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The final nail in Ice-type's coffin was the introduction of Fairy-type. Ice-type's main strength was it being the safest thing to use against Dragon-type.
if Ice had a resistance to Ground, Dragon, Water and/or lost its weakness to Rock-type attacks then it would certainly be more viable. AT LEAST if Hail increased the power of Ice-type moves then Ice-types would certainly gain more viability.
This is such a small thing but I love that when Wolfey's level up moves are shown, Mega Blast is learned at level 23.3 and Giga Impact at 200. That whole learnset is hilarious
Honestly, it goes to show that one of Ice's biggest issues is how confusingly designed it is. Ah yes, let's have a type that has a lot of offensive coverage but poor defensive coverage. Alright, alright, good, good. Now let's make a majority of them slow as fuck, with mediocre attacking stats, and decent bulk! Quite frankly, the type needs some resistances, badly.
nah, not really. Ice and Rock are two types which are designed to be slapped on dual type mons, as evidenced in Generation 1 where almost every Ice Type was also Water (exception: Jynx) and almost every Rock type was also Ground (Exception: Aerodactyl). The attacking types are almost designed to be used by Bulky Waters and Ground mons as well for extra coverage from related types. Ice and Rock being stellar Offensive Types was fine, this is also the reason Steel was only super effective against precisely those two - it was meant as a good defensive typing but trash offensive typing. Poison also falls into this category, and it's the reason both types have tons of secondary effects on their moves with Poison debuffing the enemy and steel buffing yourself in many moves until Fairy devalidated the whole goddamn metagame. Bug types are a different story. The type was designed to be fast-evolving early game pokemon which would bring you stat advantages until level 20 where you switch to better types. Vice versa, dragons usually evolve really late but were the de facto best type for quite a while until GF decided to be REALLY lazy with the balancing. Fixing Bug is a beast. There's some changes which would make no sense on the logical paper anymore which would be good for the balance. Bug should resist water for instance to be much more of a good type to have instead of only a liability. Bug should not be weak to rock anymore. And just to flip the Finger to GF make it resist Fairy, I think that's a big one. Fairy should also be weak to something else, I think it's very dumb that it's effective to Dark.
@@LightGreenCorona dual typing didn’t work in gen 1 - your weakness and strength were fully dependent on your first type, not both. Venosaur is not weak to psychic in gen 1
@@ducky8075 No, dual typing worked in gen 1. Moves still did super-effective or non-effective damage as they were intended to - it was just that the *battle messages* were incorrect.
Ok, so now we need a series of "Can you reach #1 with the worst Pokemon types?" Would love to see you push yourself to that kind of challenge, as difficult as it would be.
Maybe as a showcase of 1 or 2 Pokemon of those types. If you try building a team with no STAB coverage against Steel and multiple 4x weaknesses, you're gonna have a bad time
@@aquartertwo you can adjust for that with abilities, stats, and non-STAB moves. the typing has to be bad, the stats, moves and abilities do not. hence why I would expect him to use Tyranitar on that team.
Generally, pros are actually pretty bad at balancing a game. It seems like they would be good because they know so much about the game, but there's actually very little overlap between the skills involved. That being said, I've thought it would be interesting if the Water-Ice dynamic was flipped. It would make more sense to me if Water was weak to Ice and Ice resisted Water. It would help out Ice's identity of Special Defense and make Water a bit more fragile.
@@Majoraspersona It doesn't make sense to me and I think if anything I'd just hurt the Ice typing even more.... It just doesn't make sense to me why everyone thinks it makes sense for Water types to be weak to Ice since many Water types and their real life inspirations don't care for the cold and if anything thrive it it, if Water types were to be weak to Ice I'd be the equivalent of Ice types being found in the molten lava of an active volcano! "Yay, Water types are weak to Ice" just another reason for every offensive Water type and their mother to slap on Ice Beam and feed off the Ice typings Offensive capability, I personally think I'd just be best if Water and Ice type just resisted eachother similar to Fighting and Bug or make Ice defensively resistant to Water and Ice offensively neutral to Water~
Honestly, when I learned about the Fairy type when it was new, I was so mad that it resisted Bug. I just thought WOW like Bug doesn't already have so much against it 💀 the heck were they thinking?
@@jauume it kinda does since mythologically speaking, fairies live and sometimes even control bugs. However, I wish it was dual way resistance, because bugs do live with fairies, bugs should resist fairy as well.
These animations go so hard, love it. And yes- I'd love to see a "how a world champ would fix:" series. Whether it be types, individual Pokemon, metas, or even the entire game.
@@Blossoming_Fate I would think running azumarill in doubles is a waste of a slot imo, i was thinking it could swap with an opponent's Mudsdale or an Ultra Beast if they were in the next main titles.
Regardless of whether there's a type that would be worse, the most tragic combination will always be Rock/Ground. So many gen 1 Pokemon got hurt by having that typing.
If anybody's wondering, that's Geodude/Graveler/Golem, Onix, Rhyhorn/Rhydon. Gen 1 didn't have a pure Rock type, but had 3 pure ground types in Dugtrio, Marowak and Sandshrew
I feel like bug should resist fairy after all the beings fairies resemble the most are insectoid and bugs have to live with them constantly. It would make sense
I still don't understand why Ice isn't super effective against water. The whole point of the type is that it controls water under solid state AND it has the ability to solidify it. Shouldn't that mean it's super strong agains water, like can control water?
I've seen this suggestion many times before, and while I agree that Ice needs a buff, I don't think it ought to be at the expense of Flying, Grass, or bug types(You didn't mention them, I've just seen the suggestion myself). Flying is already one of the most balanced types, in my opinion, and Grass and Bug types are the last types that need a nerf. Instead, how about Ice resisting Water and Ground? It makes intuitive sense and provides a nerf to 2 mighty types.
It's so upsetting that Frosmoth looks so good and is just so awful. I wanted this thing on my team as soon as I learned about it and made sure I got one, even knowing that Ice/Bug would be outmatched in some areas. That beautiful moth never made it past the next gym. It couldn't switch in or withstand anything and it's a goddamn tragedy.
@@radiantberserker8857It's a good thing that a Bug/Normal Type Pokemon doesn't exist because this type combo is absolute garbage and neither type can hit Steel and Ghost Types. Plus It has to be worser than Bug/Ice in my Opinion. If you think Kricketune is a Bug/Normal Type, then it's not plus Deelelelewoo is the worst pokemon ever.
I'll be honest, after forcibly trying to make Aurorus work just during a normal playthrough I expected Rock/Ice to be number one, when a Pokemon typing is too weak to even survive Pokemon X/Y you know it's bad.
I don't know why Gamefreak is so set on making rock and ice types so slow. Yes it makes sense thematically but then they should at least be given an ability that allows them to survive long enough to actually do something (Sturdy was a good step in this direction). Rock/Ice could be really good if it had high speed and offensive stats, instead they made it slow and gave it a bulky stat spread which is worthless when you're going to take 4x damage most of the time. Imagine if Aurorus had special version of grassy glide that had priority during hail, that way Aurorus with snow warning would at least have a niche instead of being complete garbage. It's really frustrating as well as Aurorus has one of my favourite designs, I love looking at it, I just wish I could use it!
Funny, I had a slightly different experience. I used Aurorus on my first playthrough of X because I love the design and the dinosaur it's based off of, but I was expecting it to struggle because of the typing. Surprising, not only did it never faint once in battle, it out performed some of my other team members like Goodra and Talonflame. Goes to show just how abysmally easy Pokemon X/Y were.
I want to like it so much but its best stat is its HP iirc. Also Ice type gets screwed and needs an extra resistance or two. My uneducated guess for number one would be something like Grass/Ice.
11:31 Bug-Grass is so bad that it's the only type combo to have 3 quad weaknesses at one point because Poison was super effective against Bug ( definitely made sense but they removed it because Bug was just completely trash ). Poison wasn't a big deal back then either, Flying and Fire definitely were
On the other hand, double-resisting the powerful Ground type is one positive. In a sea of negatives, admittedly, but I'd take Bug/Grass over the abysmally mismatched Ice/Rock.
@@gengarzilla1685 Ice Rock at least is really good on the offensive, bug\grass on the other hand is pretty redundant and has terrible coverage, and this is coming from someone who loves Leavanny
@@darkknight5541 Ice wasn't super effective against Bug. It has 3 4x weaknesses ( Fire, Flying, and Poison ) and 3 2x weaknesses ( Ice, Bug, and Rock )
I’m not surprised that the majority of these type combinations are Ice Type since despite it being a great offensive typing, it also has zero resistances against all the other types expect against itself.
@@MsMoonDragoon I thought it could've resisted things like flying ground or DRAGON! Why ice never resisted dragon even before fairy existed is just so stupid
@@MsMoonDragoon no way, José. Grass is resisted by enough types already (flying, poison, fire, steel, dragon, bug). Grass needs buffs more than additional nerfs
1:19 The editing on this and the entire video is absolutely fantastic Dark-Ghost was renowned (in Gen 4) for being a combo with no ways to supereffectively hit it ... now Dark-Psychic is here for being a combo with no ways to resist anything xD
That was one thing I didn't really agree with. An immunity >>> a resistance. You can literally switch Malamar in on a Psychic attack and go to town, especially if your opponent put webs up. Of course Malamar is crappy stats and will just fall to a Fairy move or a well-placed U-Turn but saying it has no resistances is not accurate.
@@stevenleonmusic But then this tells that malamar has a good ability that takes the advantage of its movepool having superpower, neither of which are taken in consideration when ranking the typings.
@@stevenleonmusic I agree in that it can switch in on a Psychic type move, however, any coverage move from a decently strong Pokémon can 2-shot most variants of Malamar. No decent trainer will choice-lock themselves on a Psychic type move when you know your opponent has a Dark type on their team, and also, they won't let Malamar rack up multiple Contrary-Superpowers for the extra defense to allow it to survive for long enough. Just my thoughts.
@@faaagamer Who are you talking to? I never mentioned Superpower. Even disregarding webs, the point is that Psychic + Dark has 1 Immunity so it can switch in on Psychic attacks and retaliate with a Dark attack OR a STAB Psychic attack on a predicted Fighting switch-in. It's not a terrible STAB combo, only struggling against fellow dark types and being neutral to all 17 other types. Currently only 72 pokemon resist Psychic + Dark so it could be a lot worse. All but 4 Bug + Anything combos are worse.
@@stevenleonmusic I am trying to say that all of that you were talking about in the first comment solely depends upon the stat of the pokemon and its movepool as well, which is not taken into consideration. To say, dark/ghost is a really good typing and to say that it can switch in to normal/psychic attacks and then sweep is not an accurate things to say as certainly sableye is not a pokemon for that.
Alright, hear me out: Bug should totally be super effective against Fairy! Giving one of the worst types the advantage over one of the best is just about the greatest way they could balance the types! And I believe it would make logical sense too! I never got why they decided to make Fairy resist Bug in the first place, there's no good reason for it, neither realism nor balance! I think Bug should logically have the upper hand since I think it's comparable to Poison. Fairies suffer from Poison because it destroys nature. But an infestation could do that just as well! I also really like the idea of Bug dominating those magical and mental types like Dark and Psychic. It gives Bug a real identity! It would be such an obscure type without this power.
