Driver will always have a place in my heart. As a kid I didn't know what the majority of the words on the paper slip meant so I was clueless about what to do. After struggling for a long time trying my mom noticed me having trouble with beating it. She knew all that stuff so she was able to teach me what all the moves meant and how to do them. Thanks to my mom I learned how to drive a car at 6-7.
You forgot to mention that to actually get the real ending to Super Ghouls & Ghosts, you have to complete it *twice* ... in a single sitting, since as mentioned, there’s no save system whatsoever.
I mentioned this as well in my own comment. My older brother spearheaded beating the game as a teen in the early 2000's with me and my younger brother cheering him on. Imagine us sitting there for hours, playing the first run through...all to get to the end and find we have to do it AGAIN! Talk ab0ut nearly ragequitting as even at that time, we did not know this and didn't always have internet access to look things up. And to really get the proper ending, you have to defeat the final boss with the gold armor and the specialized new weapon they give you after you beat it the first time. We dubbed it "The Loaf", which when you've obtained the gold armor, is transformed into a glittery cosmic wave of energy. The daggers were our preferred weapon due to speed (we discussed it amongst ourselves like a committee, lol! We were determined to see our bro finish this game!) but The Loaf was decent for also wiping out numerous enemies at once...if you could just keep from shattering your armor and losing it as without the max upgrade, it wasn't very great. Ahh...fun times :)
It’s weird. I haven’t so much as *thought* of Driver in well over a decade, but as soon as it was mentioned, I immediately got pissed off all over again. I can almost feel the angry tears of my youth stinging my eyes.
I spent my entire childhood playing Super Ghouls and Ghosts, qnd can smugly say I was the best out of anyone I knew. I could consistently (About 30% of the time) reach the SECOND level.
I know my family spent too much time on this game when I first saw this video in 2020, sixteen years after the last time I'd played it, I instantly knew where the enemies were and was screaming at the screen to jump here, or attack there, lol! It was an older sibling who eventually beat the game...twice. No, not twice for bragging rights, you literally HAVE to beat the game twice in order to get the real ending. And you also must beat the final boss with a specialized weapon, which is only available when you have the gold armor...which is also only obtained when you've taken no damage. And as mentioned in the video, no where in the game can you save. You must do both runs of the game without turning off the console. It's not just the first level that is difficult, it's the entire damn game 😂. I fault no one if they gave up on it. My family had as well when we got the game in the 90's as little kids. We wouldn't complete it until we were in our teens.
@@jameswatsonatheistgamer xd, this was way back when the game first released. I made the 2-wheel assumption because, at the time, the only "slalom" I knew about was using only one ski while water-skiing.
I had forgotten about Driver. For a long time after I tried it for the first time, I couldn't be on a parking lot without thinking of daring someone to do the slalom; which by the way, it means going in zigzag between the columns. Oh, the memories...
I remember my friends and I bragging about Driver and acting like we totally got past the garage level. I truly thought I was the only one lying through my teeth. 😅😅
I remember getting NInja Gaiden where you start off killing a few generic ninja enemies and running into a big house, to be instantly killed by the first boss. With no save points before this, you had to do the start over and over. A jump tutorial there was a life saver as this was how you could eventually beat this nasty guy. Unfortunately, when I did realize the power of a jump attack and defeated the boss, I then died before reaching the save point and had to do it all over again.
Yeah Ninja Gaiden defo should’ve made this list. It’s the most unforgiving game ever! You also had those big ass fire Turtles to fight straight after that same boss later in the game if I remember right. I never beat it either
Me: Well, this video can't be that bad..... "Number one: Parking garage" Me: *vietnam flashbacks* (fun fact: I did stop me from seeing the rest of the game. It was a friend's game, I was like 7 or 8, and never got past that "burnout" one of something because I had no clue what it meant)
@@michaelandreipalon359 It is. Thing is, I'm French and "burnout" doesn't have any translation, so it was still "burnout" on the list. 7-year old me had no clue
The big village fight in RE4 was so confusing for me, I thought I was doing something wrong and got annoyed and stopped playing. Came back years later to find I just had to keep shooting dudes for ages
Only seven near-impossible first levels? Oh, I see, they went with a _sample_ of the NES era instead of going through the entire library. Smart - that's a huge time saver.
lol so true, not that some games these days wouldn't give the old generation a run for its money, i could never play dark souls, coudn't even beat the demo, same with the original dead space
Now days anything hard on the first level is meant to be a rage game. Most games are pretty easy or at least won't take forever to get past the first level, even if they are difficult you can usually look it up online and get through it
@@lacytaylor1501 some games are even too easy, or just simplistic it guess it the world, and others are difficult but "in their own special way" as it were, so the discrepancy makes it challenging to find a game that's just right
I had that Simpsons game when I was young. We somehow managed to get through to the third level, using the insane patience of a child with not many video games, all of which are insanely hard. If you wanted to know, the second level abandons all Simpson references, probably because there wasn't as much to reference. Instead you collect hats in a mall, and there's shoes that walk by themselves.
“Learn the patterns” really shouldn’t be a thing. If you’re memorizing the order of specific actions the boss always takes, you’re not getting good at the game. You’re just playing a secret rhythm game at that point
@@wrongtime9097 In bullet hell games like Gradius it's not really a secret. enemy attack patterns always have a hole and you have to find it to win. The "hole" isn't a static location though, more like a safe zone that's constantly moving.
that era of games were probably made without testing, and I don't just mean user beta testing, likely none of the creators/devs have ever finished their own games. I wonder if there is an impossible game out there, where the devs truly made a game that they had no idea whether it was possible to be completed or not?
The first thing I thought of when I saw this video was Driver, I literally never beat the first level, it was beyond frustrating as a kid and even my dad could never beat it, we traded the game lmao. I’m so glad it’s here!
So ...the entire game was just bollocks? I happened to beat the "tutorial" eventually and I remember enjoying the game but I could also have imagined this to suppress the TRAUMA I got from the ridiculous first part
@@experimetalfan8851 it wasn't a bad game, it just had some annoying mechanics that made certain missions infuriating. I would definitely play it again, the first time I played the FMV cutscenes didn't work so there was no story
Demon's Souls is one good example, especially when you played it when it came out and no one knew how Souls games worked yet. A huge level, enemies that can kill you in two hits, your HP is halved, you can't level up yet, traps everywhere and you respawn at the very start of the level when you die.
Thanks to this video, I can now confirm that Viewtiful Joe was a real game I played in college and not a sleep-deprived hallucination after Friday night anime club.
@@Shadowslash1 technically yes and no, i fondly remember playing viewtful joe red hot rumble, it’s more just a super smash bros with friends though lmao
Fun fact: The Driver tutorial is inspired by a scene from the 1978 movie The Driver in which the titular driver has to show his skills as a getaway driver in an empty parking garage.
I had the game, repeatedly tried, and failed to pass the first level, gave up. Some time later watched The Driver and recognised the setup, inspired me to retry the game, finally passed it and got to play the rest of it.
Jumped straight into Halo Reach on legendary after years of playing Halo 3, only to realize as I'm getting destroyed that the enemy A.I was a lot better and the assault rifle was a lot weaker. I turned down the difficulty after that.
for me it was nier:automata™, no save points before the first boss, so when he killed you, you had to start the game over again. took me over 40 minutes over 3 time played, just to see the rest of the game.
Oh man, I do. The mid-air refueling at the end of the second level was at least as bad - hard as nails, and made worse by the fact that you were usually on your last life at that point, so your doomed attempt at it was always all-or-nothing.
Whilst the first Mega Man game doesn't have a "first" level per se, it does allow to choose the level you want to do first. Although that's not going to make any difference because they're all really hard anyway
I don't think any of the levels are that hard outside of the instant death pits in the ice stage where you have to stand on those things constantly moving around and shooting, which you can instantly trvialize by just getting the magnet beam first. It's the bosses that are obnoxious, especially fireman with his ultra spastic firing pattern. And their attacks don't disappear upon their death, so it's possible to win then die and have to do it over.
I bought the Megaman X and X-2 bundles on PS4...those games can burn in the fiery pits of hell for their difficulty, XD! I haven't beaten a single level and the codes they give you do squat. Maybe back on the SNES they worked (we used to play X on the SNES and I loved watching the weapon upgrades you got when my sibling played it) but they don't do anything on the PS4.
I remember playing RE 4 and my controller's knife button wasn't working, every single bullet counted, couldn't afford shooting anyone in the leg. That church bell ringing is one of my greatest gaming memories
My first thought when seeing the title was: "I wonder if driver made the list?" 40 seconds into the video and I was not disappointed. Took me at least 2-3 hours as a 'youngling'
My first thought was Bart vs. the Space Mutants. That first level wrecked me. Had the game for over a decade, beat level one ONCE only to die almost immediately in level 2, game over because it took all my lives and health to get through level 1.
I remember being young and getting to play Fallout II on my older cousin's computer. At the time I just thought it had the headset first level ever, but it turns out you needed to somehow understand all the games mechanics before you started to set your character up correctly to succeed. Cue to me 20 years later and I still painstakingly read all the wikis on abilities and stat progression before I start so I don't mess it up irreversibly.
I don't know about that, it is realy hard to mess up so bad you cannot finish that game. You can even try a (mostly) pacifist diplomat run or go stupid (low int) melee and still do it (but maybe thats just me, also it was my first rpg as i was never interested in them before ive plated Fallout 2 and it was still a lot of fun on that first game (and ive never played a preset character, always wanted to make my own ones, and that stayed with me to this day :))). Ok to be fair there is one thing i can think of you should probably never do in a Fallout game, set Str, Agl and Int to 1 on the same character (hmmm i may need test that one to be sure ... i be right back :D).
The first Fallout is pretty bad too. Yeah, you can go in lots of directions, but the obvious quest in the first town is "go kill a bunch of fairly tough radscorpions".
Yeah, but what I find with the Fallout games is that they are difficult until you reach a point in experience and health. Then, almost like flipping a switch, you are overpowered and no enemies are a threat.
