted with Ghermans rifle, the guideline for BBs weapons seems to have been that they be deformed, jarringly unproportional or distorted. they just dont seem like something sober and functional you would build irl.
Thank you sooo much for sharing these informations with us I love Bloodborne and I love your videos and it really shows how much passion you put into this game! Also... I wish you much luck for your exams, study a lot for them :>
Study bro, I can see the work in this must have taken up a lot of your time. As an ex student who didn't do so great I know that you only have one chance. Bloody good work though, I look forward to what ever you make next
The blunderbuss-like weapon in the thumbnail is actually the guns those wheelchair-bound people in yharnam use. Like the one guy that shoots you in that dark cellar just before Cleric Beast
The gun in 8:41 is called the Handgonne; you wouldn't see it in the Victorian era because it is the first firearm ever developed for actual military use. And 8:50 is called a Culverin, the predecessor of cannons.
The "Flintlock small pistol" is actually a Matchlock pistol. The rope is lit, and used to ignite the powder. Same for the "Flintlock Rifle", it's a Matchlock as well. Flintlocks use flint, Matchlocks use a match.
That second cut gun, the one he said he really liked the design of may have been intended to be a hand cannon, y'know like the ZORN-KP in MGSV. And the skull could have been cut and recycled as the Accursed Brew that you get from the Fishing-Hamlet Priest. The design is sort of similar, both being severed heads and all.
I believe the shield and sword, or something very similar to it, can be seen in the concept art for Chalice Dungeons: drive.google.com/file/d/0B4hcIZ0q5CPvMVQ5RVVDTUxpZVU/view
Hey man, keep up the great work! Like you I am interested in unused Dark Souls and Bloodborne content but anyway I am supporting you until the end of time 😉.
Great video again, I love to see their design process and things that could have been. Hell, there is almost enough for a second dlc :). One thing that has irked me about the lore. "Shields tend to be ineffective against the strength of the beasts" have they seen some of the enemies in the souls games? They put the beasts to shame, the hunters could of easily created trick shields that did crazy crap. I mean, they somehow made leather attire that competes with the few pieces of actual metal armor in defense. They could of added more shields, but made the gun system more rewarding and possibly countering shields, to discourage usage instead of nearly mocking them. As it stands, you can go without usage of a gun entirely with no issues. I like to run around with one of the two shields in an almost defiant way lol
2:33 Guys I've seen that crest in-game!!! It's in Arianna's house beside the stairs. Maybe that creature symbolizes a faction of knights (like in Berserk).
I want Ghermans gun :( also where is the Double barrel shot gun that was in the project beast trailer? Edit: also I bet that skull was a pyromancy tool, like with the ritekeepers.
James Kelly indeed it dose! Ghermans boss attire is pretty sweet as well! I know it's mostly a variation of the charred set, but it looks cool with it's unique details.
Seems like a lot of content that was cut from Bloodborne falls into the "this belongs in Dark Souls" category. About the guns, the first one seems like a normal flintlock musket. It being a sniper would only make sense in a video-game, as real-life muskets have terrible long-range accuracy due to a lack of rifling in the barrels, they were smooth on the inside. The one after Gehrman's blunderbuss seems more like what you'd call a "hand-cannon" which is basically an earlier form of firearm. It'd probably work like the base hunter pistol. Maybe they were going for a more transitional-era look for the game instead of Victorian, with people still wearing armor and early types of firearms. Also, the trumpet-shaped barrel on some of them was more for ease of load than any kind of special ammunition usage.
