I love Nintendo direct season. The speculation of the date and contents, the reactions, and then the speculation of the implications of the announcements.
I still remember about a decade ago when Nintendo announced that they would no longer do E3 press conferences everyone is freaking out and saying that Nintendo was going to become irrelevant. But it seems like every full Direct ends up being a treat for all of us fans. 👏🏿
I'm with ya, but I hate when any rumored direct doesn't actually happen. No matter how cautious I am, I can't turn off my excitement even if they're false rumors
Switch Sports actually was datamined 2 years ago to have Basketball and Dodgeball. Not sure why it's taken them this long to add Basketball, and there's so many sports I'd love to see them add. Wouldn't be surprised if they did a Sports Resort situation with Switch 2 eventually.
I assume Nintendo will do something more with Prime 4 in the future, as what was given at the moment would greatly appeal to existing fans, but would slightly confuse those who never played Metroid (me); many people talked about the scanning function on Reddit discussions, and I personally did not know what that was about; the reveal felt more "demonstrating" than "revealing."
I'm hoping, as an old fan already, the return of modifying equipment in Metroid (as well as the osmosis between Zelda's toolsets in past games.) Changing beam modulators like synthesis, maybe.
@takemetoyonk that'd be cool. I really hope they're able to spice the combat up a bit; playing prime r was fun but it just didn't hold a candle to the fluidity and speed of dread
@@paperluigi6132 The point is I do not follow Metroid, so I was not sure why they had to show the "visor system"; for trailer purposes, there could have been someone giving an audio report to Samus describing the situation at the lab, but the trailer was very careful to show the "visor system," and as a "Samus layman," I was not sure why. But ay you explained it to me; you get a sticker :3
I wasn't interested in Metroid Prime, but after seeing the direct I'm certain I will never play it. It looked entirely uninteresting. I don't know why they showed it.
i imagine making the wisdom ability may have taken a very long dev time to test and that may be why we have the same engine same artstyle, like TOTK to BOTW. some people will be pissed again for that game, i see it coming.
Eh, it doesn't bother me. They've done this with several titles, namely the smaller/handheld ones. The artstyle is not what bothers me about TOTK when compared to BOTW, it's that it feels so similar and the story is mediocre. When they did the same thing before on console, reusing artstyle and assets, we got MM. A radical departure from OOT in terms of tone and setting.
@@ridgenyan-botxv367 My issue with TOTK is that it is never serious and just rearranges the same assets over and over again. Like wow the village is attacked by pirates, oh wait just some base enemies you see everywhere on the map. And the villagers are too goofy to be seen as suffering. MM had hart breaking moments.
@@ridgenyan-botxv367 totk feels very different from botw at least imo The world is more alive with more NPCs because hyrule is recovering from the calamity and the different abilities make you explore the world in a very different way
MP4, I think Nintendo wanted to show something, but because the Switch 2 is not announced they will not show it for real. I think it would be better to keep the hype low for now, and only for the core fans, until the Switch 2 is announced, then they can show how awesome it will be on Switch 2.
Thank you for clarifying the whole DK situation, I know it’s speculative, but what was explained does make a lot of sense, lol I was seriously salty when I saw DK64 not drop on NSO today. My thought was I thought they’d wanna start promoting the theme park expansion and that would come along with that.
The games they announced here for NSO on GBA both were from franchises that got new games. DK might be in a similar boat, and it could be that September is when they announce a new "DK" title for next year, along with showing new details on existing games. Assuming they don't announce Switch 2 before September of course.
@@JaidynReiman yeah I just fear as the switch successor gets closer, DK’s new game will get lost in the shuffle and by extension that DK64 drop to NSO. I can only hope it doesn’t and is like a top priority title for Nintendo to release.