@@markbrowning4334 Well, first of all i like that first part of those games the most (it is the fun part for me, killing molerats with my piperifle/pistol/spear), also you can just take off you power armor and the game is harder again (try going melee too). Secondly try playing an evil character, those bounty hunters and the lack of friends (as not many followers like you evil) makes it a bit harder. Thirdly play a diplomat-doctor-scientist and it will be harder all the way to the end in non skipeble combat enconters :) BTW: One thing (among many other things :P) i realy liked In those old Fallout games was that you could never realy get to the max lvl (except the build in after-endgame cheats) as you would probably end the game at lvl 25-30 maybe (out of 99), it always felt like you were not at the end of your story, it was just the begining (in other games you hit that lvl cap wall and you are basicly done, no where else to go, nothing to learn, your live is over after that story :P), you were not done with your adventuring yet (also expantions/dlc are less artificial that way :P). Or maybe i'm just crazy here ... i just hate level caps :D
Oh my gosh, I had a visceral reaction right in my gut when I saw Driver Parking Garage on screen. The worst first level for a game that was ultimately one of my all time favorites.
Driver still makes me mad, to this date. It was the 90's, I was living in eastern Finland, I was 7 and there was no internet connection. I had no idea what slalom meant. It took me about a month to pass the intro section, and even that was out of fluke. What were they thinking!?
If it helps, bro, there are some things you can do to make it (a little) easier. Pick a race that has mainly warrior-focused skills. Stealth isn't a combat option, and Mages die immediately. Pick a class with good hit points and equipment priveleges (like Warrior or Knight). You can find the complete list online. Keep "the known spellbook" section of the game's manual open on the desktop (or search it up online), because Bethesda put in an anti-piracy measure that forces you to list information from it. Remember to rest only in niches on the wall, and rest frequently. Anything less than max health can result in death :( Above all, have fun! You simply haven't lived until you've crawled your way through a pixelated, procedurally-generated piece of shit like Arena XD
Andy, Sesame Street did introduce Satan as a character. They named him Elmo and his mission to steal the souls of children has gone on unchecked for far too long.
The first mission in Devil May Cry 3 has Dante facing demons both in his office and in the city streets which concludes with a boss battle against Cerberus with only a small selection of attacks to choose from and if you die at any point in the level will have to start the whole level over because you won't have enough red orbs to afford a gold orb to continue playing. Also the opening level of Doom Eternal is pretty challenging as well there are multiple combat encounters where the player will fight tougher demons like cacodemons and arachnotrons.
Oh man, I REMEMBER that mission! Mission 1: "The Crazy Party". It's not fighting the demons themselves in Dante's Office that's tough, it's the Demon Army in Mission 2, and Cerberus in Mission 3 now those, ARE tough! But, those aren't OPENING levels, so they don't count for this list; but dude, I agree, f**k that mission! And the boss fight in Mission 2, f**k that as well! The first 3 missions in DMC3 can f-off! And then, they had the NERVE to ask, "do you want to switch the difficulty level to Easy mode?" NO, I do NOT want to switch the setting to Easy Automatic Mode! Easy Auto is for literal BABIES! And for man-children, like Dspigroach! NOT for people who genuinely enjoy the DMC series, and play these games because they're tough as nails, and no, I do NOT want, nor do I need to tone down the settings! I can beat THIS one! I can beat Normal AND Hard mode and Very Hard also! So, don't YOU try and patronize ME! Tch! And you know what? I DID beat Normal AND Hard! So take your easy auto baby mode, and give it to Phailbert! ACTUAL gamers, we, don't NEED your baby mode! Real men can play DMC3 on Hard, Very Hard, Heaven Or Hell, and Dante Must Die. But not all at once. People need a break every once in a while. And, those extra movies and gallery art are super cool.
Technically, you're not "running" from your problems, as bullets, for some reason, do NOT work against that zombie! Y'know, the SAME ZOMBIE that JUST HAPPENED to have KILLED Kenneth!? So, while you're maybe still learning how the controls work, and you could quite possibly, maybe, not have enough firepower, or a strong enough gun? You MAY decide to run back to Barry Burton, who's got a Magnum Revolver, and is an ace shot, and known gun fanatic, who easily takes out the zombie, in like, 2-3 shots! Just saying, Barry knows what he's shooting at. Jill starts off with a pathetic handgun, with like 6 shots! No way is that enough ammo to take out that zombie! But, it's an effective way to scare people and, an effective way to start off Resident Evil, and the remake.
@@NEETKitten Oh, I know, dude/lady. I meant the original RE. Bullets didn't work against that zombie in THAT game. I know, Jill can take down that zombie herself. It's just that, you're not wrong, but Barry's the best way to deal with that situation, but, when I played the remake of RE, on the PS4, I killed that zombie, with both Jill and Chris, to get revenge for Kenneth. The problem is, even IF you decide to kill it yourself, the cutscene where Barry takes out that zombie with his Magnum, still plays, and still FOLLOWS Jill, out of the room!! So Barry, takes out the undead motherf**ker HIMSELF! But, yeah, Barry's so awesome. He teams up with Leon in RE Gaiden on the GBC; with them killing zombies in Paris. I think people say it's non-canon. Which, if true, sucks. Seeing Leon and Barry, the 2 coolest dudes in Resident Evil history, team up, NEEDS to be canon! Barry, or Leon, is the way to go. Barry, for weapons, and Leon, just in general. But, Barry or Leon can do both roles. It's just, Barry is a known gun fanatic amongst his peers, and friends in S.T.A.R.S, like Chris and Jill, so he seems more suited to the role of weapons. And Leon, he's a government agent; who is quick, knows his guns too, and just has the look that screams, "main protagonist", you know? But, if Barry were picked over Leon, I wouldn't complain. They're my 2 favorite RE characters.
@@NEETKitten Yeah, same here. I never had a PS1; and I was born in 1993, and I grew up with an N64. And I never played the 2002 GC RE Remake, but I did have one of the purple lunchboxes. I did love the RE0/RE Remake bundle; on the PS4 though. But the last time I tried to play it, it corrupted my save. So, I decided not to play it again. A lot of bad things happened to me when I played the game anyways... weird things. So, I figured it was better to just get rid of it. Not worth the trouble, or corrupted save data. I just got my PS4 repaired, weeks ago, and the stupid game corrupts my save? After I'd beaten both 0 and the RE remake, with both Jill and Chris, and got their best endings, where they both save each other, and Barry survives too, and so does Rebecca. I tried asking my dad for a ps1 as a kid, but it was too expensive. The first RE I started with was 2, on the n64. Which is why Leon's my favorite of the RE protagonists. He has the best story in the game, but I like Claire too. The way she helps, an innocent 12-year old girl, Sherry Birkin, escape the city, full of zombies, and away from her father, who injected himself with the G-Virus, and tried to, "impregnate, his own daughter with a G-Virus embryo". Gross. But, it was creepy. And, I played it when it came out, in 1998. I was only 5 or 6, and I couldn't beat it myself, so I asked my dad for help. He beat the game though. I loved watching him just play games. He'd play games sometimes, even when I didn't ask for his help. But, now that I'm an adult; I have to beat games myself. Like the RE2 remake, or the RE3 remake, or RE4, or DMC5, or Persona 5, Persona 5 Royal, Dragon Ball FighterZ, you know?
You guys deserve so many more subscribers. I’ve been watching you all ceaselessly for weeks. You’ve managed to make me both appreciate and hate games substantially more.
@@HOTD108_ *His response:* "Also, I'm pretty sure a Burnout is when you smash another car into a wall and you get a cool cinematic crash animation. Don't see how I'm going to be able to that down here."
10/10 I admit that I in fact never did get past many of the starts of these exact games, I had never gone back to give them another try. Thanks for the great list of reminders @outsidebox
I am not the best when it comes to gaming, but I had no difficulties in the prologue, in fact I made it with ease. The first tough fight for me was Simone because I was a bit underlevelled. So I am surprised to hear that the beginning was hard. Maybe it was due to the fact that I just hold onto the trigger on my controller and never let go of it.
I found it funny because that entire sequence was without saves. A midboss fight that was so damn hard, it would 1 shot you on any hit for anything above normal difficulty. Then some linear shooting and paths. And then a multi stage boss fight that started with 2 of the midboss and ended with a giant oil rig robot. No checkpoints, and 4 minutes of unskippable dialogue at the beginning. Fuck me that was brutal to die in.
Hey, I might be confused seeing flora from the Russian steppe in my cowboy game, too. Seriously: Tumbleweed (in the Americas) is an invasive species native to Russia. IIRC, it was brought over in seeds sold to American farmers in the 19th century.
Only seven near-impossible first levels? Oh, I see, they went with a sample of the NES era instead of going through the entire library. Smart - that's a huge time saver.
Hardest first level: Nier Automaton... really long, couple of boss fights, multiple play styles and you have to get through all of it before you can even learn to save. Die and its back to the bullet hell shooting part at the very beginning
Not to mention that you couldn't skip the opening talky bit. I was determined to play through the game on hard on my first playthrough. I tried and failed to get past the first level dozens of times. I couldn't do it until after I took several more attempts at it 3 years later.
It's not /so/ bad on normal, since you start with a bunch of healing items and the auto-heal chip that uses them for you when you get low on health. Bump up to hard, though, and the bosses start one-shotting you. I've done a hard playthrough of Nier: Automata. Discounting some of the deliberately-ridiculous DLC content, the first level is the hardest part by a huge margin.
well luckily that game had an easy mode, so when i tried it i never died, just ended up getting bored, same with the original, not for everyone it seems, especially if it requires beating it multiple times just to get the actual ending, as stated in a previous video by these guys
I'm still so mad about that tutorial in Nier Automata, holy shit. I tried to beat the tutorial multiple times and each time had to repeat the whole thing from the start, then just gave up and switched the game to easy mode, only to be very unpleasantly surprised by the amount of the most extreme case of video game hand-holding. The entire opening bit soured my perception of the game. I did start having fun eventually, but it makes absolutely no sense - the tutorial is much harder than the rest of the game AND it's supposedly teaching you that this game has no autosave... except it's not true. The game does have autosave.
