APB Speedcubing Method Tutorial (Beginners)

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  • Опубликовано: 28 авг 2024

Комментарии • 215

  • @wolfonic
    @wolfonic Год назад +27

    Wow! it's been a while since I've seen such a detailed and well-made tutorial. Instead of just listing algs, you've shown plenty of example solves, resources, and explained things in an easy-to-understand way. My favorite part of all however is the structure you provided, a feature which seems to be lacking in most tutorials. The effort in this video is clear: You've provided all the steps and plotted out a structured roadmap. I couldn't wait for this video to come out after your initial video on APB, and I must say it did not disappoint! worth a sub ;).

  • @bradleygallella498
    @bradleygallella498 Год назад +9

    Always appreciate a beginner friendly tutorial of a not CFOP method! Gotta break that monopoly!

  • @INaboMisticoI
    @INaboMisticoI Год назад +25

    My best official pb is 10.86. i decided to come back to speedcubing to officially break the 10s barrier and I'm decided to try it with this method. I truly believe the method potential due to how fast the first 2 layers can be solved. Keep bringing tutorials ❤

    • @kyh148
      @kyh148 11 месяцев назад +1

      what do you average with apb currently and what's your pb?

    • @INaboMisticoI
      @INaboMisticoI 11 месяцев назад +1

      @@kyh148 I'm not tracking time yet. But before I left this comment a month i tried a few timed solves and got like some sub 40 solves by knowing 0 of the APB's algs and not being used to block build at all. My goal is to learn apb in this order: pair creation, lexus, misoriented eopair, oriented eopair, zbll. And I'll start officially tracking time after I finish learning lexus

    • @TejasKunduru
      @TejasKunduru 2 месяца назад

      @@INaboMisticoI How's it going? I'm also thinking of switching to APB

    • @barddz4646
      @barddz4646 Месяц назад

      ​@@INaboMisticoIso? How is it going

  • @willlagergaming8089
    @willlagergaming8089 Год назад +94

    Why does this thumbnail look so similar to Jperm's video

    • @chheng1863
      @chheng1863 Год назад +15

      How to be famous just copying from other people

    • @theonewiththeratpfp
      @theonewiththeratpfp Год назад +8

      cubes on black background with white text

    • @Stabruder
      @Stabruder Год назад +5

      That was exacly my first thought 😂

    • @LiamHighducheck
      @LiamHighducheck  Год назад +64

      Hey if he gets millions of views he must be doing something right

    • @willlagergaming8089
      @willlagergaming8089 Год назад +3

      @@LiamHighducheck I'm pretty sure that he built a successful brand off himself. Like black background with white text,That must be a jperm's video. Cubing on wooden table with really good camera, That must be jperm's video

  • @RafaCuber
    @RafaCuber Год назад +8

    I would say this channel is underated but that will change soon with the quality of the videos. Continue making great videos ❤

  • @unrealxela
    @unrealxela Год назад +5

    This is fantastic and has definitely informed me of techniques I should be using, I'd love to see more tutorials on APB in the future

  • @hyperox7601
    @hyperox7601 Год назад +3

    I love the tutorial and it's the only one on RUclips as well. I also like how you have the guide on how to learn advanced APB as well.

  • @DrTriggered
    @DrTriggered 7 месяцев назад

    Every question i had developed was answered in one video. Not sure if im happier about my questions being answered or that such a video exists and hasn't waisted a single second of my time. Amazing video.

  • @TheCubingGymnast
    @TheCubingGymnast 3 месяца назад +3

    Awesome! I am going to try to switch and learn all 737 algs

  • @Slapthesushi
    @Slapthesushi 3 месяца назад

    I want to see this become one of the top used speed solving methods, it only makes sense and I’m sure there’s a way to predict eo pair. Great method! 👍

  • @Meoli._k
    @Meoli._k Год назад +1

    Thanks for this tutorial. With this method I got my first sub 20

  • @ArthurCooper1
    @ArthurCooper1 Год назад +2

    Thanks now i solved the cube with apb for the first time

  • @curiousNic
    @curiousNic Год назад +2

    Very well explained, easy to follow with a lot of helpful links. Thanks for this great tutorial!

