It's a competitive monster, but how fast can it beat Crystal?
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- Опубликовано: 20 дек 2022
- Playthrough Rules:
1. Only my starter in battle
2. No items in battle (except held items)
3. No glitches or exploits*
4. No Double-Team TM before level 100*
Other rules:
-- My Pokemon have perfect genetics to ensure fair comparison between species.
-- *Pokeballs & Pokedolls are allowed in battle
-- *The badge-boost glitch is not restricted at all
-- *Skipping the Rocket Hideout & Marowak is allowed
-- I play the game at 4x game speed (238 frames per second)
-- My Pokemon has perfect DVs
-- The bike is allowed
-- Skipping the bike is not allowed
-- Saving between league members is allowed
-- If the solo Pokemon faints and I choose to blackout it counts towards my reset counter
-- I can pause the game & timer to take breaks
-- The footage is sped up / slowed down to match the pace of my narration
*Double-Team:
-- Almost every Pokemon can learn Double-Team through TM
-- The TM can be purchased in Celadon
-- Using it would centralize the meta
-- Every Pokemon would use it to overcome tough battles at lower levels
-- It raises evasion
-- It triggers the badge boost
-- Banning the TM allows Pokemon who learn it through level up to use it
-- I believe evasion is part of Pokemon and shouldn't be banned entirely
-- I don't want the videos to all be double-team spam though, that's not fun or entertaining
Terms:
-- STAB
-- Same-Type-Attack-Bonus - a 1.5x damage multiplier
-- Stat Experience
-- The Gen1&2 equivalent of effort values. You can invest in all stats until they max
out at 65535
-- DVs or Determinate Values
-- The Gen1&2 equivalent of IVs (individual values), these range from 0-15
Resources:
-- Gen 1 Stat Calculator: pycosites.com/pkmn/stat_gen1.php
-- All Trainer Pokemon have IVs (DVs) of 89888 (hp, atk, def, spd, spc)
-- All Trainer Pokemon have EVs of 0
-- Gen 1 Crit Rates: www.smogon.com/rb/articles/cr...
-- Crit rate is determined by dividing base speed by 512
-- High crit rate moves determine their rate by dividing base speed by 64
-- All crits have a 1/256 to fail, even if the rate is 100%
-- Crits don't multiple damage by 2, it's a formula based on level
Illustrations
Sarina Vail: / sarinavail
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/ scottsthoughtspokemon
I stream some first attempts on Twitch
I will be streaming re-attempts and races on RUclips
~~Connect with me~~
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/ psychicflying
Email
scottsthoughtspokemon@gmail.com Игры
My favorite fact about Snorlax is “it’s not satisfied unless it eats 880lbs of food per day.” I was like I know what I wanna be when I grow up.
Childhood dream: achieved
I am 824% nacho
Found the american
@@sepg5084 Fun fact: "Snorlax" is the Japanese word for "American".
@@sepg5084 *Mouthful of Big Mac* yo
@@sepg5084 someone needs a sandwich.
Snorlax has a 50% winrate in gen 2 competitive.... because it's on 100% of teams
This is so true
It have a bit over 50% because the 3 teams didnt use snorlax got 1v6ed by it.
Great run! Here's a fun Gen 2 interaction for you: Belly Drum is actually programmed to call Swords Dance's effect 6 times, but for some reason the first Swords Dance goes off before the HP check. So if your Belly Drum fails due to low HP, you'll still get a +2.
so, in Gen2 its even when its useless, as usefull as a swords dance, this is still an awesome move!
Is that patched on Showdowb or does it work?