Bugs and poison aren’t always compared. Poison just doesn’t represent toxins from nature but the pollution and waste that is brought to it (ex:Muk, Weezing) which nature is poisoned by. While bugs can be dangerous to environments, majority of the time they are the prime residents and are just as crucial to being there. Fairies being residents of the area will live among the bugs so making them super effective wouldn’t fit as well either. Also bugs aren’t affective over magical types. Psychic’s weaknesses are based off common phobias and dark supereffectiveness stems at most from bugs commonly being nocturnal and lurking in the dark.
Bug should be super effective against fairy, fairy should do not very effective damage against ice, ice should also resist water and do neutral damage to steel. In addition, I'd say poison should do super effective damage against water and the move acid should function like thousand arrows but for poison on steel as opposed to ground on flying.
The fact being Leavanny is a grass/bug hurts me so much. I love it soooo much And since Lurantis has a similar vibe to it, I was super hyped when it was a pure grass type
@@gengarzilla1685 i mean i like she being just grass, but like... she is a MANTIS, a bug, it makes a lot of sense for her to be bug type. Sudowoodo is just a rock that looks like a tree, a fossilized one yk, but lurantis is straight up a mantis, its in her name
@@kingue_ "didn't know that" while repeatedly talking about mantises which are exactly the types of bug that do this. Lurantis is based on the orchid mantis which hunts by pretending to be parts of an orchid.
As much as I love Frosmoth, I cannot tel you how many times I've been ohko'd while using it thanks to a physical move from rock or fire. Ice scales does help to make it a special tank to be reckoned with, but when it comes to physical, it's dead unless I can outspeed
Frosmoth's typing is so bad, it's literally the only combo in the game that can technically be OHKO'd by entry hazards. Steel Pieces + Stealth Rocks + 3x Spikes = 100% HP damage to Frosmoth and Snom.
@@stevenleonmusic yup, absolutely correct. Chances of actually seeing that? low, but still, it's wild. Still like the funny moth, but its typing is a very dangerous one
The typing is so bad that in order to make a half-decent CAPmon out of it, the CAP community literally had to give their mon an ability that acts as a Stealth-Rock specific HDB + an immunity to Rock moves on switch-in.
I'd like to see that instead fixing the typing. Explore more ways to give those Pokemon more busted moves, abilities or mechanics. Will probably be more fun😆
One of the ways that I'd rebalance the Bug type is to add Radiation (or Radioactive) type that bug would be good against since insects are amazing at resisting radiation in real life. Radiation type would also nerf Fairy type as it would be weak against Radiation type. Unfortunately, Grass type would get nerfed even farther as it would be weak to Radiation type, & Steel type would be even better as it would resist Radiation type (thanks a lot, lead). (Other type I'd add is Light, but that's unrelated to the bug type balancing.)
Yoo Wolfey, would definitely watch a vid on how to buff existing types (was actually thinking about this the other day). Would also love to hear your thoughts about adding a new type to balance the game, like when Fairy was added to reign in Dragon types. Love the channel, looking forward to some good wideos in the future!
Ooh or like changing just one resistance/weakness. EX: grass types no longer being resisted by steel Or take a page from Suzerain and the Insurgence team and change how weather works. Add new one (like New Moon that’s buffs ghost and dark moves but needs fairy moves) or change how types interact with it. Such as a Pokémon that spends two consecutive turns in hail has a 5% chance to freeze
The first thing to do for Bug is probably the obvious one: make it resist Fairy, and offensively Bug attacks should deal neutral or even Super-effective damage. There's no reason when Fairy was introduced to make Bugs even worse.
It’s only a tiny nerf thou. Doesn’t make a HUGE difference as many good bug Pokemon like Scizor, volcarona, scolipede and genecect resist fairy as well, and the poison and steel bugs which there are a good lot of are super-effective against fairy
I honestly thought ice and dark would see a spot on this list, it was fine before the introduction of fairy types, but that did what was already a bad defensive typing few favors
Definitely interested in how a Bug type can be made stronger. Ice too. I've always thought the series has done those types dirty (didn't even consider Bugs usable at all until like Gen 5 with Galvantula and Volcarona).
All ice needs to be better is more resistances since it's already a good offensive type. The most logical to me would be resistances to Bug and Grass, but those types have a lot of resistances so don't need anymore. I think that Ice should resist Flying and probably something like Psychic or Dark. One of the big problems I see with Bug is the amount of types that resist it. First thing, I'd do is get rid of the Fairy resistance to Bug. I don't know why GF did that. I'd even give Bug Super Effective attacks to Fairy. Also why does Ghost and Fighting resist Bug? I'd get rid of that. I think that's a good start. Getting rid of 3 resistances and giving it another Super Effective attack, but I'd be interested to hear what Wolfey has to say.
@@gojira4036 That's the route all of the good (at least usable) bugs take anyway, usually because they have good stats or another typing that helps them. Volc has Quiver Dance and the fire typing helps it, Scizor has only one weakness and strong STAB priority, Araquanid has an ability that would be broken if it was a good mon on its own. Heracross is strong and fast enough to be a viable moxie scarfer or guts wallbreaker. Mono-bug is still terrible unless they rework the type chart. Fairy should be weak to it. Kills 2 Pidgeys with one Stone Edge since buffing bug and nerfing fairy are both welcome changes to me.
There are good bug type abilities alone like U-Turn and Tail Glow but the actual pokemon don't have a good reputation and it's kinda saddening. Eiscue was the first Ice type I genuinely loved because his ability was so abusable and could keep him in for so long if you favored that defense.
Crazy how Steel/Bug is one of the best typings, even though Bug has always been bad and was technically nerfed with Fairies. Your opinion on how to fix it would be nice. I think Bugs being immune to Grass type status moves like spore and leech seed would be nice. Also an offensive buff is needed. Why does Fairy resist bug??? Defensively I think Bug is actually "good".
Bug isn’t a bad type defensively so it doesn’t drag down types too much and sometimes compliments them well. It only had 3 weaknesses. Unless none of the weaknesses are covered by the other type.
Surprising to hear you call Ice an average offensive typing, I've always thought of it as the best offensive type in the game. Flying and Ground are the two most important types to cover, and before Fairy was introduced, it was much better to have an Ice attack than a Dragon attack for Dragon coverage.
Maybe hes taking the current meta into account. Ice still has the issue of not having a good physical attack, and nowadays Icebeam aren't x4 effective against Dragons anymore because they stopped making every Dragon type Dragon/Flying
Funny my drapion would either have ice fang or fire fang, upon losing to a skarmory, fire fang had the best coverage especially considering steel was immune to poison. Tho I definitely liked ice fang 50% of the time
One type I feel gets a (dis)honorable mention would be Ice/Psychic, excluding the existing pokemon the typing is attached to (which is already a massive buff), it's got 6 weaknesses, the only 2 resistances being Ice and Psychic, and not a ton of redeeming qualities unless the offensive combo is insane.
I’ve said it before and I’ll say it again: Ice and water should be mutually resistant. Several Ice types are literally cold enough to freeze the moisture in the air at will.
3:16 Surprised to see that Wolfey can learn Big Punch, which is a super-rare move that confuses and paralyzes and infatuates and flinches the target if it hits. Mega Blast is great too, but it only hits if you have less current health than the target, which could be an issue given his high HP and defense stats.
Ice/Rock also has the disadvantage of being up against two types with really strong prio-moves. Bullet punch und mach punch both hit its 4x weakness. How are you gonna 0lay a sweeper if you're just being bullied by two really strong prio moves?
Considering Frosmoth was the only bug-ice type, said type combo was considered the worst, and you made videos of potential buffs for both bug and ice... I want to see a modded Pokemon game, featuring Frosmoth as the starter, with both ice and bug buffs active. I think a game making you use Frosmoth would be a fun way to see how impactful your proposed changes for the two types could be!
I just want to voice my appreciation for the editing of this video! The presentation of the information, the pokémon sort of hanging out as you talk about each type combination, even the individual typings in the weakness/resistance charts lighting up all made for a very nice video to watch beyond just the interesting info in it. Would absolutely love to see you talk about how to improve the bug type, a lot of my favorite pokémon are bug types but its admittedly baaad
I would absolutely love a "how to fix the bug type" video. I also think that you could take it up a notch. I personally would love to watch a video where you "patch" Pokemon (including moves, items, Pokemon, abilities, types, ext.) where you would attempt to "fix" as many problems with the games as possible. I think it would be super cool to see how you would change the game, and honestly, I think you would be really exited to nerf Incineroar and Xerneas >:) Also if anyone reading this hasn't subcribbled yet you definitely should. Great content!
Normal/Dark probably should have made the list. The only thing normal does is give it a 4x weakness to fighting in exchange for immunity to ghost (something it already resisted anyway)
@@ssm1559 Obstagoon is to me just another Tyranitar kind of deal where it has its own, different reasons why it can be good. And even then, Obstagoon's not exactly *that* good now that the Gen 8 metagame's more diverse and more adapted to it. Imagine how much less useful that Normal typing would be without banking on how disgustingly hard Guts Facade can hit, for instance. All the other inbuilt immunity types besides Dark and Normal (Fairy, Ground, Flying, Steel, Ghost) also tend to come with a bunch of *other* reasons why they're good. (Not saying that Dark isn't good too, it's just that Normal typically does kind of drag it down and typically wouldn't offer that much of great use when it would already resist Ghost anyway) And we can already also see that there are a bunch of Ghost mons that aren't that good even though that type gives you two immunities by itself, and only gives you two weaknesses. Jellicent for instance has declined dramatically, even though it has six resists, and Water Absorb can give it three immunities.
For a lot of the poor types, they'd still be solid if on a Pokemon that was fast and strong instead of slow and bulky, which is unfortunately the situation with most of these.
I love how Scizor kinda fixed the bug problem by trading all of it's two time weaknesses for neutral damage and a 4x times weakness to fire. I love combination of Bug Steel.
Defence should carry more weight than offence when it comes to grading typing. You can use other types' moves as coverage, but you can't change your own type.
I feel Bug type just needs a natural status immunity to be good. Like how Electric is immune to Paralyze and Grass is immune to "Spore" moves. In real life, insects are unable to see faces, so Bug could be logically be given immunity to "Look" moves like Leer, Glare, Mean Look, or Fake Tears.
It should also be noted that Parasect's hidden ability also gives it the world's ONLY 8x weakness. Dry Skin turns that 4x weakness into a massive 8x weakness to fire.
