Very nice! The use of both old and brand new assets is a good change of pace for custom levels, and I like how it doesn't try *too* hard to make crazy arenas. It is still not an easy level, but it feels much more in line with Ultrakill's current campaign.
do yall think humanity got good enough at space travel in ultrakill to escape off-world during the robot uprising if so, did they still go to heaven/hell when they died or are they like out of bounds
GOD the 2 enemies charging up attacks in the darkness out of nowhere got me fucking hyped, really well made map
It's nice to see a level with it's own assets for once
can't wait to play it!
Very nice! The use of both old and brand new assets is a good change of pace for custom levels, and I like how it doesn't try *too* hard to make crazy arenas. It is still not an easy level, but it feels much more in line with Ultrakill's current campaign.
love how the mindflayer and virtues act as their own light sources in the dark area
Revolt from the Peak
anyway yeah this level is pretty good 10/10 play when tundra release
This looks really good! I love the enemy placement and glass mindflayer room.
A SPACE THEMED LEVEL! Let's goooooo!
Splendid
where is my hlebent
fire gameplay as always
Yea🔥
do yall think humanity got good enough at space travel in ultrakill to escape off-world during the robot uprising
if so, did they still go to heaven/hell when they died or are they like out of bounds
What if
You wanted to go to heaven
But God said
“Out of Bounds! Return to Combat Zone!”
For a second I thought something wicked was coming
Underrated af🔥🔥🔥
Cool doors
Open NA noor
This is where i post from
BABE WAKE UP NEW ROBI MAP
noah
top awesome
you could have gotten a p rank if you moved faster and didn't hesitate during the blue skull section
how can i get that?
what the hell is this even ultrakill???
no it's clearly Dusk