@@LunaroseClaire showdown should not patch such glitches as they are elemental to the play experience and aren't game breaking like gen 1 dig or fly
lol was literally in the middle of typing this and saw the exact words I was typing. Coolio. No need to be redundant. What he said.
i noticed in the layout when he clicked belly drum that he was at +2 for like a brief moment and then it went up to +6. that's pretty neat
Fun Fact: Belly drum actually raises your attack by 12 stages to compensate for any attack drops you suffered prior to using belly drum :) (but obviously +6 is the most you can have)
Omg amazing factoid! Thanks for sharing.
im pretty sure its not coded as +12 but as set to 6
@@minzekatze It's coded to raise 12 stages and cap at the usual +6. It works the same way that using a move like Nasty Plot would if you was already at +5, the move is meant to give you +2 but would only give you +1 as you cap at +6.
yup, and bdrumming with a contrary Pokemon you'll get set to -6
The Lance picture where the Gyarados pops, then Charizard and the Aerodactyl is all fine, but then 3 happy Dragonites pop up for half a second and it always makes smile.
🙃
Did not expect the One-Shot While Burned against the Blastoise lol
Even with burn, it's double attack and STAB, so effectively return is a base 300 power move.
It’s almost like the competition couldn’t “stomach” what Snorlax was dishing out. 😅
Amazing
17:25 -- Snorlax has 69 defence AND special attack -- Double Nice!
69 for the win!
Technically belly drum gives the user +12 attack, it just caps at +6. so no matter how many attack drops it has, after that it has max attack ^^
Careful you don't start throwing runs because hidden power + return is so good and everyone can use it. If you're looking for the fastest times, and those moves are needed to get them, then use them if they are the best options. Wouldn't want to see caveats on times because you didn't use a move that would've been the best option because you wanted to do a weaker option just to mix things up.
Those types of runs while interesting, are kinda boring to me if you're just gojng to teach the mons the exact same moves. But everybody is different
@@matthewbailey8588Counterpoint: Body Slam in Gen 1. Everyone takes it if they can because it's just that good. That's no different to me.
@@JJ-qo7thTo me the difference is that 99.5 % of pokemon learn hidden power. While Body Slam is widespread in gen1, arguably too widespread, its not *that* all encompassing
This is the first time running across your channel. I love your display. It makes it really easy to see how your strategies change your stats in real time and how much power your STAB + itemed moves actually have.
10:20
The warping of time and space shall now commence!
Going from Tuesday to Thursday to Sunday is such a top-level strategy at this point of the run
Super useful in Nuzlockes too because of time based encounters, namely Lapras.
I like the idea of snore, belly drum, rest, and shadow ball or another physical move to hit ghosts
Denis!
I love your runs Scott, you are a truly positive experience on RUclips and your video's rock
You've been spoiling us this month!
These videos have been carrying me through work
It'll be rough going back to the 1 video a week schedule.
This Pokémon gives me such good memories in competitive Pokemon battling. Thank you for doing this run. Much love to you always friend. You always beat me in emerald lol
Love seeing Snorlax do well. Love the move Belly Drum too. Used one with Greedent in a Trick Room team in sword/shield. People were worried about the power this Greedent held. Gave me a love for Greedent and I like Snorlax as a result. Please keep up the great videos.
Great to see my favorite! Top notch video scott
Aeee one more nice solo challenge Scott's congrats. I did a solo playthrough with Snorlax yesterday in Yellow and was so good. I had few resets, mostly because i didn't want to use rare candies or bad play. But its moveset is incredible and to have rest and amnesia in the begining is so broken. I even beat Sabrina on level 43 with a few resets ( thanks for crits ) and even the champion with level low than 60. I also saved the body slam and rest tm throught the game and didn't need mimic pra substitute against Agatha.
Chuck needs to buy a lotto ticket with that dynamic punch luck
It's sort of incredible how Snorlax doesn't care about being slow at all. I honestly figured that it couldn't reach S tier rank because of its base speed but seeing as it was very close, I was surprised. Still, it makes sense that Espeon would have a higher rank because it just annihilates most targets before they can even move, cutting its time significantly.
Hey, Scott! Thanks once again for the entertainment provided! Your hard work is really appreciated! Kabigon is a legend haha I remember as a child playing green i was so amazed by it, when i saw the second one i couldn't believeit :p once again i'd also like to suggest a comparison run of a gen1/2 original vs international versions, Cheers, mate! Your content is epic(imho ofc)
Thanks so much.
