How Facial Capture Tech Has Made Games More Cinematic

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  • Опубликовано: 19 июн 2024
  • Facial capture in video games hasn’t always been easy. Before developers had the option to capture an actor's performance with an iPhone and a decent PC, It required a ton of space and specialized gear. You know the gear I’m talking about, the suits with the sensors and those headsets with cameras that track the dots on actors' faces? The point is, it’s quite expensive.
    That’s all about to change, let's take a look at how the intersection of technology and art has changed the way productions look at facial capture and how facial capture technology has helped make games look more cinematic.
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Комментарии • 58

  • @TheDorkKnight0451
    @TheDorkKnight0451 2 месяца назад +38

    It feels crazy that you can motion capture your facial movements with just a phone now

  • @Lilac_n_Cherry
    @Lilac_n_Cherry 2 месяца назад +11

    L.A Noire still to this day is the pinnacle of what facial capture should be like in video games

  • @xZondor
    @xZondor 2 месяца назад +32

    Can someone send this video to Bethesda?

  • @fragkia3
    @fragkia3 2 месяца назад +10

    Like those amaxing faces from Starfield 😏

  • @jasonsmith530
    @jasonsmith530 2 месяца назад +9

    This also applies to Hollywood’’s impending heavy AI usage

  • @NoseNaris
    @NoseNaris 2 месяца назад +2

    If we can use our phones, we should be able to scan our faces in character customization. Rainbow six Vegas did this years ago. Even though it wasn’t perfect the tech was there.

  • @itz_akuma
    @itz_akuma 2 месяца назад +22

    Do you realize how Creepy that thumbnail is .???? 🤣🤣🤣🤣

    • @hermanjohnson9180
      @hermanjohnson9180 2 месяца назад

      Honestly you're the creepy one. I'll never understand facial and mocap fetish.

  • @Youraveragegamer_97
    @Youraveragegamer_97 2 месяца назад +6

    *bethesda* "what the hell is motion capture?"

    • @scrubsscrubs694
      @scrubsscrubs694 2 месяца назад +1

      It's an expensive and completely unnecessary technology. That's what it is. It ads zero to the GAMEplay of the GAME. Probably why Bethesda didn't bother wasting time and money on it.

    • @Youraveragegamer_97
      @Youraveragegamer_97 2 месяца назад +1

      @@scrubsscrubs694 You couldn't be any more wrong, you realize most of the game played to the original mortal combat was all motion capture right? Goof😅😂😂

    • @SpectorEuro4
      @SpectorEuro4 2 месяца назад

      @@scrubsscrubs694That’d explain why Bethesda has always had the worst gameplay out of all open world games, worst animations, worst movement, and basically the dead bottom of the table compared to other big developers.

  • @Mew178
    @Mew178 2 месяца назад +11

    What a weird technology it somehow seems to capture males perfectly, yet all the females somehow get fatter... really odd technology. And somehow the Japanese and Korean versions of it works perfectly in games like Death Stranding but none of the western mega budget games seem to be able to fix this small issue.

    • @SpectorEuro4
      @SpectorEuro4 2 месяца назад

      Do you feel the urge to see thin women in games to enjoy your game?😂 reeks of virginity

  • @xSavedSoulx
    @xSavedSoulx 2 месяца назад +4

    They should hire sfm nsfw content creators

  • @Bayofthe91st
    @Bayofthe91st 2 месяца назад +10

    Sure, tell that to Forspoken, ME Andromeda and probably the upcoming Fable

  • @bromanr7209
    @bromanr7209 2 месяца назад +6

    If only you knew this before insulting the shift up CEO.

  • @Lionelcaban
    @Lionelcaban 2 месяца назад

    Games should not look cinematic it should look like real life.

  • @charleskuhn382
    @charleskuhn382 2 месяца назад +1

    Amazing spoilers, thanks

  • @crunks2955
    @crunks2955 2 месяца назад +88

    Yet the majority of games coming out look WORSE than games from 2014...

    • @YunGGinxTD
      @YunGGinxTD 2 месяца назад +15

      Exactly waste of money

    • @AshParth560
      @AshParth560 2 месяца назад +23

      Not really.
      You just have poor taste. 🥱
      Gamers these days are too picky like spoiled children. Lol

    • @NoMansLand98
      @NoMansLand98 2 месяца назад +8

      ​@AshParth560 Justice league and many more games, unfortunately, don't have the next gen look...

