Don't worry. After 2 or 3 days you'll pass out from exhaustion. And your colony has died when you were unconscious so you can finally take a break. You'll be back in 5 minutes
First ask yourself how much the sun is benefitting your current lifestyle. If the answer to that question is minimally, then keep it considered going forward.
Re: corner statues I think they only increase the beauty of some neighboring tiles, so unless you have many small rooms like the video shows its better to place them in the center of a room
Re: Butchery, you can set two butchering bills. One for small animals that yield less than 75 meat each, that just goes on forever, and one for larger animals that yield more than that, that only butchers if your meat stockpile is low.
You can also put a condition of butchering animals to only do so if you’re under a certain amount of meat. If you have a dedicated meat shelf this makes it so you don’t have to forbid/unforbid large animals in your storage.
@@AmraithNR I tend to have troubles doing that. I always forget to Unsuspend the order and run out of prepared meals. Thus my colony eats raw food and gets a mood debuff.
been playing this game for YEARS... it NOW just hit my to put shelves in my food freezer to triple the space! -_- thank you for the video T_T been using them for gear, weapons, medical supplies, trash...just never food...
I usually merge lab and kitchen as both needs to be clean at anytime. I separate hospital though because of all the bleeding and stuff that they make the room dirtier. Bigger sterile floor rooms have more cleanliness but there's a maximum cap for it though
Butchering table tip: Do not prohibit corpses. Just so a qsetting on a task "Do Until 151", but put shelfes for small bodies like chickens or do a double task, where first butcher everything small unlimitedly
How do you butcher all small corpses first? I haven't checked, but are you able to choose a specific storage to draw from when making a bill? That said, in my most recent game I noticed that shelves aren't listed when picking a storage to prioritize in bills.
I like to build bases out of bricks and so that the buildings in it are not flat, and sometimes not even semetrical (but only those buildings that do not interfere with it, for example, a warehouse). This helps a lot in decorating it and defending it, as there are a lot of overhangs for urban shootouts. In turn, I hate buildings in the rock. They are not convenient, expensive, you can't make large manners in them, a lot of dirt, and even for which the wife takes much more time to improve her than to make bricks and put them in a miraculous way.
The biotech dlc is definitely worth the buy. It allows for so much more roleplay. Royalty is just a nice addition and ideology is only if you're bored and need a completely new game
@@MuditJhawarnah royalty is weird and not really worth it. The other two do add a lot of content that shakes things up quite a bit, but all of their content is pretty good and fitting. Plus they make sense within the context of the game, unlike Royalty where you crash land on a largely untamed planet, fighting desperately to survive, yet you get random nobles from some generic nebulous space empire that want you to drop everything you’re doing and build them a grand golden monument to their penis or something
Strawmatting is actually a better tile for laboratories as it reduces filth generation. But the bestest is actually a mix of both: put sterile tiles wherever your pawns are unlikely to walk like under your work benchs and put strawmatting everywhere else. Be sure to protect your strawmatting with firefoam poppers or turrets.
Rooms closest to the outside door get dirty faster. Best to have a buffer for fridge,hospital, kitchen. (Edit) place a 2x3 straw floor outside any exterior doors.
Ey you can also just butcher animal until you have x meat. You can even make a separate bill for large corpses iirc so you could butcher forever small corpses and butcher tillX meat large corpses
imo, sterile tile is useless because by the time you have the resources to build them, you already have doctors that are over level 10 and you've researched a lot already.
Two tips about insilation in the game: Thicker walls insulate better, and an airlock system, where there's a door a tile and then another door, helps with bleedover of temperatures when the door are open.
Be sure to set your stockpile priority levels. Pawns will move items from lower priority storage to higher priority. It doesn't affect how urgently the pawns prioritize moving your stuff. Also, you can set a tiny stockpile to hold exclusively a few materials at critical priority to get it all together. I use this to feed my animals when hay runs out. A single tile stockpile of meals on a higher priority than my freezer, so they don't starve and wil eat any food type.
Also make sure that particular pawn is allowed to haul things there are a ton of different reason why a pawn might not haul things, could be a trait, a gene, something in the backstory, a title, health condition, or even what work they are scheduled to do. All of these things are things I have over looked many times lol
Actually about butchering. You can just suspend butchering and if you don't use another place to storage food, the pawns automatically stops butchering. In fact this goes for every storage spaces. If it's full of stuff, they won't try to haul a thing. That's also why butchering always is worth more than not. You need that empty space to make sure there's a room for more corpse.