Pretty surprised we didn't see Belly Drum -> Mud Slap against Morty. It would be a little hazardous to set up, but since ground is physical it would do 4x damage, guaranteeing a KO with every hit, since Gengar was a 4 hit without setup. Wouldn't have needed much more luck than the eventual thunder pynch strat.
Edit as I am still watching: in the first playthrough
Agreed except it's only 2x damage, not 4x
My gf also thought ghost was weak to ground. I guess gen 1 poisoned us.
@@Medabee8 they're saying 4x by maximising attack
@@Medabee8 2x for type effectiveness but belly drum gets Snorlax to +6 attack, and ground is physical, so would do x4 damage from the stat buff for a total of x8, 4x more than the unboosted attack.
I’m quite positive Hidden Power isn’t necessary for this run based on info like that.
Perfect timing!! Just started eating lunch 💖
Awesome run, bro!
Love the content as ALWAYS! keep it coming
Maybe the dog trio head to head to ah head
Snorlax is definitely a beast, as these playthroughs show. I'd be interested to see how some of the other potential playstyles of Snorlax could do if given the chance, but at the same time I'd be surprised if any of them beat the Belly Drum one.
Not surprised that Snorlax didn’t end up top tier. Its speed was always gonna hold it back significantly. It’s definitely top tier in the fun department though.
Been waiting for this one
I'm still catching up on a few vids, but I HAVE to watch this one now. This is going to be so good. It's going to do so well. Curious to see if curse makes an appearance 😈😈😈😈
I definitely would've ended up going for belly drum-headbutt/return on my first try of this
I feel like since snore is physical in gen 2 that Belly Drum > Rest > Snore is probably BiS and then you can do whatever coverage tm you need for the 4th move
Fun run though, love Lax
Would love to see Snorlax speedrun races in any Gen for the future since there’s so many different strategies to test with it.
Btw Belly Drum is actually +12, so even if you're -6 you get taken to +6
today i learned
That is so cool. Does this persist through the other games?
@@SoraDonaldGoofy99 yes
I love this plump bear-cat-developer! So cute! I feel like a Snorlax some days though… But I must push on!
Belly drum has to be the best strategy. You tried your best to avoid hidden power strats but they are too good. I appreciate you trying bc it made the run more interesting.
I think the drawback is while Snorlax is so bulky, it almost always moves second and you need to use belly drum strats to sweep. That’s why it loses so much time! But overall great run! Can’t wait to see more!!!
Going to enjoy this
Scott !
Gen 2 trivia
Belly drum has a weird quirk where if you use it when you have less than half health technically only fails to MAX your attack but it gives you a +2 in ATT (MY GUESS it programed to give you multiple sword dance boost until you're +6).
Like so Scott see this comment so he can use this info in future Pokemkn Crystal solo runs.
I was just watching your vs run with Snorlax last night! The universe is weird!
Hey just a tip, because I’m always wondering half way through what time we’re aiming for with a solo run. Maybe if you could show the timetables in the beginning for a couple seconds like you do at the end.
Ps. Huge fan, I haven’t had many favorite RUclipsrs but I look forward to these videos every day.
Thanks Kyle!
This was a fun video!
Glad you enjoyed!
Snorlax has one of the most varied movepool for a normal type. It's basically can take any way it can, even though I wouldn't have tried a special attacker's set with it. I think that the moves that you were using were good for it, as long as it doesn't get confused. I would personally prefer to use sleep talk, rest, belly drum, return/body slam, because setting up cruse would take longer, but it's more consistent.
I wonder how a skull bashing Snorlax from gen 1 would do in gen 2? 🤔
Anyways, that was a really good video, so thanks for doing these for us. I really appreciate that. ☺️
Really love the attack stat against Bruno and Karen 🤘🏻
I get where you're coming from with the move variety issue. Trying fo pick a moveset for it is definitely hard!
I personally would go for a set of Return, Belly Drum, Earthquake and a 4th slot for whatever I need to beat certain trainers (or maybe just rest). The only pokemon I can think of that resists both Return and Earthquake in gen 2 is Skamory.
