@@callmidell no it’s been a problem for me since 1.7 which updated this summer now a year ago. Now it’s on 1.7.1 and it still crashes for no reason. Try to use plastic tool and see yourself
I have to reinstall the whole app every month just to be able to render 1 2 minute animation. I have a gaming pc with 16gb ram I can do anything on Blender I mean anything but OpenToonz can’t render a single animation
It might be a graphics card problem i have a Processor: Intel Core i3 (specific model not specified) Graphics Card: Intel UHD Graphics 600 or 605 RAM: 16GB of RAM, Storage:SSD Operating System: Windows 11never had that issue as a 16 gb i did on 8@hobistinyheartbag
I have a rather wide range of graphics software know-how in my repertoire, having used all three consumer-grade OSs, have successfully ported my personal pipeline to Linux and planning to launch the same program on udemy etc to help people achieve the same. Of all I've selftaught myself incl distro terminal commands, Enve and some Blender, there was almost nothing like synfig. It looks good, the tools are there, but when I started testing with basic tasks, the workflow just turned on me and refused to be cooperative. It is exceptional in that you would think you got it since the UI isn't the most complicated, but it keeps fighting what you're trying to do. _Very_ frustrating. I had like probably 3 tries, like I left it for some time to come back again after I feel I have the fresh eyes (we are talking weeks apart if not months), and I gave up every single time. I have used & had more luck with the Opentoon spinoff called Tahoma2d, although it is currently not my go-to tool for 2d animation. Your mileage may and will vary.
I would say this: If you want more frame by frame animation, cool drawed visual effects, use opentoonz. If you're more in skeleton, vector digital animation, if you want comfort with grouping layers and having z range for anything like mouth animation, you better use synfig. For me right now, synfig is better. But sometimes I want to just draw some blood or tears frame by frame, and there are some problems with that in synfig.
I tried SynFig a long time ago on my old Windows Surface Pro, and it was very very buggy! I’ve been using OpenToonz for a while and I love it to bits! That being said, there were some features in SynFig that I kinda liked that OpenToonz either didn’t have, or had a similar tool, but not quite the same thing. I’m currently redownloading SynFig on my MacBook just to see if they have fixed all the issues since 2015 or 16, when I last tried it! I’m still keeping OpenToonz, but I wouldn’t mind some redundancy!
Are you able to import a PNG image and simply have it move from left to right and then export it with a transparent background to use in FXP, and simply place your own background to it?
Personally, I use Synfig for everything. It's amazing software! I think OpenToonz is great too, and could probably get the same, or similar, results. I think whichever program is used by animator mostly has to do with which one they're most familiar with, and I just happen to be more familiar with Synfig than OpenToonz... and I don't have enough time to slow down and start over in a different production environment. Synfig might be used for other well known productions, but a lot of shows just don't say what software they use. If it's not, I hope it eventually becomes more of an industry standard because it can produce very high quality cartoons.
@@soysolounespectador.3768 maybe. I don't know. In Synfig, I do everything with vectors and vector tweening. I usually start out with hand drawn characters, trace them with vectors, and then animate the vectors.
Tvpaint and OpenToonz are different TVPaint is more for drawing and painting OpenToonz is more like a sort of 2D compositor like AE. CSP vs TVPaint would be a better challenge.
being used in industry is not necessarily a good thing if you're a hobbyist on a budget. industries have a lot of budget and people which can make up for what a software may be lacking. i bet those ghibli movies will still look great no matter what software they use.
Thank yoy for featuring my works again..
You forgot to mention how Opetoonz keeps crashing all the ffing time!
Yeah all the time
I saw that it was a problem a year ago… guess they didnt fix it
@@callmidell no it’s been a problem for me since 1.7 which updated this summer now a year ago. Now it’s on 1.7.1 and it still crashes for no reason. Try to use plastic tool and see yourself
I have to reinstall the whole app every month just to be able to render 1 2 minute animation. I have a gaming pc with 16gb ram I can do anything on Blender I mean anything but OpenToonz can’t render a single animation
It might be a graphics card problem i have a Processor: Intel Core i3 (specific model not specified)
Graphics Card: Intel UHD Graphics 600 or 605
RAM: 16GB of RAM,
Storage:SSD
Operating System: Windows 11never had that issue as a 16 gb i did on 8@hobistinyheartbag
I have a rather wide range of graphics software know-how in my repertoire, having used all three consumer-grade OSs, have successfully ported my personal pipeline to Linux and planning to launch the same program on udemy etc to help people achieve the same. Of all I've selftaught myself incl distro terminal commands, Enve and some Blender, there was almost nothing like synfig. It looks good, the tools are there, but when I started testing with basic tasks, the workflow just turned on me and refused to be cooperative. It is exceptional in that you would think you got it since the UI isn't the most complicated, but it keeps fighting what you're trying to do. _Very_ frustrating. I had like probably 3 tries, like I left it for some time to come back again after I feel I have the fresh eyes (we are talking weeks apart if not months), and I gave up every single time. I have used & had more luck with the Opentoon spinoff called Tahoma2d, although it is currently not my go-to tool for 2d animation. Your mileage may and will vary.