Excellent insight! Loved watching your reaction video and then hearing your thoughts. You have a golden channel here, and I feel lucky to have found it when it was still small!
metroid was just a teaser/confirmation today - they really didn't reveal much about the game, and that last clip of the skytree and waterfall seemed disconnected...and no date range in '25...to me, they aren't quite out of the woods with that game yet - they certainly should have presented it in a stronger fashion -
As an italian, i sometimes find it hard to follow your videos (you speak really fast for my understanding standards), but i wanted to tell you that your videos have an amazing quality and are always interesting. Keep it up, is a pleasure to follow you
Honesty didn't think of Nintendo having a mini direct in September. That would be nice for going more spot like to up and coming games since I don't think there is much left in there switch backlog. Good video btw.
Metroid Prime 4 is one of the few (if not the only) "room based" game, it's an unique opportunity to push a Nintendo game to it's limit in terms of raw display of graphical power. In insight it isn't that surprising that they'll stay on the classical formula. Hopefully, they'll show more of the defining features near the release date. (I still hope for a VR support)
5:00 - I agree there's a good chance it's cross-gen. They won't show the graphics of the new system before they officially announce it, though, so the footage is likely taken from the current Switch.
I am literally dying to see what the development team is for the 2D Zelda. What I'm personally thinking is that it's a split team between Grezzo and EPD3, where Grezzo's members are helping majorly with asset and stylistic development to take advantage of their knowledge with Link's awakening but EPD3 is taking more of a role with the mechanics development. Admittedly, I have very little proof for this beyond ~vibes~, but with the limited info that we have at this time we can go on little else for guessing who might've been involved with this (beyond making the very safe assumption that Grezzo probably worked on this). The echo mechanic, and the specific way that they discuss it and even the way that we see some of the UI interact with it, just feels very TOTK inspired- very specifically, it feels similar to a combo of fuse and autobuild (albeit in a modified way that works better with this games environment). What I'm very curious to see in this game is if they use a modified version of anything used in TOTK, such as any elements of their physics system or design processes 'stolen' from the design of some of the zonai tech/other similar items. The timeline that I'm envisioning for this if the EPD3 Zelda team was involved with this might be a little brief, but we know that TOTK had an extended testing period, a period in time that probably freed up schedules for a lot of people not necessarily directly responsible for/involved in that part of the development window, and a group of people might have been able to work on this during that window. The fact that they would be heavily using a pre-existing game engine and drawing heavily from those art resources could cut down development time and needed resources. However, they'd also have to probably heavily rely on Grezzo's team, as I do find it impossible to imagine that a large part of the EPD3 team could be working on this for a long enough period needed for full game development (they could've brought in more people for the later part of development once TOTK was finished up though). But even if EPD3 has limited involvement in this, this game was still probably being developed in tandem with the later part of TOTK's development. I also do consider it very VERY likely that Grezzo is involved with this game in a significant capacity, as it is their game engine for Link's Awakening that is being used, that's basically a given. Anyways. Just a whole lot of rambling based on the very minimal observations of the known development timeline of TOTK vs the release window of this, and some things that might have served as inspiration. Even if I am 100% wrong, I'm still very hyped to see who's working on this- an entirely solo Grezzo game, or a Grezzo game with supervision, or a game mostly headed by EPD3, or even other options are all still exciting for lots of different reasons.
Fascinating thoughts. I agree that EPD 3 probably are heavily into this - will be interesting to see specifically who though. Not sure about the TotK timeline as that would compress Echoes' dev time down considerably. Then again, with Link's Awakening being right before the pandemic it's possible that focus was given to TotK and so it was only after this that the focus expanded to 2D. Hmm.
I think the pandemic affected Nintendo more than we thought. We’re finally getting games that started development post-covid. I think nintendo is going to have a lot more games for the switch 2 overall. I also think they’re going to be better quality because devs that used to only make DS games have now fully transitioned to home console development.
It's a really thought-provoking question - how much did it impact them? Might be worth investigating at some point. I'm not sure if DS devs are that big a help on 4K games unless they've scaled their teams up massively.
The Direct put into question the claims that the successor was supposed to come out in 2024. I wouldn't even be surprised if a September 2024 Direct happened, though a lot of announcements could do with simple trailer and gameplay overview vids dropped on RUclips.