But I can see an argument for defense curl + rollout as well, but I don't think that would be as good as belly drum on snorlax, especially once you get the leftovers.
Edit after watching the whole video: I think you did well with Snorlax. Its main weakness is that it needs set-up when other top tier pokemon don't, and it's slow so it has to let the opponent act before it, which both takes time and means you'll need rest more often, which is slower than just sweeping.
It doesn't matter if something resists though if you're using Belly Drum.
Good Job Scott
I'm glad we saw the Curselax at the end 😁😁
Snorlax is so versatile and that is why it is so great for solo challenges and team challenges. There are so many move combos thanks to its move pool that you can beat the game in a myriad of cool ways.
Woop, Great videossss
Wondering if Hidden Power Flying would make Chuck more reliable, oughtta do plenty against Morty and OHKO Poliwrath without needing a crit. Needs Fire Punch for Jasmine perhaps, but seems more consistent.
Until today when you said "spinning trainers" I thought I'd forgotten a type of trainer!
Was like "was there a "spinner maxwell" or something like that! 😂
boy is it going to be fun when scott gets around marowak.
There's a glitch that's hilarious with that mon. Iirc if Marowak has Hidden Power Ghost, bone club and uses belly drum. Its attack skyrockets beyond 999 and rounds down to 0.
You have a 0 ATK pokemon for the entirety of that one round.
I love that pigeot mirror move
Snorlax was a winner of circumnstances in Gen 2. The nerf to critical hits and Hyper Beam means you can't easily one-shot or two-shot it in the physical department, and the fact Amnesia no longer boosts damage means there are nearly no special attackers that can do that either. And then there's the things it directly got, such as the massive fact that, in Gen 2, Sleep Talk can successfully call Rest, alongside Leftovers, Curse (to patch up that physical defense), a STAB that only two relevant Pokémon are immune to, and if you add Earthquake then only Skarmory resists, and a few other factors...
You use rest an infuriating amount but finally it's on a Pokemon that actually makes sense!
Sleepy bear
That’s an old reference.
@@ScottsThoughtsPokemon a Scott's Thoughts deep cut
I think snorlax is still my fav after all these years.
Ok I’ve watched it now. I wonder if the lower attack needed to get hidden power ground is what caused the failed one hit on snorlax at the end? If so, I wonder if hidden power dark would be fine? Probably still as good against morty, and you could use fire punch instead of ice punch on jasmine. Maybe?
The lower Attack DV for sure. I mean, Ground seems necessary until Earthquake becomes available so the DVs have to stick or it's not really a proper solo run. HP Dark probably won't be as good against Morty as Dark is a Special type in Gen 2.
Not sure how many Mint Berries you can get, but they might be more useful than the pink bow when setting up Belly Drum. With +6 attack I would think the pink bow gets kinda redundant against most pokemon and the quick sleep recovery from rest would improve time and prevent anything from happening while you're asleep.
Usually I only grab one, but technically they are unlimited.
I had both gold and silver growing up. I loved snorlax so much I caught both snorlaxs in each version and created a team with 4 snorlaxs (i transferred 2 of them to one of my games). So you talk about having a tricky time deciding a movepool...well, with 4 of them, I had different moves for each one.
Snorlax 1(attacklax) - Belly Drum, Rest, Body Slam, and Earthquake
Snorlax 2(elementalax)- Thunderbolt, Ice Beam, Flamethrower, and Rest
Snorlax 3(Magiclax)- Psychic, Shadow Ball, Hidden Power (which I think was Dark type or at least that was my goal, I think it ended up being fighting) and Rest
Snorlax 4 (Stallax) - Protect, Toxic, Body Slam, and Rest
It was very fun to play against my group of friends. And yes, my team got banned in my friend group after 2 weeks of playing with 4 snorlaxs.
There's only 1 snorlax in GSC though, not two. Gen 1 has 2 snorlax, but in Gen 2, the only available to player is the one in Vermillion City.
I really enjoy these gen 2 solo runs 😊 gen 2 is my favorite generation.
Saying this before I finish watching. Possible setup combo. Leftovers for passive healing, belly drum, defense curl, rollout.