  • @akiomiguelabadicio
    @akiomiguelabadicio Год назад +1

    Thanks! I don't really have a main method and depending on the scramble, I just pick the method I think is best. This method has high TPS and its efficient. Also, you can use winter variation and pll instead of zbll.

  • @teammathcraft
    @teammathcraft Год назад +1

    Didn’t realise that this random person at a competition a month ago was actually a good ytber

  • @tperm99a
    @tperm99a Год назад +2

    I am learning this soon and this is very awesome

  • @torres_lim
    @torres_lim Месяц назад

    This video popped out at the right time😂

  • @Kyle_The_Cuber
    @Kyle_The_Cuber 2 месяца назад +1

    This is a pretty cool method, would love to see it used in comp

  • @SHD69
    @SHD69 Год назад

    thank you so much! this is the first new method that i have learnt that does not hurt my brains! props to you for making it so simple to understand!

  • @itsissun
    @itsissun Год назад +3

    wow this guy makes great videos AND he gets his cubes from wattlecube? what a flawless god

  • @CubingMania
    @CubingMania Год назад

    thank you!! i loved your overview video and could not wait for this to come out!

  • @Penguin0_x1n
    @Penguin0_x1n 3 месяца назад

    I did my first timed solve and got 2x the normal time i get but this mehtid feels more fun so im gonna get used to it to see if it works but thanks for such an easy turorial to learn from :)

  • @Arcticgdnmore
    @Arcticgdnmore Год назад

    Yoo you actually made a tutorial like I recommended damn I have respect for you

  • @Dagg361
    @Dagg361 Год назад

    Wow this is totally a good method to solve the Rubik's cube, I searched because a friend used on a local comp and got very good times, we were surprised whe he told us how he solves the Rubik's cube

  • @EinoPlayer-sq4ch
    @EinoPlayer-sq4ch Год назад +1

    this is like the only method that isnt in the main three methods that i think has potential

  • @sirskyrage
    @sirskyrage 8 месяцев назад

    have been using cfop and then roux for quite some time but I think I will change starting today. this looks like a really cool and fun method

  • @hyoukaa123
    @hyoukaa123 Год назад

    very informative and welldone, apb will thrive

  • @ekkekrosing8454
    @ekkekrosing8454 Год назад

    Amazing video!
    It was very informative and I learned alot from it!

  • @sacheinsaravanakumar8848
    @sacheinsaravanakumar8848 Год назад

    Thank you for uploading this tutorial!❤

  • @draakisback
    @draakisback 7 месяцев назад

    I do zzct with a sub 8 average, going to try apb for a bit because I want to see if its more ergonomic. Im always trying to find the most ergonomically sound method because i suffer from carpal tunnel. Anyways, good video; everything seems pretty straightforward. I may start learning lxs out of the gate though since I already know zbll and roux first block.

  • @UUUUUUUUUUUUUUUV
    @UUUUUUUUUUUUUUUV Год назад +1

    For last layer
    You can use coll
    40 algorithm
    Then 3

    • @barddz4646
      @barddz4646 Месяц назад

      Or skip eo line and just do oll pll

  • @jerryq1837
    @jerryq1837 Год назад +2

    Would doing EO first be any good? I’m a ZZ solver and I’m wondering if you can do APB like this:
    EOLine
    Left Block
    Make and insert pair
    LXS
    ZBLL
    Would doing it like this be any good? It avoids the difficult slice finger tricks in EOPair and also give a more ergonomic first step?

    • @squirrelcubed31415
      @squirrelcubed31415 Год назад +1

      Doing EO first could limit how far you can plan during inspection, there are my two cents

    • @LiamHighducheck
      @LiamHighducheck  Год назад +2

      We have considered this and short answer: it’s worse. Doing EO first does limit how far you can plan in inspection. You don’t want to avoid the slice finger tricks because they become very fast and allow for some very efficient solutions (so much so they even get used in CFOP OLL and PLL nowadays). There are also problems with switching between R/L turning which is a common thing in ZZ solving. Making and inserting the pair without solving anything else is more wasteful and at that point you’re better off just doing regular ZZ or squall. Also I don’t think EOLine>Left Block is more ergonomic than FB>DFDB

    • @squirrelcubed31415
      @squirrelcubed31415 Год назад +1

      @@LiamHighducheck thanks for the explanation I could give myself but was too worn out to do so, well done!