Metroid Prime 4 doesn't really need to be a Breath of the Wild where it redefined all of the conventions of Zelda and open world games. The impact should more or less be like Metroid Dread or Super Mario Bros. Wonder where it's a return to form for a series that's been dormant for a while.
If you go back to the reboot announcement of Prime 4 from 2019, and you pay attention to the wording, you will see how Nintendo views Metroid. I think they 'tried' (not very hard or well IMO) to expand it with Other M, and failed spectacularly. Then they kicked their fans while they were down with Federation Force. Metroid, as an IP is on thin ice due to these mistakes, and the decades of build-up to them. If Metroid Prime 4 is 'safe,' it's because the series has little in the way of positive momentum because they have to re-trench what people like about the series. There's almost no room for error.
they made a mistake not supporting sports during the swich's life after wii sports - it's weird unless it's part of their recycling strategy where they like to let fans have some time away from/distance from games/series/genres they love, so as not to harm the ip or sales potential through over familiarity/fatigue
I think the new Basketball update to Switch Sports was in reaction to the negative sentiment surrounding the lack of content/ longevity of the game. Yes, Switch Sports has sold well but I think a lot of sales were gained from the nostalgia people had for the previous Wii Sports titles. Many fans of the Wii Sports titles felt duped by the lack of content, slow updates and gatcha style mechanics for obtaining new gear. Nintendo seems pretty self aware these days, so I think that they wanted to give us an unexpected update with Basketball to generate some positive sentiment around the series. Especially if they have plans for a future title, either on Switch 1 or 2 (which I think is highly likely).
If i remember rightly, the developer interviews revealed that the first two years of Switch Sports was a bust as they spent that time simply figuring out what they were going to do. In my mind this makes it likely that this delay caused the title to be released with fewer sports than you’d expect, said sports then being lined up for dlc, some of which they mentioned at release, basketball they clearly didn’t (probably because they couldn’t predict the game’s popularity and didn’t want to commit). Given the second half of a console’s life leans toward the expanded market i can totally see how we could be in for more sports to come later, especially given how well it’s sold. I mean, for anyone not buying into the next gen in its first year or two, these most like being of the expanded market, continuing to support the Switch’s casual-friendly titles for a couple years yet isn’t that far fetched, methinks.
14:42 I think you are absolutely right and maybe the reason is because they plan to use NSO as the link between Nintendo Switch library to its successor or something like that related to the backwards compatibility. Nintendo is far from getting all the juice from its NSO consoles library and there’s a lot of casual players hoping they bring Pokémon RBY/GSC for the service. I think the future is bright!
Great analysis. I believe too that NSO is the future and a really good one. After all the backlash at the NSO Expansion Pack announcement, I think they learned the lesson, but there’s room for a better job to be the done especially with a transparent roadmap and a consistent time in the month so all the customers can know exactly what they will get with some anticipation
Great forecast and very informative. Can you clarify the console remark at 8:39? Im not sure I understood how a new console affects diddy kong racing or dk64 coming to NSO in the next 6-9 months.
❤I think you said the order of releases wrong... Zelda in Sept, 3 weeks later then Mario Party, then 3 weeks later Mario & Luigi in mid Nov (along with SE's Dragon Quest III) 0:50
I loved Mario&Luigi, and I'm definitely buying day one, also liked the Zelda game, but I was sad we didn't get WW and TP HD, guess I will have to get a second hand Wii U to play them again
I wouldn’t be surprised if the switch two has some sort of backwards compatibility, or at least for these games, considering these don’t feel like games that would be released at the end of a console lifespan (Especially Metroid prime 4 and Mario party).
Do you plan on releasing an excel sheet or website of the current forecasted predictions? It would be cool to follow along at home and track the forecasts as we hear more and more announcements in the leadup to the successor console. Also, been watching the videos for awhile man keep up the good work!
I also thought that the Metroid prime 4 reveal was underwhelming, i thought ok then it's a Metroid prime game that didn't seem to be a stand out title. Also it doesn't have to be a cross gen title as the new console could be a holiday release. So any game in 2025 still could just be Switch and they will have a launch line up for Christmas 2025.
