Blender Simple Studio Lighting into EEVEE

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  • Опубликовано: 15 сен 2024

Комментарии • 69

  • @jeffkirchoff14
    @jeffkirchoff14 4 года назад +3

    This The Perfect Video for Studio lighting in Eevee in entire YT🔥

  • @johnsmith56920
    @johnsmith56920 2 года назад +2

    One of the best tutorial on the subject of lighting. Thanks. Would you do a "low key" tutorial with the same precise indications.

  • @mohamedrishan7024
    @mohamedrishan7024 5 лет назад +2

    Superb video. Expecting for more videos.

  • @IvayloGogov
    @IvayloGogov 5 лет назад +3

    Hello, nice tutorial.
    I think you have to include the contact shadows in the topic, cause is really important. Each way of rendering, contact shadows are super important for the realism. Try for the next one. Good luck! ;)

  • @kubec3785
    @kubec3785 5 лет назад

    Simple and comprehensive tutorial! Glad I found you

  • @jeffkirchoff14
    @jeffkirchoff14 4 года назад +1

    Thx So much bro

  • @iwasink
    @iwasink 5 лет назад +4

    I would love to see the making and blending of 2 different textures. Like, wood and glass. Or, concrete and clay

  • @HappyMadArtist
    @HappyMadArtist 5 лет назад +3

    What a Great Tutorial!!!!!!!!!!!!!!!!!! Thank you so muuuuuuuuuuuuuuuuuuuuuuuuuuuuch

  • @vijeshktly
    @vijeshktly 5 лет назад +2

    Awesome Tutorial...

  • @artemplatesales
    @artemplatesales 4 года назад +1

    thanks for this informative video in EV, hope its workable like in the exterior lighting?

  • @yurykot9385
    @yurykot9385 2 года назад +1

    Great

  • @mosessunny6395
    @mosessunny6395 5 лет назад +1

    Amazing! Clearly I got to know more about the lighting.

  • @highfly03
    @highfly03 5 лет назад +5

    In the stable version of Blender 2.8, when you are switching from Cycles to EEVEE, the nodes of the area lights will be not visible anymore. Is this means that Blender solve this conversion automatically?

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  5 лет назад +2

      Yes, new versions of Blender automatically solve this issue.

  • @leocg7906
    @leocg7906 5 лет назад +23

    make a tutorial on caustics

    • @Create-The-Imaginable
      @Create-The-Imaginable 5 лет назад

      I didn't know EEVEE could do caustics but apparently it can... ruclips.net/video/t68xJCxg0vo/видео.html I would like to see a simple caustics tutorial in 2.8 beta! I love the simplicity and elegance of your tutorials! Less is more! :-)

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  5 лет назад +1

      2.80 Beta version of blender’s Eevee engine not have caustics. This feature may available in next update version of blender.

    • @geogchl1
      @geogchl1 4 года назад

      these are fake caustics

  • @AyberkKole
    @AyberkKole 5 лет назад +1

    Great tutorial man. Subscribed!

  • @3DGraphicsFun
    @3DGraphicsFun 5 лет назад +1

    Wow. Beautiful! Thanks so much for sharing :)

  • @lauro_rojas
    @lauro_rojas 2 года назад

    You can notice the presence of noise or something like that. Since we are in Eeve, why is this? How can we correct it?

  • @Gamer-sv2mz
    @Gamer-sv2mz 4 года назад +1

    is it 2.5 w for area light or 2thousand and 5 hundred please ?

  • @lopadonk
    @lopadonk 5 лет назад +1

    Thank you this is great content!

  • @lucaottaviani501
    @lucaottaviani501 5 лет назад

    Thank you, very well explained!!

  • @user-hm8go6ll7f
    @user-hm8go6ll7f 5 лет назад

    Отличное видео, очень меня выручили.

  • @ChaituPinku
    @ChaituPinku 4 года назад +1

    plz make video on evee lighting pass and comp

  • @user-fb8bc8ey2x
    @user-fb8bc8ey2x 5 лет назад +2

    nice

  • @KepoLirik
    @KepoLirik 4 года назад +1

    Create tutorial of fabric texture lighting to get similar color with texture referrence..

  • @Inigofrn
    @Inigofrn 5 лет назад +2

    If the conversion from cycles to eevee is as simple as that, why there is not a button to convert from one to another, or it is done automatically when you change render engine? It would be helpful, with several lights in the scene, instead of having to convert every single light. I guess the calibration between both engines is still in progress, that may be the reason. But I don't think it's such difficult to make a script for this.

    • @indiansrk9997
      @indiansrk9997 5 лет назад +1

      it is not simple it is a trick to use tools as perfect as we can.
      and cycle is eevee converson is not like cycle infact...
      but eevee has own advantages too

  • @randomizedcreations8533
    @randomizedcreations8533 4 года назад +1

    Thank "Q" for the information :)

  • @senrk1
    @senrk1 5 лет назад +3

    thx man

  • @benni2294
    @benni2294 5 лет назад +2

    ✳️What voice did you use?