  • @brickinapresent
    @brickinapresent Год назад

    this is indeed how it is done

  • @ronjaslife1052
    @ronjaslife1052 9 месяцев назад

    Very good method might even become my main

  • @Global_Cub3r
    @Global_Cub3r Год назад

    I saw the other apb vid and when I saw this on my recommended I literally shouted yes and got in trouble from my parents

  • @BenjaJohnsonIII
    @BenjaJohnsonIII 7 месяцев назад +3

    Is this not just petrus?

    • @Conning157
      @Conning157 Месяц назад

      It’s a better version of Petrus. It’s a little different

  • @louisjackson4634
    @louisjackson4634 Год назад +1

    A fun method and a great introduction to APB.
    Q. Would it not be a little more efficient to solve the BR pair in Roux style rather than int F2L and then do DFDB; if not why not?

    • @bruce4139
      @bruce4139 Год назад

      so I'm not a roux solver but I'm thinking that its because it gives you less places to look while you're trying to find 2 pieces as oppose to finding one piece at a time and yes I'm aware that we're solving both edges but I'm not sure if its the same but this is just my hypothesis

  • @Lucashallal
    @Lucashallal 7 месяцев назад +1

    Is this really the best way to follow after the 2x2x3 block? Why not solve the last cross piece along with eo and then solve the other 2 f2l pairs? Also, how far into the method can a really experienced solver realistically plan during inspection?

    • @piershanson1784
      @piershanson1784 7 месяцев назад

      while only time will tell how good this follow up is, Petrus users can plan the 2x2x3 in inspection, and possibly more. Solving eo pair into lxs is about 15 moves. Meanwhile inserting the dr edge with eo is 719 algs (source: trangium batch solver) with an average move count of 6.6(similar to eo pair), after which you need to insert 2 pairs in the same number of moves as lxs takes (around 8). I believe that the petrus method of eo, the square then pair is a bit more movecount efficient, but is usually done intuitively as it would otherwise be a lot more algs with harder eo recognition (since you have 2 edges rather than 1 without white or yellow)

    • @piershanson1784
      @piershanson1784 7 месяцев назад

      I said it was 719 algs, but I typed something wrong, and it’s actually 135. The new average movecount is 5.7. Then you solve the two pairs which is around 7 moves each if you’re good at influencing pairs which, in conjunction with 3 auf’s is around 22 moves total. Eopair lxs is around 15.2 moves + 4 to make the pair and 2 auf’s is around 20.5 moves with better eo recognition.

    • @Lucashallal
      @Lucashallal 7 месяцев назад +1

      Oh okay thanks

    • @Lucashallal
      @Lucashallal 7 месяцев назад +1

      You did a lot of analysis lol, but yeah, at the time I made that comment I didnt understand the importance of eo recognition, and thought that the steps were kind of unnatural, but it makes sense now.

    • @Lucashallal
      @Lucashallal 7 месяцев назад +1

      Is there a name to the specific variation of freefop where you do petrus without the eo step? It seems that it could be really fast

  • @jukezy4669
    @jukezy4669 Год назад +2

    Surely this method would be worse than cfop because of how difficult it is to do look ahead with this with all the unnatural s and m moves. With cfop, although it has a high move count, you do the moves unbelievably fast with the easy look ahead. With apb, you have high tps but long pauses at eo and zbll.

    • @theonlybass8947
      @theonlybass8947 Год назад

      lookahead to eo is not really that difficult and organized zbll recognition systems like tranv2 and baum-harris have been making zbll recog much better than it was.

  • @norsitoang7714
    @norsitoang7714 Год назад

    Thank you for the tutorial!!!:)

  • @dontalks1060
    @dontalks1060 6 месяцев назад

    I made a method called Anti-APB which started 2x2x3 the same way as petrus did, did the EOPair normally, did the last cross piece and used the winter variation and used full PLL.