the first one tells me that it was original an enemy. consider how there is only 1 or 2 shelds and swords in the game. and its not a trick weapon or anything like that. so maybe it was suppose to be knigth who garded the ceinhurst. and the skull could have been connected to mad man knowledge so maybe just an early conespt for that
katana not a sword. blades of mercy. more like 2 daggers and a bigger dagger and yes you have the bow sword. but i was thinking just sword sword. like holy moonligth sword that is just a magic sword or ludwigs sword that is just a normal sword that becomes a bigger sword. so yes there are more thene 2 sword weapons but only 2 sword sword weapons. if that makes sense
Could have been a very simplistic "trick weapon" . The shield is strapped on your back and you fight with the sword normally and can use a gun in the left hand. When transformed you hold the shield in the left hand and can block or parry with it and your regular r1s get a little different. And since people in this comment section are obsessed with pointing out random bullshit about IRL weapons nobody cares about just to sound smart (like above somebody was talking "uuuh hurr durr it's not a rifle it's a musket") I will do that since it seems to get upvotes pretty easily. Just lemme get in a more pretentious way of typing " Well you see , sorry to burst your bubble but that sword's hilt is clearly intended for two hands , therefore your arguement is incorrect, such a trick weapon would be ridiculous."
Fantastic video. I was waiting for something like that for ages! Can you do one about the npcs? Their faces. And if the Yharnam citizens have models and faces.
pretty sure in some of the chalice dungeons I saw hunters wearing complete charred set with hood. I remember this because I thought the hood looked like the one you start the game with.
most of those knight armors would fit very well in the chalice dungeons, both as used by bosses or found deep, deep down, course you would have to find each piece in the chalice root dungeons on some silly depth
Just letting you know, the pistol with the string on it isnt actually a flintlock. Flintlocks use flint and a pan to ignite powder with a spark, that is a type of early gun that uses a burning string to ignite powder. Much simpler but less reliable.
Pretty neat to see the Garden of Eyes head was supposed to be a wearable item. I can't help but think that was intended to have like a symbol of avarice type effect.
It's possible the guy from the trailer is wearing armor of a foreign origin, and could have been designed for a starter class. They decided to not give starter classes their own armor sets and items at some point, so there's a chance they worked on it and stopped partway through.
Even in the cut content, FromSoftware didn't have plans for a quarterstaff trick weapon, something that I have literally had dreams about them adding. I'm starting to wonder if they hate staves being used as anything other than magical implements.
I'm seeing a trend here and it seems like others in the comments are too. It seems like most of the content cut are medieval in nature, armor and weapons (None trick weapon swords, Shields, helmets, enemies were demons etc). It seems that at one point they were in the process of making a Dark Souls-like game or spinoff potentially, and then decided to go into a different direction. They went for the Gothic Victorian era setting and therefore ditched most all the medieval stuff. It also seems they came up with the trick weapons, and the idea of faster paced combat hence the disappearance of normal swords, and shields in the game. Actually if you think about it a lot of the ideas became Dark Souls 3. Enemies on fire, more beast like enemies, etc.
I used the charred hunter set with the hoodie you start the game with due to the fact that the hunters that use that charred hunter set acually uses that hood too
All the cut weapons are used in game. The old men in the wheelchair have the first 3, the blundbuss looking thing is used by Gehrman and the very straight looking one is used by chalice enemies.
just want to point out some details on the guns, if the gun have rope in the place of the usual flint of a flintlock then it is called a matchlock couse it uses a rope that is burned pre-firing the gun
They cut the First Hunter Blunderbus because the boss version instant-parries even if you aren't attacking. They would have needed to make a separate weapon from Gehrman's but still use the same model, and likely didn't want to chance a glitch causing either one to overlap.
Those unused guns looked interesting. They're either alternate or original designs for the hunter pistol and hunter blunderbuss. The game certainly needed more firearm variants but I guess they didn't want the game to be a third person shooter. I remember when people used to PvP with just Evelyn with maxed out BT.
All the firearms he showed are in the game, the first is the flintlock carbine the Riflemen enemies use. Second is the strange steampunky blunderbuss thingy that the Wheelchair Huntsmen use and the matchlocks the fat guys in the Chalice Dungeons use.
Guns should be like bows if they ever make BB2. Ever see those rifles in on the weapon table? I don't see why a Hunter with major blood tinge wouldn't only use a gun.
the first gun was most likely never intended to be in the game but was more a proof of concept for the firearm system, the third one is not a flint lock its a match lock not a flint lock, a flint lock has a striker pan every gun you called a flint lock was a match lock and the ones you didnt are the flint locks.