So that'd be like 7.5x against the Paras family? (Also, I'm guessing the reason they got rid of the Bug weakness to poison was so that family wouldn't have three 4x weaknesses)@@lv1543
I’m a bug specialist and love the bug type! Galvantula, Durant/ scizor, araquanid/golisopod are just a few of my favorites with a decent additional typing to make the bug type better by having better type coverage and weakness counters
@@bside4131 I love going the entry hazard route with galvantula using sticky web, scolipede with spikes and possibly toxic spikes and crustle with stealth rocks. Then set up with other heavy hitters like centiskorch/volcarona, araquanid, etc. I especially love the spider and centipede pokemon the most
I think it's fine to have a really weak typing, but give it something that will make it standout. Such as make u turn bug exclusive, add better moves/abilities.
having u-turn be bug exclusive wouldn't make bug types more viable, it would only nerf the meta as a whole. taking it away from many strong mons would make slowbro and volt switchers absolute gods on the field and would make THEM be used instead of bug types. they're not rarely used because of not being unique, but rather being generally weak and have a lot of weaknesses. don't get me wrong, there are some exceptions. for example, buzzwole and genesect are usually able to fit themselves up on the top of meta, but that doesn't mean they're strong because they're bug type, rather because they have good kits to pick from and better stats to stand up to it.
@@tz1613 that's a fair criticism, but my point was to make them strong in a different way instead of changing type matchups. And yes it would nerf the meta. Volt/flip aren't as reliable and an increase in bugs should threaten the bros
As someone who loves bug and bad types in general, I would heavily appreciate a video on how to buff the bug type and other bad types too. It’s a real shame that the only changes to types and weaknesses have been to types that were already fairly strong while bad types have been left in the dust. It’s a little insulting that steel was nerfed by losing resistances to ghost and dark but then was compensated by being able to hit fairy types, as bug and ice types haven’t received any changes. Hopefully gamefreak does something to buff those types eventually.
Long before they added Hisuian Zoroark, I came up with a concept for what a Normal/Ghost type would be... It was called "Phantommon" (combination of phantom + common for the name), and its entire thing was that its a stereotypical bed-sheet style ghost, as generic as could be while still feeling like a Pokemon. XD I'm still disappointed that's not the route they went with it.
you probably couldve put a heavier emphasis on weakness to rock, because of stealth rock. bug flying shouldve been a lot higher because 50% every time you switch in without boots is really tough.
GF needs to include MANY more variants of stealth rock, or remove it from the game entirely. Spikes is enough in theory. Stealth Icicles for instance would have been a counter to dragons without even needing to invent the Fairy type, while also having to take the risk and put Ice Pokemon on the field.
i would love to see the bug type video, i feel like it never should have been resisted by fairy personally, so my idea was to change it from a resistance to a super effective matchup. not a large change, and it doesnt help agaisnt steel, but still a change for the better that isnt too drastic throughout the entire board
I think it would actually be a huge change because of the popularity of U-turn. All the Grass/Psychic/Dark Fairies would just become unviable completely and U-turn would generate so much more momentum going from 50% damage to 200% on fairies.
I'm surprised fire/rock didn't make this list all things considered. A 4x to water and ground which are pretty strong types I would've thought would make it a bad type.
Defensively it’s not the best, but it has amazing offensive coverage. It can hit every type for at least neutral damage and 6 (including Steel) for super effective damage
The ice type should gain resistances to the types it’s strong against. That would instantly make it a much better type. Or, remove water resisting ice Edit: ice shouldn’t resist grass though, grass doesn’t need a nerf like that and it means water/ice types stay weak to grass
I'd love to see a "how to make the strongest potential type combo team if you couldn't repeat any types at all". Like if you used a mawile you can't use any other fairy or steel types.
Would love to see videos about how to fix bad typings. I've always thought Rock would instantly become top tier if it just had reliable stab options, can't wait to see Wolfey's thoughts on some of the worst
Great video and editing once again. I’m gonna take this opportunity to once again ask that you do a video on all (or at least most) of the unused Pokémon types and their potential or lack thereof. You can even add to that by doing types that were only used by legendaries or megas such as Fire/water.
I'd be interested in a video about how to fix the bug type issue! I've been thinking about this for a while and I thought that making it both hit fairy for super effective and resist it would make it a much better typing, while also nerfing fairy. Not sure though, may be unbalanced? And there are so many bug types in game, fairy would suffer a lot from that... Gen 9 should definitely change something about the ice, bug, fairy and steel matchups though, I hate not being able to use some Pokemon well enough just because their typing is bad, Pokemon is always more fun to me when I get a lot of flexibility in team building
Huh. I was honestly expecting rock/fire here with its 2 4x weaknesses to water and ground. Not to mention it's weak to fighting and rock. Though I suppose offensively it's much better, covering steel, grass (2 problems for the rock half), flying, bug, and ice. Plus, a fairy resist is always helpful. Huh. Maybe we do spit too much on that type combination.
The issue I always had with bug types is that they are actually kind of cool. Scyther is the flagship boy for this, but stuff like Genesect or Volcarona aren't so far off on the coolness scale. In conclusion: A how to fix series sounds dope, go for it Mr Youtubist!
dude, really! even the lesser ones like butterfree, mothim, beedrill... still cool to use with usually diverse movesets! and who can forget heracross, pinsir, scizor, golisopod... lot's of cool stuff in the bug type!
@@ElShaarawyGOAT92 i mean thats kinda the point it has amazing stats, amazing ability, and i think it has a pretty diverse move pool. if they changed it type it be insanely strong wolfey even talked about it it his "dynamax is the best mechanic heres why" or the "if pokemon could change types" i forget which one
NO. It is this exact type combination what makes him great. The rock type along with it's ability and Assault Vest make him an absolute wall against special attackers. Also his dark type allows him to shut down the other 2 most used ever pokemons Starmie and Gengar. Along with many other pokemons, specially special attacking frail pokemon that use focus sash. Because you resist them like they were nothing and while the focus sash will make them live until the end of the turn, the sandstorm will finish it off making all of the possible impact that pokemon could ever have nule. Also he can completely destroy things like Lunala or Shadow-Calyrex.
Psychic should obviously be immune to confusion. Grass already has powder immunity. Steel and Poison have Poison immunity. Flying has ground hazard immunity. Dragon could ignore weather boosts on moves to cement it as anti-elemental. Ice already has Freeze immunity. Rock has sandstorm Sp. Def buff, Ice could probably do with a physical defense buff in Hail to help make it less useless defensively. Fighting should have a general Inner Focus-like flinching immunity but without the intimidation immunity. That leaves Bug, Water, Fairy, and Normal but I can’t really think of anything for them.
@@dereklong2839 bug could bypass substitute,fairy could have a attack or defense boost if the oponent is infatuated or be immune to atract,Water could get less damage in rain,normal could be immune to critical hits.
@@dereklong2839 I think Psychics being immune to confusion and fighting types immune to flinching are really great ideas. Also like the defence boost in hail for ice types.
a video on how to strengthen the weaker types and weaken the stronger types would be pretty interesting, personally I always thought fairy should've been weak to bug and water weak to ice but thats just me
Honestly thought that the worst would be Ghost-Psychic. It's literally just ghost but worse. You add advantage to poison in exchange for losing the bug resistance and making the two other weaknesses of ghost x4.
While not necessarily the *worst* combinations out there, here is a sample of some type combinations that have the *most quadruple weakness.* Again, I'm looking solely at the defensive prowess (offense not accounted for.) *1. Steel/Rock* is arguably *the best* combination with two 4X weaknesses just by virtue of being part steel; 8 resistances, 3 neutralized weakness, one immunity and 3 weaknesses (two 4X.) *2. Fire/Rock* boasts 7 resistances, 2 neutralized weaknesses and 4 weaknesses (two of which are 4X) *3. Rock/Ground* 5 resistances and one immunity is lovely, but look at all those weaknesses *(6* in total, with 2 being 4X.) The games *love* building up the rock type as nigh-invulnerable even though mono rock is weak to a whopping *5* types. *4. Rock/Ice* (mentioned in video.) *5. Grass/Bug* (mentioned in video.) *Fun fact,* in Gen I, poison was strong against bug meaning at that time, Parasect had a grand total of *3* quadruple weaknesses!
@@bluegum6438 Oh, I definitely agree there. As much as I loved Gen I, the movepools were one of its limitations (all the normal-type level up moves and the short movepools.) Lance's Red & Blue team consists almost exclusively of normal attacks; his *only* type coverage move being Gyarados' Hydro Pump. I don't think many NPCs used TMs or HMs in those days, so the player character was at a *huge* advantage while NPCs are struggling with normal and (mostly weak) STAB moves. Not to mention all the Pokémon that barely learned *any* STAB outside of TMs (Sandslash in particular comes to mind.) The player’s Golem is in *no danger* of taking a surprise Ice Beam or Surf from Giovanni’s Nidoqueen and Nidoking since the *best* they can do, base power wise, is *Body Slam* and *Thrash* respectively. I checked on Bulbapedia and both his Nidos run *nothing* but normal moves (with the exception of Poison Sting, which suffers from an absolutely *abysmal* base power of 15.)
Fun Fact: In Generation 1, Poison Types are super effective against Bug Types and vice versa. Yeah. Parasect has 3 quad weaknesses in Gen 1. Great Going.
Fire type is so broken, it doesn't care about its secondary. Fire types usually always get good moves like flamethrower, flareblitz, sunny day, willowisp. heat rash, burn up, or eruption.
I like that they buffed ice now, ice used to be teeerrible but now it's alright. I wish they'd give bug the same treatment one of these days, like a strong status condition or terrain effect exclusive to bugs. Yes I know stick web exists, no it's not good enough on its own to save the type
It always impresses me how they started balancing the types a few generations ago but never adressed ice defensive typing. How does steel get a defense nerf but ice doesn't get any buff ? Why make hundreds of pokemon and type combinations unusable competitively by design ? And it's not only ice type but also hail is the worst weather on top of everything, so there is clearly something intentional here, I just don't know what or why It's so easy to fix just make ice resistant to bug, grass, electric, normal.
I like that Ice has no resistances. It helps it to really stand out. The problem is everything else around it. Only EIGHT Ice types have a speed stat that's 100 or higher. Eight. Or 10 if you count Zen mode G-Darmanitan and Noice Eiscue. But still. Ice is clearly meant to be the ultimate glass cannon but sooo few Ice types even break the 100 barrier. Instead most Ice types are slow as shit because GF prioritised "realism" over game balance. Do you know why so many Ice types are so slow? Because animals that live in cold climates need a lot of fat to live in places like the Arctic. That's why we have so many defensive bulky Ice types. Hail being the worst weather for so long though is anyone's guess though. There's also something to be said about how so many non-Ice types get Ice moves but that's a different topic. Point is if we had more Pokemon like Weavile and less like Abominable (43 base speed on a very strong offensive typing is just baffling stupid logic) I don't think Ice Types would be that bad.
I've seen this suggestion many times before, and while I agree that Ice needs a buff, I don't think it ought to be at the expense of Grass, Bug, or Normal types. These are some of the last types that need a nerf. Instead, how about Ice resisting Water and Ground? It makes intuitive sense and provides a nerf to 2 mighty types.
@@gravity1537 yes, whatever type they pick, but they need to pick at least 2 of them. I went with bug and normal because they are weak types and grass because it makes sense, so it wouldn't be a massive unfair buff for ice, but I guess that makes more sense to nerf stronger types than normal or bug. I wouldn't feel sad for grass getting a small nerf, it's a strong defensive type and it has other niches that make it competitive like immunity to spore/leech seed, grassy terrain, chlorophyll, etc
It impresses me how you're the one person talking about balancing and your comment doesn't have the most likes. I don't feel like the majority of the Pokémon community wants to talk about this let alone change it.
