How Fable Was Made and Why the Creators Hate it

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  • Опубликовано: 14 мар 2024
  • This Fable documentary goes in depth about what brothers Dene and Simon Carter went through to bring their childhood goal of creating "the worlds best RPG" to life. Learn about how they branched off of Peter Molyneux's BullFrog Productions to create their own studio, Big Blue Box Studios but ran into many problems, which in turn lead them to ask for Peter Molyneux's help. The brothers believed the had solved all their problems with their plan but, sadly, nothing is ever easy. This documentary will cover all the issues the brothers and their studio went through with creating Fable with Microsoft and Lionhead Studios.
    SOURCES:
    • Making of - Fable (200...
    • Fable - Peter Molyneux...
    www.ign.com/articles/2004/03/...
    kotaku.com/the-man-who-promis... interviews leading up to,None of those things happened
    fable.fandom.com/wiki/The_Dev...
    www.timeextension.com/feature...
    • The Fable Prototype Yo...
    • Fable & Lionhead Studi...
    www.thegamer.com/the-making-o...
    • The Fable Prototype Yo...
    www.thegamer.com/the-making-o...
    YT channels:
    TheFableHistorian
    Avarice
    Beelz
    RTGame
    Honest Game Trailers
    Skyrionn
    Lacry
    YourFavoriteSon
    The Salt Factory
  • ИгрыИгры

Комментарии • 877

  • @GameStudioLore
    @GameStudioLore  2 месяца назад +47

    Make sure to check out this documentary of why the devs who created Tomb Raider hated it! ruclips.net/video/hsi4Tisi2bE/видео.html

    • @NOFRILLS_GAMING
      @NOFRILLS_GAMING 2 месяца назад +2

      Brilliant! totally loved this, well done! subbed, and I'll be watching more! Good stuff!

  • @J.Devitt
    @J.Devitt Месяц назад +592

    When I originally played Fable, I didn't even know about the hype and promises made by Peter before its release. So I had zero expectations, and playing it completely unbiasedly, was probably one of my favorite games ever back then (and still has a very special memory for me to this day) ☺

    • @strawberrylotlizard
      @strawberrylotlizard Месяц назад +20

      Same same I picked it up randomly.... Then I heard of Peter and his bs

    • @BrandanLee
      @BrandanLee Месяц назад +19

      Same here. I picked it up and it straight up blew my mind. Never heard about it or saw it anywhere before that. Magic Carpet too! And Black and White! If I never knew, I'd think these games were made by the best devs on Earth. Fable 3 was my fav and until I looked it up, I have no idea anyone hated it.

    • @strawberrylotlizard
      @strawberrylotlizard Месяц назад +4

      @@BrandanLee loved black and white but he definitely dropped the ball on them too sadly

    • @Fazquel
      @Fazquel Месяц назад +11

      Same here, a friend loaded it up one day near the end of middle school for me. I was instantly hooked, the transforming good/evil character, the (at the time) gorgeous world and funny characters and cool stories. I would love to see Fable be made the way it was intended in some form some day but what we ended up with was iconic in its own right.

    • @tsiefhtes
      @tsiefhtes Месяц назад +9

      I heard the BS but I had been listening to the same over ambitious BS for every game that came out in the mid to late 90s so I discarded the BS and tried out the game with clear eyes. Fable is still one of my favorite game of all time.

  • @heart_of_a_daedra3649
    @heart_of_a_daedra3649 2 месяца назад +661

    Barely started watching, But - my dad worked on the same industrial estate as Lionhead in 2016 (in Guildford). Sent me photos of the place & everyone seemed to be always outside smoking and drinking coffee - a week later, Lionhead was closed down. Madness

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +86

      Its crazy how fast it happens. Thanks for sharing! And watching!

    • @ChillCityBeats
      @ChillCityBeats 2 месяца назад +20

      crazy story

    • @raiden72
      @raiden72 2 месяца назад +99

      Video game programming seems kind of like a very cutthroat industry where you are now held to specific standards by rich people instead of figuring out new concepts and putting them into code. Video game programming has changed over time I imagine.

    • @JoyZoneYT
      @JoyZoneYT 2 месяца назад

      ​​@@raiden72 it is also a consumerist industry, where the end users define how soon they want things, leading to investors pushing deadlines up, unfinished content, and day 0/1 patches to fix the issues that they did not have the time to send to QA.
      Furthermore, QA and alpha/beta testing were important sides of the development process. Less and less alpha/beta builds are created and most devs playtest things themselves. The thing is, QA and alpha/beta testing give unknown parameters that the devs most likely omit in their playtesting rounds, which in turn help them correct oversights.
      Tbh, the entirety of the videogame industry is screwed, now that AI is there. People think it is the future, but it only toss "finished, but flawed" works that still need to be fixed. What was good about concept art was that midway through that phase, they went through multiple changes and versions.
      Now, to even generate the same type of artwork requires hours, when before, you only hired the artist whose artstyle meshed the best with your vision of the work, and they could make changes on the fly during a meeting.
      It sucks.

    • @xXLunatikxXlul
      @xXLunatikxXlul 2 месяца назад +14

      110% ​@@raiden72

  • @Krytern
    @Krytern 2 месяца назад +261

    I didn't know it wasn't Lionhead that made the game. Peter Molyneux really took all that credit.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +56

      yup. shady dude

    • @yokai1235
      @yokai1235 Месяц назад +14

      he always does this he make big "promises" and the devs need to crunch to make those "promises" to be feasible thing and then Peter just throw then down the bus

    • @JaeLee83
      @JaeLee83 Месяц назад +13

      Sounds like Elon

    • @Pixie1001.
      @Pixie1001. Месяц назад

      To be fair, it makes a certain kind of sense - making random crazy promises about a game he wasn't even working on or all that involved with was pretty scummy, but the game probably did sell much better with the narrative that it was being developed by a proven studio. Like, for all he knew, the game might've been a massive flop, so he was putting his reputation on the line as well.

  • @KarlRock
    @KarlRock 2 месяца назад +356

    What a story. Alongside Halo, it's a game that defined the original Xbox console. I loved that console. Thanks for the video.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +20

      Appreciate it! Yes Fable and Halo made that console. I'll never forget the bootup into those crazy green aesthetics it had

    • @jack25956
      @jack25956 2 месяца назад +14

      So true. I got the original Xbox for 2 games. FABLE and Star Wars KOTOR

    • @JChaosMaster
      @JChaosMaster Месяц назад +2

      I really hope the new fable releases so it and halo infanity can redefined that Xbox legacy.