One of my favorite mods for Rimworld is called, "Increased stack." It changes the max stack size from 75 to 750. Not only does it get rid of clutter all together, it makes it easier to tell when your pawns are behind on hauling (stacks won't be complete) (also there's an option to change the max stack size)
Tip 1, game literally tells you, in more than one place, tip 2, actually good tip if you don’t mind an ugly base, tip 3, just set the bill to a numeric limit of meat and no butchering happens when over that limit, tip 4, I actually have no criticism, I didn’t know that
I got a dollar to playtime ratio of like 13 I spent 100 dollars on this game and got 1300 hours Would recomend it if you cannot raise your blood pressure
It's hilarious how many people I see saying they won't buy the game because it's not 4K RTX VR with a 80 hour campaign story and voice acted cut scene. It's a little know fact that terrabytes of textures doesn't automatically equate to fun
@@pinkliongaming8769dude the newly graduated incells think holodecks are coming next month and games like this are for old 80s pcs. They can't fathom depth.
@dougm4160 If you think what the game has to offer you is not enough, you can check out mod contents and see if you like it. Honestly, worthiness is something very personal. What's worthful to me may be worthless to you so at the end of the day, it's up to your preference.
EVERYONE KNOW THAT EVERYONE READ THE HINTS WHILE PLAYING THE FIRST TIME EVERYONE CHECK THE CONTROLS AFTER LAUNCHING A GAME THEY HAVE NEVER PLAYED THERE IS LITERALLY NO REASON TO WASTE YOUR AND MY TIME BY THAT SHEET
I, FOR ONE played this game for days without knowing shit. Passed the tutorials but still kinda don't get it and decided to learn it all by playing a real game instead. Learnt many new things through parenting those FUCKING MENTALLY UNSTABLE IMMATURE ADULTS. If you know there's a rock roof over your head but there's another side without any mountain roof, WHY NOY FUCKING MOVE TO THE OTHER SIDE INSTEAD OF CONTINUE DIGGING AND FUCK YOURSELF UP. And I thought to myself, forget about it I'll just tell them to deconstruct roof first.
I have 2,380 hours in the game, and I didn't know you could change the stockpile settings of shelves before they are built. These are good tips for beginner and intermediate players. If you know all these tips already, good for you. That doesn't mean everybody does.
Ive played for a few days no ingame tips mentioned or i missed it about the stockpile while its being built. Unlike you with your useless CAPS it has some value.
im kinda interested on this game, a lots of features to explore but im scared im may not see the sun again for months 😂
Rimworld is amazing you can see the sun light during the rim day 😂
Don't worry. After 2 or 3 days you'll pass out from exhaustion. And your colony has died when you were unconscious so you can finally take a break. You'll be back in 5 minutes
don't worry, your colonists will understand exactly how you feel too....eff toxic fallout and volcanic winters
First ask yourself how much the sun is benefitting your current lifestyle. If the answer to that question is minimally, then keep it considered going forward.
Its worth it the DLC are even worth it
Re: corner statues
I think they only increase the beauty of some neighboring tiles, so unless you have many small rooms like the video shows its better to place them in the center of a room
That's only true for the pawn's beauty calculation, room impressiveness calculates beauty over the entire room/walls, no matter the size
Re: Butchery, you can set two butchering bills. One for small animals that yield less than 75 meat each, that just goes on forever, and one for larger animals that yield more than that, that only butchers if your meat stockpile is low.
I have 4k+ hours of Rimworld and didn't knew about that golden wall at the corner trick..living and learning I guess heheh
我想,因為只有一個金墻沒有太大的作用
增加美觀 當然的,但是藝術品才更有"效果"
You can also put a condition of butchering animals to only do so if you’re under a certain amount of meat. If you have a dedicated meat shelf this makes it so you don’t have to forbid/unforbid large animals in your storage.
You can just suspend the butchering order too.
@@AmraithNR
I tend to have troubles doing that.
I always forget to Unsuspend the order and run out of prepared meals.
Thus my colony eats raw food and gets a mood debuff.
@@mrsoggyramen9596You can click assign and then set food controls to prevent them from eating raw food
The shelf thing blew my mind aha
been playing this game for YEARS... it NOW just hit my to put shelves in my food freezer to triple the space! -_-
thank you for the video T_T
been using them for gear, weapons, medical supplies, trash...just never food...
Thats neat. Storing the body instead of the butchering
I usually merge lab and kitchen as both needs to be clean at anytime. I separate hospital though because of all the bleeding and stuff that they make the room dirtier. Bigger sterile floor rooms have more cleanliness but there's a maximum cap for it though
That corner placement tip is insane. I need to test if it's working ASAP
I really hope one day they introduce auto diagonal walls so as to end the goofy cut outs of buildings
Butchering table tip:
Do not prohibit corpses.