@@milliondollarmistake Having Ice types being nothing but sweepers wouldn't really be fun or interesting, you'd just be pigeonholing the type. If we're gonna have bulky and defensive Ice types, then Ice should get resistances so they can take advantage of that.
My all-time favourite Pokémon is Tyranitar, but honestly, Im so used to usually liking Pokémon with lower base stat totals and using them in playthroughs that with a pseudo-legend like that, I like to think that he typing just balances it out to fit with the other Pokémon I like.
Steel is a good enough standalone typing that it didn’t make the list, as resisting fairy and dragon is really important. Steel + Rock is def one of the worst steel combos though
Ok, so freeze dry is also effective against types that resist water, but only type that resists water (and isn't weak to ice) is water. If someone runs out of fire or steel types, and tries to survive ice offense, the'yll probably switch in water. You can use that to your favor, and hit them for effective. You can also use it for 4x damage on pokemon, that normally would have 1x, like quagsire , kingdra or ludicolo.
What makes Ice/Rock even worse than it seems is that the 4x weaknesses are among those with the most common priority moves. Mach punch, Vacuum Wave and *especially* bullet punch make life difficult...
I think aurorus is slightly saved by the fact that it can learn electric type moves, but this is biased by the fact that I did a solo greninja run in that gen
I have always thought that it would make sense for poison to be super effective against water. It would help give poison a needed offense boost and water another weakness.
First town on your channel, so you've earned my Subscription. Great video, chief. Edit: Oh, so you got Pokemon influence?Dawg, give me a Steel/Grass Mega Ferrothorn that's shaped like a Rose and gets Flash Fire. Hurry. However, also give me a Mega Flygon. Then give me a terrible Pokemon that has Ice and Rock but gets only Anticipation.
You know what could make an Ice/Rock mon OP? Enough speed and power to OHKO Rock, Ground, and Fire pokemon before they can touch it. Maybe a custom ice move that x2s Fire instead of dealing half damage to it.
So a signature Freeze Dry-like move and a Water or Grass move? While that would make the Pokémon good, as it’s an Ice type and has a signature move the Pokémon will not have the stats to take advantage of it. It will be another Frosmoth again. The Pokémon that are shown to have unique moves and abilities will also be the most useless. Interestingly enough, Frosmoth was one of those advertised Pokémon.
Some honorable mentions from me: Bug/Fighting - Another example of the bug type dragging the other type down, gives a 4x weakness to flying, although stab bug type moves can be helpful against psychic types. It doesn't have as much of an impact though, because all of the pokemon with this type combination ie Buzzwole, Pheromosa and Heracross, are still quite good. Ice/Flying - The ice type adds more weaknesses to the flying type, along with a 4x weakness to rock, while adding very little in the way of type coverage. Sorry Articuno. Ice/Steel - Simply because it has two really bad 4x weaknesses: Fire and Fighting. It's because of this that Alolan Sandslash is only really good when paired with its cousin Alolan Ninetales, since it becomes useless without hail up.
Dont forget Rock/Steel 4x to the best offensive typings Weak to so many types Its a good thing they have high Def as theyre mainly Phys but for Sp, theyre usually screwed (unless Sand was up)
Steel is so good that it still carries these comboes to "only below average". Bug Fighting is also super resisted, by Flying, Fairy, Ghost, and Poison.
What do you think is the worst type combination in Pokemon?
Check out the BEST type combinations here: ruclips.net/video/8DQyRktcG00/видео.html
Please Subscribe if you haven't already! Getting close to 400K
Would love to see the fixing bug type vid!
looking forward to type patch notes
Bug and ice
i dont think its the worst but rock ground is pretty bad
Rock and ice fosho
The final nail in Ice-type's coffin was the introduction of Fairy-type. Ice-type's main strength was it being the safest thing to use against Dragon-type.
We need another type lol
if Ice had a resistance to Ground, Dragon, Water and/or lost its weakness to Rock-type attacks then it would certainly be more viable. AT LEAST if Hail increased the power of Ice-type moves then Ice-types would certainly gain more viability.
@@unholyrat3909 I’d say just make it immune to water typing. Ice would freeze water so it makes sense. Rock just be normal damage.
@@unholyrat3909 Rock type weakness makes sense logically tho however I do agree it would surely help it with ground and flying resistance
@@hellohello2.054 rock should be weak to ice though since ice froming inside rocks is what smashed apart giant boulders
The intro was amazing. "Do I not have an obligation to call upon the weakest type combos?" Poetic
Thank you
@@WolfeyVGC well done
@@WolfeyVGC also, I do think that the bug type fix video would be interesting, not that gamefreak would actually do it lol
That was A "Jab" at Poison types
@@WolfeyVGC Number 2 in this list is a Hisuian form too. You did it again.
This is such a small thing but I love that when Wolfey's level up moves are shown, Mega Blast is learned at level 23.3 and Giga Impact at 200. That whole learnset is hilarious
He learns splash at 66 XD
Pls give the timestamp, i wanna see😂
I think i missed it
Mega blast also has 2000 base power before STAB, and never misses as well 😂
"Go Dunsparce! Use Dunsparce-blast!!!"
@@daphenomenalz4100 3:16
Fun fact - in gen 1, bug was weak to poison, so gen 1 paras and parasect are the only Pokémon to this day that have 3 4x weaknesses
Unless the super effective chart changes, adding a new type or changing existing resistances and weaknesses, that's a record that cannot be matched.
Dont they still have now??
Fire
Flying
Ice
@@SaimBinHassanRizvi Bug isn't weak to ice
@@SaimBinHassanRizvi ice is not super effective against bug
@@SaimBinHassanRizvibug I'd not weak to ice
Honestly, it goes to show that one of Ice's biggest issues is how confusingly designed it is. Ah yes, let's have a type that has a lot of offensive coverage but poor defensive coverage. Alright, alright, good, good. Now let's make a majority of them slow as fuck, with mediocre attacking stats, and decent bulk! Quite frankly, the type needs some resistances, badly.
nah, not really.
Ice and Rock are two types which are designed to be slapped on dual type mons, as evidenced in Generation 1 where almost every Ice Type was also Water (exception: Jynx) and almost every Rock type was also Ground (Exception: Aerodactyl). The attacking types are almost designed to be used by Bulky Waters and Ground mons as well for extra coverage from related types.
Ice and Rock being stellar Offensive Types was fine, this is also the reason Steel was only super effective against precisely those two - it was meant as a good defensive typing but trash offensive typing. Poison also falls into this category, and it's the reason both types have tons of secondary effects on their moves with Poison debuffing the enemy and steel buffing yourself in many moves until Fairy devalidated the whole goddamn metagame.
Bug types are a different story. The type was designed to be fast-evolving early game pokemon which would bring you stat advantages until level 20 where you switch to better types. Vice versa, dragons usually evolve really late but were the de facto best type for quite a while until GF decided to be REALLY lazy with the balancing.
Fixing Bug is a beast. There's some changes which would make no sense on the logical paper anymore which would be good for the balance.
Bug should resist water for instance to be much more of a good type to have instead of only a liability. Bug should not be weak to rock anymore. And just to flip the Finger to GF make it resist Fairy, I think that's a big one. Fairy should also be weak to something else, I think it's very dumb that it's effective to Dark.
@@ddlc_monika Except there was no dual typing in gen 1, so that point is just not true.
@@groose_streams9115 Literally No 1 in the Pokedex, Bulbasaur, has dual typing (Grass/Poison) and the first route has Pidgey, which is Normal/Flying.
@@LightGreenCorona dual typing didn’t work in gen 1 - your weakness and strength were fully dependent on your first type, not both. Venosaur is not weak to psychic in gen 1
@@ducky8075 No, dual typing worked in gen 1. Moves still did super-effective or non-effective damage as they were intended to - it was just that the *battle messages* were incorrect.
Ok, so now we need a series of "Can you reach #1 with the worst Pokemon types?"
Would love to see you push yourself to that kind of challenge, as difficult as it would be.
It'd be pretty interesting to see him using the Frosmoth set James Baek used a while back
Nuzlocke with only the worst types listed here
Maybe as a showcase of 1 or 2 Pokemon of those types. If you try building a team with no STAB coverage against Steel and multiple 4x weaknesses, you're gonna have a bad time
ooo thats good
@@aquartertwo you can adjust for that with abilities, stats, and non-STAB moves. the typing has to be bad, the stats, moves and abilities do not. hence why I would expect him to use Tyranitar on that team.
Would love to hear a professionals opinions on how to buff a given type, or even how to nerf a type that is considered too strong
I concur
Generally, pros are actually pretty bad at balancing a game. It seems like they would be good because they know so much about the game, but there's actually very little overlap between the skills involved.
That being said, I've thought it would be interesting if the Water-Ice dynamic was flipped. It would make more sense to me if Water was weak to Ice and Ice resisted Water. It would help out Ice's identity of Special Defense and make Water a bit more fragile.
Imo, Ice should be buffed to resist everything it’s supper effective against (with the exception of ground), and water
@@Majoraspersona It doesn't make sense to me and I think if anything I'd just hurt the Ice typing even more....
It just doesn't make sense to me why everyone thinks it makes sense for Water types to be weak to Ice since many Water types and their real life inspirations don't care for the cold and if anything thrive it it, if Water types were to be weak to Ice I'd be the equivalent of Ice types being found in the molten lava of an active volcano!
"Yay, Water types are weak to Ice" just another reason for every offensive Water type and their mother to slap on Ice Beam and feed off the Ice typings Offensive capability, I personally think I'd just be best if Water and Ice type just resisted eachother similar to Fighting and Bug or make Ice defensively resistant to Water and Ice offensively neutral to Water~
@Big Bär I never understood why fairy resists bug. I guess bug was too OP prior to gen 6 so it had to be nerfed along side dragon.
Honestly, when I learned about the Fairy type when it was new, I was so mad that it resisted Bug. I just thought WOW like Bug doesn't already have so much against it 💀 the heck were they thinking?
It doesnt really make sense either
@@jauume it kinda does since mythologically speaking, fairies live and sometimes even control bugs. However, I wish it was dual way resistance, because bugs do live with fairies, bugs should resist fairy as well.
@@hiccupasterisk Humans live with bugs too. Do we get bug resistance?
U-Turn shenanigans.
@@chrismanuel9768 yeah its called Raid
These animations go so hard, love it.
And yes- I'd love to see a "how a world champ would fix:" series. Whether it be types, individual Pokemon, metas, or even the entire game.
100% agree with that animations, it reminds me of Game Theory's animation style.
How to fix Regigigas:
Give it skill swap
@@temmssmdisnas Are you trying to give Gigas easy access to Huge Power?
@@Blossoming_Fate I would think running azumarill in doubles is a waste of a slot imo, i was thinking it could swap with an opponent's Mudsdale or an Ultra Beast if they were in the next main titles.
Regardless of whether there's a type that would be worse, the most tragic combination will always be Rock/Ground. So many gen 1 Pokemon got hurt by having that typing.
