I was going to say from the beginning: it's not that we fall back down, we reach the peak where there's a sense of accomplishment and actual rewards waiting for us. Then we see an even larger, steeper, cooler peak just a little bit farther up. Yeah, it's still climbing over and over again, but we learned something from that last climb, and now we can climb that mountain better AND climb future mountains using what we learned. It's a good metaphor. ...and if you need more incentive once you've climbed every peak, we've got 14 different types of climbing gear for you to go back and challenge yourself all over again :D
This was truly amazing, thank you
Informative video, subbed.
This is eye opening.
That's a really big praise - thanks so much!
Now I want to play again haha. The motivation loop works :o
I was going to say from the beginning: it's not that we fall back down, we reach the peak where there's a sense of accomplishment and actual rewards waiting for us. Then we see an even larger, steeper, cooler peak just a little bit farther up. Yeah, it's still climbing over and over again, but we learned something from that last climb, and now we can climb that mountain better AND climb future mountains using what we learned. It's a good metaphor.
...and if you need more incentive once you've climbed every peak, we've got 14 different types of climbing gear for you to go back and challenge yourself all over again :D
Fantastic content please keep it up! This is both informative and practical, thank you!
Really glad to hear you liked it! Thanks so much!
Well produced video
Thanks! I don't want to overdo it, but I think some effects here or there can keep it slick, right?
@@Sllep96 Agreed, i thought i was tripping, i thought it had hundreds of thousands at first xD
how do you have damage numbers in brackets?
It's a mod to see how much of the damage comes from my elemental damage!