I would say this:
If you want more frame by frame animation, cool drawed visual effects, use opentoonz.
If you're more in skeleton, vector digital animation, if you want comfort with grouping layers and having z range for anything like mouth animation, you better use synfig.
For me right now, synfig is better.
But sometimes I want to just draw some blood or tears frame by frame, and there are some problems with that in synfig.
i tried watching a tutorial for synfig and even installed it but it looks very tideous and complicated
I tried SynFig a long time ago on my old Windows Surface Pro, and it was very very buggy!
I’ve been using OpenToonz for a while and I love it to bits! That being said, there were some features in SynFig that I kinda liked that OpenToonz either didn’t have, or had a similar tool, but not quite the same thing. I’m currently redownloading SynFig on my MacBook just to see if they have fixed all the issues since 2015 or 16, when I last tried it! I’m still keeping OpenToonz, but I wouldn’t mind some redundancy!
please report back, how's your experience been with synfig a whole 8 years later (maybe more?)?
@@teklifesynfig is now very okay that is what i use for my animations
Are you able to import a PNG image and simply have it move from left to right and then export it with a transparent background to use in FXP, and simply place your own background to it?
opentoonz is my favorite but stability issues 😔
Thank you for the very useful comparison.
Personally, I use Synfig for everything. It's amazing software! I think OpenToonz is great too, and could probably get the same, or similar, results. I think whichever program is used by animator mostly has to do with which one they're most familiar with, and I just happen to be more familiar with Synfig than OpenToonz... and I don't have enough time to slow down and start over in a different production environment.
Synfig might be used for other well known productions, but a lot of shows just don't say what software they use. If it's not, I hope it eventually becomes more of an industry standard because it can produce very high quality cartoons.
Can i make hand-drawn animation with Synfig??
@@soysolounespectador.3768 maybe. I don't know. In Synfig, I do everything with vectors and vector tweening. I usually start out with hand drawn characters, trace them with vectors, and then animate the vectors.
@@soysolounespectador.3768 yes, you convert it to vector graphics and then use bones or other more traditional frames to animate.
Synfig is first a vector animation software and cutout/bones can be done with imported images. But directly hand-drawn can be done in a vectorial way.
I have no skill of drawing , which one should i select so that I can easily animate, without much drawing skill
Hy, what software did you use to make this video?
Can you tell me some resources to learn synfig studio ?
tutorial : synfig in youtube
The "official" training course can be found on Synfig's channel www.youtube.com/@synfig
I tried Synfig several times over the past decades and it always been a buggy piece of trash that would crash each 10 minutes or so.
When are you gonna do Opentoonz vs TVPaint?
Tvpaint and OpenToonz are different TVPaint is more for drawing and painting OpenToonz is more like a sort of 2D compositor like AE. CSP vs TVPaint would be a better challenge.
@@JP-zi9mr still. I use Adobe animate, but I want to switch to either Opentoonz or TVPaint. I just can’t figure out which one.
Yes
@@LukeTheDukeYTuse tvpaint
@@LukeTheDukeYT try out anything that's free and open source, uv got nothing to lose trying them out.
I love OpenToonz!
I use synifig studio
I use synfig, and I find it amazing
I would pay for opentoonz to just fix crashing
being used in industry is not necessarily a good thing if you're a hobbyist on a budget. industries have a lot of budget and people which can make up for what a software may be lacking. i bet those ghibli movies will still look great no matter what software they use.
opentoonz for the long run, synfigs for emergencies
you did not just call opentoonz intuitive- ;-;
Please make video about synfig studio vs enve
Enve is more for motion graphics design than normal cartoon animation
Nice channel
Thanks
Thanks ✌
Good God, the voice over for this is awful! I had to turn it off because the AI is so awful with the inflections.