If anybody's wondering, that's Geodude/Graveler/Golem, Onix, Rhyhorn/Rhydon. Gen 1 didn't have a pure Rock type, but had 3 pure ground types in Dugtrio, Marowak and Sandshrew
that explains why a gym leader loses to a 10 years old with a stupid squirtle
@@johnsingletary4864 charmeleon can use metal claw tho
@@hiccups6531 og red/blue/green charmander didnt have metal claw but onix by design has crap sp def so ember should kill it
@@hiccups6531 that move didn't exist in gen 1
12:33
"In other words, this Paras really awful."
This was a god tier pun, and now I'm afraid that I've been missing them all episode
Haha i completely missed that
Glad I'm not the only one who saw this
It's even funnier if you speak finnish, because the word Paras literally means "best".
I always forget that Paras exist and think that Sewaddle‘s line is unique. Oh, Wormadam exists too, I guess.
Even after 8 years it never gets any easier accepting the fact they made Fairy resist Bug
Yeah, it was so Fairy didn't resemble Psychic "too much".
I feel like bug should resist fairy after all the beings fairies resemble the most are insectoid and bugs have to live with them constantly. It would make sense
Ice should really resist Grass and Flying types, it wouldn’t be too far fetched and would give ice slightly more body
I still don't understand why Ice isn't super effective against water. The whole point of the type is that it controls water under solid state AND it has the ability to solidify it. Shouldn't that mean it's super strong agains water, like can control water?
but that would just make grass an even worse typing
@@Ketler47 there is an ice move that does super effective damage to water called freeze-dry though
I've seen this suggestion many times before, and while I agree that Ice needs a buff, I don't think it ought to be at the expense of Flying, Grass, or bug types(You didn't mention them, I've just seen the suggestion myself). Flying is already one of the most balanced types, in my opinion, and Grass and Bug types are the last types that need a nerf. Instead, how about Ice resisting Water and Ground? It makes intuitive sense and provides a nerf to 2 mighty types.
@@Ketler47 but water is warmer than ice so it melts it
Neutral damage makes sense in that way
It's so upsetting that Frosmoth looks so good and is just so awful. I wanted this thing on my team as soon as I learned about it and made sure I got one, even knowing that Ice/Bug would be outmatched in some areas.
That beautiful moth never made it past the next gym. It couldn't switch in or withstand anything and it's a goddamn tragedy.
@@jesuslovesyouandisthewayto1114 uh what
@@orkaydk9430 I don't know. Help is appreciated in the Internet, but something about this person seems... off.
@@bbqsauce4796 should get buffed to half everything
Would still be balanced cuz its on frosmoth
@@radiantberserker8857It's a good thing that a Bug/Normal Type Pokemon doesn't exist because this type combo is absolute garbage and neither type can hit Steel and Ghost Types.
Plus It has to be worser than Bug/Ice in my Opinion.
If you think Kricketune is a Bug/Normal Type, then it's not plus Deelelelewoo is the worst pokemon ever.
Get a frosmoth with ice scales
I'll be honest, after forcibly trying to make Aurorus work just during a normal playthrough I expected Rock/Ice to be number one, when a Pokemon typing is too weak to even survive Pokemon X/Y you know it's bad.
I don't know why Gamefreak is so set on making rock and ice types so slow. Yes it makes sense thematically but then they should at least be given an ability that allows them to survive long enough to actually do something (Sturdy was a good step in this direction). Rock/Ice could be really good if it had high speed and offensive stats, instead they made it slow and gave it a bulky stat spread which is worthless when you're going to take 4x damage most of the time.
Imagine if Aurorus had special version of grassy glide that had priority during hail, that way Aurorus with snow warning would at least have a niche instead of being complete garbage. It's really frustrating as well as Aurorus has one of my favourite designs, I love looking at it, I just wish I could use it!
The only good thing about Aurorus is its design and cry. And it hurts me physically to say so.
Funny, I had a slightly different experience. I used Aurorus on my first playthrough of X because I love the design and the dinosaur it's based off of, but I was expecting it to struggle because of the typing. Surprising, not only did it never faint once in battle, it out performed some of my other team members like Goodra and Talonflame. Goes to show just how abysmally easy Pokemon X/Y were.
I used several different Aurorus in X and they all performed pretty good when using them on my playthroughs
I want to like it so much but its best stat is its HP iirc. Also Ice type gets screwed and needs an extra resistance or two. My uneducated guess for number one would be something like Grass/Ice.
11:31
Bug-Grass is so bad that it's the only type combo to have 3 quad weaknesses at one point because Poison was super effective against Bug ( definitely made sense but they removed it because Bug was just completely trash ). Poison wasn't a big deal back then either, Flying and Fire definitely were
On the other hand, double-resisting the powerful Ground type is one positive. In a sea of negatives, admittedly, but I'd take Bug/Grass over the abysmally mismatched Ice/Rock.
@@gengarzilla1685 Ice Rock at least is really good on the offensive, bug\grass on the other hand is pretty redundant and has terrible coverage, and this is coming from someone who loves Leavanny
Wouldn't it be four in Gen 1? Fire, Flying, Ice, and Poison?
@@darkknight5541 Ice wasn't super effective against Bug. It has 3 4x weaknesses ( Fire, Flying, and Poison ) and 3 2x weaknesses ( Ice, Bug, and Rock )
Aren't some bugs poisonous, though?
I’m not surprised that the majority of these type combinations are Ice Type since despite it being a great offensive typing, it also has zero resistances against all the other types expect against itself.
Not only that most Ice Pokémon are bulky and can't get the most of their typing.
That's why weavile is the best ice type
it should at least resist grass and water :/
@@MsMoonDragoon I thought it could've resisted things like flying ground or DRAGON! Why ice never resisted dragon even before fairy existed is just so stupid
Everyone wants Ice moves, but nobody wants STAB on them.
@@MsMoonDragoon no way, José. Grass is resisted by enough types already (flying, poison, fire, steel, dragon, bug). Grass needs buffs more than additional nerfs
1:19 The editing on this and the entire video is absolutely fantastic
Dark-Ghost was renowned (in Gen 4) for being a combo with no ways to supereffectively hit it ... now Dark-Psychic is here for being a combo with no ways to resist anything xD
That was one thing I didn't really agree with. An immunity >>> a resistance. You can literally switch Malamar in on a Psychic attack and go to town, especially if your opponent put webs up. Of course Malamar is crappy stats and will just fall to a Fairy move or a well-placed U-Turn but saying it has no resistances is not accurate.
@@stevenleonmusic But then this tells that malamar has a good ability that takes the advantage of its movepool having superpower, neither of which are taken in consideration when ranking the typings.
@@stevenleonmusic I agree in that it can switch in on a Psychic type move, however, any coverage move from a decently strong Pokémon can 2-shot most variants of Malamar. No decent trainer will choice-lock themselves on a Psychic type move when you know your opponent has a Dark type on their team, and also, they won't let Malamar rack up multiple Contrary-Superpowers for the extra defense to allow it to survive for long enough. Just my thoughts.
@@faaagamer Who are you talking to? I never mentioned Superpower. Even disregarding webs, the point is that Psychic + Dark has 1 Immunity so it can switch in on Psychic attacks and retaliate with a Dark attack OR a STAB Psychic attack on a predicted Fighting switch-in. It's not a terrible STAB combo, only struggling against fellow dark types and being neutral to all 17 other types. Currently only 72 pokemon resist Psychic + Dark so it could be a lot worse. All but 4 Bug + Anything combos are worse.
@@stevenleonmusic I am trying to say that all of that you were talking about in the first comment solely depends upon the stat of the pokemon and its movepool as well, which is not taken into consideration. To say, dark/ghost is a really good typing and to say that it can switch in to normal/psychic attacks and then sweep is not an accurate things to say as certainly sableye is not a pokemon for that.
Alright, hear me out: Bug should totally be super effective against Fairy!
Giving one of the worst types the advantage over one of the best is just about the greatest way they could balance the types! And I believe it would make logical sense too! I never got why they decided to make Fairy resist Bug in the first place, there's no good reason for it, neither realism nor balance! I think Bug should logically have the upper hand since I think it's comparable to Poison. Fairies suffer from Poison because it destroys nature. But an infestation could do that just as well! I also really like the idea of Bug dominating those magical and mental types like Dark and Psychic. It gives Bug a real identity! It would be such an obscure type without this power.
Bugs and poison aren’t always compared. Poison just doesn’t represent toxins from nature but the pollution and waste that is brought to it (ex:Muk, Weezing) which nature is poisoned by. While bugs can be dangerous to environments, majority of the time they are the prime residents and are just as crucial to being there. Fairies being residents of the area will live among the bugs so making them super effective wouldn’t fit as well either.
Also bugs aren’t affective over magical types. Psychic’s weaknesses are based off common phobias and dark supereffectiveness stems at most from bugs commonly being nocturnal and lurking in the dark.
Fairies in mythology are spirits of nature,a bug doing harm to a fairy makes 0 sence
Technically forestfires, blizzards, and storms could harm wildlife and forrests too, but fire, ice, and electric aren't strong against fairy
Bug should be super effective against fairy, fairy should do not very effective damage against ice, ice should also resist water and do neutral damage to steel. In addition, I'd say poison should do super effective damage against water and the move acid should function like thousand arrows but for poison on steel as opposed to ground on flying.
It should atleast be neutral tho otherwise its just stupid
The fact being Leavanny is a grass/bug hurts me so much. I love it soooo much
And since Lurantis has a similar vibe to it, I was super hyped when it was a pure grass type
Lurantis shouldn't be Bug type anyway. Just like Sudowoodo with Grass, Lurantis is supposed to only look like a Bug type.
@@gengarzilla1685 i mean i like she being just grass, but like... she is a MANTIS, a bug, it makes a lot of sense for her to be bug type.
Sudowoodo is just a rock that looks like a tree, a fossilized one yk, but lurantis is straight up a mantis, its in her name
@@kingue_ There are insects that pretend to be plants, Lurantis is a plant that pretends to be an insect
@@Richtofen-gy9cj oooh, cool, i really didn't knew that, pretty cool
@@kingue_ "didn't know that" while repeatedly talking about mantises which are exactly the types of bug that do this. Lurantis is based on the orchid mantis which hunts by pretending to be parts of an orchid.
As much as I love Frosmoth, I cannot tel you how many times I've been ohko'd while using it thanks to a physical move from rock or fire. Ice scales does help to make it a special tank to be reckoned with, but when it comes to physical, it's dead unless I can outspeed
Frosmoth's typing is so bad, it's literally the only combo in the game that can technically be OHKO'd by entry hazards. Steel Pieces + Stealth Rocks + 3x Spikes = 100% HP damage to Frosmoth and Snom.
@@stevenleonmusic yup, absolutely correct. Chances of actually seeing that? low, but still, it's wild. Still like the funny moth, but its typing is a very dangerous one
The typing is so bad that in order to make a half-decent CAPmon out of it, the CAP community literally had to give their mon an ability that acts as a Stealth-Rock specific HDB + an immunity to Rock moves on switch-in.
“Types would rather be weak to bug than fairy.”