    • @darthkek1953
      @darthkek1953 Месяц назад +4

      Halo, Project Gotham Racing, Modern Warfare, Knights of the Old Republic & 2. Jade Empire. San Andreas. Rainbow Six.
      We shall not see their like again.

    • @DamianSzajnowski
      @DamianSzajnowski Месяц назад +1

      ​@@jack25956Didn't Republic Commando also come out on og Xbox?

  • @ultimatesquatchington
    @ultimatesquatchington 2 месяца назад +258

    It's kind of a shame how Peter gave Big Blue Box literally no credit. I've been playing this game since I was a kid seen many interviews and discussions around it but never once have I heard of big blue box. I don't even really remember seeing their logo in the credits (Not saying it wasn't there, just not memorably enough for me to recall it) but I sure remember the opening where the guy in assassin armor stabs the ground and a burning lionhead emblem spews forth.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +41

      I just looked it up on youtube to check and their logo does appear right after the Lionhead guy lolol. I thought it wasnt there as well

    • @reffa2858
      @reffa2858 2 месяца назад +6

      ​@@GameStudioLoreMandela effect.

    • @itchin4scratches
      @itchin4scratches 2 месяца назад +2

      @@reffa2858bad memory?

    • @jabroniandcheese9194
      @jabroniandcheese9194 2 месяца назад +7

      That lionhead intro hit hard AF tho 😂

    • @ultimatesquatchington
      @ultimatesquatchington 2 месяца назад +2

      @@itchin4scratches Too much weed

  • @Zoroasterisk
    @Zoroasterisk 2 месяца назад +197

    Fable was incredibly well-realized given the technical limitations of the era and the circumstances of its development. Its atmosphere was one of the most charming I'd ever played at the time. It handled the power fantasy aspect of the RPG genre incredibly well, too. I have fond memories of my secretly OP frying pan with its 5x mana augmentations, spending literally 100% of combat with time stop and shield going, spamming multi hit and multi arrow attacks all day long.
    Although, whichever dev that had the idea to make that annoying high-pitched sound whenever magic shield was on should have chosen something else

    • @Dominosmusic
      @Dominosmusic 2 месяца назад +10

      magic shield go crazy

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +12

      Lolol yeah I dont have the info on that dev. The atmosphere for me was potentially the best part, Im a sucker for great immersion and overall tone in games and at the time Fable stood out so much. Thanks for watching!

    • @jacobesterson
      @jacobesterson 29 дней назад +2

      To this day I firmly believe Fable to have one of the best "realized" atmospheres of any game, period. The music is masterful and the graphics hold up to this day, not because the graphics are _good,_ but because they fit the story book fairytale aesthetic so perfectly.
      Kinda like how Runescape's graphics are simultaniously terrible and yet genre defining.

    • @pointfrogg
      @pointfrogg 28 дней назад

      @@jacobesterson Agreed, everything blended extremely well together to make a compact but MEATY experience. The story, the chocies(WHICH ACTUALLY INFLUENCED THE GAME) the way your morality affected your looks, the different personalities of the towns folk based on the region. That much attention to detail and game systems really is hard to come by in modern games.

    • @ZombieKitty321
      @ZombieKitty321 22 дня назад

      @@jacobesterson 100% agree, fable 1's atmopshere cannot be topped, the menus the art the voice acting the music. Its all just so good. Fable 2 honestly hit it almost dead center as well.

  • @Nix-Man
    @Nix-Man 2 месяца назад +136

    Fable is such a special game. Hard to name another game that I played as a young adult that made me feel like a kid again

  • @sneedmando186
    @sneedmando186 2 месяца назад +190

    *”Well if it isn’t the ol’ Chicken Chayser”* 👨‍🍳

    • @vlastelinprislic286
      @vlastelinprislic286 2 месяца назад +18

      "You chase chickens!"

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +14

      Classic Fable line. Better be in the new game!

    • @claytonfrancy
      @claytonfrancy 2 месяца назад +3

      CHAYSERRRR

    • @lennywright5655
      @lennywright5655 Месяц назад +4

      That name followed me throughout my entire play through 😂

    • @BrandanLee
      @BrandanLee Месяц назад +2

      Same, haha! It wasn't until anniversary edition I learned you could change it.

  • @cactrot83
    @cactrot83 2 месяца назад +83

    Me early in the video: Blue Box who?
    I followed Fable prerelease and played it through at launch. For me to have thought it was made by Lionhead all these years is wild. Peter Molyneux really did make himself and Lionhead synonymous with Fable in an excessive way.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +18

      He did. I believed it as well. That dude stabbing the earth and their logo coming up is all I remember. I recently went on youtube to rewatch the intro and sure enough, a quick little blue box animation comes up right after that

    • @MyUsualComment
      @MyUsualComment Месяц назад +5

      But the logo is in the opening credits and the developer names and faces are in the end credits. Since you have watch the entirety of the credits to get to the post-game (at least in the base game), you should be familiar with Big Blue Box and the Carters.

    • @justanotherwitposter1875
      @justanotherwitposter1875 27 дней назад +1

      ​@@MyUsualCommentdont tell me you actually think a normal person is going to sit through like 20 minutes of credits beginning to end and actually pay attention to the mountain of names and logos

    • @MyUsualComment
      @MyUsualComment 27 дней назад

      @@justanotherwitposter1875 I do. Especially when I really appreciate the game. People worked hard on something I enjoyed; the least I can do sit through the credits.
      Does that make me abnormal? Maybe. I honestly don't care.

    • @hamzaj1127
      @hamzaj1127 23 дня назад +3

      @@MyUsualCommentabnormal and I don’t got the patience but based

  • @brombombadil
    @brombombadil 2 месяца назад +111

    It doesn't surprise me at all that Peter Molyneux took undue credit for the game. The guy is a snake oil salesman. I never knew that Big Blue was the original developer of the game, which is a testament to how wholly Molyneux claimed ownership. While the level of crunch they ended up doing is bad, they did spend a long time developing this game, and as much as we want devs to be able to do everything they want to ultimately do in a game, there is a point where they do need to deliver. It sounds like they just wanted to keep building the game with no planned end date.

