I'll say there's some dark comedy to rolling first a Feast and then Playtime event while trying to get norns out of a pond. The wheel's being a real villain here! XD
I think limiting Relocate All to one per episode is a good idea; less chaos of having to go through and re-assess everyone's locations. :) The Wolfling Wheel is such an amazing addition on these runs, and I've been playing with it in my own worlds to spice things up! (As a huge fan of C2, I also use the EcoPort in pretty much every docked world I play. It makes the ecosystems feel much more vibrant!) Also, oh man, this episode was a bloodbath. I got so freaked out when Taco Bell wandered into the pond! My little guy nearly gave me a heart attack. 😅 I'm glad to see he made it, but my condolences to everyone whose norn passed this day. Hopefully the next episode will be more peaceful, though from the looks of the thumbnail, I'm not so sure!
The sound effect at 3:26 was the alert/warning from the Norn Statistics agent. Something triggered it. This can be disabled by clicking on the "O/T/A" button if you have the old version, the "WARN" button if you have the newest version. What can trigger it is the following: "Immortality by way of old age (9+ hours)" (O) "Immortality by way the presence of 2 or more toxins at concentrations higher than 95" (T) "Fast-ager, a creature that reached adulthood in a certain amount of time (less than 30 mins, IIRC)" (A) If any creature triggers any these thresholds, a "boing" sound effect will be heard.
is that all it is?? i've heard this sound effect before too and as far as i know that agent is not one that i use....maybe i installed it and forgot about it?
haha you mentioning the stock sounds thing is really funny because that's also an experience i've been having since i got into this game.....there are so many sounds i've heard in different shows in just the past two months since i started playing that have immediately triggered the creatures node in my brain
Well that escalated quickly... RIP Arty McArt you will live on in my memory 😢
These videos make me want to give c3/docking station another shot. Especially since that event wheel seems like something fun to mess around with.
I'll say there's some dark comedy to rolling first a Feast and then Playtime event while trying to get norns out of a pond. The wheel's being a real villain here! XD
I think limiting Relocate All to one per episode is a good idea; less chaos of having to go through and re-assess everyone's locations. :) The Wolfling Wheel is such an amazing addition on these runs, and I've been playing with it in my own worlds to spice things up! (As a huge fan of C2, I also use the EcoPort in pretty much every docked world I play. It makes the ecosystems feel much more vibrant!)
Also, oh man, this episode was a bloodbath. I got so freaked out when Taco Bell wandered into the pond! My little guy nearly gave me a heart attack. 😅 I'm glad to see he made it, but my condolences to everyone whose norn passed this day. Hopefully the next episode will be more peaceful, though from the looks of the thumbnail, I'm not so sure!
The sound effect at 3:26 was the alert/warning from the Norn Statistics agent. Something triggered it. This can be disabled by clicking on the "O/T/A" button if you have the old version, the "WARN" button if you have the newest version. What can trigger it is the following:
"Immortality by way of old age (9+ hours)" (O)
"Immortality by way the presence of 2 or more toxins at concentrations higher than 95" (T)
"Fast-ager, a creature that reached adulthood in a certain amount of time (less than 30 mins, IIRC)" (A)
If any creature triggers any these thresholds, a "boing" sound effect will be heard.
@@DaveS_shuttle Thank you!! I haven't used Norn Stats for very long, so that explains why I didn't recognize the sound, lol.
is that all it is?? i've heard this sound effect before too and as far as i know that agent is not one that i use....maybe i installed it and forgot about it?
Soooo much death! 🤒
haha you mentioning the stock sounds thing is really funny because that's also an experience i've been having since i got into this game.....there are so many sounds i've heard in different shows in just the past two months since i started playing that have immediately triggered the creatures node in my brain
I feel you!! It's like I've become so attuned to them, they jump out at me all the time.
Dammit Larcen, you had one job! Also, this run is rigged!
I'm sorry about Larcen, but I try my best to keep every run as fair as possible. There's a handful of tragic early deaths every year.