I like how the "family friendly" Oxbox has Jane atrempting to normalise the phrase "bastard hard", I'd love a ferociously foul mouthed video or two, because I'm childish.
For me personally, it was probably the Sodden Knight in Salt & Sanctuary (technically not quite the first level, but the first level where there were actual consequences). Going from a bunch of lame enemies with slow actions and weak attacks to an absolute beast that could cover much of the terrain in a single move with devastating attacks that became much more frantic as you did more damage to him was not a very welcoming experience to the overall game, but at least prepared you for the variety of frustrating punishment to come later.
Heey, didn't even think of S&S, but I love that game! Well...when playing it with my sibling, lol! It was good coming home from work and playing it for several hours. But yes, the Sodden Knight was a beast. It's part of the first level indeed as I don't think you can go to any other boss before it. I started a run of S&S on my own and it took me way too many tries to beat the Sodden Knight, lol. Think it and the Witch are the only two I did before stopping. I'd rather do local co-op 😂
As my brother and I discovered replaying Digimon World 4 as adults, that starting level was the Dark Souls of dungeon crawlers where you play as a dinosaur with a gun.
Every one of these was spot on. I remember trying that level of Driver SO many times until I figured out what they wanted of me. How on earth did no one on the dev team say at one point: "Does anyone think we should put the controls on screen for this?". The Simpsons hit home hard too. It's 1st level is horrific and seems to go on forever. I hated it on C64. It's just spiteful.
Two that pop in my mind are the first boss in Ninja Gaiden 1 (the remake for the first Xbox) that also had swarms of ninjas before even getting to the boss, or the struggle that is almost any first Dark Souls boss if you're new to the series/haven't learnt about the fextralife wiki.
The Driver tutorial is also a challenge in Driver: San Francisco that you unlock by hitting 88’ in the Delorian, I always wondered what that was about, now I know, thanks for clearing it up
Just be glad you never had to deal with it to actually play the game. I tried for months, and never did get past it. To this day I have never seen anything in there original driver outside of that parking deck.
I had The Simpsons vs The Space Mutants on the Amiga. Didn’t get anywhere near beating the first level. For 25+ years I thought I was just awful at video games, but today, finally, vindication! Thanks oxbox!
I've played a few of those games. It took me a long time to make it past level one on "Bart versus the Space Mutants". Also, getting past the Village area with the first introduction of Salvador was intense. It took a while for me to figure out where to go without being trapped.
My brother and I rented it and spent a weekend working at it. I think by late Sunday we managed to finally beat it, just in time for it to go back to Blockbuster.
Seriously, what were they thinking making the tutorial that hard and making it mandatory? I rented Driver once, never got past the garage and never played another game in the Driver series ever again.
I quit the first level of Deux Ex (the original) after several attempts the first time. I was still so intrigued that I came back to it, eventually learning the value of stealth. Still one my favourite game experiences, for the different viable routes through the levels, and the story.
Almosy every character in that franchise has a different variation on that call, Joe and Sylvia both say agogo, captain blue just yells HENSHIN!!!! with super drama, captain blue jr says Henshin a yo-yo, because he uses yo-yos as weapons, and Dante (DMC1) says... something gibberish, because thats all he said in that game.
@@SymbioteMullet And Alastor says Devil Trigger, since he was the Devil May Cry homage prior to Dante being added. Also in the GameCube version there were secondary calls. For Joe, he would sometimes say Henshin Around, and Alastor would say Trigger me, Baby!
You forgot about one of the most infamously hard opening sequences of all time: The Hitchhiker’s Guide To The Galaxy. Yes it’s a text adventure from the 80s. And yes, it’s legendarily difficult.
I honestly thought this was going to be a dark souls/bloodborne compilation with Mike just screaming at the background on how he has ptsd starting games now
I feel like the first bosses of Souls games are usually beaten by sheer force of will. It was the second boss in DS1 that stopped my from playing when I first played.
I was hoping for Elder Scrolls I: Arena. It's first dungeon is famously hard, with Morrowind Lead Designer apparently saying that he started it 23 times and only finished it once. Tried it myself when Arena and Daggerfall became free on Bethesda's page and can confirm it is really hard.
I always had to have a friend do the tutorial of Driver for me as a kid. I couldn't do a couple things despite being able to play the rest of the game pretty well
If you ever do a “final sequences that nearly stopped us seeing the ending” video, here’s one (feel free to paraphrase) The final sequence in EVERY S.T.A.L.K.E.R game, especially the first one. Picture this: you’ve spent tens of hours collecting and upgrading gear, finding weapons and accumulating enough money to buy out all of the traders (or buy the exceptionally overpriced suit of armour that is pretty much pointless since you can’t sprint with it on, it also gives you barely any protection from anything that isn’t a single shot from a pistol. No I’m not salty because I bought it and it may as well have been me giving the money away, you are.) anyway, you get to the ending section annnnd... every enemy has hits can weaponry that kills you if it grazes your shoulder. Bare in mind, you have to complete this (some parts without saving) to see the ending and if you choose the true ending, you’ve got to do even more killing with even less ammo and health supplies.
That's *so* true! I almost snatched at the end of the first STALKER so many times. All those crazy ass monolith guys, plus army and helicopters that sprey you with bullets, then again monolith freaks literally everywhere inside. And just as you think that you did it - nay-nay! Jump one thousand times through those bloody portals. What a game, what a game...
The *BLASTED* 3rd imprisoned fight in skyward sword. You have to destroy its toes to trip it and stab it with the spike in its head. but you can't get close to it. You can MAYBE jump off one of the higher platforms to skip the "trip the thing" part but then it starts climbing. and then when you beat that part, the thing can apparently *FLY?*
Driver's final level is also a nightmarish hellscape brought to polygonal life: Speeding through the crowded New York streets, in the rain, behind the wheel of the president's heavy limousine, while dodging endless onslaughts from gang cars and police cruisers. All you've got to do is get the president to safety, thwarting the gang's assassination plot - but the mob have discovered that their wheelman is actually an undercover plant, while the NYPD haven't got the memo and are assuming that a hired killer is trying to abduct the president. I completed that level exactly once. Far, far harder than the legendarily tough tutorial.
The first Back to the Future game, on NES, was the same way - you had to skateboard, barely controllably, through I’d estimate 37 miles of Hill Valley and basically memorize every one of about 6,000 obstacles along the way. Bart vs the Space Mutants was a nightmare too, and the platforming somehow got even more unforgiving in later levels. Why did I spend so much of my childhood playing these games??
I never thought the Driver parking garage level was even that hard. Once you figure out how to do all the moves, it just becomes a matter of doing it within the givin time limit. Plus, it literally gives you a tutorial video on how to do them all in the menu and what order to do them in lmao
I'm surprised the first Innsmouth level from Call of Cthulhu: Dark Corners of the Earth isn't here. You do spend an hour or so poking around the town with no threat, but then you go to stay at the hotel and wake up to be pursued by deep ones and cultists with the "Innsmouth Look" and at this point you don't have any sort of weapon to fight them off with. Come to think of it though...that's not the first level I suppose. The tutorial being a flashback to a different event.
The first mission in the Cindered Shadow DLC from Fire Emblem Three Houses still gives me nightmares! The DLC handipapped you from the start, as unlike the main game, you can ONLY gain levels to help you, NOT new classes or new skills from mastering your current class. Even on the easiest difficulty, this entire DLC is MASSIVLY harder than most of the main game, as you can't really grind to help yourself without exploiting a flaw in the gamedesign... It's also timed, and you play against a force that not only outnumber you, are the same level as you and have classes that can counter everyone on your team, but also have 4 heros who can pretty much one-shot anyone on your team with INSANELY powerful magic, and even a heros relic!
Which is precisely why your first stop after getting to the main menu is to go into the options and look at the key-bindings, so you'll at least have some idea of what does what.
I'm so glad they included Back to the Future III! I felt like such an idiot dying over and over. And the Simpsons NES game reminds me of the Game Boy one. Same music and "Eat my shorts!" sound byte.
Tomb Raider 2's Great wall is a good contender. Lots of instant-kill traps, precision platforming and timing to get certain pick-ups. Then to top it off two T-Rexs to defeat near the end of the level. Core Design wern't messing around!
Here I was hoping you'd put Cuphead's tutorial on the list as a jab at dean takahashi and his hilarious ineptitude on that game. His tutorial footage still makes me chuckle.
Surprised Nier Automata didn't get an honourable mention at least (you can adjust the difficultly so not worth putting on the list propper) Playing that on hard can send you back to the beginning of the game multiple times often just for making a single mistake, I know that opening sequence by heart simply because I saw it so much when I 1st played it XD
What about the Peragus Mining Facility from Knights of The Old Republic II? It's an unbearably long grind through a maze of droids, droids, and more droids. Not only can you accidentally half of the tutorial with one button press, but you could also manually customize your character and wind up putting all of your points into something useless. If you do that, chances are you're going to miss a lot of useful early game items that would go a long way in keeping your weak low level character alive, simply because your security skill is too low.
i forgot about that, and still can scarcely remember it. but you are making me wish i could play that game again strangely enough lol. gotta love classic Bioware, before they started losing their vision.
@@oliviawilliams6204 i had no idea, thanks for clarifying :) it seems Obsidian is good at making sequels to games by other studios that are just as good if not better, depending on the circumstances,, like New Vegas has its issues when first released, as did KOTOR 2, but both were luckily patched and are classics, despite how much better they could've been originally had everything gone to plan
Similar to Driver, I remember in Gran Turismo you had to acquire licences to be able to race... Which is quite realistic I suppose, but I found it hard as a 13 year old!
PS1 was wild times! Square was default jump button because of Tomb Raider but Syphon Filter used triangle in few places it actually let you jump. X was crouch sneaking like MGS crawl and TR had shoot/action/grab on X.
