Here's a tip I discovered and I haven't seen anywhere else. Use the XP potion when you have 99% of the knowledge bar and when you get the XP bonus apply it to your skill you're trying to level you'll get an extra 5% to that large amount last time I did it it was 800 XP
2:32 I get the point of the distance and how good the stone is here, however, flounder wouldn't be stored in the kitchen, it does nothing. Its purely to be sold to the fish stall on the bridge.
My exact thoughts, the game makes it tedious for the first 50 hours of gameplay. Why? Player numbers show clearly that it's not loved to play like it is. Hopefully they learn a lot during early access and make the game better.
@@r2Kd0ugernaut no game is perfect at launch, if everybody moves along the game dies. Runescape Classic also wasn't perfect, they improved and went to be one of the longest standing MMOs of all time.
@@Fritsmo bot farms for what, a game with no players in a few weeks? Not to be negative, i see the potential the game has. But some stuff needs to change if its going to be have a long lasting playerbase.
Do not convert it to money! The exp is equivalent to like 20% of a level. And yea, it was an extreme oversight. At the very least the quest requirement should be lowered to like 20.
I'm not falling for the "do a super tedious grind to make the tedious game slightly less tedious afterwards" loop again. It needs to be fun to do or what's the point?
bra where is the mmo part. Still trying to find it after 15 hours played. you can't tell me that cause i can cut down a tree with another player, its an mmo. Bro fuckin habbo hotel has more player interaction than this
If your carpentry is 20, throw the knowledge into carpentry xp, it's a huge chunk of xp. What I'm doing right now is making the veggie stew you get at 25 cooking to get my money back up, and whenever I get knowledge, I can dump it straight into carpentry without interrupting the cooking grind. This lets me build up cash for logs, and level it up too at the same time.
@@Yes-sw8gh "This just in, game in development lacks content" We're grinding now for content that is coming later. If that's a turn off for you, that's understandable. It's in an unfinished state and it shows. If what's here isn't entertaining for you, maybe come back later.
My main problem in this game is that leveling up feels very pointless when you can't go back to previous activities and do them faster and more efficient, grinds just level up with you and you feel like the levels don't help you. Guard skill is probably the worse offender so far when i'm still getting wrecked by the same damn goblins even after leveling up AND using several purple and orange pieces, like wtf?
I dont mind running to the bank, i dont enjoy how linear the game feels as well as gate keeping things behind forcing you to train certain skills so early in the game
Managing your inventory and not having quality of life represent a big part of the 'difficulty' of the game. It would be understandable as a desgin challenge or if QoL features were difficult to implement, but you are meant to deal with the inconveniences as part of the game. I do not think a single player will find this entertaining or meaningful. The fact that you get some quality of life spells and skills unlocked later on like the one on this video confirms this for me. It was not a design limitation, it was the intended design of the game.
If by difficulty you mean difficulty of not getting bored and quitting, yeah this game is pretty 'hard'. even OSRS isn't as tedious as this game. the UI needs a complete overhaul too.
I agree. I hate the spread out silly item specific banks. this helps a lot, but I really want a REAL bank. I want to store my sellable, I want to store my processed items to finish them later, I want to store finished food for cooking quests. like i dont care if i have to run for that bank either, but give me a REAL personal bank. :( absolutely love the rest. (minor grips about the separated combat levels. that's super silly. but okay. trying to look at it like reputation.)
I played for 4 hours. If you can tell me If there's something later on where players interact with each other. Or if players even have the slightest impact on others, I will play again.
@@skycap3081 right. Just saying this is the most lonely mmo i have played in a long time. I have played 10 hours more and still I haven't had any reason to chat with people. let alone interact
Potions AKA ( Alchemy) are what Brighter Shores will be using to regain HP during fights..... The cooking profession allows you to use the Bounty Board at level 9 to start delivering meals around different parts of the world for Cooking XP and Money. ( It's basically a money making profession )
brighter shores doesnt need saving. what youre experiencing is an achievement. this it what it feels like to no have instant gratification, no p2w, no mmo cash grab. this is what it feels like to actually play a game until you gain a reward for playing the game. this is what will make this game amazing and weed out all the tiktok brain rot players.
lol what is the reward then you fucking absolute idiot hahahahhahahahahahah go level some cooking so you can sell it to the NPC wandering around in the room. XD In Runescape when I get a good drop all my time investing in killing that mob or boss is rewarded, and when I got the wildy bow drop a while ago, Ive been using it for hours and hours and hours on end. My bow is useful. There is NOTHING useful in this game. XD
If you ask a monthly fee to acces 50% of your EARLY ACCES game, the base of your game should be rock fucking solid. There are early acces games out there that are amazing. 10 years of development behind this game, you are coping so hard its crazy.