The first gun is actually in the game. It's the one the rifle-wielding huntsmen shoot at you with. I don't think any of the firearms in this video were intended for player use, and as another viewer pointed out, they can all be found used by various enemies throughout the game.
"And last but not least, the final unused weapon...
*THE SKULL."*
Grody Pineman skull meta
Vilebloods were supposed to have a bigger questline apparently, huh
Tulio Henrique I imagine all the little oath covenants were meant to be more important, but I guess they ran out of time for it.
I wish. That's one part of the lore I really wish they had expounded upon.
tbh i think Vilebloods were supposed to be central to the story in the early days
fromsoftware games have so much interesting cut content, it’s sadden me. i wish they could remake some games, but themselves and not by someone else like bluepoint for demon souls. i really wish fromsoft could remake the games and add all the interesting cut content to it, like dark souls 1 (+ finish the second part of the game such as izalith), remake dark souls 2 and fix some things, bloodborne.
infortunatly, that will probably never happen with bloodborne since sony own a big part of it and doesn’t even want to gave us a pc-port…
The souls games have way too much unused content that looks amazing.
Miyazaki is too much of a perfectionist
@@dopples9004
No? They always just run out of time each game and have to cut stuff to make the deadline
@@Miriam_J_fun fact radagons dog in Elden ring is a cut enemy from dark souls 1
Seeing as how Demon's Souls has many design choices similar to Bloodborne's and how Gascoigne used to say "umbasa", I think they were originally both supposed to be within the same universe. You can also see many knight corpses in Chalice dungeons. They could still share a universe but just be set in different times. This explains many of the knightly- looking armors in the cut content.
Also can I just say those old ass wooden guns look goofy as fuck but probably goes to show how much of a badass Gehrman was to be able to fight with one, as well as his fellow hunters.
All that fire arms looks like the one that use the enemies in the game.
Videos like these feel like archeologic relics from Yharnam that might offer answers. Well done.
This is just a far-fetched thought, but all of the cut-content shown so far from enemies to armour have been very gothic-fantasy esque. It makes me think that "Bloodborne" might have been a different kind of project entirely, perhaps similar to Demon's Souls or Dark Souls, but was changed still in the early stages of development into the Victorian cosmic horror story due to a change in artistic direction.
Maybe Miyazaki decided that it was better to try something new, instead of doing another dark fantasy title, especially since DSII had not long come out.
good call if thats the case. bb was such a different and refreshing experience.
Well, it is pretty evident that Bloodborne was originally meant to be connected to Demon's Souls, the main evidencebeing that there was a character speaking the line "Umbasa" in the demo a few people got to play once, but beyond that, it seems pretty clear that at some point or another, they scrapped that idea altogether - probably because the setting was growing to be just too different from Demon's Souls - and decided to just make it its own thing, removing all connections to Demon's Souls.
yeah i think they wanted to make a clear seperation ebtween dark souls and bloodbornes aesthetic. but also, that knight stuff is mostly confined to cainhurst and the way you reach cainhurst (like a dlc added as an afterthought), it makes me assume that cainhurst was an area that got a lot of cuts. Maybe that is because the whole vampire theme was possibly too much to add to the werewolf and lovecraft themes, or maybe it got reduced to push the dark souls imagery further away from the bloodborne ip as a whole.
I wouldn't be surprised if it was related to Demon's Souls as their are quite a bit of nodes to the game in Bloodborne.
The castle of Cainhurst is giant, it could be two or three areas itself, is a shame that is so short.
the first armor is so incredible. I confess that I am a little addicted to the post-Medieval themes in bloodborne. this first armor is the shadow of a time with kingdoms, castles, heavy armor, knights ... we saw most of these things in dark souls (which is obviously a game with medieval themes)
But ... aren't you curious to imagine what the medieval age might have been like in bloodborne?
Hey! Regarding the shackle icon: if you look closely at the PS4 trophy icon for beating Micolash, you can still see that he has the shackles on. The trophy model they snapped a pic of must have been the earlier build before they took the prison bracelets out. Neat!