I have been saying since Pokemon Presents that i do not buy that Gamefreak is taking the year off. I 70% expect a holiday release that is yet to be unveiled. Much more likely than ppl think.
Ack, I meant DK announcement, not DKC. High base % of DK games in any given year + theme park + Mario anniversary + lack of new title for a long while.
I will be immensely disappointed if Prime 4 isn't also a launch title for the switch 2. Metroid desperately needs a spotlight like that. I'd also like to play a game of that caliber on hardware that isn't woefully outdated
I'm not buying the idea that the Next Switch will launch in February or March. I instead suspect that 2024 may be the final year that the current Switch has all to itself, and CES 2025 is when the Next Switch will be unveiled. 2025 would then have both systems share the spotlight with the Next Switch launching towards the end of 2025. As for the late-life releases, all games from Nintendo Switch Sports onwards appear to have half an upgrade patch built-in, thus no new version needed.
There is no way the switch 2 releases in February, I don't see how there isn't stuff that disproves it. We know of two major, major switch releases coming out in 2025. Pokemon A-Z and Metroid Prime 4. These are two of their bigger franchises likely with two of their bigger budgets launching games in 2025. They are not releasing January/February. We've not even seen a real trailer for A-Z. It is very likely we'll see a September Direct that shows off once again zero news on Switch Successor and and instead fills in early 2025 with a new Fire Emblem which we know is in development, likely two Fire Emblems are currently in Development if not a 3rd spin off. We could easily see a new Kirby game also dropping these don't have long marketing windows. I think we're looking at like September 2025 as the earliest Switch Successor Window.
I think May is actually when it will release. also Metroid, while popular in the nintendo fanbase, isn’t even in Nintendo’s top 10 biggest franchises in terms of sales. historically, in the eyes of the public, Metroid sells pretty mediocre and actually less than many indie game series. the best selling metroid game is metroid dread and that’s still only 3 million. before that, the series would be lucky to get 1-1.5 per game.
I love Nintendo direct season. The speculation of the date and contents, the reactions, and then the speculation of the implications of the announcements.
I still remember about a decade ago when Nintendo announced that they would no longer do E3 press conferences everyone is freaking out and saying that Nintendo was going to become irrelevant. But it seems like every full Direct ends up being a treat for all of us fans. 👏🏿
Yup. It's a good time
Nintendo is definitely cooking this makes me so hyped since they are going all out for the Switch! The Switch 2 will be even better!
I'm with ya, but I hate when any rumored direct doesn't actually happen. No matter how cautious I am, I can't turn off my excitement even if they're false rumors
3 rpgs in the last few months...this is wild, even for nintendo
Switch Sports actually was datamined 2 years ago to have Basketball and Dodgeball. Not sure why it's taken them this long to add Basketball, and there's so many sports I'd love to see them add. Wouldn't be surprised if they did a Sports Resort situation with Switch 2 eventually.
Thanks!
the new mario&luigi artstyle is godtier
The fact that it looks like all the promo art makes me so happy
The Art Style is a masterpiece!
what really makes it is the animations. they absolutely NAILED the cartoonish squash-and-stretch action in the battles they showed
I heard people think it’s a Next Level Games game because of the animations and I can see why they think that. NLG is amazing at animation.
made me wonder why the mainline pkmn games on switch dont look like that instead, the scenery backgrounds etc
We learned that this direct is PEAK
Peak AF
Yet another Zelda. Still no F-Zero.
@desamster and that no star fox, I have the direct a 9 out of 10. If it had those 2 IPs then perfect 10
@@HyouVizer Star Fox will take a while if we'll ever see it again after Zero. Wasn't very successful.
I have never seen a last year in console's life this strong
You are probably the best Nintendo youtuber in the past few years, keep up the good work
Thanks!
I assume Nintendo will do something more with Prime 4 in the future, as what was given at the moment would greatly appeal to existing fans, but would slightly confuse those who never played Metroid (me); many people talked about the scanning function on Reddit discussions, and I personally did not know what that was about; the reveal felt more "demonstrating" than "revealing."