Resident Evil 4...what a game. That village section was such a rush especially as I was still learning the controls. I loathe every Dark Souls type game but thought I'd give The Surge 2 a go. First mini boss bloke takes almost zero damage, two shots me and I'm back at the start with everything respawned. Quit /unistalled. Not my thing sorry 😋
The village in Resident Evil 4 DID stop me from playing the rest of the game lol. I had played it with a friend and wanted to see the ending, but straight up couldn’t get through the village. 😭
Reminded me of a RPG that took me over a year to beat BECAUSE THE POORLY TRANSLATED GAME FINAL AREA PUZZLE MADE NO SENSE TO UNTIL I LEARNED MORE INTERNATIONAL MYTHOLOGY answer: the days of the week Valkyrie Profile wasn't famous yet...
Watching you play Super Ghoul's and Ghosts brought back all the anxiety. My siblings and I had the game back in the 90's on the SNES but found it too hard to beat as there indeed are no save points AND you must play through the game a second time and then beat every level perfectly with the gold armor (attained by taking no damage). That first level is a piece of cake compared to the ocean level and the final area. We would get another SNES in the early 2000's and my older brother would at last beat it when we were in our teens with me and my younger brother cheering him on, feeling his pain when he died or lost the prerequisite for the gold armor. I also don't remember the ending, making me feel like the whole struggle wasn't rewarded fairly, lol!
Father Gascoigne was my first boss in Bloodborne... nearly quit, ejected the disc, smashed it to pieces, burnt it, fushed the remains down the toilet, then blew up the toilet so it could never come back.
Because of Bioware's patented reverse difficulty curve, a lot of their first levels could count. You'll demolish the final boss but your poor little dwarven rogue will get murdered by spiders in the opening minuites.
That's a staple of RPGs, both video game & tabletop, at early levels pretty much getting sneezed on will kill you but at high levels you can take on gods
I remember playing that Back to Future 3 game! I mean, that Back to the Future 3 single-level nightmare. To this day I doubt anyone managed to confirm if there is actually more levels and if the first one is beatable. The devs just paid Outside Xbox and gave them fake images to pose as the rest of the game...
There's one game in my collection which I uninstalled because I couldn't even make it past the tutorial. However if I say what it is I have to put a pound in the jar.
The moment I saw the title of this video I *immediately* thought of that f***king parking garage in Driver. Not disappointed to see that it was entry no. 1 on this list. XD
The driving tutorial in Driver was so hard it actually stopped me. I tried to get through that tutorial as a kid and my sister and I spent forever trying it, worst part was as kids we didn't understand every instruction, but while the rest COULD be logically deduced, slalom was a complete mystery so even when we finally got all BUT slalom, we were at a loss.
@@PlebNC you make a save right after you get out of the kart and use that save to start any new games from then on. So you never have to do that damn ride again.
I know they didn't actually ask for more in the comments :P but *the* answer to this topic is Fellowship of the Ring (PS2/OG Xbox). Rather than the Peter Jackson movies, this game is based directly on the book (hence why the Two Towers game, which is based on the Jackson movies, has clips from the Fellowship movie). The sequence in question is Frodo getting the ring out of the Shire. It's an *impossibly* difficult stealth sequence, you're constantly caught by Nazgul you never even see. To be honest, it *did* stop me from seeing the rest of the game; even online walkthroughs I consulted at the time said things like "if you can manage to get past this level the rest of the game is great." Sure wish I could attest to that firsthand.
Driver will always have a place in my heart. As a kid I didn't know what the majority of the words on the paper slip meant so I was clueless about what to do. After struggling for a long time trying my mom noticed me having trouble with beating it. She knew all that stuff so she was able to teach me what all the moves meant and how to do them. Thanks to my mom I learned how to drive a car at 6-7.
Wow, quite the amazing mom!
I always get stuck in that first level of Character Creation: Enter a Name
true enough, that level takes FOREVER
and made worse playing online games where every name you come up with gets the response 'Character name already taken'
Haha Coincidentally I also hate that
@@Brodrick32 True Not only in games but even social Media Platforms It has to be so twisted from the original name to let it slide through
I have the best tip of all press .......
You forgot to mention that to actually get the real ending to Super Ghouls & Ghosts, you have to complete it *twice* ... in a single sitting, since as mentioned, there’s no save system whatsoever.
Yep. One of the most infamous 😱 and 🤬 moments for gamers.
So were you a ghost or ghoul by the end of your second playthrough?
@@emilygoodman6853 For most of us, either. But for those actually able to pull it off, a worthy candidate for True Gaming Expertise.
I mentioned this as well in my own comment. My older brother spearheaded beating the game as a teen in the early 2000's with me and my younger brother cheering him on. Imagine us sitting there for hours, playing the first run through...all to get to the end and find we have to do it AGAIN! Talk ab0ut nearly ragequitting as even at that time, we did not know this and didn't always have internet access to look things up.
And to really get the proper ending, you have to defeat the final boss with the gold armor and the specialized new weapon they give you after you beat it the first time. We dubbed it "The Loaf", which when you've obtained the gold armor, is transformed into a glittery cosmic wave of energy. The daggers were our preferred weapon due to speed (we discussed it amongst ourselves like a committee, lol! We were determined to see our bro finish this game!) but The Loaf was decent for also wiping out numerous enemies at once...if you could just keep from shattering your armor and losing it as without the max upgrade, it wasn't very great.
Ahh...fun times :)
@@BewareTheLilyOfTheValley Technically, it’s called the Goddess Bracelet. But The Loaf isn’t bad. Shows you have a sense of humor.
It’s weird. I haven’t so much as *thought* of Driver in well over a decade, but as soon as it was mentioned, I immediately got pissed off all over again. I can almost feel the angry tears of my youth stinging my eyes.
A bit cruel of the developers to assume that everyone would read the manual and not provide any kind of in-game tutorial for the moves, wasn't it?
@@Roxor128 I bought the game new, read through the manual, and it still took me three solid days to actually DO all the moves they mentioned.
@@SmallGreenPlanetoid I'm not surprised. I think I went through something similar. Don't recall using them much after the first level, though.
It would've been a fairly decent tutorial level if there wasn't such a strict time limit.
in the select screen you go to training and theres a clip showing you what to do
7 Trouble Free First Levels that Made you Underestimate how difficult the rest of the game was?
Good one!
@@BewareTheLilyOfTheValley why thank you
Id like to see those games, Ive never ended up underestimating a game (but overestimated a lot).
Town Center - BTD6 (Was used for the Tutorial)
Electric Fields - RCT2
I spent my entire childhood playing Super Ghouls and Ghosts, qnd can smugly say I was the best out of anyone I knew. I could consistently (About 30% of the time) reach the SECOND level.
I know my family spent too much time on this game when I first saw this video in 2020, sixteen years after the last time I'd played it, I instantly knew where the enemies were and was screaming at the screen to jump here, or attack there, lol! It was an older sibling who eventually beat the game...twice. No, not twice for bragging rights, you literally HAVE to beat the game twice in order to get the real ending. And you also must beat the final boss with a specialized weapon, which is only available when you have the gold armor...which is also only obtained when you've taken no damage.
And as mentioned in the video, no where in the game can you save. You must do both runs of the game without turning off the console. It's not just the first level that is difficult, it's the entire damn game 😂. I fault no one if they gave up on it. My family had as well when we got the game in the 90's as little kids. We wouldn't complete it until we were in our teens.
I was expecting the twist to be that nobody else you knew played the game.
*Me:* "Oh, this ought to be a pleasantly entertaining video."
_sees the garage from Driver and begins crying in the fetal position_
I thought it was just me lmao
I completed it on my 3rd run.
@@jameswatsonatheistgamer It was probably around my 50th try before I realized that "Slalom" didn't mean two-wheels.
@@Czah5 lol. There's a video that shows you how to do it.
@@jameswatsonatheistgamer xd, this was way back when the game first released. I made the 2-wheel assumption because, at the time, the only "slalom" I knew about was using only one ski while water-skiing.
I had forgotten about Driver. For a long time after I tried it for the first time, I couldn't be on a parking lot without thinking of daring someone to do the slalom; which by the way, it means going in zigzag between the columns. Oh, the memories...
If this was a “Hardest SECOND Levels in Video Games” list, then Lion King on the SNES would probably end up being the entire list.
It and Aladin were such great games, though.
I don't think me and my sister ever got past that one. 😆 Legend has it simba grows up in later levels but I will never know.
I had the Genesis version, and yes, that was my first thought when I saw this video title too. Sega does what Ninten...does?
@@heleneandersson7649 if you had the SNES version you could press b a r r y on the start screen to get a level select. Only way I passed that level
I feel like I'm the only one who beat the Lion King game as a kid. Kicked Scars butt, save pride rock. Ate all the bugs along the way.
I remember my friends and I bragging about Driver and acting like we totally got past the garage level. I truly thought I was the only one lying through my teeth. 😅😅
Nah, I think Hundreds were traumatized by it.
Luckily, we had the other modes
I remember getting NInja Gaiden where you start off killing a few generic ninja enemies and running into a big house, to be instantly killed by the first boss. With no save points before this, you had to do the start over and over. A jump tutorial there was a life saver as this was how you could eventually beat this nasty guy. Unfortunately, when I did realize the power of a jump attack and defeated the boss, I then died before reaching the save point and had to do it all over again.
oh right, the old Ninja Gaiden games WERE hard, i never managed to beat that original game and didn't attempt any after it lol
@@travstein1185 it took my a month and managed to win somehow...but it was worth it.
@@babarshah6479 i'll bet. for those who can actually push themselves to do it i'm sure it feels nice, i'm just too lazy lol
Yeah Ninja Gaiden defo should’ve made this list. It’s the most unforgiving game ever! You also had those big ass fire Turtles to fight straight after that same boss later in the game if I remember right. I never beat it either
The First ninja gaiden version was unfair hell
Nothing still beats Elder Scrolls: Arena. I didn't even know there was an open world in the game.
