The eye bursting to reveal Minos’ parasite is so cool especially with the laughter, like Hell itself is taunting you Also the final gauntlet seems abolsultey balls biting hard
There are so many cool things about this level... The giant idoled cerberus, the little detail of the hand opening to expose the idol, the corpse minos eye parasites!
I am normally not a fan of hallway sections in custom levels, but what you did with the cerberus was actually really cool and cinematic! Plus, the usage of parasites as an enemy was not what I was expecting. I do think they could use a bit more health, though.
The blessed Cerberus is already a cool idea on its own (a less oppressive yet still threatening implementation of P-2's blessed Mindflayer), but the fact that you have to fight and kill some other Cerberus _which enrages it_ is a whole new level of awesome.
The Whole level is amazing. Sentry placement(specially at the end), the idol-buffed enemies and tense fighting in thight-spaces. I haven't seen that anywhere else. Ohh, and the Minos's eye parasites were a cool surprise. Man i hope i get to play this one day.The Whole level is amazing. Sentry placement(specially at the end), the idol-buffed enemies and tense fighting in thight-spaces. I haven't seen that anywhere else. Ohh, and the Minos's eye parasites were a cool surprise. Man i hope i get to play it someday.
Given the name of the level makes me think that V1 is at some time in the Circle of Treachery, inside the body of the Devil himself. Like in Gluttony you are inside the body of King Minos.
How much prior knowledge would I need to make something with this level of badassery? I have little to no experience with game development, and you've proven to be incredibly skilled with Tundra so I feel you'd be the right person to either confirm or refute my fear of being completely lost trying to use it.
It's really crazy seeing the parasites as normal enemies, how does it work on the technical side, can you just place the eye parasites or is there like invisable CoKMs
The parasites were already a seperate object, but not an enemy itself which is what I had to fix. I also added an enrage condition and a death animation. It will be available for public use in custom levels when Tundra is public
@@ULTRAROBIEHH The fact you were able to do that in the first place, is a testament to how good Tundra is gonna be when it's done and how good you are at using it
the parasites would be amazing to see as a normal recurring enemy. really hope to see them more, either in custom levels or the main game
Yeah true, but which layer would they put them in?
The idoled Cerberus room forcing you to enrage it to progress is such a trollish move. I love it.
im pretty it was radiant too, absolutely evil
Custom levels are gonna give this game thousands of hours of replay value. Can't wait to play these. Great job Robi!
The eye bursting to reveal Minos’ parasite is so cool especially with the laughter, like Hell itself is taunting you
Also the final gauntlet seems abolsultey balls biting hard
There are so many cool things about this level... The giant idoled cerberus, the little detail of the hand opening to expose the idol, the corpse minos eye parasites!
the parasites fit in perfectly here, I could easily picture those being a part of the base game
I am normally not a fan of hallway sections in custom levels, but what you did with the cerberus was actually really cool and cinematic! Plus, the usage of parasites as an enemy was not what I was expecting. I do think they could use a bit more health, though.
I love the use of the parasites. Also love the battle in the dark on the flesh pillars. Great stuff!
i can't wait!
i wish the level wouldnt have act 2 enemys though, breaks my imersion a bit
but great work as always robi! never stop!
Man the more of these I see the more I can't wait for the tools to exist. There will be so much good stuff to see for a really long time
yeah thats a pretty ultra level. Goes hard
The blessed Cerberus is already a cool idea on its own (a less oppressive yet still threatening implementation of P-2's blessed Mindflayer), but the fact that you have to fight and kill some other Cerberus _which enrages it_ is a whole new level of awesome.
this level is like p-2's gauntlet but themed for p-1, that would be a cool concept to see
This is basically like if P-1 had a gauntlet like P-2 and I love it
This level goes HARD
LUST // ENCORE
THE LOSS OF INOCENSE
Or...
THE CRIES OF THE SILENCED.
I love these gluttony levels so much
Amazing levels, as always !!
holy shit ultrarobi upload
The Whole level is amazing. Sentry placement(specially at the end), the idol-buffed enemies and tense fighting in thight-spaces. I haven't seen that anywhere else.
Ohh, and the Minos's eye parasites were a cool surprise.
Man i hope i get to play this one day.The Whole level is amazing. Sentry placement(specially at the end), the idol-buffed enemies and tense fighting in thight-spaces. I haven't seen that anywhere else.
Ohh, and the Minos's eye parasites were a cool surprise.
Man i hope i get to play it someday.
Given the name of the level makes me think that V1 is at some time in the Circle of Treachery, inside the body of the Devil himself. Like in Gluttony you are inside the body of King Minos.
oh damn thats actually a really creative way to incorporate the minos parasites into normal levels
very cool level
How much prior knowledge would I need to make something with this level of badassery? I have little to no experience with game development, and you've proven to be incredibly skilled with Tundra so I feel you'd be the right person to either confirm or refute my fear of being completely lost trying to use it.
When the tools are already there for you, it really is not that hard.
If you know how to make geoemtry, you are good. No scripting or programming required.
@@ULTRAROBIEHH Good to know, thank you
This is the all guts no glory remasterized
Dude you're styling on these enemies. Great work.
WRATH // ENCORE
THE FALLEN ATLANTIS.
I am HYPED for when this level is release
scientists has discovered
This goes so fucking well holy shit
LIMBO // ENCORE
LIES OF TRUTH
Or...
MIRRORS OF NOTHING.
goddamn it's diabolical
cereberus at the start though
It's really crazy seeing the parasites as normal enemies, how does it work on the technical side, can you just place the eye parasites or is there like invisable CoKMs
The parasites were already a seperate object, but not an enemy itself which is what I had to fix. I also added an enrage condition and a death animation.
It will be available for public use in custom levels when Tundra is public
@@ULTRAROBIEHH The fact you were able to do that in the first place, is a testament to how good Tundra is gonna be when it's done and how good you are at using it
feels like an easier version of all guts no glory tbh
P-2 but P-1
It's too dark i can't see anything
Wait, is your hp numbers have this effect that Hakita showed? Like, they are not blurry
is there a lore reason why an insurrectionist is inside minos? is he stupid?
Gluttony isn’t inside minos’ body. The entrance to it just so happened to be his mouth for thematic reasons.
'Promo sm' 😞
PRELUDE // ENCORE
THE FORBIDDEN GATES.
Or...
THE REMAINS OF MAN.