I'm hoping, as an old fan already, the return of modifying equipment in Metroid (as well as the osmosis between Zelda's toolsets in past games.) Changing beam modulators like synthesis, maybe.
@takemetoyonk that'd be cool. I really hope they're able to spice the combat up a bit; playing prime r was fun but it just didn't hold a candle to the fluidity and speed of dread
Some people were worried that the visor system would be removed for being “outdated”.
@@paperluigi6132 The point is I do not follow Metroid, so I was not sure why they had to show the "visor system"; for trailer purposes, there could have been someone giving an audio report to Samus describing the situation at the lab, but the trailer was very careful to show the "visor system," and as a "Samus layman," I was not sure why.
But ay you explained it to me; you get a sticker :3
I wasn't interested in Metroid Prime, but after seeing the direct I'm certain I will never play it. It looked entirely uninteresting. I don't know why they showed it.
i imagine making the wisdom ability may have taken a very long dev time to test and that may be why we have the same engine same artstyle, like TOTK to BOTW. some people will be pissed again for that game, i see it coming.
Eh, it doesn't bother me. They've done this with several titles, namely the smaller/handheld ones.
The artstyle is not what bothers me about TOTK when compared to BOTW, it's that it feels so similar and the story is mediocre. When they did the same thing before on console, reusing artstyle and assets, we got MM. A radical departure from OOT in terms of tone and setting.
@@ridgenyan-botxv367 this time, the gameplay was radically different, but oh well, taste i guess.
@@ridgenyan-botxv367 My issue with TOTK is that it is never serious and just rearranges the same assets over and over again. Like wow the village is attacked by pirates, oh wait just some base enemies you see everywhere on the map. And the villagers are too goofy to be seen as suffering. MM had hart breaking moments.
@@ridgenyan-botxv367 totk feels very different from botw at least imo
The world is more alive with more NPCs because hyrule is recovering from the calamity and the different abilities make you explore the world in a very different way
@@dazza2350 Exactly, you really see how things have changed after 7 years. It's like coming home after bring away a long time.
Metroid Prime 4 shadow drop, right, writing that down and keeping you to it. Really feeling this one.
MP4, I think Nintendo wanted to show something, but because the Switch 2 is not announced they will not show it for real. I think it would be better to keep the hype low for now, and only for the core fans, until the Switch 2 is announced, then they can show how awesome it will be on Switch 2.
There was so much great content shown in this Direct that it’s hard to think of 2024 as the final dedicated year for the Switch.
We are so back
5 first party games, 8th year of the console. Absolutely amazing
Thank you for clarifying the whole DK situation, I know it’s speculative, but what was explained does make a lot of sense, lol I was seriously salty when I saw DK64 not drop on NSO today. My thought was I thought they’d wanna start promoting the theme park expansion and that would come along with that.
The games they announced here for NSO on GBA both were from franchises that got new games. DK might be in a similar boat, and it could be that September is when they announce a new "DK" title for next year, along with showing new details on existing games. Assuming they don't announce Switch 2 before September of course.
@@JaidynReiman yeah I just fear as the switch successor gets closer, DK’s new game will get lost in the shuffle and by extension that DK64 drop to NSO. I can only hope it doesn’t and is like a top priority title for Nintendo to release.
Excellent insight! Loved watching your reaction video and then hearing your thoughts. You have a golden channel here, and I feel lucky to have found it when it was still small!
Thank you!
metroid was just a teaser/confirmation today - they really didn't reveal much about the game, and that last clip of the skytree and waterfall seemed disconnected...and no date range in '25...to me, they aren't quite out of the woods with that game yet - they certainly should have presented it in a stronger fashion -
It's the same thing they did with Peach Showtime. To then later showcase more of it in a September Direct.
As an italian, i sometimes find it hard to follow your videos (you speak really fast for my understanding standards), but i wanted to tell you that your videos have an amazing quality and are always interesting. Keep it up, is a pleasure to follow you
Thank you! I try to speak slower... not always successfully!
Honesty didn't think of Nintendo having a mini direct in September. That would be nice for going more spot like to up and coming games since I don't think there is much left in there switch backlog. Good video btw.