Nice catch!
I'm just glad I could provide even a fraction of the input you're giving us with these videos! Thanks so much for doing these, they're amazing and obviously a TON of work.
So thanks to your note, I was able to actually find its model! Thanks :Dtwitter.com/SanadskRUclips/status/944141879687438336
AMAZING. My GF was JUST complaining too about how the scholar set has no gloves and I guess now we know why. Kinda. Maybe they clipped stuff badly?
+delsomebody Yeah it's possible, but at least we know what exactly they look like :)
Favorite word of this video? "Super"
super cool, man
Griffin...?
Griffi...
Griffith
*GRIFFIITTTHHH*
TS family guy
ALL STARS what no bezerk.
*Gwyndolin
Noobymanfire ?
ALL STARS it's a refrence to Beszerk not family guy.
dude please study, these videos can wait.
YES STUDY.........but IF you can do both, do it PLS
Nerd, Nerd, NERD!!!!!! lol
Come on we all end working in a shitty work in the end of our studies.
Edgf Wfe fuck off moron
Isaac Promislow shut up. We want videos
the necklace thing was probably queen yharnam
Your exams are more important than us, but thank you for all your hard work! Hope everything goes great! :)
DanPC ok! 👍🏻
So many cut shields. Shields are nice but they not if they engender passivity.
loch sheild can be used against coss-parasite players at least.
That first armour screams faraam to me
Ed Wright with a hint of creighton
Ed Wright ye
James Graham The helmet is the faraam helm and the rest look like Creighton's armor, a combination of shredded clothing and chainmail
i can't, the agony is too much
Screams Sir Vilhelm from Ashes of Ariandel to me
And to clarify...the one you called rifle it's a musket and one you called flintlock rifle it's an arquebuse
he *did* say he didn't know much so he was going to make it quick
I would have said the musket was a flintlock carbine personally because it seems short for a musket. The other one is a matchlock rifle or arquebus, yes.
You didn't think of Queen Yharnam?
She even has the same hairstyle in game.
Gat the Man tbh I also tend to forget most things that were in chalice dungeons.
It's not just the Chalice Dungeons, you can also see her before Mergo's Wet Nurse.
And after Rom.
Yeah, that too.
Small note: both of the firearms you referred to as a flintlock were actually matchlock pistols, but the first firearm you mentioned was actually a flintlock rifle.
Touch some grass
Engravings on the blade?
Ocelot: *TRIGGERED*
Revolver "Revolver Ocelot" Ocelot
-Revolver Ocelot
engravings provide no tactical advantage
Spider head looks sick
love the gun showcase because it gives insight in the design thought process. many of these deleted guns were just not in-universe enough and looked like irl firearms. but more than just the grimey and messed up details I notice that, when contrasted with Ghermans rifle, the guideline for BBs weapons seems to have been that they be deformed, jarringly unproportional or distorted. they just dont seem like something sober and functional you would build irl.
Thank you sooo much for sharing these informations with us I love Bloodborne and I love your videos and it really shows how much passion you put into this game!
Also... I wish you much luck for your exams, study a lot for them :>
The first armor set at the beginning and the bandaged LHB would've been cool.
Study bro, I can see the work in this must have taken up a lot of your time. As an ex student who didn't do so great I know that you only have one chance. Bloody good work though, I look forward to what ever you make next
GIVVEMETHATFUCKINGSHOTGUN
I hear that Dragonball ost in the background, good choice
DatPootis ka ka ka ka ka chi daze
GlinkGlink Gun gun gun gun gun wo nuki
i need bloodborne 2
im tired of bloodgem farming
Every gun you specifically referred to as a "flintlock" was actually a matchlock.
The blunderbuss-like weapon in the thumbnail is actually the guns those wheelchair-bound people in yharnam use. Like the one guy that shoots you in that dark cellar just before Cleric Beast
The gun in 8:41 is called the Handgonne; you wouldn't see it in the Victorian era because it is the first firearm ever developed for actual military use.