    • @Torgomasta
      @Torgomasta 2 месяца назад +5

      I first read this comment thinking you were talking about Stefan Molyneux lmao

    • @brombombadil
      @brombombadil 2 месяца назад +5

      ​@@TorgomastaLol I did the same when typing it out. I had to double check I had the right Molyneux.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +24

      Yeah, they were definitely over ambitious. But from what I gathered, they weren't expecting the microsoft deadline at all, which ultimately I think is the reason they couldn't polish it or get it really to where they wanted. One of the quotes at the end of the vid, was one of the brothers saying that basically wasted years trying to implement things that were ultimately not needed or couldn't even get to work as well, so they knew.

  • @efuntron
    @efuntron 2 месяца назад +103

    I just beat Fable for the first time the other day. You can tell they were extremely passionate and they really did make a genre defining game, especially for the time. It was a game I always intended to get around to and I’m glad I did. I think a lot of people don’t even know about Big Blue Box and just assume it was a lionhead game.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +12

      Exactly that. I didn't even know the full story until I started digging into the development of the game. It's pretty sad.

    • @j0nnyism
      @j0nnyism 2 месяца назад +2

      Yea it’s really quite a good game. Considering the difficulties they had during development with too much feature creep they really pulled it out the box (forgive the pun)

    • @D3sdinova
      @D3sdinova 2 месяца назад +2

      I always thought they were running support for Lionhead, not the other way around.

  • @ltrigga219
    @ltrigga219 Месяц назад +9

    Man I miss Fable 1 and 2. Thank you for this in-depth look!

  • @glynkatkin
    @glynkatkin 2 месяца назад +46

    Fable: The Lost Chapters on PC, was my favourite of the entire series, and imo, the best of the series as well.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +12

      I wish Fable launched with everything in the lost chapters, definitely would have helped it

    • @EnoYaka
      @EnoYaka Месяц назад +3

      my only issue with it on the PC is that there isn't controller support and you can't slow walk for rp purposes.. There is a mod that replaces the sneak animation with walking, but that's the closest you can get without playing fable anniversary. I hate anniversary though as it makes many characters more ugly, has sound glitches or changes that I don't like, and loses the overall charm TLC has imo.

    • @GhostManZero
      @GhostManZero Месяц назад

      @@EnoYaka If it helps, you can use steam input to map keys to gamepad buttons and play that way! It's how I played it on the steam deck!

  • @allenbarbero8046
    @allenbarbero8046 2 месяца назад +38

    The first time I played fable it was hands down the most innovative, amazing game I'd ever played. I've beaten fable one probably 3 or 4 maybe 5 times. I haven't played it in quite some time, but after watching this I'm definitely doing another fable run in honor of all the hard work and sacrifice that was put into making this gem.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      Thats awesome! I need to do the same. I don't think I've played it since it launched >

  • @ElliotKeaton
    @ElliotKeaton 2 месяца назад +69

    The joys of executive meddling.
    Thanks for the in depth coverage.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +4

      Executive meddling is the best huh? Thanks for watching!

    • @mercster
      @mercster 2 месяца назад

      Yeah gosh, how awful, "getting the game out."

    • @ElliotKeaton
      @ElliotKeaton 2 месяца назад +3

      @@mercster Rushing development because marketing wanted it out a year earlier than it would have released otherwise.

  • @VencentCross
    @VencentCross 2 месяца назад +104

    so this is why the sequels never turned out right. because Lion Head didnt even make the thing, they were just imitating Big Blue Box when they made the others.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +21

      I haven't done my research yet into the sequels, but I know dene did stay and work fully on Fable 2, but not 3. I will eventually do those videos as well to finish out the franchise. Thanks for watching!

    • @VencentCross
      @VencentCross 2 месяца назад +6

      @@GameStudioLore ah thank you for the clarification!
      i'm curious what percentage of Big Blue worked on each game and how that lines up with the heavy shifts in design as the games went on.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +11

      @@VencentCross well if you don't mind waiting a bit I will probably do Fable 2 after this next video 🫡

    • @VencentCross
      @VencentCross 2 месяца назад +1

      @@GameStudioLore yea sure, i'll subscribe and catch it when that vid comes out

    • @VITAS874
      @VITAS874 2 месяца назад

      ​@@GameStudioLore but lion head created part 3, Peter even dont care about game.

  • @DerrickBarrows
    @DerrickBarrows 29 дней назад +8

    No other game had a soundratck that gave me goosebumps everytime i fired up the game. Highly underrated score.

    • @GameStudioLore
      @GameStudioLore  22 дня назад +1

      yup. It has a really great feel to it. they did a great job

  • @petereames3041
    @petereames3041 2 месяца назад +18

    This game was my entire childhood. I was obsessed with this game as a child.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      It was great! Decent combat and funny!

  • @glitchyrhythm6749
    @glitchyrhythm6749 2 месяца назад +20

    Bro was holding on to that hair lol
    This is in my top. 15 games of all time for sure. Top 5 for OST. Good video

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      Yeah fable is a core memory for me lol. And yeah Dene had wild hair, lol

  • @billsny9243
    @billsny9243 2 месяца назад +22

    I had no idea Peter Molyneux didn't create fable. Great video

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +3

      Thanks for watching! I mean he kinda helped, like 1% of ideas tho lolol

  • @adrianmartinez-lq5he
    @adrianmartinez-lq5he 2 месяца назад +11

    Fable as its name, feeled like a fairy tale
    The soundtrack
    The artstyle
    The ambient
    Its memomarable

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      It really is. The ambiance is what I remember most

    • @Eastonfection
      @Eastonfection Месяц назад

      Fables aren’t fairy tales and this game is not a fable

    • @Psycorde
      @Psycorde Месяц назад

      First OST I ever downloaded, I spent countless hours drawing while listening to it, completely immersed

  • @leathernluv
    @leathernluv 2 месяца назад +17

    I bought Fable in the first week. I still play and love it.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      I haven't played it in so long. I really need to grab it and replay the game. Thanks for watching

  • @NR-hh3ez
    @NR-hh3ez 2 месяца назад +24

    here i was all these years just assuming fable was molyneux's brainchild lol

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +4

      I did too. But as I did the research I was like, I gotta tell this story. Thanks for watching!

  • @setforglobaldoom
    @setforglobaldoom 3 дня назад +1

    I love that game series. The humor, the dialogue, the npc’s, the storylines, the missions, weapons, armor, the tattoos, and the getting married and having a family and having ur way with ur wife or other women in the world. And as well as the music score. 👌🏼 It will always be a special game to me and absolute favorite.

  • @Ichthyodactyl
    @Ichthyodactyl 2 месяца назад +31

    Is this why the sequels didn't feel like Fable anymore?