Great video, great 'mon.
He will mosey his way along but he shall mosey with flying colors. After finishing I’d like to add that curse or belly drum is the correct play. You can always use the mint berry to wake up from rest but it’s usually bulky enough to wake up with good HP.
I'm surprised you haven't relegated Pryce to the same level as Bruno. "This random man who wandered into the gym" lol
No, no, Pryce is clearly a Gym Leader, just like Gift Shop Manager Surge (which was JRose's invention, but Scott has referenced it with accreditation).
He is that bad. (Except when you’re Gligar.)
Hey Scott, I've been really wanting to do a Clefable ever since I saw your run of it.
I want to do it with Belly Drum though and later teach it Rest.
Can you explain to me like in 5, how it's possible (if at all) to get Belly Drum on a Clefable or its earlier forms?
Edit: I'm planning to do thus on crystal btw
It gets it as an egg move: m.bulbapedia.bulbagarden.net/wiki/Clefable_(Pok%C3%A9mon)/Generation_II_learnset
You could hack the move onto it’s set with Pkhex, PKXDelta, or use gamehook.
The reason Chuck hit those dynamic punches was due to mind reader "taking aim"...boosts accuracy (I think)
Pidgeot casually Mirror Moving Belly Drum and then immediately falling asleep because he Mirror Moves Rest is peak comedy.
Snorlax getting a haircut is so joyful😂😂😂
The return of Sleepy bear!
Honestly belly drum rest snore is probably a pretty broken strat since snore is a physical attack this gen and is used while asleep so you could set up heal and then attack for free.
Snore's a pretty weak move though.
Snore has low base power though.
Yeeeees! My favorite pokémon!
Go my beautiful! Show them grumpy rage!
Just started watching. Hope to see some Return/Shadowball abuse.
That hyper beam incident is exactly why I always spam B instead of A. Even just restarted the poke center dialogue was enough to convert me to a B spammer.
Also need to throw in that knocking out reds Snorlax with yours 5 and 10 levels before his felt like such a flex!
Yup. Me too. Note to self, never spam A and look away.
Now there were some really unfortunate resets. Other than that, the sleepy giant did well :)
In gen 2 i think belly drum gives you +2 if your below 50% health cause belly drum does swords dance 6 times when it works but it needs 1 swords dance when you use the move to start the procedure i saw it on a glitch youtube video
Just on your comment re hidden power.
I agree - it can be the new double team. Can solve every problem.
I'd almost contemplate giving that the same rule as double team.
Can't use tm until lvl 100.
i am 28 years old and grew on on gen 2 pokemon and am just today learning belly drum was in gen 2. i always thought it was introduced in gen 3 as a signature move for the makuhita line
Almost every opponent got an attack in before you could take them out. that wasn't dangerous to his survival, but it adds up and means it won't get a record time
Hidden power flying would ohko any fighters and still be a phys move to kill gengars. Any phys move from a belly drummed Snorlax is an ohko. Just an observation, great vid!
Can you use Belly drum on the first turn against Morty, take the one turn of curse and then 1-shot the rest of the team? You'll be at some hypnosis risk cause of your speed, but you should be able to get through him pretty clean like that
I should have tried this play.
I am predicting we see Defense Curl > Rollout at some point
The first Move Reminder was a reward for finishing one of the major tasks in Pokemon Stadium 2/GS. I forget which task unlocks it.
did you try a defense curl/rollout strategy? i think it might be even faster! if you did, i feel like you should at least mention it
Didn’t try it, I believe it would be much slower.
Really good video~. I think this run actually kind of highlights an important point: You can be really good, but not being able to deal with Chuck first means you're going to bleed some time in the playthrough. I think if Snorlax had a better match-up versus Chuck it would have been able to get to S tier pretty easily.
Is there anyone left to dethrone the box legends then? XD
With luck on Chimecho’s end and bad play on Ho-Oh and Lugia’s end, Chimecho could beat the box legendaries
I don't know if that is even true. Ultimately, even if chuck wasn't as hard, the slow growth rate and low speed is really what keeps Snorlax from eclipsing the box legends.