Just so a qsetting on a task "Do Until 151", but put shelfes for small bodies like chickens or do a double task, where first butcher everything small unlimitedly
How do you butcher all small corpses first?
I haven't checked, but are you able to choose a specific storage to draw from when making a bill?
That said, in my most recent game I noticed that shelves aren't listed when picking a storage to prioritize in bills.
@@dangerface300 have you discord?, I can drop some screenshots in few hours
@@dangerface300you will choose the animal in the recipe hare-snowhare etc
And if you find any new small animal add them
I like to build bases out of bricks and so that the buildings in it are not flat, and sometimes not even semetrical (but only those buildings that do not interfere with it, for example, a warehouse). This helps a lot in decorating it and defending it, as there are a lot of overhangs for urban shootouts. In turn, I hate buildings in the rock. They are not convenient, expensive, you can't make large manners in them, a lot of dirt, and even for which the wife takes much more time to improve her than to make bricks and put them in a miraculous way.
@@GhostofJamesMadison Yes...
I hate to love this game. It's infuriatingly satisfying. 600+ hours and I haven't touched the DLCs. Definitely worth the money.
Royalty is a good one really, but I kinda dislike too much content that other DLCs add
@@MuditJhawar 100% agree. When I started, I jumped right in and was completely overwhelmed. To be honest I am still overwhelmed at times.
@@davidbolduc4378 same
The biotech dlc is definitely worth the buy. It allows for so much more roleplay. Royalty is just a nice addition and ideology is only if you're bored and need a completely new game
@@MuditJhawarnah royalty is weird and not really worth it. The other two do add a lot of content that shakes things up quite a bit, but all of their content is pretty good and fitting.
Plus they make sense within the context of the game, unlike Royalty where you crash land on a largely untamed planet, fighting desperately to survive, yet you get random nobles from some generic nebulous space empire that want you to drop everything you’re doing and build them a grand golden monument to their penis or something
Thanks for the tips!
Thanks for the tips
The 2nd tip is a game changer!
Strawmatting is actually a better tile for laboratories as it reduces filth generation. But the bestest is actually a mix of both: put sterile tiles wherever your pawns are unlikely to walk like under your work benchs and put strawmatting everywhere else. Be sure to protect your strawmatting with firefoam poppers or turrets.
2x3 straw mat outside can help passively keep it clean.
Just gives a few tiles to drop the filth before hand.
Thanks for the last one, didn't know that. The others are kind of basic knowldge though.
Having nice looking floors and making a clean sweeper and only allow him to clean that room and go recharge is even better
If you don’t have a cleaner early game, use straw in your lab so nothing shits on the floor and tanks research speed
I have over 1,100 hours in this game and didnt know 2 of these. Nice tips
Rooms closest to the outside door get dirty faster. Best to have a buffer for fridge,hospital, kitchen.
(Edit) place a 2x3 straw floor outside any exterior doors.
Holy shit thank god please keep doing rimworld vids everyone else is annoying as hell. 😭
The answer to all problems in Rimworld is: Mods. You are welcome.
That's what i thought!
oooh! Didn't know about assigning shelves as blueprints. Good to know. Thanks.
Biosculpter pod also boosts in sterile room
didn't know about the statues on the corners
Nice, didnt know about the wall in the corner!
That dead animal trick is actually a great idea. I’ll definitely use that. Can’t believe I didn’t see that right in front of me.
i fucking love rimworld
Great tips!
I have nearly 3000 hours of play.....I never actually knew about the corner trick for beauty
Ey you can also just butcher animal until you have x meat. You can even make a separate bill for large corpses iirc so you could butcher forever small corpses and butcher tillX meat large corpses
me with 1k+ hours wondering how these can help anyone then realizing oh I played this too much
This game have so much depth my attention span won't let me play past an hour
I just like my base to look like an actual town its so hard😭😭
2000+ hours and now I know to shove all my worthless gold in corners, AT LAST
i have been playing this game since it was 1st invented and i didnt know the 1st 2 things :O
Didn't know the second one
imo, sterile tile is useless because by the time you have the resources to build them, you already have doctors that are over level 10 and you've researched a lot already.
is the corner trick still work?
Not a bug, is lit a game mechanic.
I saw the same video on the Russian-language channel Keeper Drey
Goated
See the thing is, it looks nice for the pawns. It doesn't look nice for me, and that's more important.