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +18

      I know dene still helped with the second one, but he did not on the third. I will cover Fable 2 after my next vid then do 3 soon after

    • @asyme9717
      @asyme9717 2 месяца назад +13

      Very different environment. I was an employee at BBB and then Lionhead from around 2001 to 2012ish. My... vague... memories were a bunch of things happening that moved the franchise in a different direction.
      Lionhead was kind of screwed after Fable came out. The other projects, Movies and Black and White 2, failed to sell well leaving the company in real trouble. Lionhead was burning cash and (from what I heard) was a month or two away from going bankrupt. The company was sold to MS (fairly cheaply but with all our debts being paid off).
      Once MS owned Lionhead things changed pretty quickly. MS wanted more Fable and pushed for everyone to focus on it. Lots more people got involved, lots more corporate speak, etc. The more steampunk tone was internal (I know John McCormack was instrumental in that and possibly Dene - I'm sure others but I forget who) and there was more a focus on named actors and so on. Peter seemed to want it to be more of a God game and REALLY wanted a dog (mutter) - because he likes pets and AI in games, believing players maintain an attachment to them. The setting changed to be more industrial but in an odd way.
      If the first game was a bunch of disparate people coming together and sort of jamming? And somehow creating a great sound? The sequels felt more like people fighting to get their own ideas in. Some fantastic stuff happened, but also a lot of frustration and people pulling and pushing against each other.
      Weird times (and great vid btw!)

    • @Psycorde
      @Psycorde Месяц назад +1

      ​@@asyme9717Thank you for your contribution to the game that shaped my childhood and inspired me so much.
      I'm playing Fable 2 on PC through Xenia emulator, only had PC as a kid and getting a modern console in my country at the time was practically impossible, especially with our income.
      It still retains the wonderful atmosphere I fell in love with. The dog I found to be an odd addition, ever since I played Fable 3 when it came out. Exploring magical world all by yourself gave the experience this wonderful feeling of cozy solitude. I'm getting used to the dog gradually, but it's different experience.

    • @Assimandeli
      @Assimandeli 14 дней назад

      @@asyme9717 I still find it hard to believe that Movies didn't sell well. That could've been the next Sims

  • @alexanderjohnson8800
    @alexanderjohnson8800 Месяц назад +4

    Fable is the game that made me fall in love with RPGs. The ability to customize your character but also having every decision affect not only your character but the world around you was something I hadn’t seen before. I have such good memories from Fable and it’s following sequels. I don’t think any other game has ever left such an impact on me until Arkham City.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      Fable just had that..I dont even know the word. It somehow captured an emotion and memory ill never forget. It was literally magic

  • @Gojirilla
    @Gojirilla 3 дня назад

    Fable is actually my biggest comfort game, so it's one I replay pretty frequently. The main reason being its atmosphere and soundtrack. Great video

  • @easttowest7839
    @easttowest7839 2 месяца назад +37

    I miss Fable 2. A steam port would have been amazing

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +3

      Maybe one day!

    • @Miasma707
      @Miasma707 2 месяца назад +6

      i still have it on my 360. preserve your copies man its just a matter of time before that game costs 300 dollars. old game prices are out of control and im taking about your mom and pop shops not gamestop 0.0

    • @itchin4scratches
      @itchin4scratches 2 месяца назад

      @@Miasma707you can dl on xbox series noob

    • @D3sdinova
      @D3sdinova 2 месяца назад

      ​@@Miasma707retail stores are less and less likely to have such games. See if you can still get psychonauts, only 50k were ever made across all consoles(barring PS4) i think.

    • @Psycorde
      @Psycorde Месяц назад

      Look up Fable 2 on Xenia emulator. I'm playing through it on PC currently (which is wild)
      Make sure you patch it to 2x resolution or it will look like £ss
      There's a video on RUclips to set it up, you'll need to torrent game's ISO

  • @brianbeard7278
    @brianbeard7278 2 месяца назад +31

    This is quality content. I think you're gonna be a big channel one day!

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +2

      I appreciate that! Thank you for watching! Was stressed making this one lol. I love Fable

    • @claytonfrancy
      @claytonfrancy 2 месяца назад

      agreed

  • @flandrekagamine5296
    @flandrekagamine5296 4 дня назад

    Fable was a staple of my childhood. I loved every bit and bug in the game. The music has never left my ears

  • @moonmessiah9368
    @moonmessiah9368 Месяц назад +9

    Fable was such an instrumental game in my childhood its still one of the gold standards for what a game should be to me to this day.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +2

      Fable is great! i miss the era of fun and great games

  • @gabecloud3493
    @gabecloud3493 2 месяца назад +7

    I've only played so far into the game, but, even as a casual fan, I found this doc very engaging and informative. Pro job, thanks for putting all this together.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      I appreciate that! I tried to make the story as engaging as possible without it just been info after info. Thanks for watching!

  • @LethalBubbles
    @LethalBubbles 2 месяца назад +14

    where's my FRICKEN Acorn, Peter?
    I remember before the game actually came out, it was hard to imagine some of these concepts because they sounded so out there. I thought the game was fair enough in the end but I can understand why some people felt let down by it.
    Anyway, this documentary is fascinating. Thanks. The original original concept with the elements sounds better than "project ego" imo. I kinda think that title kinda messed with their perceptions. Like I remember them bragging about "yeah the choices in the game determine your character that you get to customize isn't that revolutionary" and I'm just like "no that's what every RPG is trying to do." I guess it's a case of "reinventing the wheel". I think it's right on the first principles on what makes an amazing RPG system, and great inspiration for any would be dev.

    • @VITAS874
      @VITAS874 2 месяца назад +1

      He talent, but lying to much...

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +4

      Yes, Wishworld sounded amazing. I wonder if it's something they could pull off today? If Microsoft gave them an extra year, Fable would've been 10x better =( Also nobody forgets about the acorn lololol Thanks for watching!

  • @gostreiver8036
    @gostreiver8036 2 месяца назад +5

    Really love this story behind the scenes of the actual unsung hero’s who made this game.
    I think Fable has really stood the test of time. There is a certain charm to the world, the graphics. And the ambient orange glow over Evegthing that helps it even 20 years later to not only not look Dated. But also it’s very uniquely recognizable.
    All of the other fable games as well followed suit in this consistency

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Indeed! For the time, the game really stood out. The atmosphere and the general feel of the game was very nice. Thanks for watching!