  • @rivverraya
    @rivverraya 5 лет назад +1

    This was super helpfull!

  • @Spritscake
    @Spritscake 3 года назад

    would be awesome to get a link to the .blend file as well as tutorial please

  • @cashmoneybling9699
    @cashmoneybling9699 5 лет назад

    Can you do proper lighting and settings for fluid in Eevee vs cycles

  • @lopadonk
    @lopadonk 5 лет назад +1

    great thanks!

  • @cgnoobs7514
    @cgnoobs7514 5 лет назад +1

    any idea's how to do shadow catcher in eevee ?

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  5 лет назад +1

      2.80 Beta version of blender’s Eevee engine can’t catch or bake shadows. This feature may available in next update version of blender.

  • @cames10
    @cames10 4 года назад

    In blender 2.81.16 i cant find the softness values for the lights as seen on 4:20, only contact shadows. What happened to softness? I found the soft shadows option in render settings, but there is no softness adjust value?

    • @eeeeejack
      @eeeeejack 4 года назад +1

      They remove the softness adjust value.

  • @SIRBENStudio
    @SIRBENStudio 4 года назад +1

    Are you from Sciencephile the AI channel?

  • @KomishunArt
    @KomishunArt 5 лет назад

    is this still usable? i can't find the nodes of area light in evee? why?

    • @picklepirate
      @picklepirate 4 года назад

      same

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  4 года назад

      New version of blender uses light data for the light. There is a no emissions shader. New versions of Blender automatically solve this issue.

  • @deepakjamra5502
    @deepakjamra5502 4 года назад +1

    ❤️

  • @eveleen9108
    @eveleen9108 5 лет назад +1

    Smart people

  • @cocboss3329
    @cocboss3329 2 года назад

    Wow

  • @sushimaster84
    @sushimaster84 5 лет назад +1

    make a video how to create fun stuff)

  • @PolishProgrammer
    @PolishProgrammer 5 лет назад

    Do light baking works for animations?

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  3 года назад +1

      This technique is only suitable for blender animations with non-moving objects.

  • @gwtuts4061
    @gwtuts4061 5 лет назад

    Bro will this fix my fish bowl which has glass node .....
    Bcoz when i opened my file in blender evee without changing any thing i changed to veiw port render and there was no glass bowl(it was a solid sphere) will this fix that?????

    • @santicheeks1106
      @santicheeks1106 5 лет назад

      If you dont have a floor I dont think it will show so you have to add a floor and background in order to see it I THINK

    • @gwtuts4061
      @gwtuts4061 5 лет назад

      I have created an interior ( with floor and other objects ) . But i have problem only with glass

    • @santicheeks1106
      @santicheeks1106 5 лет назад

      @@gwtuts4061 oh yeah if your on evee you need to turn on screen space refractions search it up and you could see, it will make your glass see through

    • @santicheeks1106
      @santicheeks1106 5 лет назад

      @@gwtuts4061 ruclips.net/video/SN9lkS7K04k/видео.html here is a quick video on how to do it, or just search up how to make glass in blender evee

    • @gwtuts4061
      @gwtuts4061 5 лет назад

      @santi cheeks i have done everything.........
      But nothing worked. So i decided to make that glass in evee rather than making it in 2.79 and import to 2.8

  • @renzviana6591
    @renzviana6591 5 лет назад

    can i have the file?

  • @picklepirate
    @picklepirate 4 года назад

    anyone else have an issue were when selecting the lights the shader goes away?

    • @geogchl1
      @geogchl1 4 года назад +1

      Nop. maybe it reloads?

  • @unn357
    @unn357 5 лет назад +5

    but the reflection looks so wrong!?

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  5 лет назад

      You are right but we can’t convert any blender cycles engine’s project into eevee engine 100% and can’t expect 100% perfection also.

  • @PopGoesTheWorld2023
    @PopGoesTheWorld2023 5 лет назад +1

    Ambient O-what? 😀

    • @KepoLirik
      @KepoLirik 4 года назад

      He said ,ambient location 🙄😂

  • @langianimations416
    @langianimations416 4 года назад +5

    Type "E V" next time your use the word eevee

  • @Greg.Lacoste
    @Greg.Lacoste 4 года назад

    I guess this doesn't work the same in 2.81a

    • @IBNBlender3dArtwork
      @IBNBlender3dArtwork  3 года назад

      Yes, it can happen, there are a lot of changes when the version of the blender update. This method was used to reduce the gap between the Cycles and the Eevee engine in the experimental version of Blender. But later versions have filled that gap.

  • @moric4677
    @moric4677 5 лет назад +2

    blender AVI