How to paint ambient occlusion in Substance Painter

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  • Опубликовано: 23 авг 2024
  • In this video I explain how to paint the ambien occlusion channel inside substance painter. This is useful to fix baking errors without having to use any external software.

Комментарии • 43

  • @user-dl6yn7lp6h
    @user-dl6yn7lp6h 9 месяцев назад +5

    Very easy to understand, thank you! I will watch your other video on fixing normal maps as well.

  • @walouinsanityshed
    @walouinsanityshed 9 месяцев назад +2

    my occlusion had so many problems, this is AWESOME

  • @YasGoiburu
    @YasGoiburu 6 месяцев назад +1

    honestamente me has salvado la vida, se que llego tarde a este video pero lo que me explota la cabeza no saber estas cosas

  • @unrealhabitat
    @unrealhabitat Месяц назад +1

    Gracias muy buen video

  • @Francis4Angels
    @Francis4Angels Месяц назад

    Excellent explanation Julio. Very easy to follow. Thank you. Is there a methodology for when there are multiple UV tiles?

  • @Lazarusminis
    @Lazarusminis Год назад +3

    Just what I was desperately looking! Great video, thanks!

  • @lovelettar
    @lovelettar 6 месяцев назад +1

    the mixed AO part literaly saved my life, I was so confused why Im getting errors or the AO stay unmodified when I try to export

  • @Mark_Alloway
    @Mark_Alloway 10 месяцев назад +1

    A very helpful and well delivered tutorial. Thank you.

  • @PencuryTimun
    @PencuryTimun 10 месяцев назад +1

    Thank you for sharing. This is help me a lot with my study..

  • @cheru_biel_art
    @cheru_biel_art 9 месяцев назад +1

    THANKS MAN , really , really , usefull

  • @kilutica3D
    @kilutica3D Год назад +1

    Thank you so much, that's what I was looking for ^^

  • @Nexxorcist
    @Nexxorcist 10 месяцев назад +1

    This was so helpful. Thank you!

  • @robertross8922
    @robertross8922 Месяц назад

    Excellent video Julio. Thanks very much. Is there a methodology when the model has multiple UV tiles. I understand that the AOC adjustment process is the same just multiple tiles. Also the export is the same but I am unable to import multiple AOC maps. Please.

  • @asturiastroub
    @asturiastroub 11 месяцев назад +1

    Muchas gracias mi amigo. Es un buen tut!! Thank you so much for this lesson!!🤝👍 Спасибо большое за помощь!! !Quero dar mas me gusta de uno!

  • @szkrukowski
    @szkrukowski 11 месяцев назад +1

    Gracias. Gusto este tutorial!
    Very useful and well explained. Thank you for your time.

  • @MayconDouglas-lu7yr
    @MayconDouglas-lu7yr 5 месяцев назад +1

    i really loved your intro hahaha

  • @juanmaleyva3292
    @juanmaleyva3292 7 месяцев назад +1

    Muy buen vídeo Julio! Graciaas :)

  • @rhizlanelk1608
    @rhizlanelk1608 Год назад +1

    Excellent tutorial ! Thank you !

  • @fourseven6202
    @fourseven6202 10 месяцев назад +1

    Buen hack para arreglos basicos 👍

  • @ericyun8647
    @ericyun8647 Год назад +1

    Excellent video. Thanks!

  • @animatheg3447
    @animatheg3447 Год назад +1

    Veeeery goood tutorial thanks a lot

  • @fakefake9921
    @fakefake9921 Год назад +2

    super!

  • @damjanzugic6343
    @damjanzugic6343 5 месяцев назад

    How to bake the 2 combined AO maps into albedo map this way?

  • @danats3053
    @danats3053 Год назад +1

    Super! Thanks!

  • @user-tg8tq1kc5k
    @user-tg8tq1kc5k Год назад +1

    hi! thanks for tut! i have a problem: when adding ao map to ao slot of fill layer it doubles(darkens) previous ao instead of replacing it(ao mixing set to replace already)

    • @JulioCesarEspada
      @JulioCesarEspada  Год назад +2

      Check around 4:55 in the video. You have to set the channel of the layer blending mode in the Aoc channel to Normal. I think Replace works too.

    • @peesukarhu_OFFICIAL
      @peesukarhu_OFFICIAL 10 дней назад

      @@JulioCesarEspada Thanks Julio for the tutorial and to clarifying this, I also missed this step and was confused why I'm not seeing the change

  • @Fasimedes
    @Fasimedes Год назад +1

    Gracias amigo... Podrías hacer un tutorial sobre cómo pintar normales? O sea, patrones como el corrugado de botones etc.
    Gracias de antemano!

  • @baryafe
    @baryafe 4 месяца назад

    how do you add ao to material tag?

  • @luatphung694
    @luatphung694 11 месяцев назад +1

    thanks

  • @ConnieGMK
    @ConnieGMK 7 месяцев назад

    Can you paint an AO map without a mesh model being present?

    • @JulioCesarEspada
      @JulioCesarEspada  6 месяцев назад

      Can you elaborate a bit more what you would like to do? Substance requires a mesh to be able to paint something.

  • @balenwalker8209
    @balenwalker8209 Год назад

    any fixes for the fill layer not flooding the object with white? Im in the correct ao view, but getting the no information checkerboard pattern.

    • @JulioCesarEspada
      @JulioCesarEspada  Год назад

      Hey Balen, check that the layer is in fact in ao mode and not in color. Drag the texture from the shelf to the ao channel of that layer.

  • @FullCaber
    @FullCaber Год назад

    can we generate ao textures in substance painter?

    • @JulioCesarEspada
      @JulioCesarEspada  10 месяцев назад

      Of course you can, just activate it in the bake process.

  • @brozb4chorez831
    @brozb4chorez831 Год назад

    everytime i paint i get the message, mesh maps are not paintable, and so it won't let me paint directly on the AO map, any fixes or something i might have missed?

    • @JulioCesarEspada
      @JulioCesarEspada  Год назад +2

      Make sure you have Ambient Occlusion selected under Single Map in the viewport dropdown. Notice there are three "cathegories" there (in cursive). Lighting, Single Channel and Meshmaps.

    • @brozb4chorez831
      @brozb4chorez831 Год назад

      @@JulioCesarEspada ahhh i see. thank you so much!!!!

  • @boxmeta1834
    @boxmeta1834 6 месяцев назад +1

    Thank you so much Sensei d=====( ̄▽ ̄*)b