  • @Eener1000
    @Eener1000 Месяц назад +5

    The biggest thing Fable had going for it was the incredible atmosphere. The world felt bigger and more mysterious then it actually was. All the other stuff that gets advertised as selling points, even at the time as a teenager, I found somewhat underwhelming. It was the sense of exploration that kept me going.

    • @GameStudioLore
      @GameStudioLore  Месяц назад

      1000% It something I dont get from a lot of games now sadly. 90% of the reason I play games personally is for the world and. the ambiance. I just like chillin in a world that isn't RL lolol.

  • @eye1dry138
    @eye1dry138 22 дня назад +1

    Fable is a fantastic game, I still play it on occasion. The soundtrack, funny british humor, combat system, and overall feel of the game was something truly unique. I never paid attention to what developers were promising about the game so I had no preconceptions about what it should be, I simply picked up the controller and had a blast. To this day I still enjoy the way combat and magic works in this game, the controls are literally awesome, I love being able to cycle through my spells and use what i need for any given situation, I've yet to find a game that has such a natural / streamlined feel to the combat system while simultaneously allowing you access to a wide variety of attacks at any given moment.

    • @GameStudioLore
      @GameStudioLore  22 дня назад

      indeed. The music is sooo good. COmbat was effective, not the most difficult but it was implanted very well

  • @dizzynarutofan100
    @dizzynarutofan100 2 месяца назад +11

    I'm loving the music choices you've got going. I do find myself being confused on if it's you, or a quote. Maybe something to let us know it's a quote before the very end of it. You also have a very nice voice for this.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +5

      You're right about the quotes. I didn't want to repeatedly keep saying, "Dene said to IGN" or something every single time lol. So I experimented, and I don't think it worked super well lol. I appreciate the feedback! I might try adding the quote as an image while reading it in the future for clarity. I'm glad you liked the music! It took me about 5 hours, finding the perfect sound I wanted and adding all of it for this video lol. Thanks for watching!

  • @Nevouti.x
    @Nevouti.x Месяц назад +4

    Honestly Fable 2 was what I started with and probably still my favorite but fable 1 is incredibly close, for the atmosphere, tone and setting it was such an amazing escape (both games) as a kid, I still have some love for fable 3, but the first two are still some of my favorite games of all time, and the intro to fable 2 gives me a warm nostalgic feeling everytjme

    • @GameStudioLore
      @GameStudioLore  Месяц назад

      Love it! Ill never forget Fable 1. I hope the new game coming out can caption even half that feeling of the OG

  • @hobbilis6460
    @hobbilis6460 2 месяца назад +3

    Fable TLC was my favourite childhood game. Everything about it was perfect. Graphics, sounds, gameplay… haven’t seen a game like it ever since. Hopefully playground developers understand what players wish for and new fable lives up to expectations. I am so eager to see what they have in store for us.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      me too! I am also afraid they are gonna modernize it with microtransactions and an unfinished game

    • @Psycorde
      @Psycorde Месяц назад

      I have no hope for Playground's Fable. It's going to be modernized in all the ways you don't want, if what you're seeking is escaping into a fantasy world from daily matters.

    • @GameStudioLore
      @GameStudioLore  Месяц назад

      @@Psycorde well Fable 2 already had, female and male characters, gay marriages, cross dressing, and sex with multiple partners, so which modernize ways are you suggesting will be bad? Skin color?

  • @letso1000
    @letso1000 2 месяца назад +11

    Really enjoyable and high quality video, subscribed. Would it be possible for you to put the sources you've used in the description for future videos? Would help for those interested in doing further research themselves.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +3

      I appreciate that very much! Also I still had the list I used, so I added them in the description. Thank you!

  • @markgee5951
    @markgee5951 Месяц назад

    Thank you, sir! I love fable but there’s not a lot of videos on RUclips of it. I’ve been waiting for something like this for a while. 😂👍🏻👍🏻👍🏻

  • @Grubman141
    @Grubman141 2 месяца назад +10

    Excellent stuff pal. You’re gonna go far if you keep up this quality. Much respect

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      Thank you so much! That means a lot. Thank you for watching!

  • @D3sdinova
    @D3sdinova 2 месяца назад +5

    Fable 1 had the best combat, physics and general feeling out of all.
    In fable 2 melee fights felt clunky, cumbersome and gave little feedback.
    In fable 2 the magic system was drastically simplified, far less spells, and most felt the same.
    Simply moving around was much more efficient, responsive, and accurate in the first game too
    Fable 2 also felt much more modern in atmosphere compared to the first game.
    Fable 2 was still good though. But 3 took everything that made 2 worse, made it worse again, and removed even more. And Fable heroes, the journey, and legends were all just abosultely terrible.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Haha yeah it declined as it went on. Im doing Fable 2 next so I'll hopefully I find everything that went down

  • @jaycollins2036
    @jaycollins2036 Месяц назад +1

    Great job researching and making this. I love this kind of content.

    • @GameStudioLore
      @GameStudioLore  Месяц назад

      I appreciate that! Im glad you enjoyed it!

  • @erikmcswain
    @erikmcswain 2 месяца назад +3

    Great video! I’ve been working on a Fable video that focuses mainly on analyizing the game but I briefly cover some of the development cycle for context as I’m covering all of lionheads game but it’s so cool how deep you went. Keep it up!

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      Appreciate it! Have fun playing Fable!

    • @erikmcswain
      @erikmcswain 2 месяца назад +1

      @@GameStudioLore It was a mixed bag but always cool to explore childhood games.

  • @herogibson
    @herogibson Месяц назад +1

    I dont remember how i heard of fable back in the day, but i don’t remember anyone talking about it. I had no idea what to expect, and it blew my mind.

  • @AvariceOverlord
    @AvariceOverlord Месяц назад +1

    Amazing video! It's great to see an actual documentary that goes into details that a lot of other videos haven't before, such as the evolution of WishWorld and the even their name "thingy" which I believe comes directly from the Lionhead Dev Diaries for the game.
    I have been wanting to make something like this for a while, where it goes more in-depth about how their wishworld ideas tied into Fable and Fable: TLC, but I don't think I could have ever made something this well made and thoroughly researched.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      I appreciate that Avarice! It was a lot yeah, a ton of info to sift through. Honestly, ive been taken back by the reception.
      Also, I cant believe how much Fable stuff is on your channel, I dunno how or where you even get half of that lolol It's a really good vault of info and fun!