    • @LiamHighducheck
      @LiamHighducheck  6 месяцев назад

      You could also use full OLS (a touch over 500 algs) to solve the last pair and OCLL at the same time. Winter variation (and summer variation since you could also end in a split pair) would be a decent beginner version of full OLS but I couldn’t say it’s better than just LS>OCLL>PLL at that point. Easy cases would probably be worth it tho

  • @archiehandler1292
    @archiehandler1292 Год назад

    as the 3x3 world record holder, I can say with certainty that with certainty that this is true

    • @LiamHighducheck
      @LiamHighducheck  Год назад +4

      I don’t think it’s gonna work the second time…

  • @norsitoang7714
    @norsitoang7714 Год назад

    I got 3 10's on this method(beginner)lmao. This method has good potential.

  • @voidrxreal
    @voidrxreal Год назад +1

    Awesome!

  • @Idowpbxjdo
    @Idowpbxjdo Год назад

    This method is awesome

  • @piershanson1784
    @piershanson1784 7 месяцев назад

    At the highest level, how important is it that the pair creation step gets done 2gen? I was wondering cuz some of the cases where both pieces are at the bottom of the right side look like they might be easier to solve with s or wide f moves. The downside would of course be harder eo prediction and the fact that the pair isn’t always made in the 4 given locations. (e.g. the case where the corner is solved and correctly oriented but the edge is oriented at DR could be solved with S R S’ instead of R’ U R’ U)

  • @remigaborit2486
    @remigaborit2486 Год назад

    Thank's you for your working :D

  • @Wyverex42
    @Wyverex42 Год назад

    This is a great tutorial, thank you!
    I've noticed that my cube often seems kinda stuck when trying to do S moves although it's lubed. Would core lube help here?

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      I’m not sure, but pretty much all modern cubes should be viable for S moves out of the box

  • @NerdyCuber-le6fk
    @NerdyCuber-le6fk Год назад

    yooo nice tutorial!!!

  • @C4Oc.
    @C4Oc. 11 месяцев назад

    Compared to the generic nameless beginner method that often gets taught to anybody new to cubing, how much faster is this? Should I switch to this method instead?

  • @chargingbatteryminecraft
    @chargingbatteryminecraft 6 месяцев назад +1

    why do i have 1 bad edge?

  • @chainbreaker8909
    @chainbreaker8909 Год назад

    Ohk Ohk For the last 2 days I've been searching on alot of speedcubing methods from old to new, didn't find any better than this........ But in all seriousness can there be any method better than "this" (not taking in account the 700+ algs :) ). I don't think so, right?
    Hoping for an answer by some one who knows cube theory.....:)
    I left cubing 4 years ago at sub 11 Former CFOPer. Now I hope to learn this method.

  • @adriangd5040
    @adriangd5040 Год назад

    awesome method

  • @SlightSmile
    @SlightSmile Год назад

    Cool Glorious mouse in the background, do you play mc?

    • @LiamHighducheck
      @LiamHighducheck  Год назад +1

      Lmao yeah I used to play a lot but haven’t logged on in a while

    • @SlightSmile
      @SlightSmile Год назад

      @@LiamHighducheck Good decision man, it's all been going downhill for a while

  • @TheHorrorMusician
    @TheHorrorMusician Год назад

    It’s everything Mehta wishes it was

  • @MyNameIsUntouchable
    @MyNameIsUntouchable 8 дней назад

    why dont u implement algorithems slow

  • @happymario3223
    @happymario3223 11 месяцев назад

    What benchmark times should I be at after learning each step of the roadmap? Thx

  • @user-fj2ov5wu2l
    @user-fj2ov5wu2l 5 месяцев назад +1

    Apb is so good can you add full zbll?

  • @tiki2tgt
    @tiki2tgt Год назад

    im learning this just to be cool
    also because i suck at f2l efficiency and this seems faster

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      Well good news, you don’t have to know how to efficiently solve F2L in APB because there’s an alg for that!

  • @somaytech2023
    @somaytech2023 6 месяцев назад

    Thanks Bro...

  • @skellq4385
    @skellq4385 Месяц назад

    Whats your average for APB?