And 8:50 is called a Culverin, the predecessor of cannons.
All the cool stuff are in the files of the game, that knight armor set looks sicks. Keep the great work dude, good luck in your exams
This is the Pthumerian's armorset. It's a veeeeery old stuff and it sends us to the past when Pthumeru is alive. Yharnam Queen is on this medalion
The "Flintlock small pistol" is actually a Matchlock pistol. The rope is lit, and used to ignite the powder. Same for the "Flintlock Rifle", it's a Matchlock as well. Flintlocks use flint, Matchlocks use a match.
Love your work and dedication to bring us more content! Good luck with your exams!
That second cut gun, the one he said he really liked the design of may have been intended to be a hand cannon, y'know like the ZORN-KP in MGSV.
And the skull could have been cut and recycled as the Accursed Brew that you get from the Fishing-Hamlet Priest. The design is sort of similar, both being severed heads and all.
Couldn't help but notice the ultra instinct music, fell in love with it since I first heard it in the show
Super video.. super nice, super good, supersayandsk
9:20 SPOOP WARNING
German's gun is actually a trick weapon. A blunderbuss / evelyn gun. Well that would have been something during the game.
Leonard Rey Barba yeah, op
I believe the shield and sword, or something very similar to it, can be seen in the concept art for Chalice Dungeons: drive.google.com/file/d/0B4hcIZ0q5CPvMVQ5RVVDTUxpZVU/view
XTrin agreed!
nice catch!
Why they didn't reuse all those knight armor for ds3 instead of all the ds1 fanservice sets
Ludovico il Moro Cuz BB is Sony's IP not FromSoft... so they couldn't use them even if thet wanted
Lua Grimm even the cut content falls under sony's copyright?
Ludovico il Moro
Everything ever produced under the Bloodborne IP is property of Sony.
Skaianet except moonlight great sword.
Hey man, keep up the great work! Like you I am interested in unused Dark Souls and Bloodborne content but anyway I am supporting you until the end of time 😉.
Great video again, I love to see their design process and things that could have been. Hell, there is almost enough for a second dlc :).
One thing that has irked me about the lore. "Shields tend to be ineffective against the strength of the beasts" have they seen some of the enemies in the souls games? They put the beasts to shame, the hunters could of easily created trick shields that did crazy crap. I mean, they somehow made leather attire that competes with the few pieces of actual metal armor in defense. They could of added more shields, but made the gun system more rewarding and possibly countering shields, to discourage usage instead of nearly mocking them.
As it stands, you can go without usage of a gun entirely with no issues. I like to run around with one of the two shields in an almost defiant way lol
1st armor be like DUES VULT
Sandadsk you are truly doing god's work but please focus on your exams! Bloodborne will still be there when you are done!
2:33 Guys I've seen that crest in-game!!! It's in Arianna's house beside the stairs. Maybe that creature symbolizes a faction of knights (like in Berserk).
That cape... those flintlocks.....
These were cut because _WHY???_
probably just stuff that will be flagged as just used by ennemies, and not necessarily obtainable by players in the first place.
I want Ghermans gun :(
also where is the Double barrel shot gun that was in the project beast trailer?
Edit: also I bet that skull was a pyromancy tool, like with the ritekeepers.
Scorched knight same, that thing can parry without needing good timing :(
James Kelly I don't even want the OP parry... I just want the gun cause it looks BA!
True it does look pretty badass
James Kelly indeed it dose! Ghermans boss attire is pretty sweet as well! I know it's mostly a variation of the charred set, but it looks cool with it's unique details.
I love bloodborne content please just keep bringing more
Seems like a lot of content that was cut from Bloodborne falls into the "this belongs in Dark Souls" category.
About the guns, the first one seems like a normal flintlock musket. It being a sniper would only make sense in a video-game, as real-life muskets have terrible long-range accuracy due to a lack of rifling in the barrels, they were smooth on the inside. The one after Gehrman's blunderbuss seems more like what you'd call a "hand-cannon" which is basically an earlier form of firearm. It'd probably work like the base hunter pistol. Maybe they were going for a more transitional-era look for the game instead of Victorian, with people still wearing armor and early types of firearms.