Already quit. That quest shouldn't even been there should been there when you create the character. Waiting for ashe of creation instead. Old school runescape way more fun in my opinion but many has others ofcourse 🫡
Here's a tip I discovered and I haven't seen anywhere else. Use the XP potion when you have 99% of the knowledge bar and when you get the XP bonus apply it to your skill you're trying to level you'll get an extra 5% to that large amount last time I did it it was 800 XP
this dude's logic: KEEP PLAYING BECAUSE THERES A LONG ASS POINTLESS GRIND
so kinda like life? Your logic: quit cause it takes effort?
If you’re having fun how is that pointless? Have we lost the plot on what a video game is?
That's all mmorpgs. Including Runescape.
I mean it’s not pointless endgame hasn’t been released and it looks like you’re gonna need these skills for the crafting
2:32 I get the point of the distance and how good the stone is here, however, flounder wouldn't be stored in the kitchen, it does nothing. Its purely to be sold to the fish stall on the bridge.
Just have a regular bank. Why why why would it be a spell at level 32. Its such a turn off for so many players.
My exact thoughts, the game makes it tedious for the first 50 hours of gameplay. Why? Player numbers show clearly that it's not loved to play like it is.
Hopefully they learn a lot during early access and make the game better.
than the game isnt for you, move along.
@@r2Kd0ugernaut no game is perfect at launch, if everybody moves along the game dies. Runescape Classic also wasn't perfect, they improved and went to be one of the longest standing MMOs of all time.
This is one of the ways to prevent botfarms
@@Fritsmo bot farms for what, a game with no players in a few weeks? Not to be negative, i see the potential the game has. But some stuff needs to change if its going to be have a long lasting playerbase.
Do not convert it to money! The exp is equivalent to like 20% of a level. And yea, it was an extreme oversight. At the very least the quest requirement should be lowered to like 20.
I'm not falling for the "do a super tedious grind to make the tedious game slightly less tedious afterwards" loop again. It needs to be fun to do or what's the point?
The fun is in seperating the chad grinders from the weaklings
Same thing as runescape
You're on the money with this one.
bra where is the mmo part. Still trying to find it after 15 hours played.
you can't tell me that cause i can cut down a tree with another player, its an mmo.
Bro fuckin habbo hotel has more player interaction than this
Welcome to Chapter 1 of Brighter Snores: Copewood
If your carpentry is 20, throw the knowledge into carpentry xp, it's a huge chunk of xp. What I'm doing right now is making the veggie stew you get at 25 cooking to get my money back up, and whenever I get knowledge, I can dump it straight into carpentry without interrupting the cooking grind. This lets me build up cash for logs, and level it up too at the same time.
Also Hopewood xp potions are easy to make, and that 5% adds up.
And then do what in-game with all those levels dude? Absolutely fucking nothing.
@@Yes-sw8gh "This just in, game in development lacks content"
We're grinding now for content that is coming later. If that's a turn off for you, that's understandable. It's in an unfinished state and it shows. If what's here isn't entertaining for you, maybe come back later.
They should have locked this behind lv20-22 not 32 lmao
nah should have been lvl 50
They shouldn't have locked it behind anything. It's basic QoL that every modern MMO should have out the gate.
Who the fuck wants to level anything to be able to bank efficiently etc. This game is dead on arrival. All of you will quit within weeks.
My main problem in this game is that leveling up feels very pointless when you can't go back to previous activities and do them faster and more efficient, grinds just level up with you and you feel like the levels don't help you.
Guard skill is probably the worse offender so far when i'm still getting wrecked by the same damn goblins even after leveling up AND using several purple and orange pieces, like wtf?
This game would not last a month if it wasent for Gower's legacy lol, i'm still hoping good QOL changes will make this game great.
I dont mind running to the bank, i dont enjoy how linear the game feels as well as gate keeping things behind forcing you to train certain skills so early in the game
its a pretty fun game a different style thats unique not for hardcore players who want a crazy game but just nice relaxing fun with friends
Im not sure if i like the game or not. I just dont like how trading is for the pass and im not sure what the economy is going to be in this game.
thanks for this, i learned it from you
Managing your inventory and not having quality of life represent a big part of the 'difficulty' of the game. It would be understandable as a desgin challenge or if QoL features were difficult to implement, but you are meant to deal with the inconveniences as part of the game. I do not think a single player will find this entertaining or meaningful. The fact that you get some quality of life spells and skills unlocked later on like the one on this video confirms this for me. It was not a design limitation, it was the intended design of the game.