Metroid Prime 4 is one of the few (if not the only) "room based" game, it's an unique opportunity to push a Nintendo game to it's limit in terms of raw display of graphical power. In insight it isn't that surprising that they'll stay on the classical formula.
Hopefully, they'll show more of the defining features near the release date. (I still hope for a VR support)
5:00 - I agree there's a good chance it's cross-gen. They won't show the graphics of the new system before they officially announce it, though, so the footage is likely taken from the current Switch.
Wow you're quick!
I am literally dying to see what the development team is for the 2D Zelda. What I'm personally thinking is that it's a split team between Grezzo and EPD3, where Grezzo's members are helping majorly with asset and stylistic development to take advantage of their knowledge with Link's awakening but EPD3 is taking more of a role with the mechanics development. Admittedly, I have very little proof for this beyond ~vibes~, but with the limited info that we have at this time we can go on little else for guessing who might've been involved with this (beyond making the very safe assumption that Grezzo probably worked on this). The echo mechanic, and the specific way that they discuss it and even the way that we see some of the UI interact with it, just feels very TOTK inspired- very specifically, it feels similar to a combo of fuse and autobuild (albeit in a modified way that works better with this games environment). What I'm very curious to see in this game is if they use a modified version of anything used in TOTK, such as any elements of their physics system or design processes 'stolen' from the design of some of the zonai tech/other similar items.
The timeline that I'm envisioning for this if the EPD3 Zelda team was involved with this might be a little brief, but we know that TOTK had an extended testing period, a period in time that probably freed up schedules for a lot of people not necessarily directly responsible for/involved in that part of the development window, and a group of people might have been able to work on this during that window. The fact that they would be heavily using a pre-existing game engine and drawing heavily from those art resources could cut down development time and needed resources. However, they'd also have to probably heavily rely on Grezzo's team, as I do find it impossible to imagine that a large part of the EPD3 team could be working on this for a long enough period needed for full game development (they could've brought in more people for the later part of development once TOTK was finished up though). But even if EPD3 has limited involvement in this, this game was still probably being developed in tandem with the later part of TOTK's development. I also do consider it very VERY likely that Grezzo is involved with this game in a significant capacity, as it is their game engine for Link's Awakening that is being used, that's basically a given.
Anyways. Just a whole lot of rambling based on the very minimal observations of the known development timeline of TOTK vs the release window of this, and some things that might have served as inspiration. Even if I am 100% wrong, I'm still very hyped to see who's working on this- an entirely solo Grezzo game, or a Grezzo game with supervision, or a game mostly headed by EPD3, or even other options are all still exciting for lots of different reasons.
Fascinating thoughts. I agree that EPD 3 probably are heavily into this - will be interesting to see specifically who though. Not sure about the TotK timeline as that would compress Echoes' dev time down considerably. Then again, with Link's Awakening being right before the pandemic it's possible that focus was given to TotK and so it was only after this that the focus expanded to 2D. Hmm.
I think the pandemic affected Nintendo more than we thought. We’re finally getting games that started development post-covid.
I think nintendo is going to have a lot more games for the switch 2 overall. I also think they’re going to be better quality because devs that used to only make DS games have now fully transitioned to home console development.
It's a really thought-provoking question - how much did it impact them? Might be worth investigating at some point. I'm not sure if DS devs are that big a help on 4K games unless they've scaled their teams up massively.
Expect one studio
I honestly thought we'd get HD Remasters of Metroid Prime 2 Echoes and Prime 3 Corruption before a new trailer for Prime 4.
The Direct put into question the claims that the successor was supposed to come out in 2024. I wouldn't even be surprised if a September 2024 Direct happened, though a lot of announcements could do with simple trailer and gameplay overview vids dropped on RUclips.
Metroid Prime 4 doesn't really need to be a Breath of the Wild where it redefined all of the conventions of Zelda and open world games.
The impact should more or less be like Metroid Dread or Super Mario Bros. Wonder where it's a return to form for a series that's been dormant for a while.
Yeah we'll I just hope it meets Nintendos sales expectations.