Skyrim introduced me to the franchise, but I did go back and try to see how it all started. I couldn't get out of that first dungeon lol 🤣
It's a tough game, for sure, but the game does tell you how to get out through a text cue at the bottom of the screen.
I would add Oblivion to that. with their 'tutorial' that took me days to beat before you get to the 'open world'.
@@Benkenobi8118 what
Then why'd you buy it?
Me: Well, this video can't be that bad.....
"Number one: Parking garage"
Me: *vietnam flashbacks*
(fun fact: I did stop me from seeing the rest of the game. It was a friend's game, I was like 7 or 8, and never got past that "burnout" one of something because I had no clue what it meant)
I feel your pain. I bought Driver as a fully grown up person with my grown up folding money. Never got past that garage.
Isn't that supposed to be "burning out the tires"?
My brother and I spent our entire "rental weekend" trying to beat the course. We had to rent it again to finally play the actual game.
@@michaelandreipalon359 It is. Thing is, I'm French and "burnout" doesn't have any translation, so it was still "burnout" on the list. 7-year old me had no clue
@@mathieupr6391 Good thing my Need for Speed: Most Wanted knowledge and dictionary-based know-how paid off.
The big village fight in RE4 was so confusing for me, I thought I was doing something wrong and got annoyed and stopped playing. Came back years later to find I just had to keep shooting dudes for ages
it has enough places to explore so for me it was "try to break into shotgun room and loot everything then NOT DIE when chainsaw man appears".
Only seven near-impossible first levels?
Oh, I see, they went with a _sample_ of the NES era instead of going through the entire library. Smart - that's a huge time saver.
Exactly my thoughts XD
The video would have gone something like this: "1. The NES. That's it. Moving on to #2..."
lol so true, not that some games these days wouldn't give the old generation a run for its money, i could never play dark souls, coudn't even beat the demo, same with the original dead space
Now days anything hard on the first level is meant to be a rage game. Most games are pretty easy or at least won't take forever to get past the first level, even if they are difficult you can usually look it up online and get through it
@@lacytaylor1501 some games are even too easy, or just simplistic it guess it the world, and others are difficult but "in their own special way" as it were, so the discrepancy makes it challenging to find a game that's just right
I had that Simpsons game when I was young. We somehow managed to get through to the third level, using the insane patience of a child with not many video games, all of which are insanely hard.
If you wanted to know, the second level abandons all Simpson references, probably because there wasn't as much to reference. Instead you collect hats in a mall, and there's shoes that walk by themselves.
"Learn the patterns" was basically every 80s shoot 'em up ever.
Also, incredibly bad timing on that one death where Arthur was inches from a spare suit of armor.
Bless for anyone who's killed by Nazrin in Touhou Undefined Fantastic Object
“Learn the patterns” really shouldn’t be a thing.
If you’re memorizing the order of specific actions the boss always takes, you’re not getting good at the game. You’re just playing a secret rhythm game at that point
@@wrongtime9097 In bullet hell games like Gradius it's not really a secret. enemy attack patterns always have a hole and you have to find it to win. The "hole" isn't a static location though, more like a safe zone that's constantly moving.
that era of games were probably made without testing, and I don't just mean user beta testing, likely none of the creators/devs have ever finished their own games.
I wonder if there is an impossible game out there, where the devs truly made a game that they had no idea whether it was possible to be completed or not?
The first thing I thought of when I saw this video was Driver, I literally never beat the first level, it was beyond frustrating as a kid and even my dad could never beat it, we traded the game lmao. I’m so glad it’s here!
I'm so glad Driver is on this list. I NEVER beat the first level.
Took me a while and a lack of other games kept me determined.
The last level was impossibly difficult too. The ones in between well luck based depending on whether a cop spawned on your route home
So ...the entire game was just bollocks?
I happened to beat the "tutorial" eventually and I remember enjoying the game but I could also have imagined this to suppress the TRAUMA I got from the ridiculous first part
@@experimetalfan8851 it wasn't a bad game, it just had some annoying mechanics that made certain missions infuriating. I would definitely play it again, the first time I played the FMV cutscenes didn't work so there was no story
Me too but I was like 10 years old when I played it but I probably still couldn't now
Demon's Souls is one good example, especially when you played it when it came out and no one knew how Souls games worked yet. A huge level, enemies that can kill you in two hits, your HP is halved, you can't level up yet, traps everywhere and you respawn at the very start of the level when you die.
Thanks to this video, I can now confirm that Viewtiful Joe was a real game I played in college and not a sleep-deprived hallucination after Friday night anime club.
And it had a sequel Viewtiful Joe 2 where you play as Joe and Silva (his girlfriend who he saved). It never got its 3rd game though ='(
@@Shadowslash1 technically yes and no, i fondly remember playing viewtful joe red hot rumble, it’s more just a super smash bros with friends though lmao
@@Shadowslash1I'd bet the demo disc glitch had something to do with that
I was 16 when I played Driver for the first time. I had my license for about four months.
It went poorly.
Fun fact: The Driver tutorial is inspired by a scene from the 1978 movie The Driver in which the titular driver has to show his skills as a getaway driver in an empty parking garage.
Is that film any good?
@@Cunnysmythe I liked it.
@@Cunnysmythe Yes
I had the game, repeatedly tried, and failed to pass the first level, gave up. Some time later watched The Driver and recognised the setup, inspired me to retry the game, finally passed it and got to play the rest of it.
Jumped straight into Halo Reach on legendary after years of playing Halo 3, only to realize as I'm getting destroyed that the enemy A.I was a lot better and the assault rifle was a lot weaker. I turned down the difficulty after that.
for me it was nier:automata™, no save points before the first boss, so when he killed you, you had to start the game over again. took me over 40 minutes over 3 time played, just to see the rest of the game.
Would being unable to finish the first level count?
Show of hands: Who remembers the hell that was trying to land your plane in the NES Top Gun game?
Oh man, I do. The mid-air refueling at the end of the second level was at least as bad - hard as nails, and made worse by the fact that you were usually on your last life at that point, so your doomed attempt at it was always all-or-nothing.
Whilst the first Mega Man game doesn't have a "first" level per se, it does allow to choose the level you want to do first. Although that's not going to make any difference because they're all really hard anyway
Doesn't the level you choose become the first level?
Frodo Baggins that’s because any of them could be the last level so they all were built to be last levels.
There's a reason newcomers always start with Mega Man 2 or 3. This is most likely why.
I don't think any of the levels are that hard outside of the instant death pits in the ice stage where you have to stand on those things constantly moving around and shooting, which you can instantly trvialize by just getting the magnet beam first. It's the bosses that are obnoxious, especially fireman with his ultra spastic firing pattern. And their attacks don't disappear upon their death, so it's possible to win then die and have to do it over.
I bought the Megaman X and X-2 bundles on PS4...those games can burn in the fiery pits of hell for their difficulty, XD! I haven't beaten a single level and the codes they give you do squat. Maybe back on the SNES they worked (we used to play X on the SNES and I loved watching the weapon upgrades you got when my sibling played it) but they don't do anything on the PS4.
I remember playing RE 4 and my controller's knife button wasn't working, every single bullet counted, couldn't afford shooting anyone in the leg. That church bell ringing is one of my greatest gaming memories
My first thought when seeing the title was: "I wonder if driver made the list?" 40 seconds into the video and I was not disappointed. Took me at least 2-3 hours as a 'youngling'
My first thought was Bart vs. the Space Mutants. That first level wrecked me. Had the game for over a decade, beat level one ONCE only to die almost immediately in level 2, game over because it took all my lives and health to get through level 1.
My thoughts exactly. 😂
I remember being young and getting to play Fallout II on my older cousin's computer. At the time I just thought it had the headset first level ever, but it turns out you needed to somehow understand all the games mechanics before you started to set your character up correctly to succeed.
Cue to me 20 years later and I still painstakingly read all the wikis on abilities and stat progression before I start so I don't mess it up irreversibly.
I don't know about that, it is realy hard to mess up so bad you cannot finish that game. You can even try a (mostly) pacifist diplomat run or go stupid (low int) melee and still do it (but maybe thats just me, also it was my first rpg as i was never interested in them before ive plated Fallout 2 and it was still a lot of fun on that first game (and ive never played a preset character, always wanted to make my own ones, and that stayed with me to this day :))).
Ok to be fair there is one thing i can think of you should probably never do in a Fallout game, set Str, Agl and Int to 1 on the same character (hmmm i may need test that one to be sure ... i be right back :D).
The first Fallout is pretty bad too. Yeah, you can go in lots of directions, but the obvious quest in the first town is "go kill a bunch of fairly tough radscorpions".
Yeah, but what I find with the Fallout games is that they are difficult until you reach a point in experience and health. Then, almost like flipping a switch, you are overpowered and no enemies are a threat.
@@markbrowning4334 Well, first of all i like that first part of those games the most (it is the fun part for me, killing molerats with my piperifle/pistol/spear), also you can just take off you power armor and the game is harder again (try going melee too). Secondly try playing an evil character, those bounty hunters and the lack of friends (as not many followers like you evil) makes it a bit harder. Thirdly play a diplomat-doctor-scientist and it will be harder all the way to the end in non skipeble combat enconters :)
BTW: One thing (among many other things :P) i realy liked In those old Fallout games was that you could never realy get to the max lvl (except the build in after-endgame cheats) as you would probably end the game at lvl 25-30 maybe (out of 99), it always felt like you were not at the end of your story, it was just the begining (in other games you hit that lvl cap wall and you are basicly done, no where else to go, nothing to learn, your live is over after that story :P), you were not done with your adventuring yet (also expantions/dlc are less artificial that way :P). Or maybe i'm just crazy here ... i just hate level caps :D
That Simpson’s game gave me a flash back to my childhood and I don’t remember getting past that first level ever.
Me too! Flashback city!
Same here. There isn't a game I hate more than Bart Simpson vs. The Space Mutants.
Oh my gosh, I had a visceral reaction right in my gut when I saw Driver Parking Garage on screen. The worst first level for a game that was ultimately one of my all time favorites.