    • @romanaviles5653
      @romanaviles5653 2 месяца назад +5

      🧢

    • @streetside2833
      @streetside2833 2 месяца назад +3

      Games are taking longer to develop and they're getting more expensive to make but the graphics aren't getting better and the shipping costs are less since a lot of people get digital releases. It makes no sense. The last major jump in graphics was RTX and that was just for nice reflections other than that Graphics in games pretty much maxed out around 2015

  • @M64bros
    @M64bros 2 месяца назад

    So if I'm guessing correctly, I'm assuming they're going to use this for GTA 6?

  • @swagatbiswal9263
    @swagatbiswal9263 2 месяца назад +1

    Art style >>> Graphics

  • @juansotelo3996
    @juansotelo3996 2 месяца назад +5

    But you failed to recognize the stellar blade MC as a real women scanned with this sort of tech, why are you like that IGN?

  • @TheBean87
    @TheBean87 2 месяца назад +5

    Thing is gaming devs have trouble with teeth. Hellblade 2 is hitting the right stride, same with that captain America/black panther game.

    • @juansotelo3996
      @juansotelo3996 2 месяца назад +1

      The DEI products you mean? 😂😂😂😂😂

    • @TheBean87
      @TheBean87 2 месяца назад +4

      @@juansotelo3996 nope, don’t know what you’re talking about.

  • @oneupdawg
    @oneupdawg 2 месяца назад +13

    They should go back to the stylized look from the 2000s-2010s. This is too uncanny valley for me

    • @airixxxx
      @airixxxx 2 месяца назад +2

      No

    • @AshParth560
      @AshParth560 2 месяца назад +1

      No

    • @charmingpeasant9834
      @charmingpeasant9834 2 месяца назад +2

      @@airixxxx Yes

    • @vinyfiny
      @vinyfiny 2 месяца назад

      Not every game goes for hyper-realism. Facial capture is useful even In games with a cartoony art style. It just makes the characters feel more like living beings and less like 3D models.

  • @fireisawesome1466
    @fireisawesome1466 2 месяца назад +4

    No, it just fortnite emote generator sadly

    • @ytm23ak
      @ytm23ak 2 месяца назад +3

      Did you like your own comment lmfao

  • @RoninGxng
    @RoninGxng 2 месяца назад

    Yay now every game will look the same

  • @GRH_Roadhouse
    @GRH_Roadhouse 2 месяца назад

    Pretty cool, video just wish it wasnt right-ear exclusive
    Roadhouse

  • @charmingpeasant9834
    @charmingpeasant9834 2 месяца назад +1

    At this point just make movies. Trying to emulate real life to this degree is boring.

  • @InnovativeSaint
    @InnovativeSaint 2 месяца назад

    We’re running from the truth

  • @bakasoraa
    @bakasoraa 2 месяца назад

    How about making the games fun first.

  • @SlyRyFry
    @SlyRyFry 2 месяца назад +9

    It really hasn't, facial animations and faces in games in general are absolute uncanny monstrosities that no one thinks are improving the cinematic quality of games besides these goobers at IGN. Name one game in the last decade that was more cinematic because of the facial animations and I'll delete this comment

    • @TallSilhouette
      @TallSilhouette 2 месяца назад

      Something tells me your mind's already made up...

  • @Druxer1
    @Druxer1 2 месяца назад

    early

  • @zhiveh
    @zhiveh 2 месяца назад

    1st

  • @lamlai7856
    @lamlai7856 2 месяца назад

    but not more fun. please focus on gameplay

  • @aspectofdecay007
    @aspectofdecay007 2 месяца назад +6

    No one cares about photo realism...let this trend die

    • @AshParth560
      @AshParth560 2 месяца назад +1

      We tell yall rn, we don't care. 😂

  • @LaCokaNostra81
    @LaCokaNostra81 2 месяца назад

    Yeah, but most games are garbage now

  • @lozsurviver
    @lozsurviver 2 месяца назад

    nah its just made devs more easier and lazier

  • @matane2465
    @matane2465 2 месяца назад

    IE how facial capture tech has made games worse and killed creativity in game design since all games now look the same.

  • @alexandercastleberry480
    @alexandercastleberry480 2 месяца назад

    It was 100% the intention of IGN to disrespect Shift Up, its employees, and their work.
    Now you are lying in your “apology” and that is intentional disrespect to your readers who comprehend words.