Space Cowboy #9 | Enemy implemented - ILIKESCIFI

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  • Опубликовано: 7 сен 2023
  • I have implemented the Enemy AI by my good friend Clement Willay (Thx again man!!!!!) to my game Space Cowboy.
    #spacecowboy #ilikescifi #pixelart #enemyai
    Please support my work on #Patreon - Thank you so much!
    / ilikescifi
    ilikescifi.itch.io/spacecowboy
    www.ilikescifi.com/
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Комментарии • 4

  • @wazmeister3151
    @wazmeister3151 10 месяцев назад +1

    What's this made in? Unity?

    • @ILIKESCIFI
      @ILIKESCIFI  10 месяцев назад +1

      Hi there! I am creating this game in Clickteam Fusion! I am creating it in "Solo Mode" in my free time ^^ So I will need some more time to finish it :)

    • @wazmeister3151
      @wazmeister3151 10 месяцев назад +1

      @@ILIKESCIFI amazing. I'm learning CT Fusion. It's amazing what can be done. I'm brand new to it, so still trying the final tutorial choc HD. Can't wait or hope I can make games looking as good as this eventually. I'm no good at Art though so try find free or paid assets

    • @ILIKESCIFI
      @ILIKESCIFI  10 месяцев назад

      @@wazmeister3151 Glad you like Fusion and my game! Thx for your kind words. Look around here on youtube - you´ll find a lot of good tutorials. You can find a couple of simple tutorials in my channel (feel free to subscribe and like of course!). You can find more tutorials and free stuff on my Patreon page as well if you are interested! And sure thing - use free assets and packs in the beginning - that makes everything much easier and more fun as well! Good gamedev journey!