If no sterile tile then just use straw matting early game
Why did this video remind me of Age of Mythology
I did not know the corner trick. That's nice.
Shelf tip surprised me, thanks
I knew all of these except the corner thing. Good tips
Two tips about insilation in the game: Thicker walls insulate better, and an airlock system, where there's a door a tile and then another door, helps with bleedover of temperatures when the door are open.
I can’t figure out how to move stuff in game I can’t select one of the pawns to move silver out of a room I’m using to freeze food
Have you made sure to dissalow storing silver in the freezer stockpile
Be sure to set your stockpile priority levels. Pawns will move items from lower priority storage to higher priority. It doesn't affect how urgently the pawns prioritize moving your stuff.
Also, you can set a tiny stockpile to hold exclusively a few materials at critical priority to get it all together.
I use this to feed my animals when hay runs out. A single tile stockpile of meals on a higher priority than my freezer, so they don't starve and wil eat any food type.
Also make sure that particular pawn is allowed to haul things there are a ton of different reason why a pawn might not haul things, could be a trait, a gene, something in the backstory, a title, health condition, or even what work they are scheduled to do. All of these things are things I have over looked many times lol
Or just use ogre stacks :)
Bodies are pretty bad in terms of performance loss
Actually about butchering. You can just suspend butchering and if you don't use another place to storage food, the pawns automatically stops butchering. In fact this goes for every storage spaces. If it's full of stuff, they won't try to haul a thing. That's also why butchering always is worth more than not. You need that empty space to make sure there's a room for more corpse.
Coool
Me having an assembly line set up for butchering raiders corpses and using slaves for labor
"I'm the Henry Ford of human meat"
One of my favorite mods for Rimworld is called, "Increased stack." It changes the max stack size from 75 to 750. Not only does it get rid of clutter all together, it makes it easier to tell when your pawns are behind on hauling (stacks won't be complete) (also there's an option to change the max stack size)
Сколько пробовал играть в оригинальный режим- не смог пройти(вытерпеть. Очень уж сырая игра). Но благодаря сборке HSK стало приятнее играть.
Tip 1, game literally tells you, in more than one place, tip 2, actually good tip if you don’t mind an ugly base, tip 3, just set the bill to a numeric limit of meat and no butchering happens when over that limit, tip 4, I actually have no criticism, I didn’t know that
Or use a storage mod, lwm deep storage is chief among them
Tip about Pets and hunt with Your Pets pls
Play with mods
Is the price of the game worth the pixels though
It's worth it 6 times over, easily.
I got a dollar to playtime ratio of like 13
I spent 100 dollars on this game and got 1300 hours
Would recomend it if you cannot raise your blood pressure
It's hilarious how many people I see saying they won't buy the game because it's not 4K RTX VR with a 80 hour campaign story and voice acted cut scene. It's a little know fact that terrabytes of textures doesn't automatically equate to fun
@@pinkliongaming8769dude the newly graduated incells think holodecks are coming next month and games like this are for old 80s pcs. They can't fathom depth.
@dougm4160 If you think what the game has to offer you is not enough, you can check out mod contents and see if you like it. Honestly, worthiness is something very personal. What's worthful to me may be worthless to you so at the end of the day, it's up to your preference.
omg woman who play rimworld
EVERYONE KNOW THAT
EVERYONE READ THE HINTS WHILE PLAYING THE FIRST TIME
EVERYONE CHECK THE CONTROLS AFTER LAUNCHING A GAME THEY HAVE NEVER PLAYED
THERE IS LITERALLY NO REASON TO WASTE YOUR AND MY TIME BY THAT SHEET
I, FOR ONE played this game for days without knowing shit. Passed the tutorials but still kinda don't get it and decided to learn it all by playing a real game instead. Learnt many new things through parenting those FUCKING MENTALLY UNSTABLE IMMATURE ADULTS. If you know there's a rock roof over your head but there's another side without any mountain roof, WHY NOY FUCKING MOVE TO THE OTHER SIDE INSTEAD OF CONTINUE DIGGING AND FUCK YOURSELF UP. And I thought to myself, forget about it I'll just tell them to deconstruct roof first.
I have 2,380 hours in the game, and I didn't know you could change the stockpile settings of shelves before they are built. These are good tips for beginner and intermediate players. If you know all these tips already, good for you. That doesn't mean everybody does.
Ive played for a few days no ingame tips mentioned or i missed it about the stockpile while its being built. Unlike you with your useless CAPS it has some value.
@@planetfall5056only masochists playing without LWM's Deep Storage don't know that.
Great tips, thank you!