If you go back to the reboot announcement of Prime 4 from 2019, and you pay attention to the wording, you will see how Nintendo views Metroid. I think they 'tried' (not very hard or well IMO) to expand it with Other M, and failed spectacularly. Then they kicked their fans while they were down with Federation Force. Metroid, as an IP is on thin ice due to these mistakes, and the decades of build-up to them. If Metroid Prime 4 is 'safe,' it's because the series has little in the way of positive momentum because they have to re-trench what people like about the series. There's almost no room for error.
17:13 No, I will NOT excuse the inadvertent pun! 😠😤
Okay I actually did like you including a pun tho, love you videos!
they made a mistake not supporting sports during the swich's life after wii sports - it's weird unless it's part of their recycling strategy where they like to let fans have some time away from/distance from games/series/genres they love, so as not to harm the ip or sales potential through over familiarity/fatigue
I think the new Basketball update to Switch Sports was in reaction to the negative sentiment surrounding the lack of content/ longevity of the game. Yes, Switch Sports has sold well but I think a lot of sales were gained from the nostalgia people had for the previous Wii Sports titles. Many fans of the Wii Sports titles felt duped by the lack of content, slow updates and gatcha style mechanics for obtaining new gear. Nintendo seems pretty self aware these days, so I think that they wanted to give us an unexpected update with Basketball to generate some positive sentiment around the series. Especially if they have plans for a future title, either on Switch 1 or 2 (which I think is highly likely).
If i remember rightly, the developer interviews revealed that the first two years of Switch Sports was a bust as they spent that time simply figuring out what they were going to do. In my mind this makes it likely that this delay caused the title to be released with fewer sports than you’d expect, said sports then being lined up for dlc, some of which they mentioned at release, basketball they clearly didn’t (probably because they couldn’t predict the game’s popularity and didn’t want to commit).
Given the second half of a console’s life leans toward the expanded market i can totally see how we could be in for more sports to come later, especially given how well it’s sold. I mean, for anyone not buying into the next gen in its first year or two, these most like being of the expanded market, continuing to support the Switch’s casual-friendly titles for a couple years yet isn’t that far fetched, methinks.
14:42 I think you are absolutely right and maybe the reason is because they plan to use NSO as the link between Nintendo Switch library to its successor or something like that related to the backwards compatibility.
Nintendo is far from getting all the juice from its NSO consoles library and there’s a lot of casual players hoping they bring Pokémon RBY/GSC for the service. I think the future is bright!
Great analysis. I believe too that NSO is the future and a really good one. After all the backlash at the NSO Expansion Pack announcement, I think they learned the lesson, but there’s room for a better job to be the done especially with a transparent roadmap and a consistent time in the month so all the customers can know exactly what they will get with some anticipation
Great forecast and very informative. Can you clarify the console remark at 8:39? Im not sure I understood how a new console affects diddy kong racing or dk64 coming to NSO in the next 6-9 months.
Yeah, that was a separate point really.
❤I think you said the order of releases wrong... Zelda in Sept, 3 weeks later then Mario Party, then 3 weeks later Mario & Luigi in mid Nov (along with SE's Dragon Quest III) 0:50
I loved Mario&Luigi, and I'm definitely buying day one, also liked the Zelda game, but I was sad we didn't get WW and TP HD, guess I will have to get a second hand Wii U to play them again
I wouldn’t be surprised if the switch two has some sort of backwards compatibility, or at least for these games, considering these don’t feel like games that would be released at the end of a console lifespan (Especially Metroid prime 4 and Mario party).
Do you plan on releasing an excel sheet or website of the current forecasted predictions? It would be cool to follow along at home and track the forecasts as we hear more and more announcements in the leadup to the successor console. Also, been watching the videos for awhile man keep up the good work!
Interesting idea. I'll have a think about how to do that. (And thank you - I appreciate you watching!)
Loved the vid mr Nintendo forecast
Xeno 2 in December 2017 was a big mistake. Smash December 2018 was probably delayed correct decision.
Hey thanks for your videos, they are great.