  • @crys4653
    @crys4653 Год назад +2

    7:52 looking sus

  • @itslegendplayz
    @itslegendplayz 5 месяцев назад

    I can tell you a gamer cuz you got model o

  • @nperm1255
    @nperm1255 5 месяцев назад +1

    Can you teach me how to make thumbnails/graphic like this? (The cube part)

    • @LiamHighducheck
      @LiamHighducheck  5 месяцев назад

      I used visual cube on cuber.rider.biz to generate the cube images. Just look up visual cube and it should come up

    • @nperm1255
      @nperm1255 5 месяцев назад

      @@LiamHighducheck thanks

    • @nperm1255
      @nperm1255 5 месяцев назад

      @@LiamHighducheck also is there anyway for a square 1 visualcube? I need a pfp better

    • @LiamHighducheck
      @LiamHighducheck  5 месяцев назад

      @@nperm1255 I don’t know of one, if you only need one image it might be faster to just make it in in photoshop or illustration (or alternative software)

  • @swathitvr2398
    @swathitvr2398 7 месяцев назад

    Sir iam న్యూ student iam using cfop method. F 2l method key hole method .basic cross white. .2layer somany methods using types.top to bottom, bottom to top.Algarithams .3layer very slowely. Oll pll more algarithams &methods & advance algarithams small r f l .still iam not using sledje hamer algarithams.trying..iam suffering keyhole last slot cornor solving.( Edje, cornor) ( only cornor ) how easy tecnic.somany videos stored my brain working slow...this video downloaded. This method basic follows dont need bottom cross white correct or wrong.??? This video is starting basic video ??
    Thistype method using algarithamse list send me.already you are used in video. & If any other algarithamse.
    Reply me.any other sujjetions for solving qube .please.please
    As early as possible.

  • @knyaz3v
    @knyaz3v Год назад

    I can't get the notation for "Pair solved EO" :< what are gray stickers? bad edges or good edges? does it include right slot edge or is it only about edges with white/yellow sticker on top? I tried to follow those algs but edges won't orient, I wonder what I'm doing wrong here
    I like the method and I want to give it a try

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      Gray edges are bad edges and they include the front right slot edge

  • @AndreuAlphapibeTheMemer
    @AndreuAlphapibeTheMemer 4 месяца назад

    It will take me a while solving the edges step while speedsolving

  • @IngeniousCubing
    @IngeniousCubing 6 месяцев назад

    if i get good with the begginers, what will i most likely averege then?

  • @ClockSolver
    @ClockSolver Год назад

    after watching this tutorial i went to get a gan just to learn it lol

  • @rubyace7058
    @rubyace7058 6 дней назад

    after i finish lxs it doesn't give me any zbll cases(no yellow cross)

    • @LiamHighducheck
      @LiamHighducheck  6 дней назад

      @@rubyace7058 that means you are not doing EO (edge orientation) 5:41

  • @cuberstache
    @cuberstache Год назад

    Yoooo let's go!

  • @hector6264
    @hector6264 Год назад

    well
    time to learn 3x3

  • @rujon288
    @rujon288 Год назад

    i feel like the most advanced version of APB would be making br pair while doing partial eo to give a lower move-count pair plus EO pair. then while doing that also doing a solution that gives you a favourable LxS. this would be often cancelable into LxS due to it being predominantly 2 gen(so not necessarily always doing the last 2-3 moves of inserting the pair into the back).
    edit: hmm this is just petrus...

    • @cubealgs101
      @cubealgs101 Год назад +1

      no shit this is petrus lol

  • @Riokaii
    @Riokaii Год назад

    why is R wide move better for FB? wouldn't it lead to regrips compared to M moves?

    • @unrealxela
      @unrealxela Год назад +1

      Its the other way around, typically you want to stay in "home grip" as much as possible meaning Rwide moves would be much quicker. Its also possible because the right layer is free to move all the time until EOPair and so on

  • @gericubing
    @gericubing Год назад

    I'm finally sub 25 with APB(I'm sub 12 with cfop)

  • @sunandakm223
    @sunandakm223 5 месяцев назад

    Bro can u pls teach a bit slower the eo part

  • @Anthony_Jiang
    @Anthony_Jiang Год назад

    Nice video

  • @khoaitaynuong5776
    @khoaitaynuong5776 Год назад +1

    Coll+epll instead of ocll + pll

    • @EinoPlayer-sq4ch
      @EinoPlayer-sq4ch Год назад

      isnt coll+epll and ocll + pll the same thing

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      OCLL+PLL is recommended for beginners because it’s only 28 algs and then later on you can learn COLL+EPLL to practice recognising corner permutation

