The M for Bison is for MMMmnnn take this mix up. Visit / siberianlab for Zangief and fun vibes. Maybe a little complaining here and there. Also, don't make fun of my hair.
The problem with the game is half the roster have very basic kit so when they want to make “cool” characters that sell they make them fun at the expense of balance, can’t lie akuma and bison are the most fun characters to use besides zangief. Imagine Manon or lily as dlc this shit will flop
Devil Reverse traded with my flashkick 3 times in one match before, and it can always be done in an unpunishble way from anywhere on the screen. Capcom really just went "here u go Bison, here's the keys to the kingdom, so sorry for killing you 😢 here's your scissorkick back untethered from a charge input btw." 🤦♂️
I've been testing if a guide is even possible against this guy. He has a lot of abusable tools where the response is heavily scaled towards him. Scissors hurt.
Scissors have been so rough to try and deal with. I’m relieved, but not glad, that other giefs are having issues with this. Seems to be a strong consensus that he’s way overtuned.
Scissor Kick being a motion command is bad news for the mid range game. He's got fast walk speed, must he also have light xx -LP Greenhand- LK Scissors OSB as well! Hopefully, every Zangief main switches to Bison Dollars and Get Paid, much like Dee Jay. I would rather that, then to change the channel.
To be honest MK is still good for Gief, they thought it became too strong, I was checking the range in training and it is still a bit stupid Scissor kick is indeed annoying. One thing I am currently doing if when blocking with bomb stuck on me, I use Drive reversal to not have to deal with the stupid disadvantage on block. M.Bison has the fastest Drive Rush in the game indeed. The good thing is that when he jumps or uses his aerial special, you can ex air grab but that is it. But you know he is a pay to win character, the damage is insane and easy to do, he has crazy pressure and while he lacks a reversal, he does have access to Drive reversal so that is not too bad. I would not be surprised to see him "adjusted" before EVO but after everyone bought him...
Yeah havent been able to play on new patch yet but afaik the only change the kick got was reverting the range buff which seems pretty whatever. It was already a very strong button anyway with a good hitbox, and it is still has it’s other improvements so it doesnt seem like a big problem. Plus, Zangief was a bottom tier and immediately shot up to a very high win rate in high Master, so i understand why they would give him a small slap so quickly to be on the safe side compared to someone like AKI who was also massively improved. I do hope this small nerf to it means Capcom will be a little more active in doing minor tweaks to the game in the future. It does feel a bit bad to look at how dominating characters like Luke and Ken have been since day one without a hit, but i do feel like this is just a sign of their philosophy moving forward rather than wanting to destroy him like SF5 did.
I think it’s hilarious that he basically has only about 2-3 moves you can punish. 1 of which you have to DR cancel to punish with a combo. Everyone says I’m a whiner or i need to get good. I’ve played almost 100 sets against bison now at this point and I never confident. He is constantly plus if you try to parry he’s almost always in throw range. Most of his specials are unreactable. His normals he can either just mash or this have crazy range. His anti air button has hit me where 70% of my character was over him and I still got hit. I didn’t even have this hard of a time with akuma. This patch honestly just is not fun. People are getting master with him faster than anyone other character. Like if that doesn’t say something idk what else does
He's extremely simple for how strong he is. More than being plus, the problem is spacing. He doesn't need to risk anything to continue his pressure. That's a big issue in his design.
I think Bison is really boring and they left all his broken shit because they didn’t have anything else to give him. They needed us to play test him, so they can balanced him afterwards.
Personally, I feel that bison would be fair if he wasn't able to get psycho mine off a jab. To have what is essentially your "win condition" attainable from panic mashing is insane to me.
I brainstormed and realized they might have removed Gief stand medium kick advantage because it rivaled Bisons stand medium kick
You are not the only one who thinks that.
You're not alone with that thought man!
there's also the nerf on hitbox so gief medium stand kick did not punish spaced scrissor kick
@@tilting_cat3344 shows that they want to make him OP to start off then nerf in later seasons
@@WillyMerc pay to win character, so they make sure people will buy him
The problem with the game is half the roster have very basic kit so when they want to make “cool” characters that sell they make them fun at the expense of balance, can’t lie akuma and bison are the most fun characters to use besides zangief.