Driver still makes me mad, to this date. It was the 90's, I was living in eastern Finland, I was 7 and there was no internet connection. I had no idea what slalom meant. It took me about a month to pass the intro section, and even that was out of fluke. What were they thinking!?
My brother gave me his copy in 2013, and I still haven't made it past the first section...
If anything I managed figure it out how to complete it by watching the demo mode, seriously they showed how to complete the most efficient way too.
That beginning was bullshit.
It probably wouldn't be so bad if maybe there wasn't a time limit, and a way to know what the hell a slalom is
You are not alone, brother. There are DOZENS of us! DOZENS!
“Difficulty Chainsaw” is the name of my new band!
Sorry but that sucks. Maybe Chainsaw difficulty or difficulty level: chainsaw...
My band was placenta stew, not that easy coming up with a sick name
You can't just bring up the Driver garage level without a trigger warning, guys.
For some reason I don’t remember finding it hard. Either that or I’ve blanked out the memory.
It is not an easy one for sure. Took several hours to learn how to beat it.
Never played it but from everything thing I have seen about it I so expected it here although wasnt sure since it was a tutoorial it would count
As soon as I saw the title of this video, I clicked on it to write down Driver 1. Glad to see I wasn't the only one to think about this.
I couldn't get out of the first dungeon in The Elder Scrolls Arena, but I enjoyed Skyrim so much I thought I'd give it a try
If it helps, bro, there are some things you can do to make it (a little) easier.
Pick a race that has mainly warrior-focused skills. Stealth isn't a combat option, and Mages die immediately.
Pick a class with good hit points and equipment priveleges (like Warrior or Knight). You can find the complete list online.
Keep "the known spellbook" section of the game's manual open on the desktop (or search it up online), because Bethesda put in an anti-piracy measure that forces you to list information from it.
Remember to rest only in niches on the wall, and rest frequently. Anything less than max health can result in death :(
Above all, have fun! You simply haven't lived until you've crawled your way through a pixelated, procedurally-generated piece of shit like Arena XD
Andy, Sesame Street did introduce Satan as a character. They named him Elmo and his mission to steal the souls of children has gone on unchecked for far too long.
Technically a second level, but Death Mountain from Zelda 2 is a maze with enemies as hard as in the final dungeon.
I still don’t get the logic of taking something that is considered hard and take it early in game like who did Nintendo thinks plays their games
Sometimes it feels like Jane is staring into my soul and through my gamer card
She could stare at me all she wants.
@@dlstephens21 she staring at a camera, chill out bruv
EntertainmentFortress Captain Obvious everyone knows she is staring at the camera
It's all about that BJE
Stop flirting with my wife.
The OH MY GOD CHAINSAW got me more than it should have.
The first mission in Devil May Cry 3 has Dante facing demons both in his office and in the city streets which concludes with a boss battle against Cerberus with only a small selection of attacks to choose from and if you die at any point in the level will have to start the whole level over because you won't have enough red orbs to afford a gold orb to continue playing. Also the opening level of Doom Eternal is pretty challenging as well there are multiple combat encounters where the player will fight tougher demons like cacodemons and arachnotrons.
Oh man, I REMEMBER that mission! Mission 1: "The Crazy Party". It's not fighting the demons themselves in Dante's Office that's tough, it's the Demon Army in Mission 2, and Cerberus in Mission 3 now those, ARE tough! But, those aren't OPENING levels, so they don't count for this list; but dude, I agree, f**k that mission! And the boss fight in Mission 2, f**k that as well! The first 3 missions in DMC3 can f-off! And then, they had the NERVE to ask, "do you want to switch the difficulty level to Easy mode?" NO, I do NOT want to switch the setting to Easy Automatic Mode! Easy Auto is for literal BABIES! And for man-children, like Dspigroach! NOT for people who genuinely enjoy the DMC series, and play these games because they're tough as nails, and no, I do NOT want, nor do I need to tone down the settings! I can beat THIS one! I can beat Normal AND Hard mode and Very Hard also! So, don't YOU try and patronize ME! Tch! And you know what? I DID beat Normal AND Hard! So take your easy auto baby mode, and give it to Phailbert! ACTUAL gamers, we, don't NEED your baby mode! Real men can play DMC3 on Hard, Very Hard, Heaven Or Hell, and Dante Must Die. But not all at once. People need a break every once in a while. And, those extra movies and gallery art are super cool.
Most DMC games start out hard and get easier due to not starting off with the devil triggers.
Thats the first three levels. The first mission is just the office fight.
@@zfahdjdkgk Yep.
@@l0stndamned Also true.
I forget how much I love Jane's voice until I hear her speak again. Goodness....
Im with you
People that say never run from your problems clearly never kited their problems back to Barry
Technically, you're not "running" from your problems, as bullets, for some reason, do NOT work against that zombie! Y'know, the SAME ZOMBIE that JUST HAPPENED to have KILLED Kenneth!? So, while you're maybe still learning how the controls work, and you could quite possibly, maybe, not have enough firepower, or a strong enough gun? You MAY decide to run back to Barry Burton, who's got a Magnum Revolver, and is an ace shot, and known gun fanatic, who easily takes out the zombie, in like, 2-3 shots! Just saying, Barry knows what he's shooting at. Jill starts off with a pathetic handgun, with like 6 shots! No way is that enough ammo to take out that zombie! But, it's an effective way to scare people and, an effective way to start off Resident Evil, and the remake.
@@shawnfields2369 Actually, you can kill that zombie on your own. It just takes about 8 of your 12-15 bullets to do so.
Yeah Barry is the way to go.
@@NEETKitten Oh, I know, dude/lady. I meant the original RE. Bullets didn't work against that zombie in THAT game. I know, Jill can take down that zombie herself. It's just that, you're not wrong, but Barry's the best way to deal with that situation, but, when I played the remake of RE, on the PS4, I killed that zombie, with both Jill and Chris, to get revenge for Kenneth. The problem is, even IF you decide to kill it yourself, the cutscene where Barry takes out that zombie with his Magnum, still plays, and still FOLLOWS Jill, out of the room!! So Barry, takes out the undead motherf**ker HIMSELF! But, yeah, Barry's so awesome. He teams up with Leon in RE Gaiden on the GBC; with them killing zombies in Paris. I think people say it's non-canon. Which, if true, sucks. Seeing Leon and Barry, the 2 coolest dudes in Resident Evil history, team up, NEEDS to be canon! Barry, or Leon, is the way to go. Barry, for weapons, and Leon, just in general. But, Barry or Leon can do both roles. It's just, Barry is a known gun fanatic amongst his peers, and friends in S.T.A.R.S, like Chris and Jill, so he seems more suited to the role of weapons. And Leon, he's a government agent; who is quick, knows his guns too, and just has the look that screams, "main protagonist", you know? But, if Barry were picked over Leon, I wouldn't complain. They're my 2 favorite RE characters.
@@shawnfields2369 Ah, I gotcha. The PS1 original was a bit before my time, so any knowledge I have of RE1 comes from the remake.
@@NEETKitten Yeah, same here. I never had a PS1; and I was born in 1993, and I grew up with an N64. And I never played the 2002 GC RE Remake, but I did have one of the purple lunchboxes. I did love the RE0/RE Remake bundle; on the PS4 though. But the last time I tried to play it, it corrupted my save. So, I decided not to play it again. A lot of bad things happened to me when I played the game anyways... weird things. So, I figured it was better to just get rid of it. Not worth the trouble, or corrupted save data. I just got my PS4 repaired, weeks ago, and the stupid game corrupts my save? After I'd beaten both 0 and the RE remake, with both Jill and Chris, and got their best endings, where they both save each other, and Barry survives too, and so does Rebecca. I tried asking my dad for a ps1 as a kid, but it was too expensive. The first RE I started with was 2, on the n64. Which is why Leon's my favorite of the RE protagonists. He has the best story in the game, but I like Claire too. The way she helps, an innocent 12-year old girl, Sherry Birkin, escape the city, full of zombies, and away from her father, who injected himself with the G-Virus, and tried to, "impregnate, his own daughter with a G-Virus embryo". Gross. But, it was creepy. And, I played it when it came out, in 1998. I was only 5 or 6, and I couldn't beat it myself, so I asked my dad for help. He beat the game though. I loved watching him just play games. He'd play games sometimes, even when I didn't ask for his help. But, now that I'm an adult; I have to beat games myself. Like the RE2 remake, or the RE3 remake, or RE4, or DMC5, or Persona 5, Persona 5 Royal, Dragon Ball FighterZ, you know?
You guys deserve so many more subscribers. I’ve been watching you all ceaselessly for weeks. You’ve managed to make me both appreciate and hate games substantially more.
For some reason I love Andy's definition of a 'Burnout' the most, lol.
I'm deaf. What was his definition?
@@HOTD108_ *His response:* "Also, I'm pretty sure a Burnout is when you smash another car into a wall and you get a cool cinematic crash animation. Don't see how I'm going to be able to that down here."
@@HOTD108_ It was just a refernce to the game 'Burnout' (where you crash others into guardrails while trying to win the race yourself)
If this was a “Hardest SECOND Levels in Video Games” list, then Lion King on the SNES would probably end up being the entire list.
10/10 I admit that I in fact never did get past many of the starts of these exact games, I had never gone back to give them another try. Thanks for the great list of reminders @outsidebox
Came very close to giving up neir automata after the third time I was sent all the way back to the beginning
I know right
Yep, the beginning of Neir Automata was a lot tougher than it needed to be.
I shamelessly lowered the difficulty for the prologue as I was playing with a mouse and keyboard
I am not the best when it comes to gaming, but I had no difficulties in the prologue, in fact I made it with ease. The first tough fight for me was Simone because I was a bit underlevelled. So I am surprised to hear that the beginning was hard. Maybe it was due to the fact that I just hold onto the trigger on my controller and never let go of it.