@@akamesama nah i said it would be S-tier, not eclipsing the legends, but the growth rate isn't even relevant here. It's the same as the box legends.
Ultimately you just lost a lot of time walking around when you don't have Fly.
@@lamiaprincess6371 >the growth rate isn't even relevant here.
Sure it is. The box legends have the slow growth rate to counteract how good they otherwise are. A lot of the other high placements are due to them not being held back by their growth rate. Snorlax is especially bad, as its speed means bleeding tons of time waiting on the opponent's attacks.
Mewtwo. Also the Legendary Birds
Snorlax is my favorite Pokemon so this is fun
why no fire punch for jasmine?
why no quick claw?
And this is before taking into account the normal damage buff from the badge boost. Rival’s Pokémon in this battle had 13 DVs in all.
Lvl 26 Pink Bow Snorlax Headbutt vs. Lvl 22 Bayleef: 35-42 (44.8 - 53.8%) -- 40.3% chance to 2HKO
Lvl 26 Snorlax Ice Punch vs. Lvl 22 Bayleef: 34-40 (43.5 - 51.2%) -- 4% chance to 2HKO
Stop using special moves on lax unless it’s x4 or against steelix.
Question: does Karen have some AI modification that forces her to use Sand Attack on the first turn? If so, you could run Protect specifically for that one turn and make Karen consistent. That move stonewalls literally every GSC solo run ever.
Protect is only available in Kanto (Celadon City), but you could use Detect instead, however, few Pokémon learn that move.
Ah, the perfect pokemon for Scott
The TM Rest Pokemon
Rest for days
Didn't belly drum internally use 3x swords dance or something like that? Or was that a bug in gen1? Because then it wouldn't raise its attack by 8 stages
I'm sure you're already aware but the Poliwrath was using Mind Reader prior to Dynamic Punch. It's an equivalent of Lock On which guarantees inaccurate moves hit
Are the gen 2 starters on the menu for future videos?
Yes. Mid-2023
Snorlax 666 attack during the Karen fight lol. Telling her she's about to face the beast.
Belly drum Snorlax though 🤌🤌🤌
The perfect strat: Amnesia, Defense Curl, Belly Drum and Rest.
…
Kind of feels like I forgot something.
Perfect :)
Hey there, love the content.
I would just use fire punch at jasmin, it should oneshot the magnemites.
Yup. Fire punch would have been better
All right finally the Pokemon that is my spirit animal gets lovel
Damn Blue in that first fight almost pulled off the galaxy brain strat, then he remember he originated in gen 1 and is thus obligated to play like a moron
Belly Drum, Snore, Rest, and Earthquake. Literally first tries everything.
Okay genuine question. Why didn't you teach Snorlax Fire Punch for the Steel and Ice gyms? I saw Squidgy do the same thing when he had Typhlosion, teaching it the other elemental punch moves, but never Fire Punch, even though it should by all measures have been an objective upgrade to his moveset. Is there something I don't know about that brings that particular attack down?
In this case I tend to have a bias where I forget fire punch. It tends to be the least useful of the three punches. It doesn’t help against looks 95% of the Pokémon you face. Because of that I discount it and just forget. For instance, thunderpunch is super effective against two of prices Pokemon and Ice Punch is useful for Steelix and Clair. Fire Punch really only helps against Piloswine and Jasmine. I’m working to correct this in my play though, hopefully I’ll use more fire punch. It’s decent for Koga too!
@@ScottsThoughtsPokemon
Makes sense, I have a particular mental illness which has led to me needing to be constantly on the lookout for my own biases, but I still sometimes I still forget things...
Just remember that Fire Punch might help some Pokemon one-shot Jasmine's Magnemites, which would avoid the Paralysis problem.
Why didn't you get swift in union cave? Would've helped in azalea town at least. Then why didn't you use fire punch against jasmine as opposed to ice punch?
Snorlax can’t learn swift.
Fire punch would be better
@@ScottsThoughtsPokemon snorlax can't learn swift? Lmao what