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Rotate to Target - with a tiny bit of GLSL
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- Опубликовано: 16 июн 2024
- Description:
Welcome to another TouchDesigner tutorial!
In this video, we dive into creating a "Rotate to Target" effect using a combination of traditional TouchDesigner techniques and a touch of GLSL magic.
📁 Project Files:
Download the project files here:
drive.google.com/file/d/1Qoho...
Cheers
Very cool tutorial!! You can do an arrow with line mat as well :-) i try with rotate to parameter of the instacies but this works better
Lovely! Looking forward to the 3D version 🎉
Thank you! You are one of the very few presenters who actually take the time to teach why you are using a certain operator or piece of code. It’s a huge breath of fresh air. I’m just getting into GLSL so I’m very much looking forward to part 2. I’d also love to see even more GLSL and hear when to use it as opposed to operators. It’s absolutely fascinating to see the 2 methods working together. Bravo!
Many thanks! Your comment goes a long way! Cheers
Very cool thx
this was great; I really enjoy how you also explain what you do and teach a bit as well, better than just mindlessly coding along. One question I have or would like to see is now how to use this tool to give particle directions; sometimes, I struggle with finding ways to use these tutorials in real-world applications.
Many thanks, I'm happy to read that this was useful to you!
I've done a simple particle system here:
ruclips.net/video/MFlbe-tapYo/видео.html
More will come soon on this precise topic.
Cheers
You think you could do a tutorial where instead of arrows ypu have eyeballs following the mouse :D similar like they teased here: ruclips.net/video/fDOIzL2NwNg/видео.htmlsi=wWYBtqnf7MuVtinf
Thank you very much for your efforts doing your great tutorials ❤
Kind regards
Yes vey cool idea indeed! I think you have all the tools to create that effect already. You could use the lenght function in glsl to calculate when to open the eyes. I hope to the result !