One thing though. can you mix them a little bit louder?
Thanks for highlighting this. I find the mix can be quite hard to judge - feels like they're already mixed quite high. I'll definitely look into this.
I also thought that the Metroid prime 4 reveal was underwhelming, i thought ok then it's a Metroid prime game that didn't seem to be a stand out title.
Also it doesn't have to be a cross gen title as the new console could be a holiday release. So any game in 2025 still could just be Switch and they will have a launch line up for Christmas 2025.
I have been saying since Pokemon Presents that i do not buy that Gamefreak is taking the year off. I 70% expect a holiday release that is yet to be unveiled. Much more likely than ppl think.
They got that Pokemon legends game also for 2025. That game will probably outsell Metroid.
Did you read that Forever Entertainment is doing Donkey Kong Returns port
Yes (actually I first saw from a comment on another video!)
Are you taking the new Pokemon Legends game into account? That one's still slated for the current Switch
True but no firm date yet beyond 2025.
I saw the very first frame, and I see Mario
Great video. Didn’t the president say he would make an *announcement* about the next system by March 2025, not release the system by then??
True. Although that doesn't preclude them launching then.
More than likely that metriod and mario and luigi are opening next console
That was good🎉
I like your content, keep doing it... but where did you came up with the 70% of change of a new dkc at end of 2025?
Ack, I meant DK announcement, not DKC. High base % of DK games in any given year + theme park + Mario anniversary + lack of new title for a long while.
@@nintendoforecast ty
I will be immensely disappointed if Prime 4 isn't also a launch title for the switch 2. Metroid desperately needs a spotlight like that. I'd also like to play a game of that caliber on hardware that isn't woefully outdated
I’m still pissed that Nintendo still doesn’t get Star Fox Right.
Sorry, I'm still struggling to grasp that I watched actual footage of Metroid Prime 4 today. Pinch me.
metroid prime 4 is 100% cross platform just like botw was
I'm not buying the idea that the Next Switch will launch in February or March. I instead suspect that 2024 may be the final year that the current Switch has all to itself, and CES 2025 is when the Next Switch will be unveiled. 2025 would then have both systems share the spotlight with the Next Switch launching towards the end of 2025. As for the late-life releases, all games from Nintendo Switch Sports onwards appear to have half an upgrade patch built-in, thus no new version needed.
I think giving Zelda her own graphic style could have pushed the game towards 'this game with a female lead is for girls'
I do find that graphic style hard to look at on yhe switch lite's small screen though so I wouldn't have minded!
dont they always have to add to nso to justify the sub? like that seems like a forever proposition...
Perhaps not but while they're transitioning systems it seems smart to keep people tied in.
Donkey Kong:) 🦍🍌👍
You were very wrong regarding forever entertainment...
It's been known to happen!! 🤣
disagree this direct tells me Switch 2 isn't releasing until September or November 2025
H0w funny every Utuber reacti0n are hype as l0ud ready the new mari0 series c0ntent
Totk was the swan song.
There is no way the switch 2 releases in February, I don't see how there isn't stuff that disproves it. We know of two major, major switch releases coming out in 2025. Pokemon A-Z and Metroid Prime 4. These are two of their bigger franchises likely with two of their bigger budgets launching games in 2025. They are not releasing January/February. We've not even seen a real trailer for A-Z. It is very likely we'll see a September Direct that shows off once again zero news on Switch Successor and and instead fills in early 2025 with a new Fire Emblem which we know is in development, likely two Fire Emblems are currently in Development if not a 3rd spin off. We could easily see a new Kirby game also dropping these don't have long marketing windows. I think we're looking at like September 2025 as the earliest Switch Successor Window.
I think May is actually when it will release.
also Metroid, while popular in the nintendo fanbase, isn’t even in Nintendo’s top 10 biggest franchises in terms of sales. historically, in the eyes of the public, Metroid sells pretty mediocre and actually less than many indie game series.
the best selling metroid game is metroid dread and that’s still only 3 million. before that, the series would be lucky to get 1-1.5 per game.
come fall 2024 my wallet will be on life support 😢