How To Make Blender Look Like Octane

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  • Опубликовано: 29 сен 2024

Комментарии • 79

  • @blurads
    @blurads  6 месяцев назад +9

    Since so many of you were confused about the title:
    Octane is known to have this very specific, realistic look to it out of the box - on Instagram you're going to find a lot of renders that have this dramatic/moody/hyperrealistic vibe to it.
    This tutorial was made to replicate that look - by creating an interesting lighting setup and color-grading in post you can come really far with Cycles alone.
    I should've explained that first in the intro, so I understand the confusion. Sorry for that.
    The term "cinematic lighting" is just very overused, hence why I chose something we can all relate to.

  • @GonkOrange
    @GonkOrange 6 месяцев назад +9

    Title is a bit misleading... There's nothing that replicates octane's rendering here. Basically just a cycles lighting tutorial then some color tweaks + glow in 3rd party software (btw you can do most of that in the compositor in blender).
    It is a very decent intro to lighting + rendering in cycles, but you should just call it that.

    • @blurads
      @blurads  6 месяцев назад

      Sorry for the confusion. I totally get that, this was just to demonstrate how far you can go with vanilla Cycles and just some post-processing, basically creating a dramatic/cinematic lighting setup.

  • @manuelcarmona3405
    @manuelcarmona3405 6 месяцев назад +4

    you didn't explain exactly whats the difference between cycles and octane and therefore you miss the entire point of the title here, as, why would i want cycles look like octane? why does octane looks the way it does? does it make it any difference? is it just a stylistic choice or does it have some photorealistic grounds? maybe actually trying both engines to make a more founded argument based on observations.

    • @blurads
      @blurads  6 месяцев назад

      Apologies for the confusion.
      Octane is known to have this very specific, realistic look to it out of the box - on Instagram you're going to find a lot of renders that have this dramatic/moody vibe to it. This tutorial was made to replicate these types of styles. I should've explained that first in the intro, so I understand why you were a bit confused.

  • @medomailab120
    @medomailab120 3 месяца назад

    Step 1 - use Blender Octane.

    • @blurads
      @blurads  3 месяца назад

      This is for those who want to use Cycles, otherwise what's the point. Read the pinned comment.

  • @rano12321
    @rano12321 6 месяцев назад +2

    Octane doesn't really have any look, just like when you watch a movie with CG or CG animation you can't tell what renderer was used to make that. Any renderer can achieve photorealism in the year 2024; Octane, Redshift, Cycles, Arnold, Vray, Renderman, Corona etc. Octane isn't the only one that does photorealism lol and If you wanna use Octane then just use it, it has a free version for Blender OR just learn how to comp and grade and you can have any desired look. That's the whole point of cg and working with linear color space that you have a lot of overhead to tweak your image with different passes in comp and achieve any look you want if you know how to do it. Don't just be limited to color grading like you'd do with real footages, real footages don't have render passes, CG renders do.

    • @blurads
      @blurads  6 месяцев назад

      I get your point, the pinned comment goes into more detail

  • @dansmith904
    @dansmith904 6 месяцев назад +1

    ⁠lighting a scene with cycles to look like octane renders on Instagram does not make something look like a different render bro. 😂

    • @blurads
      @blurads  6 месяцев назад

      463 people said otherwise 🤷

  • @kunemann
    @kunemann 6 месяцев назад

    Why save as png? EXR contains much more light and color information and with AWAA/B compression it is even smaller in size than PNG.
    And you have the advantage of a linear workflow and can use it better for compositing.

    • @blurads
      @blurads  5 месяцев назад

      I know. But this topic in itself deserves its own video since it requires unnecessary overhead to get it configured correctly (color space, HDR, ACES). This was more of a small introduction to lighting possibilities with Cycles alone and the for end result it would not have made much of a difference, just more work.
      (Grüße aus Stuttgart)

  • @xcanorousart2744
    @xcanorousart2744 6 месяцев назад +5

    amazing and so amazing you included the color grading ✨🙌 10/10 tutorial, can’t wait for more 🙏

    • @blurads
      @blurads  6 месяцев назад +2

      Thank you so much. I always do the complete package :)

  • @bUildYT
    @bUildYT 6 месяцев назад +4

    Cool! In case u use octane, could do a summary video? "Why, where, what, how using blender octane ?"

    • @blurads
      @blurads  6 месяцев назад +2

      I have actually never used Octane, but I can consider making a basic "getting started" video. Nonetheless, you can expect more episodes around lighting and scene composition like this one. ✌

    • @bUildYT
      @bUildYT 6 месяцев назад +1

      @@blurads ok, "how to get davinci pro version for free tutorial" would be nice;)

    • @blurads
      @blurads  6 месяцев назад +3

      Please, don't try to pirate software. The free version is already more than enough for most and if your needs ever exceed that, you can afford to pay for it ;)

    • @bUildYT
      @bUildYT 6 месяцев назад +1

      @@blurads no worries bro ;) 100% true, gl on ur YT journey!