Also, the trumpet-shaped barrel on some of them was more for ease of load than any kind of special ammunition usage.
Great work, keep it up and good luck on your exams!
the first one tells me that it was original an enemy. consider how there is only 1 or 2 shelds and swords in the game. and its not a trick weapon or anything like that. so maybe it was suppose to be knigth who garded the ceinhurst.
and the skull could have been connected to mad man knowledge so maybe just an early conespt for that
Two shields, 7 swords including the chikage katana and blades of mercy
katana not a sword.
blades of mercy. more like 2 daggers and a bigger dagger
and yes you have the bow sword.
but i was thinking just sword sword.
like holy moonligth sword that is just a magic sword
or ludwigs sword that is just a normal sword that becomes a bigger sword.
so yes there are more thene 2 sword weapons but only 2 sword sword weapons.
if that makes sense
meme daddy A katana is a sword and i completly forgot about the bow sword
a katana is a japan sword. not a sword sword....god i sound stupid saying that.
but yes its sword but not the type of sword i was referencing to
Could have been a very simplistic "trick weapon" . The shield is strapped on your back and you fight with the sword normally and can use a gun in the left hand. When transformed you hold the shield in the left hand and can block or parry with it and your regular r1s get a little different.
And since people in this comment section are obsessed with pointing out random bullshit about IRL weapons nobody cares about just to sound smart (like above somebody was talking "uuuh hurr durr it's not a rifle it's a musket") I will do that since it seems to get upvotes pretty easily. Just lemme get in a more pretentious way of typing " Well you see , sorry to burst your bubble but that sword's hilt is clearly intended for two hands , therefore your arguement is incorrect, such a trick weapon would be ridiculous."
I liked how you made Bloodborne look like a 60fps game by doubling the video.
NICE!
Fantastic video. I was waiting for something like that for ages!
Can you do one about the npcs? Their faces. And if the Yharnam citizens have models and faces.
pretty sure in some of the chalice dungeons I saw hunters wearing complete charred set with hood. I remember this because I thought the hood looked like the one you start the game with.
bloodborne outfits with *swords and shields look incredible together !!*
In the files, is there a way to find the official face values of characters? (Djura, Micolash etc.) Because that would make Cosplays a lot easier.
ruclips.net/video/I7dHlA_aUC8/видео.html
most of those knight armors would fit very well in the chalice dungeons, both as used by bosses or found deep, deep down, course you would have to find each piece in the chalice root dungeons on some silly depth
Gave you a like and subscribe for this one brother, thanks for all your efforts. Stomp those exams!!
Good luck on your exams. Great video by the way👍🏼
holy shit, I just realized we're gaining insight by watching this
5:44 the shield kind of reminds me of the Shield of Want from DS3
Ben Glaser same I thought it looked like the kings shield from ds2 (basically the shield of want but thicker and more colour)
Awesome Videos my friend!! Please keep it up!
Just letting you know, the pistol with the string on it isnt actually a flintlock. Flintlocks use flint and a pan to ignite powder with a spark, that is a type of early gun that uses a burning string to ignite powder. Much simpler but less reliable.
Your videos are simply amazing
Great job thanks for the video I appreciate your hardwork
Pretty neat to see the Garden of Eyes head was supposed to be a wearable item. I can't help but think that was intended to have like a symbol of avarice type effect.
Was not expecting to hear the Ultra Instict theme in the background XD
That first armor looks so awesome
Dunno how did you manage it but Bloodborne looks amazeballs in 60fps.
Just to think how much better Bloodborne would be will all this stuff.. Makes me cry.
8:36 Oh I don't know, maybe because of the fact that it can put you in a staggering state in one shot.
It's possible the guy from the trailer is wearing armor of a foreign origin, and could have been designed for a starter class. They decided to not give starter classes their own armor sets and items at some point, so there's a chance they worked on it and stopped partway through.
Even in the cut content, FromSoftware didn't have plans for a quarterstaff trick weapon, something that I have literally had dreams about them adding.