Dark: ...
*Bisharp:* 'Ello
Yeah like why does Bug deal super effective damage to Dark, yet Ice doesn't resist Grass?
Also always really thought that Bug should resist Poison
@@gurururuwarararara8164two words, bug spray
@@gratzbye8758 That's a grand total of four words, good Sir
Fun fact parasect is the only pokemon to ever have 3 4×weaknesses because in gen 1 poison was super effective on bug types.
anf only pokemon that is weak to a type more than four times due to dry skin
Rhydon also had three 4x weaknesses in Gen 1. Water, Grass and Electric if you aim for the horn.
Technically Paras too
@@iss2075 underrated comment
I love when he says at 3:39, "in my opinion, objectively"
Def would love a Bug type fix video. Maybe even just a general “Wolfey’s type rebalancing opinions” video
Yep I'm really looking forward to that
I'd like to see that instead fixing the typing. Explore more ways to give those Pokemon more busted moves, abilities or mechanics. Will probably be more fun😆
One of the ways that I'd rebalance the Bug type is to add Radiation (or Radioactive) type that bug would be good against since insects are amazing at resisting radiation in real life. Radiation type would also nerf Fairy type as it would be weak against Radiation type. Unfortunately, Grass type would get nerfed even farther as it would be weak to Radiation type, & Steel type would be even better as it would resist Radiation type (thanks a lot, lead).
(Other type I'd add is Light, but that's unrelated to the bug type balancing.)
Yeah I'd love a bug type fix video
@@JadenTapscott what
Yoo Wolfey, would definitely watch a vid on how to buff existing types (was actually thinking about this the other day). Would also love to hear your thoughts about adding a new type to balance the game, like when Fairy was added to reign in Dragon types. Love the channel, looking forward to some good wideos in the future!
Ooh or like changing just one resistance/weakness. EX: grass types no longer being resisted by steel
Or take a page from Suzerain and the Insurgence team and change how weather works. Add new one (like New Moon that’s buffs ghost and dark moves but needs fairy moves) or change how types interact with it. Such as a Pokémon that spends two consecutive turns in hail has a 5% chance to freeze
Make bug strong against fairy
Yes to both these ideas. Fix types! New types!
Dino type
@@nicolasde9949 No it doesn't make sense since fairies are shown to be close to nature including bugs
The first thing to do for Bug is probably the obvious one: make it resist Fairy, and offensively Bug attacks should deal neutral or even Super-effective damage. There's no reason when Fairy was introduced to make Bugs even worse.
Love your pfp. I have that exact plushie.
I know. Kind of a slap to the face when Gen V made Bug-type Pokemon good for once, but then dragged them back down a Gen later.
No cry abt it
It’s only a tiny nerf thou. Doesn’t make a HUGE difference as many good bug Pokemon like Scizor, volcarona, scolipede and genecect resist fairy as well, and the poison and steel bugs which there are a good lot of are super-effective against fairy
@@Andrew-ch3xj wow you really brought a lot to the table here in this conversation. congrats.
I honestly thought ice and dark would see a spot on this list, it was fine before the introduction of fairy types, but that did what was already a bad defensive typing few favors
Can't wait for bug dragon BAD typing
Wait what do you mean flygon is not bug dragon??
Definitely interested in how a Bug type can be made stronger. Ice too. I've always thought the series has done those types dirty (didn't even consider Bugs usable at all until like Gen 5 with Galvantula and Volcarona).
Easy, Have it be able to learn an unreasonably powerful move or an overpowered ability
make bug strong against fairy
All ice needs to be better is more resistances since it's already a good offensive type. The most logical to me would be resistances to Bug and Grass, but those types have a lot of resistances so don't need anymore.
I think that Ice should resist Flying and probably something like Psychic or Dark.
One of the big problems I see with Bug is the amount of types that resist it. First thing, I'd do is get rid of the Fairy resistance to Bug. I don't know why GF did that. I'd even give Bug Super Effective attacks to Fairy. Also why does Ghost and Fighting resist Bug? I'd get rid of that. I think that's a good start. Getting rid of 3 resistances and giving it another Super Effective attack, but I'd be interested to hear what Wolfey has to say.
@@gojira4036 That's the route all of the good (at least usable) bugs take anyway, usually because they have good stats or another typing that helps them.
Volc has Quiver Dance and the fire typing helps it, Scizor has only one weakness and strong STAB priority, Araquanid has an ability that would be broken if it was a good mon on its own. Heracross is strong and fast enough to be a viable moxie scarfer or guts wallbreaker.
Mono-bug is still terrible unless they rework the type chart. Fairy should be weak to it. Kills 2 Pidgeys with one Stone Edge since buffing bug and nerfing fairy are both welcome changes to me.
There are good bug type abilities alone like U-Turn and Tail Glow but the actual pokemon don't have a good reputation and it's kinda saddening. Eiscue was the first Ice type I genuinely loved because his ability was so abusable and could keep him in for so long if you favored that defense.
Theory-essay videos are in fact my favorite video type of yours!
Crazy how Steel/Bug is one of the best typings, even though Bug has always been bad and was technically nerfed with Fairies.
Your opinion on how to fix it would be nice.
I think Bugs being immune to Grass type status moves like spore and leech seed would be nice.
Also an offensive buff is needed. Why does Fairy resist bug???
Defensively I think Bug is actually "good".
The Leech seed should heal bugs, a real bug would eat them
my guess as to why fairy resist bug: U-Turn - which i find weird to be a bug move to begin with.
@Greynold Godrig That makes sense though? Faeries are deathly allergic to iron.
Bug isn’t a bad type defensively so it doesn’t drag down types too much and sometimes compliments them well. It only had 3 weaknesses. Unless none of the weaknesses are covered by the other type.
@@HelloHelloHellobby Ikr, Bug/Poison is really underated, u resist Fairy, 4x Fighting, 4x Grass, etc.
Surprising to hear you call Ice an average offensive typing, I've always thought of it as the best offensive type in the game. Flying and Ground are the two most important types to cover, and before Fairy was introduced, it was much better to have an Ice attack than a Dragon attack for Dragon coverage.
Maybe hes taking the current meta into account. Ice still has the issue of not having a good physical attack, and nowadays Icebeam aren't x4 effective against Dragons anymore because they stopped making every Dragon type Dragon/Flying
thats why water types are so good. Almost all of them can just learn icetype moves but are 10x better defensively
@@johnsingletary4864 I'm talking more about competitive
Funny my drapion would either have ice fang or fire fang, upon losing to a skarmory, fire fang had the best coverage especially considering steel was immune to poison. Tho I definitely liked ice fang 50% of the time
000
One type I feel gets a (dis)honorable mention would be Ice/Psychic, excluding the existing pokemon the typing is attached to (which is already a massive buff), it's got 6 weaknesses, the only 2 resistances being Ice and Psychic, and not a ton of redeeming qualities unless the offensive combo is insane.
Yeah, its only good pokemon is calyrex
Calyrex is only good because its stats are juiced up
Shut up about its base 50 speed
@@iluvchess14736 hey it can be a good asset in trick room, so not too detrimental of a low stat
@@valval4145 Yeah, it would be worse if it was ~base 75 speed so it was still slow but not slow enough to justify on most dedicated TR teams.
@@valval4145 Yeah, my language was a bit unclear but I was actually saying that its low speed actually makes it good.
Ironically, Jynx was really good in Gen 1 because of this typ combination.
I’ve said it before and I’ll say it again: Ice and water should be mutually resistant. Several Ice types are literally cold enough to freeze the moisture in the air at will.
to be fair most water types can do this too
@@TheDarkblue57 can they? I don’t recall
I didn't expect this to get so introspective
World Champ Difference Baybee
3:16 Surprised to see that Wolfey can learn Big Punch, which is a super-rare move that confuses and paralyzes and infatuates and flinches the target if it hits. Mega Blast is great too, but it only hits if you have less current health than the target, which could be an issue given his high HP and defense stats.
I used a pokemon with focus sash and mega blast, nobody saw it coming. sadly ots has kind of ruined that strategy now
I like the idea of "fixing" the worst types, it's something I've always tought about
Sun: does a ton of stuff
Rain: does a ton of stuff
Sand: does quite a lot of stuff
Hail: uhhhhh blizzard doesn't miss?
@@WaterZer0 i love the idea of buffing the defence of ice pokemon when hail is active, its like the ice is getting more hard and solid.
Ice/Rock also has the disadvantage of being up against two types with really strong prio-moves.
Bullet punch und mach punch both hit its 4x weakness. How are you gonna 0lay a sweeper if you're just being bullied by two really strong prio moves?
Infernape and Scizor screws them over.
@@Nosretep infernape
Cries in Hisuian Avalugg
A Infernape and a Scizor would completely one shot that typing with just one move.
@@Pokéfan1388 Well isn't the point of one shotting to do it with one move
About grass/bug types: good pun with “this paras really awful”
Came searching for this one. I knew something was up when I didn't see a Parasect picture, then he threw this out there.
I thought that’s what I heard there! A very clever pun.
Considering Frosmoth was the only bug-ice type, said type combo was considered the worst, and you made videos of potential buffs for both bug and ice... I want to see a modded Pokemon game, featuring Frosmoth as the starter, with both ice and bug buffs active. I think a game making you use Frosmoth would be a fun way to see how impactful your proposed changes for the two types could be!
Pokemon: Snom version
I love snom
I just want to voice my appreciation for the editing of this video! The presentation of the information, the pokémon sort of hanging out as you talk about each type combination, even the individual typings in the weakness/resistance charts lighting up all made for a very nice video to watch beyond just the interesting info in it.
Would absolutely love to see you talk about how to improve the bug type, a lot of my favorite pokémon are bug types but its admittedly baaad
I would absolutely love a "how to fix the bug type" video. I also think that you could take it up a notch. I personally would love to watch a video where you "patch" Pokemon (including moves, items, Pokemon, abilities, types, ext.) where you would attempt to "fix" as many problems with the games as possible. I think it would be super cool to see how you would change the game, and honestly, I think you would be really exited to nerf Incineroar and Xerneas >:)
Also if anyone reading this hasn't subcribbled yet you definitely should. Great content!
Omg a video on new item or ability concepts or reworks would be siiiiick
YESSSSS!!! bug type Is not just the worst type on the franchise Is the worst BY FAR. Its sad because the thematic Is classive and cool.
Normal/Dark probably should have made the list. The only thing normal does is give it a 4x weakness to fighting in exchange for immunity to ghost (something it already resisted anyway)
Totem Raticate vs. my Torracat. Who will win?!
P.S. My Torracat knows Double Kick...
Nah, it’s not a bad combo IMO. 4 x weakness is bad but two immunities always speaks out. Plus obstagoon is proof that the typing works
@@ssm1559 Obstagoon is to me just another Tyranitar kind of deal where it has its own, different reasons why it can be good. And even then, Obstagoon's not exactly *that* good now that the Gen 8 metagame's more diverse and more adapted to it.
Imagine how much less useful that Normal typing would be without banking on how disgustingly hard Guts Facade can hit, for instance.