    • @AvariceOverlord
      @AvariceOverlord Месяц назад +1

      @@GameStudioLore Honestly dude, I would hate to think the effort you put into this. If you aren't proud of it, then you really should be!

  • @Coreisus
    @Coreisus 17 дней назад +1

    Now i want to play TLC!
    (Nice menu aesthetic, and the "normal" hairstyle isnt glitched)

  • @einheit02
    @einheit02 2 месяца назад +7

    I loved Fable 1. I hate that they removed the extensive magic system and meaningful armor in favor of paper doll dress up, color matching puzzels, and lackluster boss fights. This series only got worse over time.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Yeahhhh. The microsoft deadline really screwed them over

  • @trabay86
    @trabay86 Месяц назад

    I loved Fable and when my son was old enough for RPGs, Fable became one of his favorite as well. Sad that the creators hate it because it is much beloved.

  • @TPNYC
    @TPNYC 2 месяца назад +12

    Really solid. Obviously a ton of effort went into this. There's a persistent issue you have to address for future efforts so you don't undermine the high quality and immense work: textboxes.
    You quote a ton of people, and only context makes clear that you're quoting someone. You already have it written down, so it's only a bit more effort to have a textbox slide/fade in with the text you're quoting and an attribution. It doesn't have to dominate the screen like the poster for a Matt Damon movie; subtitles are a design start. But with as many quotes as you have, it's kind of a necessity for clarity.
    Outstanding effort. Can't wait to see what else you produce. Well done.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +8

      You're absolutely right and it is something I will add to future videos. Thank you for watching

    • @Dominosmusic
      @Dominosmusic 2 месяца назад

      this is a smart idea @@GameStudioLore

  • @Coreisus
    @Coreisus 17 дней назад +1

    The thing i really like about Fable, and sorta Fable 2, is that it feels like it could be a Legend of Zelda spin-off.

  • @derekmoore1387
    @derekmoore1387 2 месяца назад +3

    Great overview of the game's creation. It was a foundational game for me. I really like what you're doing here with the game dev history.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      I appreciate that! Fable is one of those games that always be remembered! Thanks for watching!

  • @nickbebop7688
    @nickbebop7688 2 месяца назад +1

    What an amazing content, would love to see some more.

  • @Miasma707
    @Miasma707 2 месяца назад +2

    Good job getting all this footage! thanks man goodluck

  • @zwei3179
    @zwei3179 2 месяца назад +37

    Its a real shame as the fable games went on they last a bit of the soul that made it good. Now we got the fable reboot and just fable in name only

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +6

      Yeah the franchise could have been so much more. As for the reboot, It might not be terrible, not much to go on right now except for the....interesting announcement trailer

    • @zwei3179
      @zwei3179 2 месяца назад +6

      @@GameStudioLorefrom what i can tell the creators really don't understand the game the announcement trailer alone didn't gibe me a single vibe of the old fable
      Like yes fable had some britsh humor, but that was for a very small part of the side quest
      The main story was a tragic hero like storyline for all three. So to kinda go this the hero is a dude bro type of storyline is just agh
      Granted it could change for a story trailer, but if their story trailer is the same, as their announcement one then i got zero hopes for it

    • @puffnisse
      @puffnisse 2 месяца назад +4

      We don't know anything about the new one except a 2 minute trailer. You can't really gather anything from that.

    • @johnsmith-xw7hv
      @johnsmith-xw7hv 2 месяца назад

      ​@@puffnisseWOW TAKE MY MONEY

    • @VITAS874
      @VITAS874 2 месяца назад

      Peter is like Todd Howard unfortunately. Peter always want make new and new... and this causes to closing a studio.

  • @khaz2671
    @khaz2671 18 дней назад +1

    Hehe some of the bits like the demo in a week had me chuckling. Nicely done video, good stuff :)

  • @chrisdickson1289
    @chrisdickson1289 2 месяца назад +9

    amazing quality, im shocked you dont have more subs

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +2

      Thank you so much! The subs will eventually come =)

  • @mangodango1733
    @mangodango1733 Месяц назад +2

    Man it's crazy how all the games that made 5 year old me a gamer were under such insane amount of pressure to even be finished

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      yeah! the game industry suckksssss in that regard, I dont think its any better tho lolol

  • @the_markoman
    @the_markoman Месяц назад +1

    Time to put on the Fable OST all day again.

  • @corimyers4985
    @corimyers4985 14 дней назад

    I was a new game journalist/dev when this came out and got a review copy. I was so excited! I had been watching the ads on a little network called G4TV. The tag line was Be Whoever You Want To Be…I played 45 min and quit. My review title (no RUclips yet). Be Whoever You Want to Be…except female. I got to meet Peter a few months later, and we chatted for about 3 min, lol. (New mom too, my husband was calling me about the baby). Next Fable..I could play as a woman. It’s now one of my top 5 all time fav games! The ‘baby’ is all grown up and this game or rather fable 2 is a happy childhood memory for her. I’m not saying I’m the reason for the addition of women (a lot of women were with me and griping about this, including women who worked at Microsoft) but Peter at least listens..and flirts a lot lol.

  • @lordofgraphite
    @lordofgraphite Месяц назад +2

    Fable genuinely changed my life. Incredible game ❤

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      Same! im still searching for that same feeling from playing it the first time

  • @ZombieKitty321
    @ZombieKitty321 22 дня назад +1

    14:00 - 14:45 This is why fable was so special too me, it honestly felt exactly like that, i was always forced to be whatever the story wanted of me, and fable let me have my cake and eat it too with character creation

    • @GameStudioLore
      @GameStudioLore  22 дня назад

      Yesss, it was a dope concept that I wish more games would use

  • @claytonfrancy
    @claytonfrancy 2 месяца назад +1

    STILL LOVING THIS VIDEO. NEED MORE.

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      I appreciate that! New vid dropping tomorrow and then the next one will be on fable 2 🙃

  • @zen-sean
    @zen-sean 29 дней назад

    I recently replayed this game as an adult and it is still a beautiful experience, I’ll get my kids to play it as well

  • @acadiano10
    @acadiano10 2 месяца назад +1

    Some of the characters were so good. Just enough to be impactful and memorable.