    • @blurads
      @blurads  6 месяцев назад +1

      @@bUildYT Thanks a lot!

  • @phamthohongduong
    @phamthohongduong 6 месяцев назад

    The title in the concept of the video is incredibly misleading. I appreciate you, including color grading, but please be more clear. This could potentially be called an “Octane look”, but nothing more. I’m pretty sure there’s more to obtain color than just a simple color grading.

    • @blurads
      @blurads  6 месяцев назад

      Sorry for the confusion. I totally get that, this was just to demonstrate how far you can go with vanilla Cycles and just some post-processing, basically creating a dramatic/cinematic lighting setup.

  • @We4kness_Spotter
    @We4kness_Spotter 6 месяцев назад +2

    now this is a level of tutorial that u can understand right after doing the donut tutorial. not too simple not too complex.

    • @blurads
      @blurads  6 месяцев назад +1

      That's the exact thing I'm targeting. Doing more in that style.

  • @pablojaviermuratore
    @pablojaviermuratore 6 месяцев назад +1

    Stop making people lose time with misleading titles

    • @blurads
      @blurads  6 месяцев назад

      This is not how constructive criticism works. 716 people found this guide incredibly helpful. If you are confused, I'd advise reading the pinned comment.

    • @pablojaviermuratore
      @pablojaviermuratore 6 месяцев назад

      ​@@bluradsThat is my opinion and noticed the same opinion on many others before commenting.
      Do you want constructive criticism? :
      Do not make videos with misleading titles so you do not hurt viewers retention, just be clear about what you explain in the video, it is as simple as that.
      People view a video and expect to see what is described in the video or see in the image.

    • @pablojaviermuratore
      @pablojaviermuratore 6 месяцев назад

      ​@@bluradsAnd to clarify, I did not say the video is bad, I said the title is misleading which is different

  • @lotusinframe
    @lotusinframe 6 месяцев назад

    nice tutorial, but octane is free tho, i mean, why try to imitate octane with cycles when you can do it for free?

    • @blurads
      @blurads  6 месяцев назад

      Thank you for the comment. This video was aimed at people who are just starting out with Blender and don't want to learn a whole new different renderer.

  • @cekuhnen
    @cekuhnen 6 месяцев назад +1

    why not do the color grading and adjustments in Blender directly ? Just curious

    • @blurads
      @blurads  6 месяцев назад +1

      You have more creative freedom in DR, since it's industry standard for color grading workflows. But you could totally do it in Blender as well, but I find the compositor to be extremely slow and unresponsive once you start adding multiple effect nodes.

    • @cekuhnen
      @cekuhnen 6 месяцев назад

      @@blurads thanks for sharing !

  • @simbarashekunedzimwe1372
    @simbarashekunedzimwe1372 6 месяцев назад +1

    I honestly dislike Post-pro...

    • @blurads
      @blurads  6 месяцев назад

      You don't have to color grade it. It's a nice touch at the end.

    • @apzzpa
      @apzzpa 6 месяцев назад +1

      @simbarashekunedzimwe1372 Every amazing piece of artwork you have seen would have used post-pro

    • @simbarashekunedzimwe1372
      @simbarashekunedzimwe1372 6 месяцев назад

      @@apzzpa can't we do it pre-render by using a sample render or viewport compositor?

    • @apzzpa
      @apzzpa 6 месяцев назад +1

      @@simbarashekunedzimwe1372 compositing is post processing. Blender compositor is no different than photoshop, davinci or nuke in what it does.

    • @simbarashekunedzimwe1372
      @simbarashekunedzimwe1372 6 месяцев назад

      @@apzzpa I am saying, BEFORE doing a final render, tweaking the changes one would have wanted to edit after. Instead of Blendering first the going to Photoshop.

  • @blurads
    @blurads  6 месяцев назад +3

    Got ideas for a next video? Leave it down below. 👇

    • @tomiramone
      @tomiramone 6 месяцев назад +2

      in next video do this in blender

    • @blurads
      @blurads  6 месяцев назад +2

      @@tomiramone Thanks, compositor is on the list

  • @AnyHoo
    @AnyHoo 3 месяца назад

    or just use octane.

    • @blurads
      @blurads  3 месяца назад

      This is for folks who want to use Cycles. Read the pinned comment.

  • @zizzonedibattipaglia6247
    @zizzonedibattipaglia6247 6 месяцев назад

    Or... just use octane render engine 🤷 it is free for blender

    • @blurads
      @blurads  6 месяцев назад

      You can. This is more aimed at people who are familiar with the default Blender workflow and don't want to learn a whole different render engine.