All the other inbuilt immunity types besides Dark and Normal (Fairy, Ground, Flying, Steel, Ghost) also tend to come with a bunch of *other* reasons why they're good. (Not saying that Dark isn't good too, it's just that Normal typically does kind of drag it down and typically wouldn't offer that much of great use when it would already resist Ghost anyway)
And we can already also see that there are a bunch of Ghost mons that aren't that good even though that type gives you two immunities by itself, and only gives you two weaknesses. Jellicent for instance has declined dramatically, even though it has six resists, and Water Absorb can give it three immunities.
Weak to x4Fighting, Fairy, Bug. Resists Dark. Yeah, that’s a really sad typing.
Obstagoon hard-walls both Ghost and Psychic.
For a lot of the poor types, they'd still be solid if on a Pokemon that was fast and strong instead of slow and bulky, which is unfortunately the situation with most of these.
I love how Scizor kinda fixed the bug problem by trading all of it's two time weaknesses for neutral damage and a 4x times weakness to fire.
I love combination of Bug Steel.
Yeah, it's such an elegant typing. It was my favorite typing before Mawile got its fairy type.
Scizor is op, that's why i always keep one on my team
Steel 🤝 being the best type
Defence should carry more weight than offence when it comes to grading typing.
You can use other types' moves as coverage, but you can't change your own type.
You can't change your own type
Protean entered the chat
@@cosmicquazar88 yes yes,
Burn Up Arcanine entered the chat.
Reflect Type/Camouflage Starmie: "Heard u was talkin' shit"
(I'm just memeing :P)
Soak and Magic Powder: …
Na having useful STAB with few resistances is extremely important for dictating the tempo of a battle
I feel Bug type just needs a natural status immunity to be good.
Like how Electric is immune to Paralyze and Grass is immune to "Spore" moves.
In real life, insects are unable to see faces, so Bug could be logically be given immunity to "Look" moves like Leer, Glare, Mean Look, or Fake Tears.
Infestation
Bees can see and remember human faces it was scientifically proven
LMAO not you just blatantly making shit up 😭
Confusion, bugs can’t get dizzy
Immunity to confusion, flinching and sleep
It should also be noted that Parasect's hidden ability also gives it the world's ONLY 8x weakness. Dry Skin turns that 4x weakness into a massive 8x weakness to fire.
Not quite, Dry Skin increases fire damage by 25%, so 4x becomes 5x.
@@WonkyTonkBotty sun boosted fire type moves are further boosted by 50%
So that'd be like 7.5x against the Paras family? (Also, I'm guessing the reason they got rid of the Bug weakness to poison was so that family wouldn't have three 4x weaknesses)@@lv1543
And you can use tar shot on it
I’m a bug specialist and love the bug type! Galvantula, Durant/ scizor, araquanid/golisopod are just a few of my favorites with a decent additional typing to make the bug type better by having better type coverage and weakness counters
I'm a steel type specialist glad to see a fan of a certain type
As a ice type specialist, I am also glad to see fans of a certain type
@@skeletonjanitor haha I'm ur weakness but I respect ice types
another bug specialist i see, golisopod and scizor are presents to us, they are amazing and they hit harf
@@bside4131 I love going the entry hazard route with galvantula using sticky web, scolipede with spikes and possibly toxic spikes and crustle with stealth rocks. Then set up with other heavy hitters like centiskorch/volcarona, araquanid, etc. I especially love the spider and centipede pokemon the most
I think it's fine to have a really weak typing, but give it something that will make it standout. Such as make u turn bug exclusive, add better moves/abilities.
having u-turn be bug exclusive wouldn't make bug types more viable, it would only nerf the meta as a whole. taking it away from many strong mons would make slowbro and volt switchers absolute gods on the field and would make THEM be used instead of bug types. they're not rarely used because of not being unique, but rather being generally weak and have a lot of weaknesses. don't get me wrong, there are some exceptions. for example, buzzwole and genesect are usually able to fit themselves up on the top of meta, but that doesn't mean they're strong because they're bug type, rather because they have good kits to pick from and better stats to stand up to it.
^ possibly too long but i wanted to really back up my opinion
@@tz1613 that's a fair criticism, but my point was to make them strong in a different way instead of changing type matchups. And yes it would nerf the meta. Volt/flip aren't as reliable and an increase in bugs should threaten the bros
And u turn was just a move I thought of because non bugs abuse it. Make an attack buff version of quiver or good 120 power move instead.
Bug just need to resist fairy and that would be a huge buff
As someone who loves bug and bad types in general, I would heavily appreciate a video on how to buff the bug type and other bad types too. It’s a real shame that the only changes to types and weaknesses have been to types that were already fairly strong while bad types have been left in the dust. It’s a little insulting that steel was nerfed by losing resistances to ghost and dark but then was compensated by being able to hit fairy types, as bug and ice types haven’t received any changes. Hopefully gamefreak does something to buff those types eventually.
Long before they added Hisuian Zoroark, I came up with a concept for what a Normal/Ghost type would be... It was called "Phantommon" (combination of phantom + common for the name), and its entire thing was that its a stereotypical bed-sheet style ghost, as generic as could be while still feeling like a Pokemon. XD
I'm still disappointed that's not the route they went with it.
you probably couldve put a heavier emphasis on weakness to rock, because of stealth rock. bug flying shouldve been a lot higher because 50% every time you switch in without boots is really tough.
GF needs to include MANY more variants of stealth rock, or remove it from the game entirely. Spikes is enough in theory.
Stealth Icicles for instance would have been a counter to dragons without even needing to invent the Fairy type, while also having to take the risk and put Ice Pokemon on the field.
Absolutely agree, however stealth rocks not very prevalent in vgc, which is what Wolfey plays in, so that’s probably why it’s not accounted for
Or nerf Stealth Rock to have fighters with 4x Rock weaknesses take only 33% rather than 50%.
I'd love to see bug type resisting and hitting super effective to fairy types. It would boost them pretty hard, while nerfing fairy type
i would love to see the bug type video, i feel like it never should have been resisted by fairy personally, so my idea was to change it from a resistance to a super effective matchup. not a large change, and it doesnt help agaisnt steel, but still a change for the better that isnt too drastic throughout the entire board
I think it would actually be a huge change because of the popularity of U-turn. All the Grass/Psychic/Dark Fairies would just become unviable completely and U-turn would generate so much more momentum going from 50% damage to 200% on fairies.
I'm surprised fire/rock didn't make this list all things considered. A 4x to water and ground which are pretty strong types I would've thought would make it a bad type.
At least they are good offensively ig
Defensively it’s not the best, but it has amazing offensive coverage. It can hit every type for at least neutral damage and 6 (including Steel) for super effective damage
I love the editing on these!
The ice type should gain resistances to the types it’s strong against. That would instantly make it a much better type.
Or, remove water resisting ice
Edit: ice shouldn’t resist grass though, grass doesn’t need a nerf like that and it means water/ice types stay weak to grass
I think offensively Grass would need a few resistances to become neutral as a better buff, starting with Bug and Dragon becoming neutral.
I'd love to see a series on individual types on how you would balance them.
I really need to thank the fact that you showed Pokémon that actually share the types your talking about
I'd love to see a "how to make the strongest potential type combo team if you couldn't repeat any types at all".
Like if you used a mawile you can't use any other fairy or steel types.
Electric/Fighting
Water/Dragon
Poison/Dark
Flying/Ground
Normal/Ghost
Steel/Fairy
@@EnriqueLaberintico but there’s no electric/fighting type
@@axeltheking4157 Fire/Psychic then.
(leak)
And Pawmi's final evo will satisfy our wish when SV comes out.
@@EnriqueLaberintico do you have a lot of fun spoiling the game for others?
@@axeltheking4157 I hid it, guess I had to clarify that I wanted to hide a spoiler.
Would love to see videos about how to fix bad typings. I've always thought Rock would instantly become top tier if it just had reliable stab options, can't wait to see Wolfey's thoughts on some of the worst
Great video and editing once again. I’m gonna take this opportunity to once again ask that you do a video on all (or at least most) of the unused Pokémon types and their potential or lack thereof. You can even add to that by doing types that were only used by legendaries or megas such as Fire/water.
I’d really like to see you fix the Bug type, there’s a lot of cool bug types so it’d be nice to see how one of their typings could be made better
It's not about strong or weak typing Wolfey.
It's about the Mets, Go Mets, get a homerun, Love the Mets.
I find it very interesting that despite Bug-Flying having TWO four times resistances, it’s still an incredibly flawed type pairing
I'd be interested in a video about how to fix the bug type issue! I've been thinking about this for a while and I thought that making it both hit fairy for super effective and resist it would make it a much better typing, while also nerfing fairy. Not sure though, may be unbalanced? And there are so many bug types in game, fairy would suffer a lot from that...
Gen 9 should definitely change something about the ice, bug, fairy and steel matchups though, I hate not being able to use some Pokemon well enough just because their typing is bad, Pokemon is always more fun to me when I get a lot of flexibility in team building
(11:27) I am surprised Parasect did not make an appearance.
Huh. I was honestly expecting rock/fire here with its 2 4x weaknesses to water and ground. Not to mention it's weak to fighting and rock. Though I suppose offensively it's much better, covering steel, grass (2 problems for the rock half), flying, bug, and ice. Plus, a fairy resist is always helpful. Huh. Maybe we do spit too much on that type combination.
Not to mention that combo also resists all of Grass’ weakness.
I love how he smiles at Rock/Dark (Tyranitar's) type in the thumbnail.
I would love to see ideas for rebalancing types to make them more viable. Always wished they'd buff ice and grass particularly
Would definitely love to see a type balance series!
The issue I always had with bug types is that they are actually kind of cool. Scyther is the flagship boy for this, but stuff like Genesect or Volcarona aren't so far off on the coolness scale.
In conclusion: A how to fix series sounds dope, go for it Mr Youtubist!
dude, really! even the lesser ones like butterfree, mothim, beedrill... still cool to use with usually diverse movesets! and who can forget heracross, pinsir, scizor, golisopod... lot's of cool stuff in the bug type!
I love Tyranitar, his type combo seems me his intended flaw since everything else about him is amazing.
Had to weaken him somehow lol, that mega is amazing too
I really doubt it was intentional but it works out quite well
@@leaffinite2001 should've been Ground/Dark tbh because i like Tyranitar but its typing really holds me back
@@ElShaarawyGOAT92 i mean thats kinda the point it has amazing stats, amazing ability, and i think it has a pretty diverse move pool. if they changed it type it be insanely strong wolfey even talked about it it his "dynamax is the best mechanic heres why" or the "if pokemon could change types" i forget which one
NO. It is this exact type combination what makes him great.
The rock type along with it's ability and Assault Vest make him an absolute wall against special attackers.
Also his dark type allows him to shut down the other 2 most used ever pokemons Starmie and Gengar. Along with many other pokemons, specially special attacking frail pokemon that use focus sash. Because you resist them like they were nothing and while the focus sash will make them live until the end of the turn, the sandstorm will finish it off making all of the possible impact that pokemon could ever have nule.
Also he can completely destroy things like Lunala or Shadow-Calyrex.