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      OCLL is OLL but with a cross on top, so 7 algs. COLL is 40 algs and will both orient an permute the corners (solving them)

    • @EinoPlayer-sq4ch
      @EinoPlayer-sq4ch Год назад

      @@LiamHighducheck just found that out on the apb server

    • @MaximilianBerkmann
      @MaximilianBerkmann 3 месяца назад

      Yeah, unless you're a beginner. COLL+EPLL is better (especially when you can recognise what EPLL case you'll get).

  • @CubingEmperor313
    @CubingEmperor313 Год назад

    Some among us kid is gonna comment... 7:50

  • @SamanZeb-il9dc
    @SamanZeb-il9dc Год назад

    for pair insertion couldn't you just insert in a F2L way like CFOP with only R* and U*?

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      I think you’ll find if the pair is oriented that’s what ends up happening naturally, if it’s misoriented it’s better to get into the habit of only pairing the pieces for when you eventually learn EOPair

  • @Mr.RubixMan
    @Mr.RubixMan 9 месяцев назад +1

    At the end 14:11 , I unsubscribed just to subscribe again

  • @k3xk-one917
    @k3xk-one917 Год назад

    I saw that you have a Model O and you put tape on it, do you play Minecraft and bridge with it?

    • @LiamHighducheck
      @LiamHighducheck  Год назад +1

      Damn second person to make that read, I did in fact dabble in godbridging back in the day

    • @k3xk-one917
      @k3xk-one917 Год назад

      @@LiamHighducheck Thank you for answering my question, and also this vídeo is so good I'm going to learn this method 😁

  • @user-zn8te1fc8r
    @user-zn8te1fc8r 11 месяцев назад

    Is this better than roux or cfop couse it just looks like petrus with a lot of algs and eo pair is real hard and kinda not good finger tricks
    But also it doesnt envole 4 f2l Pairs which is really good and you don't need to do second block like roux
    That's the reason I'm stile thinking about this method
    Thx

    • @comp.lex4
      @comp.lex4 11 месяцев назад

      The algorithms and approach are pretty heavily optimized. I believe it may be competitive with enough practice and development, but I doubt it'll kill either CFOP or Roux. If you like learning algs and are good at EO recognition, this seems like a pretty great method

  • @CubeLearner-pf2zw
    @CubeLearner-pf2zw 6 месяцев назад

    6:29 are we doing green and blue good edges or red and orange since I'm used to green and blue

    • @LiamHighducheck
      @LiamHighducheck  6 месяцев назад

      I assume you’re talking about doing EO recognition like you would in ZZ? In this case since it’s only 1 edge you don’t need a full system and should be ok with just quickly comparing it to the front or right centre

    • @CubeLearner-pf2zw
      @CubeLearner-pf2zw 6 месяцев назад

      Yeah since I main zz for oh

  • @igorpertoso6115
    @igorpertoso6115 Год назад

    Nive vid!

  • @sailE_gnohC
    @sailE_gnohC Год назад

    On the eo step of the beginners method, can't you just check the orientation of the u/d edges and if an odd number of them are bad then the last f2l edge is also bad?

    • @chinjunsi7752
      @chinjunsi7752 Год назад

      There are 5 U/D edges and only 1 f2l edges so recognizing the odd one first then determining the case is faster than counting the U/D edges and then checking if it's odd/even AND THEN you still need to find the f2l edges to start executing the algs

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      Yes you could do this but the problem comes when you can’t tell where the F2L edge is. I taught it this way so solvers get used to checking the F2L edge first and eventually track it during Pair Creation, and while it’s true you only need it’s location, recognising it’s orientation as well is a good habit and will speed up your recognition in the long run. Also looking at the orientation of the F2L edge (which you might as well do since you already have to track it’s location) means you have to look at one less U/D edge, for example you could look at the U edges+FR and wouldn’t have to ever look in DR to recognise that edge.

  • @norsitoang7714
    @norsitoang7714 Год назад

    Is Zbll for the sune and antisune cases worth it?