I'm starting to wonder if they hate staves being used as anything other than magical implements.
I'm seeing a trend here and it seems like others in the comments are too. It seems like most of the content cut are medieval in nature, armor and weapons (None trick weapon swords, Shields, helmets, enemies were demons etc). It seems that at one point they were in the process of making a Dark Souls-like game or spinoff potentially, and then decided to go into a different direction. They went for the Gothic Victorian era setting and therefore ditched most all the medieval stuff. It also seems they came up with the trick weapons, and the idea of faster paced combat hence the disappearance of normal swords, and shields in the game.
Actually if you think about it a lot of the ideas became Dark Souls 3. Enemies on fire, more beast like enemies, etc.
The skull is probably an early version of the Accursed Brew?
Or maybe it was Laurence's Human Skull.
True, that's certainly a possibility.
Sanadsk do you have a character slider for the project beast guy?
The first two guns are just yharnamite riflemen, and wheelchair yharanamite guns
Awesome, great job guys!
*Pictures of spiderman* are more important than these videos. These video can wait
Anyone remember the first bloodborne content we ever saw? The hunter with double barrel shotgun?
I used the charred hunter set with the hoodie you start the game with due to the fact that the hunters that use that charred hunter set acually uses that hood too
The rifle looks to be the same one as the Rifle Huntsmen use.
The pistol seems like the one that some of the wheelchair enemies use.
All the cut weapons are used in game. The old men in the wheelchair have the first 3, the blundbuss looking thing is used by Gehrman and the very straight looking one is used by chalice enemies.
just want to point out some details on the guns, if the gun have rope in the place of the usual flint of a flintlock then it is called a matchlock couse it uses a rope that is burned pre-firing the gun
They cut the First Hunter Blunderbus because the boss version instant-parries even if you aren't attacking. They would have needed to make a separate weapon from Gehrman's but still use the same model, and likely didn't want to chance a glitch causing either one to overlap.
Great video
Good luck on finals
NOOOOO I'M SO SAD ABOUT THE GARDEN OF EYES HEADPIECE BEING REMOVED...I WOULD HAVE L O V E D LOOKING LIKE THAT
Those unused guns looked interesting. They're either alternate or original designs for the hunter pistol and hunter blunderbuss. The game certainly needed more firearm variants but I guess they didn't want the game to be a third person shooter. I remember when people used to PvP with just Evelyn with maxed out BT.
All the firearms he showed are in the game, the first is the flintlock carbine the Riflemen enemies use. Second is the strange steampunky blunderbuss thingy that the Wheelchair Huntsmen use and the matchlocks the fat guys in the Chalice Dungeons use.
These videos are amazing!
Guns should be like bows if they ever make BB2. Ever see those rifles in on the weapon table? I don't see why a Hunter with major blood tinge wouldn't only use a gun.
the first gun was most likely never intended to be in the game but was more a proof of concept for the firearm system, the third one is not a flint lock its a match lock not a flint lock, a flint lock has a striker pan every gun you called a flint lock was a match lock and the ones you didnt are the flint locks.
The first gun is actually in the game. It's the one the rifle-wielding huntsmen shoot at you with. I don't think any of the firearms in this video were intended for player use, and as another viewer pointed out, they can all be found used by various enemies throughout the game.
Can you give us bloodborne files and the tool to take a look too? I practice drawing and it could be an amazing reference to look into.
PrinceAnzo the file aren't available to the public yet
Where?
First knight resembles Needle Knight Leda from elden ring
Crazy how FromSoftware uses cut content for their next games the Tree spirit was actually a cut DS3 boss
The first armory set would’ve been the only thing i wore every play through
Doesn't the weapon at 8:11 look exactly like the gun used by some of the wheelchair hunters who shoot at you?
Take a shot every time he says "super"
The Proto-Vilebloods were straight out of DS2
Ohhh shit!!! Thanks for the up load
1:26 vilhelm armor set before dark souls-ified?
carlos conde I think the chest looks like Leonhard