Just a few fixes: - When you play a pair of cards, this could be a pair of +2s or a +1 and another card. you cannot play a pair of matching cards of any value as I did in the video. - 19:07 Contest in corners are resolved when that specific section is activated and not right at the start of a game turn - 11:44 When bots move they ignore each other; however they do not ignore human players (at the start I moved a black bot passing the white car at no cost!)
Great stuff, well done sir. Watching you doing a play through would be fantastic. Just got my shipping notice through, so, yes a play through is perfect timing.
Did a playthrough last night, posted it this afternoon. I will probably do one more playthrough... hopefully your game will be in soon! ruclips.net/video/j7Ajx6zlsDg/видео.html
Looking forward to getting it. I understand the rules are easier to understand for this 2nd edition. Now to find your playthrough, and thanks for letting me know.
A buddy of mine picked this game up at a thrift store recently. I'm trying to learn the game but man there is a lot of little details you have to remember.
At 11.50 you allow the black bot to get out the brake section. This is uncorrect as it spends 3 points to get in there and 1 additional point to overtake the white human player, so the the black bot should end its turns in the braking section just behind the purple bot.
As far as I can see there is not a max number of cards in your hand until you make a pit stop. When you make a pit stop you have end the stop with a certain number of cards as per your driver board.
4:05 starts the placement for qualifying. It is organized by large number at the top of the chit. If there is a tie, the lowest number qualifies higher. In this case, there were 4 tiles drawn that had a +5 on them. So they were organized from lowest to highest using the check value on the chit for these 4 tiles. So during track placement, the value of the chip is used with the tie breaker going from lowest to highest on the check value. In this case the yellow drew a +6 so that car is first. Following this are the 4 chips with +5 organized from lowest to highest check value. Then I placed my car because I discarded a +3 card and my chit has a +1 (+4 total). Hopefully this clears things up.
This game deserves all the love it gets. Great job on the video!
Just a few fixes:
- When you play a pair of cards, this could be a pair of +2s or a +1 and another card. you cannot play a pair of matching cards of any value as I did in the video.
- 19:07 Contest in corners are resolved when that specific section is activated and not right at the start of a game turn
- 11:44 When bots move they ignore each other; however they do not ignore human players (at the start I moved a black bot passing the white car at no cost!)
Great stuff, well done sir.
Watching you doing a play through would be fantastic. Just got my shipping notice through, so, yes a play through is perfect timing.
Did a playthrough last night, posted it this afternoon. I will probably do one more playthrough... hopefully your game will be in soon!
ruclips.net/video/j7Ajx6zlsDg/видео.html
Looking forward to getting it. I understand the rules are easier to understand for this 2nd edition.
Now to find your playthrough, and thanks for letting me know.
Appreciate the video!
A buddy of mine picked this game up at a thrift store recently. I'm trying to learn the game but man there is a lot of little details you have to remember.
Yes there are so many little rules to remember. Hopefully you guys will enjoy the game. It’s fun once you get it going.
Thanks for the play demo 🏁🏎️
At 11.50 you allow the black bot to get out the brake section. This is uncorrect as it spends 3 points to get in there and 1 additional point to overtake the white human player, so the the black bot should end its turns in the braking section just behind the purple bot.
You are correct.
thank you for this useful video ! At 4:58 you don't have to put an extra card at the start of the race, unless i'm missing something...
The robots aways have an -1 for qualifying. You forget this!
I just looked at the rulebook and I do not see where you are referencing. Please provide where this was found. Happy gaming.
The -1 for qualifying is for the simplified rules only.
@11:48 - How can Black move 4 spaces when overtaking a humans car?
It is a mistake. Black should have ended in the corner with the player.
What is max no of cards you can have in your hand inclusive Track cards?
As far as I can see there is not a max number of cards in your hand until you make a pit stop. When you make a pit stop you have end the stop with a certain number of cards as per your driver board.
I may have missed it but Don't bots resolve qualifying ties the same way as players? using the check value on the tile?
4:05 starts the placement for qualifying. It is organized by large number at the top of the chit. If there is a tie, the lowest number qualifies higher. In this case, there were 4 tiles drawn that had a +5 on them. So they were organized from lowest to highest using the check value on the chit for these 4 tiles.
So during track placement, the value of the chip is used with the tie breaker going from lowest to highest on the check value. In this case the yellow drew a +6 so that car is first. Following this are the 4 chips with +5 organized from lowest to highest check value. Then I placed my car because I discarded a +3 card and my chit has a +1 (+4 total).
Hopefully this clears things up.
@@boardgamesfortwo AHHH Yes, lower to highest. for some reason i recalled it being high to low. thanks!