  • @Chef_Alpo
    @Chef_Alpo 19 дней назад

    I remember so much hype surrounding the release of this game followed by much criticism from the masses for not delivering on the promises. It was the butt-end of many jokes and there was no shortage of people plainly stating it sucked without giving any depth to their assertion.
    In 2006 I picked up a second job at a Gamestop an old friend and former boss managed. The original Xbox and games were on sale for the Christmas season so I picked up a used one and splurged on a few games, Fable GOTY edition being one. Being a long time player of rpgs, I found it to be all too easy and rather watered down in terms of character development and difficulty, but was thoroughly captivated by the overall experience. Between the lower difficulty and the enjoyment factor it was quite accessible for many, so my younger brothers were able to spend many hours with it as well.
    Classic game, it really left an impression and a warm afterglow that is all its own.

  • @Dominosmusic
    @Dominosmusic 2 месяца назад +8

    you killed the quality! amazing

  • @zark169
    @zark169 Месяц назад

    Fable was one of the first games I worked on as a game tester back in the day. This provided some context for some of the things and ways we were asked to test, and also how and why certain things in the game came to be. The year and a half of crunch really explains a lot on its own, but it's interesting to see some of the more specific aspects of how the game was developed.

  • @DigitaIJustice
    @DigitaIJustice 24 дня назад +1

    I picked this up for $20 from Walmart randomly because the cover was enticing to a 7 year old me. I was a little too young but both of my older brothers and I ended up being life long fable fans from that random purchase. This is so interesting to learn Fable’s history

    • @GameStudioLore
      @GameStudioLore  22 дня назад +1

      Dang. The cover is really cool tho lol. It just had a pull to it for some reason, try playing it again

  • @MA-qu3hi
    @MA-qu3hi 2 месяца назад +4

    Great video, never really knew any of this and loved Fable. I’m surprised how much public info there is on the games development available, especially it all contradicting that Fable is a Peter Molyneux game

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +3

      Yeah Fable was documented pretty well. Some games arent, so its really hit and miss. Luckily Fables does, so molyneux can't be a thief :P

  • @fullmetal1119
    @fullmetal1119 Месяц назад +1

    Never played this game. (I had a PS2), but I distinctly remember that cover art! Great vid!

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      aye i appreciate that! If you get a chance, should check it out on pc

  • @reffa2858
    @reffa2858 2 месяца назад +4

    I was like 10 years old when fable came out and I remember Peter Molyneaux being a bit of a running gag the way he over promised and under delivered often. Remember the fable 2 cinematic had freaking dinosaurs in it....

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      I had no idea about him, and i was 15 lolol.

    • @thebag1981
      @thebag1981 Месяц назад +1

      Dinosaurs? I worked on the game & have no memory of this.

    • @reffa2858
      @reffa2858 5 дней назад

      ​@@thebag1981ruclips.net/video/v0OaBsWtwFc/видео.htmlsi=Ql1nFCFt8qTZgzGg
      At around the 1 minute mark. I always thought it was a dinosaur. But some people are saying its a Balverine. It doesnt look like a balverine to me.

    • @thebag1981
      @thebag1981 3 дня назад +1

      @@reffa2858 oh I see what you mean. The body is very much a balverine but the head/jaws definitely aren’t. They look more like an alligator to me, but I can definitely see where you get dinosaur from. I don’t know who made that trailer, the later ones were made by Blur.

  • @johnnybensonitis7853
    @johnnybensonitis7853 Месяц назад +2

    I absolutely love the way Dean and co. do interviews. It's pretty damn funny, you just have no clue what they might say next sometimes lol. What a great story behind the development! I remember back then when Fable was getting hype in all the magazines and Molyneux making some big claims for the game that I was excited to see. When it came out a buddy of mine got it and after watching him play for a few I felt happy as hell that I'd decided to buy Morrowind a few weeks earlier. I was 22 years old at the time and definitely didn't give the game a chance, but I'm certainly glad we live in a world where those games exist. That game was an astounding achievement! As is this video as well! I had no idea about the guys behind the game, I just remembered the rock star Molyneau so this was very educational as well as entertaining!

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      I appreciate the compliment! and yeah the brothers were wild in their interviews lol, very funny! Morrowind was def the better RPG choice, but Fable just had this feeling about it. I'm glad it was finished, although lacking in... a lot lol. THanks for watching!

    • @johnnybensonitis7853
      @johnnybensonitis7853 Месяц назад +1

      @@GameStudioLore I agree, Morrowind even still has a pretty dedicated community behind it to this day which is crazy. It was my pleasure, and thanks again for the awesome vid!

  • @kojirosasaki8129
    @kojirosasaki8129 8 дней назад

    Fable 1 was amazing. Great video review. One of the best in a while

  • @grapexxjelly
    @grapexxjelly Месяц назад +3

    I love Fable but I wish we could have seen what Big Blue Box could have made given more time.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      Same! Def would've been amazing to see

  • @DomyTheMad420
    @DomyTheMad420 21 день назад

    I was about 7-8 years old when i found a gaming magazine with an in depth behind the scenes interview about the original visions and stuff they "had planned" for the game.
    We're talking... like😆Tod Howard levels of hype that they could never live up to.
    I was a BIT let down when i realized (like them) they had to accept many compromises but i'll never forget their dream.
    Their vision for albion may have never seen the light of day,
    but it'll never leave my childhood dreams.

  • @amampathak
    @amampathak 25 дней назад +2

    Great work mate

    • @GameStudioLore
      @GameStudioLore  25 дней назад +1

      I appreciate that! Thanks for watching =)

  • @binipped
    @binipped 22 дня назад

    The premise for Wishworld is very similar to the Traveller's Gate trilogy by Will Wight it seems. Person gets powers, the powers are tied to a realm where the magic they leverage "resides", they can travel the realms using gates. When traveling their realm they unlock new powers and skill by completing challenges or finding artifacts. Some example of realms in the book are a giant snow tower that reaches forever, a city of light, and one is just straight up an large mansion with each new room being a test to progress your skills further, while the house trains you by constantly trying to kill you, even while sleeping.

  • @ryanwinchy
    @ryanwinchy Месяц назад +1

    Not too sure on the validity of this.
    Simon & Dene Carter, molyneux, mark Healy among others were good friends and colleagues who worked together making games from the 80s. They had long discussed 'the perfect RPG' and what was wrong with so many at the time throughout dev of other games like dungeon keeper.
    The idea for fable from the Carter's was wish world which they pitched to molyneux, a totally different RTS style game about launching spells at each other.
    As it morphed into fable, they were acquired by lionhead to bring it to life, and lionhead grew to a 100 person + studio to bring it out.
    Molyneux got on board with the idea quickly, and contributed hugely over the course of development, including actually getting the game over the line. But the Carter's were always credited as creative directors, he didn't try to take credit. Ultimately, it the game was made by lionhead.