I found it funny because that entire sequence was without saves. A midboss fight that was so damn hard, it would 1 shot you on any hit for anything above normal difficulty. Then some linear shooting and paths. And then a multi stage boss fight that started with 2 of the midboss and ended with a giant oil rig robot.
No checkpoints, and 4 minutes of unskippable dialogue at the beginning. Fuck me that was brutal to die in.
"mysterious jumping rocks"
buddy... those are tumbleweeds
*laughs in Midwest American
Hey, I might be confused seeing flora from the Russian steppe in my cowboy game, too.
Seriously: Tumbleweed (in the Americas) is an invasive species native to Russia. IIRC, it was brought over in seeds sold to American farmers in the 19th century.
I mean... it does look like rocks.
I always get stuck in that first level of Character Creation: Enter a Name
Only seven near-impossible first levels?
Oh, I see, they went with a sample of the NES era instead of going through the entire library. Smart - that's a huge time saver.
hahahhah you almost had me there, buddy!
Americans don't exist
Hardest first level: Nier Automaton... really long, couple of boss fights, multiple play styles and you have to get through all of it before you can even learn to save. Die and its back to the bullet hell shooting part at the very beginning
Not to mention that you couldn't skip the opening talky bit.
I was determined to play through the game on hard on my first playthrough. I tried and failed to get past the first level dozens of times. I couldn't do it until after I took several more attempts at it 3 years later.
It's not /so/ bad on normal, since you start with a bunch of healing items and the auto-heal chip that uses them for you when you get low on health. Bump up to hard, though, and the bosses start one-shotting you.
I've done a hard playthrough of Nier: Automata. Discounting some of the deliberately-ridiculous DLC content, the first level is the hardest part by a huge margin.
well luckily that game had an easy mode, so when i tried it i never died, just ended up getting bored, same with the original, not for everyone it seems, especially if it requires beating it multiple times just to get the actual ending, as stated in a previous video by these guys
I'm still so mad about that tutorial in Nier Automata, holy shit.
I tried to beat the tutorial multiple times and each time had to repeat the whole thing from the start, then just gave up and switched the game to easy mode, only to be very unpleasantly surprised by the amount of the most extreme case of video game hand-holding.
The entire opening bit soured my perception of the game. I did start having fun eventually, but it makes absolutely no sense - the tutorial is much harder than the rest of the game AND it's supposedly teaching you that this game has no autosave... except it's not true. The game does have autosave.
That is dangerous, Man/Ma'am
13:35 The entire Super Ghosts and Ghouls segment was absolute quality writing only made even better by Andy's delivery! 🤣🤣🤣
I like how the "family friendly" Oxbox has Jane atrempting to normalise the phrase "bastard hard", I'd love a ferociously foul mouthed video or two, because I'm childish.
"Bastard" isn't that offensive these days. Same goes for "crap" and "hell".
Bastard isn't even a swear word. It's an insult or a rude description, but doesn't count as swearing.
@@GriffinWolf Meh I'd count it as a swear but I swear like a trooper, as I said the normalisation of the phrase bastard hard just makes me chuckle.
A fittie swearing is a good thing.
@@jameswatsonatheistgamer Ain't it just.
For me personally, it was probably the Sodden Knight in Salt & Sanctuary (technically not quite the first level, but the first level where there were actual consequences). Going from a bunch of lame enemies with slow actions and weak attacks to an absolute beast that could cover much of the terrain in a single move with devastating attacks that became much more frantic as you did more damage to him was not a very welcoming experience to the overall game, but at least prepared you for the variety of frustrating punishment to come later.
Heey, didn't even think of S&S, but I love that game! Well...when playing it with my sibling, lol! It was good coming home from work and playing it for several hours. But yes, the Sodden Knight was a beast. It's part of the first level indeed as I don't think you can go to any other boss before it. I started a run of S&S on my own and it took me way too many tries to beat the Sodden Knight, lol. Think it and the Witch are the only two I did before stopping. I'd rather do local co-op 😂
As my brother and I discovered replaying Digimon World 4 as adults, that starting level was the Dark Souls of dungeon crawlers where you play as a dinosaur with a gun.
Every one of these was spot on. I remember trying that level of Driver SO many times until I figured out what they wanted of me. How on earth did no one on the dev team say at one point: "Does anyone think we should put the controls on screen for this?". The Simpsons hit home hard too. It's 1st level is horrific and seems to go on forever. I hated it on C64. It's just spiteful.
No they didn't think of that... they just put in a tutorial video that show's you exactly what to do right down to how long to hold each button.
@@asherandai1000 Cool.
My blood pressure goes up when I see that first mission in driver
Two that pop in my mind are the first boss in Ninja Gaiden 1 (the remake for the first Xbox) that also had swarms of ninjas before even getting to the boss, or the struggle that is almost any first Dark Souls boss if you're new to the series/haven't learnt about the fextralife wiki.
The Driver tutorial is also a challenge in Driver: San Francisco that you unlock by hitting 88’ in the Delorian, I always wondered what that was about, now I know, thanks for clearing it up
Just be glad you never had to deal with it to actually play the game.
I tried for months, and never did get past it. To this day I have never seen anything in there original driver outside of that parking deck.
I had The Simpsons vs The Space Mutants on the Amiga. Didn’t get anywhere near beating the first level. For 25+ years I thought I was just awful at video games, but today, finally, vindication! Thanks oxbox!
No kid icarus? The main thing about that one is you start out in Hell, with loads of enemies and almost no health or equipment.
I've played a few of those games.
It took me a long time to make it past level one on "Bart versus the Space Mutants". Also, getting past the Village area with the first introduction of Salvador was intense. It took a while for me to figure out where to go without being trapped.
Finishing the intro for driver was a family effort at my house. Still a mystery to me how I managed that as a young kid😂
My brother and I rented it and spent a weekend working at it. I think by late Sunday we managed to finally beat it, just in time for it to go back to Blockbuster.
@@TopTierKnees at least you made it :) we worked way longer on that than a weekend
Seriously, what were they thinking making the tutorial that hard and making it mandatory? I rented Driver once, never got past the garage and never played another game in the Driver series ever again.
I quit the first level of Deux Ex (the original) after several attempts the first time. I was still so intrigued that I came back to it, eventually learning the value of stealth. Still one my favourite game experiences, for the different viable routes through the levels, and the story.
I never realized that Viewtiful Joe said "Henshin a-go-go Baby"
Whereas "hensin" is Japanese for "transform"
That was... always his thing.
You never realized because you never knew obviously lol that's not on you.
Almosy every character in that franchise has a different variation on that call, Joe and Sylvia both say agogo, captain blue just yells HENSHIN!!!! with super drama, captain blue jr says Henshin a yo-yo, because he uses yo-yos as weapons, and Dante (DMC1) says... something gibberish, because thats all he said in that game.
@@SymbioteMullet And Alastor says Devil Trigger, since he was the Devil May Cry homage prior to Dante being added. Also in the GameCube version there were secondary calls. For Joe, he would sometimes say Henshin Around, and Alastor would say Trigger me, Baby!
@@NeoConker626 The Alastor in Viewtiful Joe is the same Alastor that Dante collects early in the first Devil May Cry.
You forgot about one of the most infamously hard opening sequences of all time: The Hitchhiker’s Guide To The Galaxy. Yes it’s a text adventure from the 80s. And yes, it’s legendarily difficult.
I honestly thought this was going to be a dark souls/bloodborne compilation with Mike just screaming at the background on how he has ptsd starting games now
I feel like the first bosses of Souls games are usually beaten by sheer force of will. It was the second boss in DS1 that stopped my from playing when I first played.
Mike has XP grinding IRL to do right now. :)
I believe my brother only beat the opening level of Driver once when we were kids. It was devastating when we lost that save lol
I was hoping for Elder Scrolls I: Arena. It's first dungeon is famously hard, with Morrowind Lead Designer apparently saying that he started it 23 times and only finished it once. Tried it myself when Arena and Daggerfall became free on Bethesda's page and can confirm it is really hard.
I always had to have a friend do the tutorial of Driver for me as a kid. I couldn't do a couple things despite being able to play the rest of the game pretty well
If you ever do a “final sequences that nearly stopped us seeing the ending” video, here’s one (feel free to paraphrase)
The final sequence in EVERY S.T.A.L.K.E.R game, especially the first one.
Picture this: you’ve spent tens of hours collecting and upgrading gear, finding weapons and accumulating enough money to buy out all of the traders (or buy the exceptionally overpriced suit of armour that is pretty much pointless since you can’t sprint with it on, it also gives you barely any protection from anything that isn’t a single shot from a pistol. No I’m not salty because I bought it and it may as well have been me giving the money away, you are.) anyway, you get to the ending section annnnd... every enemy has hits can weaponry that kills you if it grazes your shoulder. Bare in mind, you have to complete this (some parts without saving) to see the ending and if you choose the true ending, you’ve got to do even more killing with even less ammo and health supplies.
That's *so* true!
I almost snatched at the end of the first STALKER so many times. All those crazy ass monolith guys, plus army and helicopters that sprey you with bullets, then again monolith freaks literally everywhere inside. And just as you think that you did it - nay-nay! Jump one thousand times through those bloody portals.
What a game, what a game...
The *BLASTED* 3rd imprisoned fight in skyward sword. You have to destroy its toes to trip it and stab it with the spike in its head. but you can't get close to it. You can MAYBE jump off one of the higher platforms to skip the "trip the thing" part but then it starts climbing. and then when you beat that part, the thing can apparently *FLY?*
"What will make this end game more challenging?"
"I've got it! Give all enemies the eyes of a hawk and arm them with rail-guns."
@@jolan_tru What was that from?
Driver's final level is also a nightmarish hellscape brought to polygonal life: Speeding through the crowded New York streets, in the rain, behind the wheel of the president's heavy limousine, while dodging endless onslaughts from gang cars and police cruisers. All you've got to do is get the president to safety, thwarting the gang's assassination plot - but the mob have discovered that their wheelman is actually an undercover plant, while the NYPD haven't got the memo and are assuming that a hired killer is trying to abduct the president.