Imagine Manon or lily as dlc this shit will flop
Devil Reverse traded with my flashkick 3 times in one match before, and it can always be done in an unpunishble way from anywhere on the screen. Capcom really just went "here u go Bison, here's the keys to the kingdom, so sorry for killing you 😢 here's your scissorkick back untethered from a charge input btw."
🤦♂️
I've been testing if a guide is even possible against this guy. He has a lot of abusable tools where the response is heavily scaled towards him. Scissors hurt.
Scissors have been so rough to try and deal with. I’m relieved, but not glad, that other giefs are having issues with this. Seems to be a strong consensus that he’s way overtuned.
Nah don't apologize for the video it needed to be said, he looks like he can be fun but I can see all the 'criticisms' you brought up!
Scissor Kick being a motion command is bad news for the mid range game. He's got fast walk speed, must he also have light xx -LP Greenhand- LK Scissors OSB as well! Hopefully, every Zangief main switches to Bison Dollars and Get Paid, much like Dee Jay. I would rather that, then to change the channel.
To be honest MK is still good for Gief, they thought it became too strong, I was checking the range in training and it is still a bit stupid
Scissor kick is indeed annoying.
One thing I am currently doing if when blocking with bomb stuck on me, I use Drive reversal to not have to deal with the stupid disadvantage on block.
M.Bison has the fastest Drive Rush in the game indeed.
The good thing is that when he jumps or uses his aerial special, you can ex air grab but that is it.
But you know he is a pay to win character, the damage is insane and easy to do, he has crazy pressure and while he lacks a reversal, he does have access to Drive reversal so that is not too bad.
I would not be surprised to see him "adjusted" before EVO but after everyone bought him...
Yeah havent been able to play on new patch yet but afaik the only change the kick got was reverting the range buff which seems pretty whatever. It was already a very strong button anyway with a good hitbox, and it is still has it’s other improvements so it doesnt seem like a big problem. Plus, Zangief was a bottom tier and immediately shot up to a very high win rate in high Master, so i understand why they would give him a small slap so quickly to be on the safe side compared to someone like AKI who was also massively improved.
I do hope this small nerf to it means Capcom will be a little more active in doing minor tweaks to the game in the future. It does feel a bit bad to look at how dominating characters like Luke and Ken have been since day one without a hit, but i do feel like this is just a sign of their philosophy moving forward rather than wanting to destroy him like SF5 did.
Don't care how strong a character is, I'm still a Loyal Fan!
A loyal fan of Bison? Shadaloo soldier infiltrated the Siberian Lab.
this video came at a perfect time
Neutral jump is pretty good against scissor kick. But bison air mp x2 leads to a big punish if they react to our jump, which feels kinda bad
I think it’s hilarious that he basically has only about 2-3 moves you can punish. 1 of which you have to DR cancel to punish with a combo. Everyone says I’m a whiner or i need to get good. I’ve played almost 100 sets against bison now at this point and I never confident. He is constantly plus if you try to parry he’s almost always in throw range. Most of his specials are unreactable. His normals he can either just mash or this have crazy range. His anti air button has hit me where 70% of my character was over him and I still got hit. I didn’t even have this hard of a time with akuma. This patch honestly just is not fun. People are getting master with him faster than anyone other character. Like if that doesn’t say something idk what else does
He's extremely simple for how strong he is. More than being plus, the problem is spacing. He doesn't need to risk anything to continue his pressure. That's a big issue in his design.
I fell like bison is not super balanced but then I think about Ken and I thought he's fine.
I want to remind everyone again Ken is BUFFED
I think Bison is really boring and they left all his broken shit because they didn’t have anything else to give him.
They needed us to play test him, so they can balanced him afterwards.
I hope they buff him
@@RandomPerson28337 bro that's WILD 💀
Strong DLC char, but his defense is very poor...
His defense is pretty all right. The lack of DP does not mean he has no options.
@@SiberianLabhis crouch HP is silly. It’s like JP’s before the nerf.
on defense the dude can switch side on air 2 times dude
His defence is to panic mash his quick buttons until he can link C.lp into psycho mine or drive rush if you block his panic mashing.
Whats his defense options?
Personally, I feel that bison would be fair if he wasn't able to get psycho mine off a jab. To have what is essentially your "win condition" attainable from panic mashing is insane to me.