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      For methods that ALWAYS end in ZBLL (like APB), yes, although they are the hardest get to the point where they become worth it so it’s recommended to learn them last (as learning other ZBLL sets first will provide more immediate value)

  • @mynka7641
    @mynka7641 Год назад

    how do you recgonize it if the last f2l edge is in the D layer?

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      I believe I saw you ask this on the discord so for those here wondering the same thing, if the edge is matching the R centre it’s a good edge, if it has any other colour on the right side it’s bad

  • @chinjunsi7752
    @chinjunsi7752 Год назад

    Why volume so small

  • @Exvictus1
    @Exvictus1 Год назад

    When inserting the bottom edges could you just use s and u moves?

    • @LiamHighducheck
      @LiamHighducheck  Год назад +1

      I’m assuming you mean inserting DR during the first half of beginner LXS. You can use inserts like S R2’ S’ R2 or S’ U2’ S but the RU version are generally faster and most consistent + the RU versions are triggers that get used all over full LXS so it’s good to get used to using them.

    • @Exvictus1
      @Exvictus1 Год назад

      @@LiamHighducheck Alright, thanks

  • @mariacristinamagtibay9918
    @mariacristinamagtibay9918 7 месяцев назад

    Can I use TSLE and TTLL instead it has less algs and are mostly 2gen

    • @guiwarr
      @guiwarr 4 месяца назад

      Yes but then it wouldn' be apb anymore, would be a method called nautilus lsll

  • @RigilCarolino
    @RigilCarolino Год назад

    is it better to do coll in as and sune or oll and pll

  • @saranrapaka6539
    @saranrapaka6539 Год назад +1

    Screw cfop when you have this

  • @orilipson7337
    @orilipson7337 Год назад

    I lose a lot of time in DFDB because edges are hard to find, is there a good way to avoid this?

    • @voidrxreal
      @voidrxreal Год назад

      You can try to track the DFDB edges while you are solving the First Block, so that you know where they are.

    • @orilipson7337
      @orilipson7337 Год назад

      Ty, i will try

  • @epicpvpstudios
    @epicpvpstudios Год назад

    the megaming 💀💀💀(like when you see it)

  • @Jonboy_1000
    @Jonboy_1000 Год назад

    Wait about the last f2l edge being good what do i do if its bad

    • @LiamHighducheck
      @LiamHighducheck  Год назад

      You treat it like any other bad edge and orient it with the others

  • @notshampoo7384
    @notshampoo7384 10 месяцев назад

    in this part 3:46 wont
    U M' U' M be better and shorter than what you showed?

    • @LiamHighducheck
      @LiamHighducheck  10 месяцев назад +1

      U r U’ r’ would be the actual best thing to do (just because M moves are generally slower than r moves during this step). But yes, I taught it the other way because it’s a beginner tutorial and having a more general rule for each step makes it easier to learn.

    • @notshampoo7384
      @notshampoo7384 10 месяцев назад

      @@LiamHighducheck ah makes sense

    • @notshampoo7384
      @notshampoo7384 10 месяцев назад

      @@LiamHighducheck 💀 why did I not think of that U r U' r' is a lot faster

  • @oa1560
    @oa1560 10 месяцев назад

    This method is really good but there is just one problem with ur beginner method,
    When you flip edges, what do you do when three edges need to be flipped now this is a major problem as in ur beginner tutorial, it only shows how to flip two or four edges, so...😂😂😂😂

    • @LiamHighducheck
      @LiamHighducheck  10 месяцев назад +2

      The strategy is to set the cube down, stop the timer, pack your bags, fly to Norway and change your identity living out the rest of your days never having to think about EO again

    • @SidneyKocen
      @SidneyKocen 9 месяцев назад +1

      Problem: 3 edges isn’t possible

    • @oa1560
      @oa1560 8 месяцев назад

      Update: just figured out winter variation always works when doing lxs

  • @cuberpro7172
    @cuberpro7172 7 месяцев назад

    I am geting a cace whar only one edge is bad can someone help?

    • @dev9606
      @dev9606 2 месяца назад

      Only a even number of edge can be bad check it again or you might have a flipped edge

  • @ConcreteXF
    @ConcreteXF Год назад +3

    lol this feels like cheating