  • @magnomliman8114
    @magnomliman8114 2 месяца назад +3

    Love this type of content.

  • @musclegeek1991
    @musclegeek1991 29 дней назад +1

    I remember seeing preview articles in Game Informer magazine years before the game was released. I liked the game, but that was definitely my first time experiencing that feel of “where the fuck is the game that they were talking about?”

  • @MrInternetMan
    @MrInternetMan 18 дней назад +1

    Much needed video.

  • @RabidNemo
    @RabidNemo Месяц назад

    28:51 those toon length figurines in the background are so cool

  • @Devininity
    @Devininity 2 месяца назад +2

    I never knew the full story until now. I'm glad that I now know the full story behind this game that I have so many great memories of. Despite the rocky development and release I hope everyone who actually worked on the game is doing well despite it all

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Its a pretty interesting story really. They still pulled it off, for the most part.

  • @yorik9845
    @yorik9845 Месяц назад +1

    Always love to see XSI Softimage running somewhere in the background.

  • @ArtofWEZ
    @ArtofWEZ 2 месяца назад +2

    Great Documentry, following!

  • @johnnyallenshaneprater4870
    @johnnyallenshaneprater4870 2 месяца назад +2

    Your channel is incredibly incredible, but at 3:43 😂 that man, and his hair.. Why does it fit so perfectly that he is a game developer on top of it... So funny.. My brothers are both losing their hair and they hate that I didnt get the "bald gene" I thank the lord every day for my hair hahahah

    • @GameStudioLore
      @GameStudioLore  2 месяца назад +1

      He looks like a classic game dev lolol. Prolly from his love of DnD. Sadly i got the receding hair =((((

  • @Acecom85
    @Acecom85 9 дней назад

    @GameStudioLore wait there was a black and white movie? can someone tell me the name or send me a link? or was that a "canned" project?

  • @DeimosPC
    @DeimosPC 2 месяца назад +1

    Fable was one of the first RPG games I ever played as a kid and it truly blew my mind.. then the second one was even more incredible. I’d do anything for it to come back and be on PC.

    • @Dominosmusic
      @Dominosmusic 2 месяца назад +1

      re release would be crazy

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Hoping we get some remastersx in the future

  • @RequiemWraith
    @RequiemWraith Месяц назад +1

    Well this was quite an eye opener. I first discovered the series when I picked up The Lost Chapters randomly in a game shop, I'd missed all the hype and promises that didn't materialise. I can also recall Lionhead being the only studio on the game, no mention of Blue Box anywhere, this video was the first time I've heard of them being linked to the game. Seems they got done really dirty!

    • @GameStudioLore
      @GameStudioLore  Месяц назад

      The sad thing is that blue box had a little intro animation in the opening. It was just after the lionhead guy stabbing the ground, which was so cool nobody remembers blue boxes lolol. But yeah that's the only mention of them at all. I think there are some pictures in the credits at the end? But I'm not 100%

  • @FrankCosbyNo-Relation
    @FrankCosbyNo-Relation Месяц назад +1

    Im just now realizing that the Fable cover is literally just Trunks 😅😅

  • @dainess2919
    @dainess2919 Месяц назад +3

    "We are going to outspend everybody and win." - We still waiting boys

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      haha I laughed when I read that as well.

  • @jawbone78
    @jawbone78 26 дней назад +1

    "Let's make sure the player doesn't get frustrated with the enemies!"
    "Let's make Balverines and Hobbes the most annoying enemies to fight in the history of gaming!"

    • @GameStudioLore
      @GameStudioLore  25 дней назад

      lol. Fable is all about being contradicting

  • @LucasStraub
    @LucasStraub Месяц назад +5

    Fable is by far one of the games that made the best memories for me, even tho I had a feel gameplay problems with it.
    As a Brazilian kid, I didn't know English and, for a long time, I got stuck at the beginning of the game because I didn't know how to get quests in the guild. But I still loved to play it around it anyway, the game just felt good to play. After scattering every playable area I could I finally understood how to get quests I was just amazed at how much more content was there. After a while I managed to beat the game, but man... I beat the game without running, yes, running, I didn't know how to run, I thought the "feet" button was supposed to kick and that it was not working, haha.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      dang thats wild! great determination! thanks for sharing!

  • @baronvonschnellenstein2811
    @baronvonschnellenstein2811 Месяц назад +1

    Thanks for this well researched, balanced piece.
    Whilst it is unsurprising that Molyneux took all the credit in the media, I had next to no idea that the bulk of the game (and indeed the franchise) was the brainchild of other people.
    Interesting to find the brothers who ultimately concepted it _do_ credit Molyneux for a few important ideas and indeed he did give them material support, but ultimately it is their game.
    Fable has been on my "to do" list for decades on the strength of recommendations from a former colleague and one of my cousins showing it to me. Just never got around to it as it was a 💩-box exclusive for a long time and I would _never_ touch that console or its following two successors with a barge pole!!!

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      yeah it seems that a ton of people did not know the story, which sucks. And hey, the 360 was awesome lol

  • @ByrdManKun
    @ByrdManKun Месяц назад +3

    Didn't know Danny Elfman did the music for Fable. Wild.

    • @GameStudioLore
      @GameStudioLore  Месяц назад +1

      yeah i actually freaked out cuz i love Danny Elfman. Its crazy where people pop up sometimes. Thanks for watching!

  • @twotamatos
    @twotamatos 2 месяца назад +1

    Finding immensely talentented enthusiastic people who get along with everyone was the toughest part can’t be understated how tough even in a school envoirment is it going to be to find people who’d be a part of your team there r always people looking for work but weaning out others n finding people who above all are gonna be passionate about what they are working on vs seeing it as a pay check is another real challenge it’s so easy to see someone else’s game as work but creating something for everyone that all ur workers/devs can be passionate about that is a different story

    • @twotamatos
      @twotamatos 2 месяца назад

      On the DL I want fables god rays and light blooms in my 3D animations

    • @GameStudioLore
      @GameStudioLore  2 месяца назад

      Yeahits a very hard thing to do. I feel like the indie devs have that way more than these huge studios, or these big studios arent allowing freedom, which is prolly true

  • @onlyRicky_x
    @onlyRicky_x 18 дней назад +1

    Has soon as gameplay started I heard "CHICK'N CHAISA"