I completed that level exactly once. Far, far harder than the legendarily tough tutorial.
The first Back to the Future game, on NES, was the same way - you had to skateboard, barely controllably, through I’d estimate 37 miles of Hill Valley and basically memorize every one of about 6,000 obstacles along the way. Bart vs the Space Mutants was a nightmare too, and the platforming somehow got even more unforgiving in later levels. Why did I spend so much of my childhood playing these games??
Since they included tutorials even right off the bat...
I still refuse to make eye contact with the original Xbox "Blood Rain..."
I never thought the Driver parking garage level was even that hard. Once you figure out how to do all the moves, it just becomes a matter of doing it within the givin time limit. Plus, it literally gives you a tutorial video on how to do them all in the menu and what order to do them in lmao
I'm surprised the first Innsmouth level from Call of Cthulhu: Dark Corners of the Earth isn't here. You do spend an hour or so poking around the town with no threat, but then you go to stay at the hotel and wake up to be pursued by deep ones and cultists with the "Innsmouth Look" and at this point you don't have any sort of weapon to fight them off with. Come to think of it though...that's not the first level I suppose. The tutorial being a flashback to a different event.
Sadly the game peaks at that hotel level.
I think that’s because it’s basically the second level
The first mission in the Cindered Shadow DLC from Fire Emblem Three Houses still gives me nightmares!
The DLC handipapped you from the start, as unlike the main game, you can ONLY gain levels to help you, NOT new classes or new skills from mastering your current class. Even on the easiest difficulty, this entire DLC is MASSIVLY harder than most of the main game, as you can't really grind to help yourself without exploiting a flaw in the gamedesign... It's also timed, and you play against a force that not only outnumber you, are the same level as you and have classes that can counter everyone on your team, but also have 4 heros who can pretty much one-shot anyone on your team with INSANELY powerful magic, and even a heros relic!
Jump “Ah the same button in every other game” *laughs in Skyrim*
Which is precisely why your first stop after getting to the main menu is to go into the options and look at the key-bindings, so you'll at least have some idea of what does what.
I'm so glad they included Back to the Future III! I felt like such an idiot dying over and over. And the Simpsons NES game reminds me of the Game Boy one. Same music and "Eat my shorts!" sound byte.
Tomb Raider 2's Great wall is a good contender. Lots of instant-kill traps, precision platforming and timing to get certain pick-ups. Then to top it off two T-Rexs to defeat near the end of the level. Core Design wern't messing around!
The T. Rex's were optional, but yea, that level was a pain. No wonder they made saving so easy in that game.
But Tomb Raider 2 had unlimited save unlike Tomb Raider 3 which was hardest lol
Here I was hoping you'd put Cuphead's tutorial on the list as a jab at dean takahashi and his hilarious ineptitude on that game. His tutorial footage still makes me chuckle.
"Accidental Touchings of Squid," is going to be the title of my first self-published eBook xD
I think Chuck Tingle beat you to it.
@@EGRJ link please?
Nothing like your hands smelling of squid to get you those funny looks :D
Surprised Nier Automata didn't get an honourable mention at least (you can adjust the difficultly so not worth putting on the list propper) Playing that on hard can send you back to the beginning of the game multiple times often just for making a single mistake, I know that opening sequence by heart simply because I saw it so much when I 1st played it XD
What about the Peragus Mining Facility from Knights of The Old Republic II? It's an unbearably long grind through a maze of droids, droids, and more droids. Not only can you accidentally half of the tutorial with one button press, but you could also manually customize your character and wind up putting all of your points into something useless. If you do that, chances are you're going to miss a lot of useful early game items that would go a long way in keeping your weak low level character alive, simply because your security skill is too low.
i forgot about that, and still can scarcely remember it. but you are making me wish i could play that game again strangely enough lol. gotta love classic Bioware, before they started losing their vision.
But it’s not that difficult, it’s just long and tedious
Trav Stein KotOR 2 was an Obsidian game by the way, they refused to make a second one because they wanted to make their own IP
@@oliviawilliams6204 It's not difficult in a traditional sense, just hard to get through because of how tedious it is
@@oliviawilliams6204 i had no idea, thanks for clarifying :) it seems Obsidian is good at making sequels to games by other studios that are just as good if not better, depending on the circumstances,, like New Vegas has its issues when first released, as did KOTOR 2, but both were luckily patched and are classics, despite how much better they could've been originally had everything gone to plan
Similar to Driver, I remember in Gran Turismo you had to acquire licences to be able to race... Which is quite realistic I suppose, but I found it hard as a 13 year old!
I remember that the first Resistance game has a hard first level, but for some reason I can't remember why
I think it's because you don't have the regeneration ability or the other things you get from the bugs
PS1 was wild times! Square was default jump button because of Tomb Raider but Syphon Filter used triangle in few places it actually let you jump. X was crouch sneaking like MGS crawl and TR had shoot/action/grab on X.
Resident Evil 4...what a game. That village section was such a rush especially as I was still learning the controls. I loathe every Dark Souls type game but thought I'd give The Surge 2 a go. First mini boss bloke takes almost zero damage, two shots me and I'm back at the start with everything respawned. Quit /unistalled. Not my thing sorry 😋
The village in Resident Evil 4 DID stop me from playing the rest of the game lol. I had played it with a friend and wanted to see the ending, but straight up couldn’t get through the village. 😭
I figured I'd see Comix Zone on here. Personally, it took me like 20 years to beat it.
Reminded me of a RPG that took me over a year to beat
BECAUSE THE POORLY TRANSLATED GAME FINAL AREA PUZZLE MADE NO SENSE TO UNTIL I LEARNED MORE INTERNATIONAL MYTHOLOGY
answer: the days of the week
Valkyrie Profile wasn't famous yet...
It didn't get stupid until second level.
Watching you play Super Ghoul's and Ghosts brought back all the anxiety. My siblings and I had the game back in the 90's on the SNES but found it too hard to beat as there indeed are no save points AND you must play through the game a second time and then beat every level perfectly with the gold armor (attained by taking no damage). That first level is a piece of cake compared to the ocean level and the final area. We would get another SNES in the early 2000's and my older brother would at last beat it when we were in our teens with me and my younger brother cheering him on, feeling his pain when he died or lost the prerequisite for the gold armor. I also don't remember the ending, making me feel like the whole struggle wasn't rewarded fairly, lol!
You'd be surprised the percentage of players that actually killed Cleric Beast in Bloodborne.
Father Gascoigne was my first boss in Bloodborne... nearly quit, ejected the disc, smashed it to pieces, burnt it, fushed the remains down the toilet, then blew up the toilet so it could never come back.
@@DeadmanWL But now you like Bloodborne, don't you, Squidward? :)
@@ducksruleflorida4882 Ohh I loved bloodborne, its my favorite souls-borne game.
@@DeadmanWL I'm working on Platinum. Like the rest of the regular players lol
@@ducksruleflorida4882 May the blood drain from your enemies friend... I got the platinum, past Gascoigne it was fun.
I've been gaming for 20+ years and that original Driver had the single hardest level I have ever played.
I have a video idea: 7 Bosses so weak that they become normal enemies.
That's basically all the Serious Sam games in a nutshell
The wit is on point, outsidexbox! Nice work! (Especially loved the cuphead themepark that had to close to a global pandemic x)
Because of Bioware's patented reverse difficulty curve, a lot of their first levels could count. You'll demolish the final boss but your poor little dwarven rogue will get murdered by spiders in the opening minuites.
Ah so you've also played dragon age
That's a staple of RPGs, both video game & tabletop, at early levels pretty much getting sneezed on will kill you but at high levels you can take on gods
I remember playing that Back to Future 3 game!
I mean, that Back to the Future 3 single-level nightmare. To this day I doubt anyone managed to confirm if there is actually more levels and if the first one is beatable. The devs just paid Outside Xbox and gave them fake images to pose as the rest of the game...
I'm sure you could play the levels in any order though. I remember playing all of them. I never completed any of them though 😂🤣😂
There's one game in my collection which I uninstalled because I couldn't even make it past the tutorial. However if I say what it is I have to put a pound in the jar.
Would it be Lark Bowls?
The moment I saw the title of this video I *immediately* thought of that f***king parking garage in Driver. Not disappointed to see that it was entry no. 1 on this list. XD
Driver was the typical "If you can't beat this, this is no game for you punk!" hahahahahahahaha
Which sucks.
@@tretretre1111 No it doesn't... it separates the weak from the real players hahahahah
@@xtuffman Oh yeah, you're right, that does suck.
I have completed it 7 times. No big deal.
The driving tutorial in Driver was so hard it actually stopped me. I tried to get through that tutorial as a kid and my sister and I spent forever trying it, worst part was as kids we didn't understand every instruction, but while the rest COULD be logically deduced, slalom was a complete mystery so even when we finally got all BUT slalom, we were at a loss.
Skyrim: first is the character creation and then the choice between Hadvar and Ralof
What about the cart you're tied up in glitching out, rolling over and unable to take you to the character creator?
@@PlebNC you make a save right after you get out of the kart and use that save to start any new games from then on. So you never have to do that damn ride again.
Or when the commander, that kicks you doesn’t spawn or can’t move
@@_Foehammer one per race I suppose? There's like 8 to choose from or something?
@@marhawkman303 nah you can save before you pick a race :) after you get off the kart and before Hadvar starts asking you stuff
I know they didn't actually ask for more in the comments :P but *the* answer to this topic is Fellowship of the Ring (PS2/OG Xbox). Rather than the Peter Jackson movies, this game is based directly on the book (hence why the Two Towers game, which is based on the Jackson movies, has clips from the Fellowship movie). The sequence in question is Frodo getting the ring out of the Shire. It's an *impossibly* difficult stealth sequence, you're constantly caught by Nazgul you never even see. To be honest, it *did* stop me from seeing the rest of the game; even online walkthroughs I consulted at the time said things like "if you can manage to get past this level the rest of the game is great." Sure wish I could attest to that firsthand.