Some types have special abilities: fire immune to burn, electric to paralasis, dark to prankster. What abilities would you give the abilityless types?
Psychic should obviously be immune to confusion. Grass already has powder immunity. Steel and Poison have Poison immunity. Flying has ground hazard immunity. Dragon could ignore weather boosts on moves to cement it as anti-elemental. Ice already has Freeze immunity. Rock has sandstorm Sp. Def buff, Ice could probably do with a physical defense buff in Hail to help make it less useless defensively. Fighting should have a general Inner Focus-like flinching immunity but without the intimidation immunity. That leaves Bug, Water, Fairy, and Normal but I can’t really think of anything for them.
@@dereklong2839 bug could bypass substitute,fairy could have a attack or defense boost if the oponent is infatuated or be immune to atract,Water could get less damage in rain,normal could be immune to critical hits.
Psychic Pokémon can’t have their moves redirected through Ally Switch/Follow Me in Doubles
@@unnderneath ally switch isn't redirection. Also I think no confusion is more fitting
@@dereklong2839 I think Psychics being immune to confusion and fighting types immune to flinching are really great ideas. Also like the defence boost in hail for ice types.
Every time I see a 4x rock weakness I'm siezed with irrational fear from Stealth Rock flashbacks.
a video on how to strengthen the weaker types and weaken the stronger types would be pretty interesting, personally I always thought fairy should've been weak to bug and water weak to ice but thats just me
Honestly thought that the worst would be Ghost-Psychic. It's literally just ghost but worse. You add advantage to poison in exchange for losing the bug resistance and making the two other weaknesses of ghost x4.
Bug is my favorite type so I'd be down for seeing it be improved
Yay, another Bugfan. Sadly buffing it wouldn't change the older gens :(
12:33
“In other words, this “Paras” really awful.”
See what you did there with a gen 1 Grass/Bug type. You got me chuckling with that one
While not necessarily the *worst* combinations out there, here is a sample of some type combinations that have the *most quadruple weakness.* Again, I'm looking solely at the defensive prowess (offense not accounted for.)
*1. Steel/Rock* is arguably *the best* combination with two 4X weaknesses just by virtue of being part steel; 8 resistances, 3 neutralized weakness, one immunity and 3 weaknesses (two 4X.) *2. Fire/Rock* boasts 7 resistances, 2 neutralized weaknesses and 4 weaknesses (two of which are 4X) *3. Rock/Ground* 5 resistances and one immunity is lovely, but look at all those weaknesses *(6* in total, with 2 being 4X.) The games *love* building up the rock type as nigh-invulnerable even though mono rock is weak to a whopping *5* types. *4. Rock/Ice* (mentioned in video.) *5. Grass/Bug* (mentioned in video.) *Fun fact,* in Gen I, poison was strong against bug meaning at that time, Parasect had a grand total of *3* quadruple weaknesses!
Rock was pretty good in Gen 1 because strong special moves weren't common, most Pokemon had an array of weak Normal-type moves
@@bluegum6438 Oh, I definitely agree there. As much as I loved Gen I, the movepools were one of its limitations (all the normal-type level up moves and the short movepools.) Lance's Red & Blue team consists almost exclusively of normal attacks; his *only* type coverage move being Gyarados' Hydro Pump. I don't think many NPCs used TMs or HMs in those days, so the player character was at a *huge* advantage while NPCs are struggling with normal and (mostly weak) STAB moves. Not to mention all the Pokémon that barely learned *any* STAB outside of TMs (Sandslash in particular comes to mind.) The player’s Golem is in *no danger* of taking a surprise Ice Beam or Surf from Giovanni’s Nidoqueen and Nidoking since the *best* they can do, base power wise, is *Body Slam* and *Thrash* respectively. I checked on Bulbapedia and both his Nidos run *nothing* but normal moves (with the exception of Poison Sting, which suffers from an absolutely *abysmal* base power of 15.)
Fun Fact: In Generation 1, Poison Types are super effective against Bug Types and vice versa.
Yeah. Parasect has 3 quad weaknesses in Gen 1. Great Going.
Kinda surprised we didn’t seen Fire-Rock on here, but given Wolfe’s love of Coalossal, it makes sense
Fire type is so broken, it doesn't care about its secondary. Fire types usually always get good moves like flamethrower, flareblitz, sunny day, willowisp. heat rash, burn up, or eruption.
I like that they buffed ice now, ice used to be teeerrible but now it's alright. I wish they'd give bug the same treatment one of these days, like a strong status condition or terrain effect exclusive to bugs. Yes I know stick web exists, no it's not good enough on its own to save the type
It always impresses me how they started balancing the types a few generations ago but never adressed ice defensive typing. How does steel get a defense nerf but ice doesn't get any buff ?
Why make hundreds of pokemon and type combinations unusable competitively by design ?
And it's not only ice type but also hail is the worst weather on top of everything, so there is clearly something intentional here, I just don't know what or why
It's so easy to fix just make ice resistant to bug, grass, electric, normal.
I like that Ice has no resistances. It helps it to really stand out. The problem is everything else around it. Only EIGHT Ice types have a speed stat that's 100 or higher. Eight. Or 10 if you count Zen mode G-Darmanitan and Noice Eiscue. But still. Ice is clearly meant to be the ultimate glass cannon but sooo few Ice types even break the 100 barrier. Instead most Ice types are slow as shit because GF prioritised "realism" over game balance.
Do you know why so many Ice types are so slow? Because animals that live in cold climates need a lot of fat to live in places like the Arctic. That's why we have so many defensive bulky Ice types. Hail being the worst weather for so long though is anyone's guess though.
There's also something to be said about how so many non-Ice types get Ice moves but that's a different topic. Point is if we had more Pokemon like Weavile and less like Abominable (43 base speed on a very strong offensive typing is just baffling stupid logic) I don't think Ice Types would be that bad.
I've seen this suggestion many times before, and while I agree that Ice needs a buff, I don't think it ought to be at the expense of Grass, Bug, or Normal types. These are some of the last types that need a nerf. Instead, how about Ice resisting Water and Ground? It makes intuitive sense and provides a nerf to 2 mighty types.
@@gravity1537 yes, whatever type they pick, but they need to pick at least 2 of them. I went with bug and normal because they are weak types and grass because it makes sense, so it wouldn't be a massive unfair buff for ice, but I guess that makes more sense to nerf stronger types than normal or bug. I wouldn't feel sad for grass getting a small nerf, it's a strong defensive type and it has other niches that make it competitive like immunity to spore/leech seed, grassy terrain, chlorophyll, etc
It impresses me how you're the one person talking about balancing and your comment doesn't have the most likes. I don't feel like the majority of the Pokémon community wants to talk about this let alone change it.
@@milliondollarmistake Having Ice types being nothing but sweepers wouldn't really be fun or interesting, you'd just be pigeonholing the type. If we're gonna have bulky and defensive Ice types, then Ice should get resistances so they can take advantage of that.
My all-time favourite Pokémon is Tyranitar, but honestly, Im so used to usually liking Pokémon with lower base stat totals and using them in playthroughs that with a pseudo-legend like that, I like to think that he typing just balances it out to fit with the other Pokémon I like.
Not seeing Steel Rock surprised me when it's 2 4x weaknesses to common types are around, but I can kinda see why too
Steel is a good enough standalone typing that it didn’t make the list, as resisting fairy and dragon is really important. Steel + Rock is def one of the worst steel combos though
Poor aggron :(
@@WolfeyVGC and ice n steel (glad dark n steel ain’t bad tho)
Can’t believe he spoke Hisuian Avalugg’s typing into existence with the number 2 slot
Definitely thought Fire/Rock and Ground/Rock would have made the list. Kind of suprised
That 4× weakness to water for both
Or that 4× weakness to ground for fire/rock hurts for sure
But both combos have a 2× vs steel offensive firepower
"In my opinion, the worst type objectively is the bug type"
A question about ice offensively: How do you factor in freeze-dry?
I dont think this was factoring movesnor abilities. Just the raw typing advantages/disadvantages
Ok, so freeze dry is also effective against types that resist water, but only type that resists water (and isn't weak to ice) is water. If someone runs out of fire or steel types, and tries to survive ice offense, the'yll probably switch in water. You can use that to your favor, and hit them for effective. You can also use it for 4x damage on pokemon, that normally would have 1x, like quagsire , kingdra or ludicolo.
Ice is still great coverage, even without freeze-dry. Just look at the billion things running Ice moves before Freeze-Dry existed
I would factor that in with water types getting the most use out of it. Again..
@@breloommaster12 Ice is good coverage on non-ice mons imo.
What makes Ice/Rock even worse than it seems is that the 4x weaknesses are among those with the most common priority moves. Mach punch, Vacuum Wave and *especially* bullet punch make life difficult...
I think aurorus is slightly saved by the fact that it can learn electric type moves, but this is biased by the fact that I did a solo greninja run in that gen
I have always thought that it would make sense for poison to be super effective against water. It would help give poison a needed offense boost and water another weakness.
So the morale of this story is: Steel type was a meta mistake?
First town on your channel, so you've earned my Subscription. Great video, chief.
Edit: Oh, so you got Pokemon influence?Dawg, give me a Steel/Grass Mega Ferrothorn that's shaped like a Rose and gets Flash Fire. Hurry. However, also give me a Mega Flygon. Then give me a terrible Pokemon that has Ice and Rock but gets only Anticipation.
I'd love to see that video on "how to fix bug type"
Also while we're at it, why not make a "how to balance steel/fairy type"?
You know what could make an Ice/Rock mon OP?
Enough speed and power to OHKO Rock, Ground, and Fire pokemon before they can touch it. Maybe a custom ice move that x2s Fire instead of dealing half damage to it.
So a signature Freeze Dry-like move and a Water or Grass move?
While that would make the Pokémon good, as it’s an Ice type and has a signature move the Pokémon will not have the stats to take advantage of it. It will be another Frosmoth again. The Pokémon that are shown to have unique moves and abilities will also be the most useless. Interestingly enough, Frosmoth was one of those advertised Pokémon.
Mega Aurorus with a speed buff should be a force to be reckoned with.
Some honorable mentions from me:
Bug/Fighting - Another example of the bug type dragging the other type down, gives a 4x weakness to flying, although stab bug type moves can be helpful against psychic types. It doesn't have as much of an impact though, because all of the pokemon with this type combination ie Buzzwole, Pheromosa and Heracross, are still quite good.
Ice/Flying - The ice type adds more weaknesses to the flying type, along with a 4x weakness to rock, while adding very little in the way of type coverage. Sorry Articuno.
Ice/Steel - Simply because it has two really bad 4x weaknesses: Fire and Fighting. It's because of this that Alolan Sandslash is only really good when paired with its cousin Alolan Ninetales, since it becomes useless without hail up.
Dont forget Rock/Steel
4x to the best offensive typings
Weak to so many types
Its a good thing they have high Def as theyre mainly Phys but for Sp, theyre usually screwed (unless Sand was up)
Steel is so good that it still carries these comboes to "only below average". Bug Fighting is also super resisted, by Flying, Fairy, Ghost, and Poison.
Grass/Ice is the worst dual type hands down