If by difficulty you mean difficulty of not getting bored and quitting, yeah this game is pretty 'hard'. even OSRS isn't as tedious as this game. the UI needs a complete overhaul too.
I agree. I hate the spread out silly item specific banks. this helps a lot, but I really want a REAL bank. I want to store my sellable, I want to store my processed items to finish them later, I want to store finished food for cooking quests. like i dont care if i have to run for that bank either, but give me a REAL personal bank. :(
absolutely love the rest. (minor grips about the separated combat levels. that's super silly. but okay. trying to look at it like reputation.)
You should get to lv 18 woodcutter so you can cut the tier 2 trees right outside the carpenter workshop.
great information, thank you!
I played for 4 hours. If you can tell me If there's something later on where players interact with each other. Or if players even have the slightest impact on others, I will play again.
you can unlock a two person saw so you need to co-op to cut yew trees. Also Big nets need co-op as well. Also trade and pvp are coming soon as well.
@@skycap3081 right. Just saying this is the most lonely mmo i have played in a long time. I have played 10 hours more and still I haven't had any reason to chat with people. let alone interact
@@riftenxx i think bosses and trading will open the world a lot.
@@skycap3081 I hope so
@@skycap3081 Wowwww thats game changing, you can BOTH click the same tree and stand there doing nothing.
You know, I took 20 food to level up combat, but when I was about to die, I found out I couldn't eat the food.
It's almost like this isn't RuneScape
It may be better to store the finished product I seen in ep 3 you can use them in another skill
Once u reach 32 carp for the spell, what is the point to continue grinding? There is no payoff and the XP rates become unbearably slow.
The carpentry stuff is used for weapon crafting in chapter 3, so there's that.
dog was found alive
Wait till he finds out he cant eat food😂
WAIT WHAT!!!!
Yea they COMPLETELY fucced up the cooking and food aspect of the game.
What game has EVER put food in the game with no stats...
@@casualsasquatch7417this is my exact same reaction
Potions AKA ( Alchemy) are what Brighter Shores will be using to regain HP during fights..... The cooking profession allows you to use the Bounty Board at level 9 to start delivering meals around different parts of the world for Cooking XP and Money. ( It's basically a money making profession )
Thats what i tought, why even bother leveling up cooking? Just for the sake of it? Its stupid.
brighter shores doesnt need saving.
what youre experiencing is an achievement.
this it what it feels like to no have instant gratification, no p2w, no mmo cash grab.
this is what it feels like to actually play a game until you gain a reward for playing the game.
this is what will make this game amazing and weed out all the tiktok brain rot players.
yes but at the same time there needs to be a point to the grind, pvp, raiding, bossing, etc
autism comment
I’m definitely going to play the game through. But I’ll say I like the rewarding feeling of RuneScape way more
You enjoy pointless grinds? Good for you. Most of us don't
lol what is the reward then you fucking absolute idiot hahahahhahahahahahah go level some cooking so you can sell it to the NPC wandering around in the room. XD In Runescape when I get a good drop all my time investing in killing that mob or boss is rewarded, and when I got the wildy bow drop a while ago, Ive been using it for hours and hours and hours on end. My bow is useful. There is NOTHING useful in this game. XD
Then everything is reset in the next area. Wow. 😂 😂
Hell yeah brother, keep the grind going
nothing cant save brigther shores, is already lost.
Lol tbis game is hot doo doo
That doesn't look like fun
"Fisherwoman" says enough
... what?
Lol people think andrew gower makes good games if it wasnt for the people runescape would have been dead
This guy is a massive coper lol.
The game is absolute ass
I wonder how many folks dont understand this is EARLY ACCESS. 😂 so much why isn’t this or that in the game its being updated daily……
Haven't they been working on it for like 10 years?
@@fireurzaindeed
If you ask a monthly fee to acces 50% of your EARLY ACCES game, the base of your game should be rock fucking solid. There are early acces games out there that are amazing. 10 years of development behind this game, you are coping so hard its crazy.
Already quit. That quest shouldn't even been there should been there when you create the character.
Waiting for ashe of creation instead. Old school runescape way more fun in my opinion but many has others ofcourse 🫡