    • @zizzonedibattipaglia6247
      @zizzonedibattipaglia6247 6 месяцев назад

      @@blurads yea I got your point. Also, cycles is (and is becoming) way much efficient for photorealistic renders. Btw you would need postprocessing also rendering directly with octane depending on your job

    • @blurads
      @blurads  6 месяцев назад

      @@zizzonedibattipaglia6247 True! You get the bloom basically for free though

  • @iamethio
    @iamethio 6 месяцев назад +2

    seee this is what a quality content looks like

    • @blurads
      @blurads  6 месяцев назад

      Expect more soon™

  • @xxzl_lew3388
    @xxzl_lew3388 6 месяцев назад +1

    Good vid, still have some room to improve tho.

    • @blurads
      @blurads  6 месяцев назад

      Go ahead, I'm open for feedback

  • @SwordComander
    @SwordComander 6 месяцев назад

    I love this! I have been doing the same thing for a long time now. I haven’t used glow yet, which I will try next time.
    Depending on the scene I also like to add a little amount of Gaussian blur and film grain to make it seem more natural.
    Oh what’s also a neat trick is adding a secondary red glow to your halation, to get those red outlines on your highlights.

    • @blurads
      @blurads  6 месяцев назад

      Thank you for sharing.
      This is exactly what I do in the next episode, Gaussian Blur + Secondary Glow. But I think you can turn up the redness in the Halation node itself as well.

  • @monishpreetam8640
    @monishpreetam8640 6 месяцев назад +1

    Amazing Video !
    Cant wait for what more you got

    • @blurads
      @blurads  6 месяцев назад

      More coming soon

  • @TheThebeep
    @TheThebeep 6 месяцев назад

    Octane for Blender is free. The only limitation is you can use only one GPU and there is no ORBX (Octane) file export.

    • @blurads
      @blurads  6 месяцев назад

      It's a completely different workflow though. With Cycles alone you can achieve some pretty good results out of the box, so not sure if it's worth learning an entirely different system.

  • @dheeratmakelath8635
    @dheeratmakelath8635 6 месяцев назад +2

    Let's gooo

    • @blurads
      @blurads  6 месяцев назад

      Glad you liked it!

  • @ping3995
    @ping3995 6 месяцев назад +1

    It's a nice video 🙌🏼

    • @blurads
      @blurads  6 месяцев назад

      Thank you for checking it out!

  • @alexejdismami8752
    @alexejdismami8752 6 месяцев назад +1

    Amazing video❤

    • @blurads
      @blurads  6 месяцев назад

      Thanks for watching!

  • @storiz107
    @storiz107 6 месяцев назад

    Octane is free. Make tutorials on octane blender. Tutorials on octane blender are rare on youtube.

    • @blurads
      @blurads  6 месяцев назад

      Do you prefer using Octane over Cycles in Blender? If so, could you please elaborate?

    • @storiz107
      @storiz107 6 месяцев назад +1

      @@blurads I'm new to octane. I heard its faster and better than cycles. That's why... My area of interest is product visualization. Whether its done in cycles or octane.

    • @DeathByDominic
      @DeathByDominic 6 месяцев назад +1

      Except it’s a whole different version of Blender so it’s not compatible with most other plugins, especially niche ones. The settings and workflow are also entirely different so it’s not beginner friendly in the slightest. Having said that, the lighting and materials are absolutely so much better than Cycles but until it’s a more seamless integration with Blender, it’s not worth it.

    • @zx3d979
      @zx3d979 6 месяцев назад +4

      It's not faster. The integration is ok but you still get massive loading times compared to Cycles when scenes get large, which also has persistent data. Furthermore Octane does not have a look to it, it's an unbiased pathtracer as is cycles. It does however have LUTs/Bloom but said effects are better done in post. Stick with Cycles and venture into Octane if you REALLY need a feature you can't find in Cycles.

    • @shook3153
      @shook3153 6 месяцев назад

      ​@@zx3d979I've seen comparison pics of octane Vs cycles and octane usually trumped it in realistic reflections and lighting. U still recommend to use cycles?

  • @dansmith904
    @dansmith904 6 месяцев назад +12

    This is a lighting tutorial for cycles bro. This has nothing to do with Octane 😂

    • @blurads
      @blurads  6 месяцев назад +5

      Read the title again

    • @bode4051
      @bode4051 6 месяцев назад +2

      I think you misunderstood his coment, he is complimentog the tutorial as a lighting tutorial, so broadly aplyable that its more than just a octane lookalike tutorial

    • @Icrowncat
      @Icrowncat 6 месяцев назад

      To be fair I get the guy, you can literally use octane inside blender, cycles is cycles, not that it's so much worse as a render engine

    • @blurads
      @blurads  6 месяцев назад

      I understand the confusion, sorry for that. The pinned comment goes into more detail.

    • @dansmith904
      @dansmith904 6 месяцев назад

      @@blurads ok you won me over with that comment. Thank you brother. Looks great ❤️

  • @wetset6446
    @wetset6446 6 месяцев назад +4

    I really like that you explained everything and it didnt take a long time, hope to see more soon! 💯

    • @blurads
      @blurads  6 месяцев назад +2

      That's the goal. I'm honestly bored with all the tutorials taking ages to get to the point!